Commit Graph

46 Commits

Author SHA1 Message Date
9a426318ba Proper destruction notification for city states
Added Fur resource image
2020-01-13 00:09:09 +02:00
99e3ebed67 The mod now has its own own git repo =) 2020-01-07 18:52:58 +02:00
1008e9c4f6 More resource images by The Bucketeer 2020-01-06 23:01:18 +02:00
4dd3a69a72 Can now display pixel resources on the map! 2019-12-29 17:51:39 +02:00
050db70fff All nat wonders are go, courtesy of The Bucketeer! 2019-12-29 15:55:53 +02:00
3dfc6503a1 Mount Fuji artwork by The Bucketeer means it's now in the game! 2019-12-25 13:01:29 +02:00
97f3260047 Grand Mesa artwork by The Bucketeer means it's now in the game! 2019-12-24 15:28:59 +02:00
77d00f35bb Translation files now take a huge amount of time to load, moved their loading into a thread and put up a "loading screen" beforehand 2019-12-18 22:24:18 +02:00
486dba97df Added first images for resources - not implemented yet! 2019-12-17 14:25:28 +02:00
0de84e60a9 Not all Natural Wonders look good enough to enter the game as-of-now. 2019-12-17 14:23:17 +02:00
aa02a2d321 Natural Wonders (#1456)
* NaturalWonders initial commit
* Created models/ruleset/tile/NaturalWonder and assets/json/NaturalWonders
* MapGenerator now spawns NaturalWonders in random compatible random locations
* MapParameters has a noNaturalWonders option
* TileInfo has naturalWonder property (set to null if none)
* TileInfo and  UnitMovementAlgorithms correctly manages stats and consider the tile unpassable and unimprovable

* Notification and happiness on NaturalWonder discovery

* El Dorado discovery bonus, Spain unique

* Doubled tile yields for Spain

* NaturalWonders implemented as TerrainType + Fountain of Youth promotion

* Images issue #124

* NaturalWonder TileImages (Fantasy) and Overlay (Default)

* NaturalWonderOverlay.png : https://www.flaticon.com/free-icon/mount-fuji_2166259

* Bugfix

* Added translations

* Italian translations

* Fix translation issue
* missing space after = in template.properties breaks translations

* Improved NaturalWonder spawn logic

* Great Barrier Reef spawns on 2 contiguous tiles
* Each wonder has specific spawn requirements
* Number of wonders spawned scales with map radius

* Fix unused import
2019-12-16 20:37:49 +02:00
5907d02403 Oil well images split into Coast and not-Coast 2019-11-26 20:46:53 +02:00
a8c98f60d7 Railroads are now much more visible! 2019-11-23 22:43:35 +02:00
b1868accc5 Nuclear Weapon setting moved to Options, s it can be more easily explored by players 2019-11-19 22:00:16 +02:00
111030e457 Nuke your enemy! (#1318)
* Nuke your enemy!

* Fantasy tiles. Worker automaticly clears fallout.

* Some AI improvement for choosing wonder and military unit.

* Add nuclear weapon option.
2019-11-19 08:43:04 +02:00
9533a35d15 3.2.4 2019-11-18 22:00:44 +02:00
aa4c70f090 Fixed trades always beng denied because "our proposed trade is no longer relevant" 2019-11-17 21:16:51 +02:00
19fd2bd205 Yet even more images by The Bucketeer! 2019-11-17 20:00:43 +02:00
1ecc6bbb2a Performance improvement - tile taps and long-clicks are now done at the TileMapHolder level, meaning we can only create one instead of one per tile, massive memory saving!
Map now zooms with mouse scroll in Desktop!
2019-11-16 23:02:09 +02:00
a48c356920 Base image tiles on tiles with improvement images are now grayed out when not visible 2019-11-16 21:15:33 +02:00
8fad2fd680 Removed my dumb plantation art so that The Bucketeer's masterpieces can shine through =D 2019-11-16 19:52:30 +02:00
dd8f812465 Units &c updated! 2019-11-16 19:42:34 +02:00
827bf3d4b2 Images update! By The Buketeer again! 2019-11-15 14:28:46 +02:00
24e62e7cc1 Added all of The Bucketeer's improvements, and units until Landskecht 2019-11-14 22:14:23 +02:00
e21d7eb54a We can now have "layered" images for the base tile, such as grassland + manufactory! 2019-11-14 21:01:24 +02:00
637b487a2c City-states allied to Civs no longer attempt to declare war when it does on Civs they haven't met yet 2019-11-09 20:25:30 +02:00
6a46af4f88 Can no longer create great improvements on water or unbuildable tiles (like Oasis) 2019-10-28 21:00:08 +02:00
c77d570381 Added Customs House tiles 2019-10-27 22:15:20 +02:00
ef0c39ac93 More tile changes 2019-10-23 23:39:12 +03:00
318dbb2a6d Added tiles with visiable improvements, since not all improvements and combinations are ready this is behind a menu option 2019-10-23 21:56:23 +03:00
33805ca6f8 Organized TileGroup icons (for improvements, resources and units) into a separate class 2019-10-17 00:05:10 +03:00
14cbe9e21d Even more pixel images!
Added Pillaging tutorial
2019-10-15 16:00:07 +03:00
e2459c06fc More unit icons 2019-10-15 10:52:21 +03:00
35a96dbed4 Bonus and Luxury resources are spread out evenly over the map 2019-10-14 23:00:55 +03:00
5473afbecf Added icons for the major unit types 2019-10-13 14:06:18 +03:00
fb768682fe Added more unit icons =)
Organized tileset image locations
2019-10-13 11:49:34 +03:00
538e53883c Added pixel sprites for land and water units! 2019-10-13 11:18:14 +03:00
89020c8916 Removed ThorfMaps tiles - were much uglier than the other 2 tilessets and unneccesary 2019-06-12 22:00:35 +03:00
dddda38d57 City tiles no longer show "ground" area 2019-03-21 23:59:02 +02:00
775055902f Continuation of #590 - "Machu Picchu" instead of "Machu Pichu"
Changed info in saved games to fit the change
2019-03-21 12:53:41 +02:00
973cfd50a2 Added different city tiles for different locations 2019-03-20 15:15:55 +02:00
a52bc2776c Added Jungle tiles to FantasyHex tileset! 2019-03-20 13:06:18 +02:00
1d88e76452 Split map into layers for base image, features, overlays, and fog
Added Marsh and Lakes images
IT LOOKS SO GOOD NOW DAMN
2019-03-20 12:09:54 +02:00
fe9fc110d8 Added tile feature tiles to tilesets! 2019-03-20 11:06:08 +02:00
9d5c6911fd Added a tileset for Thorm maps - beutiful stuff but doesn't zoom in well, hope I'll be able to find a more HQ version of this type 2019-03-19 23:13:46 +02:00
d6f3ab3f40 Fantasy hex tileset is go! 2019-03-19 18:35:58 +02:00