09c40002f0
Regions part 1 - subdivide generated maps into regions, and use to place civs ( #5556 )
...
* json definitions
* create regions, define region types
* count terrains
* terrain qualities
* tilesInRectangle
* use even q coords
* major civ start locations
* move to separate file
* remove printlns
* unused imports
* strings
* strings
* reviews
* conditionalize qualities
* guess qualities of terrain types without explicit definitions
* guess qualities of terrain types without explicit definitions
* Update template.properties
* Update template.properties
* add HideInCivilopedia to technical uniques
* reviews
2021-11-05 07:59:48 +02:00
010931ca42
Bombard notification ( #5637 )
...
* add notification when able to bombard
* harmonize with enemy unit notification
* use city.range
2021-11-04 18:36:50 +02:00
0a0881d5bd
Quest fixes ( #5629 )
...
* quest fixes
* strings
* better placeholder for competitions
2021-11-03 13:59:13 +02:00
8f216b3662
3.17.14
2021-11-02 18:17:20 +02:00
1ca17fb3a7
Translations update ( #5626 )
...
* Update translation: Simplified Chinese (#5624 )
* Update Swedish.properties (#5622 )
* Update Ukrainian.properties (#5621 )
* Update Ukrainian.properties
* Update Ukrainian.properties
* Update German translation (#5620 )
* Update German translation
* Update German translation
* Update Italian.properties (#5611 )
* Update Italian.properties
* Update Italian.properties
Co-authored-by: Zoron <fralonra@aliyun.com >
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com >
Co-authored-by: Marerjh <40261003+Marerjh@users.noreply.github.com >
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2021-11-02 17:52:07 +02:00
f53435e612
Made rich presence text not change with language ( #5613 )
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* update for no reason
* bruuhhhhhhhhh
* bruuhhhhhhhhh
* rebase... this probably wont work
* bruuhhhhhhhhh
* fix comments..?
* bruuhhhhhhhhh
* equalize with upstream/master
* made the game not change the text shown in rich presence with the current language, added a language override functionality to String.tr() which is probably inefficient as hell, also the reason why i had to keep the .tr in leader name is because it showed the parantheses
* i have no idea why github or git keeps bugging me on this but this line randomly appears then disappears
* i have no idea why github or git keeps bugging me on this but this line randomly appears then disappears
* revert changes to .tr(), use what @yairm210 suggested
2021-11-02 17:24:37 +02:00
405c561d5e
Replaced "Map Height" with "Map Elevation"
2021-10-31 23:15:42 +02:00
53a0c9b248
Reworked buying buildings & units with stats a bit ( #5618 )
...
* Reworked buying buildings & units with stats a bit
* Reviews
2021-10-31 17:59:13 +02:00
045b52c935
Fixed a bug where hagia sophia could be build in non-faith games ( #5617 )
2021-10-31 14:00:24 +02:00
c8f2d337c3
3.17.13
2021-10-30 20:41:59 +03:00
e53d611f4a
Translations update ( #5610 )
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* Update translation: Simplified Chinese (#5606 )
* The currently missing german lines (#5596 )
* Update Indonesian.properties (#5595 )
* Update Italian.properties (#5575 )
* Update Swedish.properties (#5574 )
Co-authored-by: Zoron <zoronlivingston@gmail.com >
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com >
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com >
2021-10-30 20:33:21 +03:00
860e788fb5
Separate unit automation ( #5592 )
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* Should resolve #5534 and the long-standing request of "move after automate" by separating the automated movement from the actual end of turn
* Added translation
* Automated units move in a separate thread to avoid UI freezing
2021-10-30 19:02:43 +03:00
bfe0b68ab8
Barbarian units ( #5589 )
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* barbarian unique units; barbarian blacklisted units
* credits
* barbarian units do not take resources
* ai fix
2021-10-29 13:33:11 +03:00
4c053ddc99
Revert "Splitting of vanilla and gods & kings rulesets -- Part 1: Groundwork ( #5577 )" ( #5585 )
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This reverts commit db6e588479
.
2021-10-28 22:01:06 +03:00
db6e588479
Splitting of vanilla and gods & kings rulesets -- Part 1: Groundwork ( #5577 )
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* Copied files for Gods & Kings folder
* Added G&K and unified with mods in dropdown
2021-10-28 18:02:30 +03:00
87d24e89c4
3.17.12
2021-10-27 21:23:20 +03:00
4466de9899
Translations update ( #5572 )
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* Update Brazilian_Portuguese.properties (#5564 )
* Update Italian.properties (#5551 )
* Update French Translation (#5538 )
* Update French Translation
* Update French.properties
* Filipino.properties (#5331 )
* Filipino.properties
Sorry if I was not able to continue this. I will try to continue it now.
* Updated Version
I'll continue editing this whenever I have spare time.
* Update 2
Co-authored-by: PredoTop <93168287+PredoTop@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: Gloadonix <56483221+Gloadonix@users.noreply.github.com >
Co-authored-by: SunnySunset <88270612+SunnySunset@users.noreply.github.com >
2021-10-27 21:19:52 +03:00
bc0db35077
Resolved #5571 - text-fix to "four victory types"
2021-10-27 21:16:38 +03:00
446c3fb97a
Conquistadors only settle other continents ( #5566 )
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* conquistadors only settle other continents
* make it a conditional
2021-10-27 07:08:23 +03:00
33956673f5
Added information on the changed victory types ( #5568 )
2021-10-26 18:31:12 +03:00
693cf97849
Made some improvements to the religion UI ( #5561 )
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* Made some improvements to the religion UI
* Added translatable strings
* Added some pretty colors - code based on code provided by SomeTroglodyte way back
* I hate spaces
* Moar colourz
2021-10-26 09:01:00 +03:00
5d9c1266d7
Fixed ruins having two faith bonuses that could apply at the same time ( #5545 )
...
* Fixed ruins having two faith bonuses that could apply at the same time
* Added turn restrictions on ruins
2021-10-25 19:09:39 +03:00
4c19347a89
Provide more information to waiting players in multiplayer ( #5508 )
...
* Add some very small Quality-of-Life improvements for multiplayer games
- GameInfo.kt
- Add timestamp for the start of the last turn to save info, hopefully
this will enable a multiplayer turn timer in the near future
- MultiplayerScreen.kt
- Current turn indicator for multiplayer games now shows for how long it
has been the current player's turn.
- WorldScreen.kt
- Next Turn Action will display which player we are waiting for rather
than the generic "Waiting for other players..."
* Update text for translations and add better elapsed times
template.properties
- Add translation templates for waiting turn information
German.properties
- Provide German translation for waiting turn info
Japanese.properties
- Provide Japanese translation for waiting turn info
MultiplayerScreen.kt
- Add translation brackets for waiting turn info
- Add a function which determines whether to represent
elapsed time in Minutes, Hours, or Days (and does so)
WorldScreen.kt
- Add translation brackets for waiting turn info
* Fix line translated endings as per request
MultiplayerScreen.kt
- Translation for the "Last refresh:/Current Turn:" display no longer
includes line endings
- "Last refresh:/Current Turn:" display now uses LF line endings only
* Show generic "Waiting for" message in single player
WorldScreen.kt
- Place an additional condition for getNextTurnAction which selects the
generic "Waiting for" message in single player and the civ-specific
one in multiplayer
Co-authored-by: Colin S. Vanden Heuvel <colin.vandenheuvel@wisc.edu >
2021-10-25 19:09:03 +03:00
8e9b7026c0
Translations update ( #5543 )
...
* Update Swedish.properties (#5541 )
* Update Simplified_Chinese.properties (#5539 )
* Update Simplified_Chinese.properties
* Update Simplified_Chinese.properties
* Update German translation (#5531 )
* Update German translation
* Update German translation
* Update German translation
* Update German translation
* Update Indonesian.properties (#5529 )
* Update dutch translation (#5550 )
* work on dutch translation
* fix missing placeholder
* fix incomplete string translation
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com >
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com >
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com >
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com >
Co-authored-by: Inti Pelupessy <ipelupessy@users.noreply.github.com >
2021-10-24 20:51:13 +03:00
b66443574e
Enumified all remaining resource & improvement uniques ( #5523 )
...
* Added conditionals & enumified improvement stat uniques
* Enumified all the other uniques
* Fixed bug where improvemen stat icons didn't show up in tech tree & reviews
2021-10-24 20:47:29 +03:00
9b798b3588
Inner Sea map type ( #5535 )
...
* Inner Sea map type
* space in templates
2021-10-21 23:51:24 +03:00
3ae6d675cd
3.17.10
2021-10-20 21:20:24 +03:00
f343cb2c79
Translations update ( #5524 )
...
* Update Russian.properties (#5517 )
* Update Thai.properties (#5514 )
* Update Thai.properties
* Update Thai.properties
* Update Thai.properties
* Update Thai.properties
* Update German translation (#5511 )
* Update Indonesian.properties (#5510 )
* Update Indonesian.properties
* Update Indonesian.properties
* Update Italian.properties (#5507 )
* Update Swedish.properties (#5505 )
Co-authored-by: GD-alt <62538561+GD-alt@users.noreply.github.com >
Co-authored-by: Arnattha <92711795+Arnattha@users.noreply.github.com >
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com >
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com >
2021-10-20 21:14:26 +03:00
13859e78c1
Unified and enumified production percentage bonus uniques ( #5521 )
2021-10-20 16:57:55 +03:00
c840ff99a6
Fixed belief increasing city-state influence resting point ( #5502 )
2021-10-17 23:02:45 +03:00
1a6eee0d19
Fixed unit tests failing randomly ( #5503 )
2021-10-17 23:02:14 +03:00
ef2f2eccde
3.17.9
2021-10-17 21:23:58 +03:00
d89211c6bb
Translations update ( #5497 )
...
* Update Greek.properties (#5488 )
* Update Greek.properties
* Update Greek.properties
* Update Czech.properties (#5486 )
* Update Czech.properties
- many new strings translated
* Update Czech.properties
- fixed string param names
* Update Swedish.properties (#5482 )
* Update German translation (#5481 )
* Update German translation
* Update German translation
* Update Indonesian.properties (#5480 )
* Update Italian.properties (#5478 )
* Update Italian.properties
* Update Italian.properties
Co-authored-by: ASLST <89976348+ASLST@users.noreply.github.com >
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com >
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com >
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com >
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2021-10-17 21:02:31 +03:00
ac422d25cb
City State Barbarian Invasion and War with Major pseudo-quests ( #5454 )
...
* barbarian invasion event
* war with major pseudo-quest
* include latecomers
* diplomacy screen
* more notifications
* fixes
* reviews
2021-10-16 20:34:47 +03:00
551e6e1d54
Implemented holy warriors follower belief ( #5411 )
...
* Implemented holy warriors follower belief
* Minor fixes
* Likely fixed the tests
* Made someTroglodyte happy :)
* Removed stray println's
* Implemented requested changes
2021-10-16 20:25:38 +03:00
f1f2c1e932
3.17.8
2021-10-13 23:27:39 +03:00
dd8f7ed8ff
Update Nations.json ( #5457 )
...
You put one space too much
2021-10-13 23:24:25 +03:00
290318f3ad
Translations update ( #5477 )
...
* Update German translation (#5462 )
* Update German translation
* Update German translation
* Update German translation
* Update German translation
* Update Swedish.properties (#5461 )
* Update Swedish.properties
* Update Swedish.properties
* Update Indonesian.properties (#5460 )
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
* Update Italian.properties (#5459 )
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com >
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com >
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2021-10-13 23:19:33 +03:00
ff67e66348
Free buildings part 2 - works for Carthage too ( #5471 )
...
* free buildings works for Carthage too
unify "provides a free [] []" and "gain a free [] []"
* re-check at start of turn
* reviews
2021-10-13 19:21:27 +03:00
36711f70ad
Variable resource quantities ( #5456 )
...
* implement varying resource amounts
* works on old maps
* reviews
2021-10-12 07:38:07 +03:00
1a92f9c084
Free buildings are free ( #5466 )
...
* free buildings are free
* ai shouldn't sell free buildings either
2021-10-12 07:34:23 +03:00
58d335f8d4
Deleted unnecessary quotation mark ( #5463 )
2021-10-11 13:14:09 +03:00
f208fdf05f
Update template.properties ( #5458 )
...
Added new translation line
2021-10-11 09:33:52 +03:00
df39dfd2a8
Fixed the visual gaps in territory borders ( #5446 )
...
* Implemented left/right-concave border segments
* Fixed ConvexConcave border image
It was flipped horizontally.
* Implemented border left/right-concave detection
* Moved border images into their own directory
They're not really icons, after all.
* Cleaned up code a bit and added some more comments
* Applied requested change and consistified some function names
* Removed the old border images
I was sure I already did this, but apparently not.
2021-10-11 09:23:28 +03:00
f0545130e9
Fixed the base cost of the Grand Temple ( #5455 )
...
Base cost 300->125
2021-10-11 09:23:09 +03:00
5468821edf
3.17.7
2021-10-10 22:41:46 +03:00
1a63a16e59
Update Simplified_Chinese.properties ( #5447 )
...
* Update Simplified_Chinese.properties
* Update Simplified_Chinese.properties
2021-10-10 22:35:09 +03:00
7bbcb8db1a
Mayas ( #5408 )
...
* The Maya - data and calendar
* The Maya - completed
* The Maya - notifications
* The Maya - favoredReligion
* The Maya - comments in GreatPersonManager
* The Maya - clickable notifications
* The Maya - templates
* The Maya - atlas
* The Maya - patch1
2021-10-09 20:45:59 +03:00
69e1792fa9
Return Civilians captured by Barbarians to original owner; Capture stacked civilians ( #5437 )
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* return captured civilians
* stacked civilian capture bug
* works on old saves
* diplomacy bonus expires on war declared
* vector bug
2021-10-09 20:44:03 +03:00
81ebacc310
3.17.6
2021-10-08 17:02:29 +03:00