* Removed legacy tileset code
which was only used for the "Default" tileset
* Updated "Default" tileset to support new rendering
* Updated docs
* Fixed fogOfWar coloring bug
* Removed cityImage variable completely
* Renamed variable out to baseHexagon
* Moved color lerp out of for loop
* Renamed "Default" tileset to "Minimal"
* Made "HexaRealm" the games fallback tileset
* Implemented requested changes
* Readded accidentally removed variable
* Reverted updateTileImage back to foreach loop
Since indices are not needed anymore
* Regenerated game.atlas and game.png
* Fixed the links in the docs
* Fixed broken tables
Tables without a line break above are not treated as valid tables
* Removed redundant table of contents and formatted some bulleted lists
* The image in Regions.md is now properly displayed
* Standardized list indentation, line spacing, table header rows, and JSON code blocks
* Standardized headers
* Fixed remaining broken links, edited pseudo-footnotes