Commit Graph

230 Commits

Author SHA1 Message Date
edf0294dfd Mongolia (#1855)
* Mongolia

* Translation & Atlas

* Remove debug option

* Remove erroneous import

* Promotions.addXP

* Khan heals 15 HP

* XP bonus fix

* Added 'Mongol Terror' which is the term used for the mongolian combat bonus

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-02-08 20:51:21 +02:00
a73fe3d9de Tile update by The Bucketeer 2020-02-02 18:31:45 +02:00
352e4e8939 Translation (#1829)
* Update German.properties (#1819)

Added city states, some notifications and revised translations

* Update Czech.properties (#1824)

translated missing strings (carriers, settings, some miscellaneous items)
fixed naming of promotions to correct terminology (military) and synced with descriptions

* Update Italian.properties (#1815)

* Create Japanese.properties (#1803)

* Create Japanese.properties

* Update Japanese

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Update Japanese.properties

* Added Japanese flag icon

Co-authored-by: ozolotl <ozolotl@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: Smashfanful <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
2020-02-02 16:23:20 +02:00
a2ee0ca4e1 Rework existing ship sprites, and add a sprite for Carrier (#1771)
* Upload carrier FH sprite

* Update Battleship and Destroyer FH sprites

* Make unfarmed wheat look wilder
2020-01-25 19:58:57 +02:00
e0a00eb9a5 Implemented aircraft carrier "Flight Deck" and "Armor Plating" promotions (#1754)
* Implemented aircraft carrier "Flight Deck" and "Armor Plating" promotions

* Template for the translation strings

* New icons are added

Co-authored-by: ltrcao <ltrcao@users.noreply.github.com>
2020-01-25 19:43:53 +02:00
7ea6fc2551 Added 4-way tile images (base,feature,improvement,resource) by The Bucketeer
Fixed some issues with existing tile images
2020-01-21 21:02:11 +02:00
1441dd49f5 Aircraft carrier is added (#1731)
* Implemented aircraft carrier by @ltrcao in PR #1723

* New icon for the Carrier unit
2020-01-20 22:53:59 +02:00
f154ac1d6d 3.5.4 2020-01-19 21:58:38 +02:00
32ba55b2fe Added many more resource+improvement images 2020-01-18 22:35:18 +02:00
02def2ffa9 Resource+Improvement is go!
Added resource-specific plantations by The Bucketeer
2020-01-17 15:07:47 +02:00
5af6dd1ad5 More resource images by The Bucketeer 2020-01-15 23:56:02 +02:00
9a426318ba Proper destruction notification for city states
Added Fur resource image
2020-01-13 00:09:09 +02:00
a1b03849ec Fix city screen (#1657)
* Last CityScreen fix

* Atlas & Translations
2020-01-11 22:46:17 +02:00
12a98aa4bb City construction queue (#1479)
* Construction Queue

* Added constructionQueue in addition to currentConstruction: if currentConstruction is done, next construction from Queue is started; if Queue is empty invoke ConstructionAutomation
* Queue utility methods: add, remove, higher prio, lower prio
* Icons to move constructions in queue
* Top left city stats moved to top right panel
* Added current construction and queue construction to top left
* Extended selected construction (containing description) moved to bottom right, it is now displayed alternatively to selected tile

Rework

* Max queue size, cannot change queue in puppet city or in other player turn

* Queue and current construction reset on puppeting city

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2020-01-09 20:58:15 +02:00
065e944896 Songhai (#1636)
* Songhai, Burial Tomb, Gold for capturing city

* Burial Tomb unique: double gold gained when city is captured

* Rebuilt Atlas and Translations

* Italian translation + fix missing translations

* Barbarian Camp Reward

Is now modified by Speed and Difficulty
2020-01-09 19:23:00 +02:00
99e3ebed67 The mod now has its own own git repo =) 2020-01-07 18:52:58 +02:00
1008e9c4f6 More resource images by The Bucketeer 2020-01-06 23:01:18 +02:00
006b2d7690 External merge resolve of #1566
Merge branch 'spain' of https://github.com/r3versi/Unciv into r3versi-spain
2019-12-29 17:56:05 +02:00
4dd3a69a72 Can now display pixel resources on the map! 2019-12-29 17:51:39 +02:00
050db70fff All nat wonders are go, courtesy of The Bucketeer! 2019-12-29 15:55:53 +02:00
eac9647829 Bahasa_Indonesia -> Indonesian, for uniformity among languages names 2019-12-26 14:52:16 +02:00
94f1b074c9 Indonesian is in and has a flag 2019-12-26 12:15:26 +02:00
3dfc6503a1 Mount Fuji artwork by The Bucketeer means it's now in the game! 2019-12-25 13:01:29 +02:00
97f3260047 Grand Mesa artwork by The Bucketeer means it's now in the game! 2019-12-24 15:28:59 +02:00
c2dc0217b6 Rejuvenation icon + Unique promotions are listed in PromotionPickerScreen (#1506) 2019-12-22 15:29:40 +02:00
77d00f35bb Translation files now take a huge amount of time to load, moved their loading into a thread and put up a "loading screen" beforehand 2019-12-18 22:24:18 +02:00
52111430ef Add close icon for the UnitTable (#1472) 2019-12-17 21:44:20 +02:00
486dba97df Added first images for resources - not implemented yet! 2019-12-17 14:25:28 +02:00
0de84e60a9 Not all Natural Wonders look good enough to enter the game as-of-now. 2019-12-17 14:23:17 +02:00
aa02a2d321 Natural Wonders (#1456)
* NaturalWonders initial commit
* Created models/ruleset/tile/NaturalWonder and assets/json/NaturalWonders
* MapGenerator now spawns NaturalWonders in random compatible random locations
* MapParameters has a noNaturalWonders option
* TileInfo has naturalWonder property (set to null if none)
* TileInfo and  UnitMovementAlgorithms correctly manages stats and consider the tile unpassable and unimprovable

* Notification and happiness on NaturalWonder discovery

* El Dorado discovery bonus, Spain unique

* Doubled tile yields for Spain

* NaturalWonders implemented as TerrainType + Fountain of Youth promotion

* Images issue #124

* NaturalWonder TileImages (Fantasy) and Overlay (Default)

* NaturalWonderOverlay.png : https://www.flaticon.com/free-icon/mount-fuji_2166259

* Bugfix

* Added translations

* Italian translations

* Fix translation issue
* missing space after = in template.properties breaks translations

* Improved NaturalWonder spawn logic

* Great Barrier Reef spawns on 2 contiguous tiles
* Each wonder has specific spawn requirements
* Number of wonders spawned scales with map radius

* Fix unused import
2019-12-16 20:37:49 +02:00
b6bb961d7c Resolved #1422 - resources are now spread over different terrains as much as possible 2019-12-08 21:19:45 +02:00
d0975ebc38 I don't think you should be able to see other tech's tech trees from the victory screen. 2019-11-28 19:57:55 +02:00
5907d02403 Oil well images split into Coast and not-Coast 2019-11-26 20:46:53 +02:00
a8c98f60d7 Railroads are now much more visible! 2019-11-23 22:43:35 +02:00
62fd7d8588 Desktop Unciv now sends status to Discord!
Basically stole the Discord RPC implementation outta Mindustry
2019-11-21 16:24:27 +02:00
b1868accc5 Nuclear Weapon setting moved to Options, s it can be more easily explored by players 2019-11-19 22:00:16 +02:00
111030e457 Nuke your enemy! (#1318)
* Nuke your enemy!

* Fantasy tiles. Worker automaticly clears fallout.

* Some AI improvement for choosing wonder and military unit.

* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
9533a35d15 3.2.4 2019-11-18 22:00:44 +02:00
aa4c70f090 Fixed trades always beng denied because "our proposed trade is no longer relevant" 2019-11-17 21:16:51 +02:00
19fd2bd205 Yet even more images by The Bucketeer! 2019-11-17 20:00:43 +02:00
1ecc6bbb2a Performance improvement - tile taps and long-clicks are now done at the TileMapHolder level, meaning we can only create one instead of one per tile, massive memory saving!
Map now zooms with mouse scroll in Desktop!
2019-11-16 23:02:09 +02:00
a48c356920 Base image tiles on tiles with improvement images are now grayed out when not visible 2019-11-16 21:15:33 +02:00
8fad2fd680 Removed my dumb plantation art so that The Bucketeer's masterpieces can shine through =D 2019-11-16 19:52:30 +02:00
dd8f812465 Units &c updated! 2019-11-16 19:42:34 +02:00
827bf3d4b2 Images update! By The Buketeer again! 2019-11-15 14:28:46 +02:00
24e62e7cc1 Added all of The Bucketeer's improvements, and units until Landskecht 2019-11-14 22:14:23 +02:00
e21d7eb54a We can now have "layered" images for the base tile, such as grassland + manufactory! 2019-11-14 21:01:24 +02:00
c6b550e43d Resolved #1312 - More obvious division between promotion 'pick now' and description
Civilopedia redone!
Now with simpler picking and images!
2019-11-13 22:54:10 +02:00
637b487a2c City-states allied to Civs no longer attempt to declare war when it does on Civs they haven't met yet 2019-11-09 20:25:30 +02:00
e1350cdb05 separated whiteDot for images from TableBackground for backgrounds 2019-11-08 15:42:19 +02:00