Commit Graph

3542 Commits

Author SHA1 Message Date
Xander Lenstra
57f647c2d1
Fixed bug where "[All] units" would not apply to city combatants (#4601) 2021-07-22 19:42:38 +03:00
Xander Lenstra
41f9fbfed2
Fixed comodification errors under certain circumstances (#4599) 2021-07-22 19:42:08 +03:00
Xander Lenstra
54df4ba0c0
Fixed a crash in badly defined mods (#4598) 2021-07-22 00:37:54 +03:00
SimonCeder
2971e6bba3
Map generation and start locations (#4588)
* cellular automata for mountains and hills

* cellular automata for mountains and hills

* tweaks

* spawn location algorithm

* consolation prizes

* improve city state spawns

* AI settle in place if possible

* make heightmap generation mod agnostic
2021-07-21 14:41:48 +03:00
SomeTroglodyte
08954c1bd1
Spruced up Civilopedia - phase 6 - uniques (#4587) 2021-07-21 14:40:17 +03:00
Xander Lenstra
e48ae69927
Implemented temples (#4585) 2021-07-21 12:21:24 +03:00
Xander Lenstra
85f4840e35
Hide lesser used action buttons to free up space (#4580)
* You can now use 'h' to fortify/sleep until healed

* Hide lesser used unit actions by default

* Refactored worker actions into automate & build improvements

* Added missing translation lines

* Fixed translations
2021-07-21 10:43:55 +03:00
Xander Lenstra
605581c78b
Fixed bug where 'remove road' would also remove other improvements under specific circumstances (#4583) 2021-07-21 10:42:32 +03:00
SomeTroglodyte
70a18de7cc
City construction Civilopedia-linked (#4573)
* City construction Civilopedia-linked

* City construction Civilopedia-linked - EOF
2021-07-21 10:34:00 +03:00
Xander Lenstra
92c4e4e083
Fixed units not being removed from open borders area after declaring war (#4584) 2021-07-21 10:31:13 +03:00
Xander Lenstra
167d9705f7
Fixed bug where all great people suddenly were scientists (#4582) 2021-07-21 10:28:48 +03:00
Xander Lenstra
3d13680602
Update translationFileWriter to include missing strings (#4578)
* Update translationFileWriter to include strings from new json files

* Fix promotions with multiple uniques not getting translated

* Add missing translatable strings (thanks to DuffLagerleff for finding these)
2021-07-20 17:07:15 +03:00
SimonCeder
239a406bc4
Added Sweden Civ (#4566)
* wonder splash screens

* wonder splash screens atlas

* reset to master

* Add Sweden

* add translations

* translations

* implement first part of UP

* add icons to atlas

* implement second part of swedens up

* implement first hakkapeliitta unique

* implement second hakkapeliitta unique

* gifted GPs are removed

* update sweden symbol

* translations

* review Hakkapeliitta unique

* removed unneccesary parameters

* hakka UP review

* Hakka UP part 2

* yairm's reviews

* translations for fixes

* removed [great person generation] parameter as it's hardcoded anyway

* Moved check for stacking unit bonus outside great general logic
2021-07-20 17:06:15 +03:00
Xander Lenstra
2db2dc0db7
Fix autocracy bonus accidentally being disabled (#4572) 2021-07-20 09:26:46 +03:00
SomeTroglodyte
1b397f0583
Unify all those (isWonder || isNationalWonder) cases (#4574) 2021-07-20 09:26:06 +03:00
Yair Morgenstern
1070584180 Mass deprecation 2021-07-19 23:27:34 +03:00
Yair Morgenstern
7039b6a287 More sequencing for faster unique filtering 2021-07-19 23:13:36 +03:00
Yair Morgenstern
f85bedeb2f Faster filtering to avoid some ANRs 2021-07-19 23:00:05 +03:00
SomeTroglodyte
fce7d39d4a
Fix for missing Farms (all mod TileSetConfigs were always active) (#4553)
* Fix for missing Farms (all mod TileSetConfigs were always active)

* Fix for missing Farms v2

* Fix for missing Farms patch1
2021-07-19 22:05:48 +03:00
SomeTroglodyte
973a8fb0ac
Small fixes (#4548)
* Raze city button should be disabled for original capitals

* Halicarnassus trigger checks Great Person

* New water improvements should recalculate resource stuff

* Should't be able to create water improvements outside borders
2021-07-19 21:53:15 +03:00
SomeTroglodyte
46da6bd56e
Sort Civilopedia entries using locale (#4560) 2021-07-19 21:52:26 +03:00
Xander Lenstra
c81c1b6a1b
Implemented Follower beliefs for religions (#4530)
* Minor things

* Added a few follower beliefs

* Implemented follower beliefs when founding a religion

* Added missing follower beliefs as much as possible

* Religion screen now scrolls correctly

* Buttons for chosen religions are now disabled  instead of removed, idea couresty to someTroglodyte

* Implemented requested changes
2021-07-19 21:51:34 +03:00
SomeTroglodyte
50cec97354
Spruced up Civilopedia - phase 5 - buildings (#4391)
* Spruced up Civilopedia - phase 5 - buildings

* Finish merging master into Civilopedia-Buildings

* Spruced up Civilopedia - phase 5 - buildings - patch

* Spruced up Civilopedia - phase 5 - buildings - patch2

* Spruced up Civilopedia - phase 5 - buildings - patch3

* Spruced up Civilopedia - phase 5 - buildings - patch4

* Spruced up Civilopedia - phase 5 - buildings - patch5
2021-07-19 21:48:51 +03:00
SimonCeder
118c1fc888
Unit gifting (#4557)
* wonder splash screens

* wonder splash screens atlas

* reset to master

* add basic gifting to city states and major civs

* actual gifting of the unit

* add gift icon to atlas

* adjust relationship decay

* add strings to jsons

* AI and player return same object
2021-07-19 00:30:10 +03:00
SomeTroglodyte
f5a95fad18
TileGroup linting and 0.001% optimization (#4531) 2021-07-18 23:30:28 +03:00
SomeTroglodyte
8c35e54b71
Rewritten Tooltip class (#4552) 2021-07-17 22:44:09 +03:00
SomeTroglodyte
3a7da738c4
Keyboard mapping by keyCode (#4542)
* Keyboard mapping by keyCode

* Keyboard mapping by keyCode - v2
2021-07-17 22:26:20 +03:00
Xander Lenstra
9efcc4f423
Fixed bug where great prophets could be chosen as free great persons when religion was disabled (#4518) 2021-07-15 10:38:26 +03:00
Xander Lenstra
482a1260ca
Fixed bug which leads to crashes for almost all users (#4519) 2021-07-15 10:36:59 +03:00
Yair Morgenstern
df2cf711ba More deprecation 2021-07-14 23:30:47 +03:00
Yair Morgenstern
e3e08732db Deprecations 2021-07-14 22:51:33 +03:00
Yair Morgenstern
6b73a3e9d7 3.15.12 2021-07-14 22:34:11 +03:00
Xander Lenstra
2752c713b9
Founding Religions (#4505)
* Fixed crashes on loading save games with religion

* Added missing credit

* Religious cities now show religion icons in the city button

* Add icons for religions

* You can now found beliefs, with snazzy icons!

* Fixed bug which made prophets impossible to generate

* Added missing translatable strings

* Fixed translation tests properly

* Implemented requested changes

* Implemented part of the requested changes

* Removed SplitPane in favor of Table

* Removed unused code

* Capped the amount of foundable religions to the amount of religions
2021-07-14 22:09:51 +03:00
Xander Lenstra
477051c616
Updated the tile choosing algorithm for city expansion (#4510)
* Updated the tile choosing algorithm for city expansion to the one used in the base game

* Implemented requested changes
2021-07-14 19:32:50 +03:00
SimonCeder
314a2a48bb
Wonder build screens redux (#4509)
* wonder splash screens

* wonder splash screens atlas

* removed pyramids file, add portrait code

* restore atlas
2021-07-13 23:42:40 +03:00
SomeTroglodyte
c9010c5fdc
Tweaked Slider, use in MapParametersTable (#4506) 2021-07-13 20:55:22 +03:00
Xander Lenstra
6c0237fcc3
Disabled city state diplomacy buttons when it is not your turn (#4503) 2021-07-13 17:41:31 +03:00
Xander Lenstra
68b40cf860
Fixed bug where great prophets could be given when religion was disabled (#4502) 2021-07-13 17:40:54 +03:00
Xander Lenstra
07e3a2228e
Fixed bug where effects of all aquaducts nationwide stacked in each city (#4487)
* Fixed bug where effects of all aquaducts nationwide stacked in each city

* Implemented requested changes

* Implemented requested changes better
2021-07-13 06:26:37 +03:00
Yair Morgenstern
2e34253a1e Resolved #4484 - civs with no cities can no longer pick policies 2021-07-12 21:25:52 +03:00
Xander Lenstra
4ee0ef4e1f
Fixed crashes on loading save games with religion (#4479) 2021-07-12 21:12:46 +03:00
Xander Lenstra
f97e64e54e
Fixed bug where submarines could not attack embarked units (#4459)
* Fixed bug where submarines could not attack embarked units

* Implemented requested changes

* Fixed typo
2021-07-12 19:37:56 +03:00
Yair Morgenstern
30082c8254 Resolved #4453 - Spectator no longer appears on Diplomacy overview 2021-07-11 21:51:35 +03:00
lishaoxia1985
ab89768894
Fix worldSizeModifier in TechManager (#4473) 2021-07-11 19:11:50 +03:00
freddyhayward
1fe8c566ee
Fix Hun city names (#4469) (#4476) 2021-07-11 19:10:03 +03:00
Xander Lenstra
63d98c4692
Fixed bug where tile construction time was increased instead of decreased (#4475) 2021-07-11 19:09:17 +03:00
lishaoxia1985
4c9e15c0ea
Make map symmetrical if it's not wrapped (#4461) 2021-07-11 10:51:57 +03:00
Yair Morgenstern
56111fa24c
Translations update (#4465)
* Update Simplified_Chinese.properties (#4456)

* Update Indonesian.properties (#4455)

* Update Indonesian.properties

* Update Indonesian.properties

* Update Italian.properties (#4445)

* Laid some groundwork for implementing further religions (#4444)

* Laid some groundwork for implementing further religions

* Fixed duplication of Religion object

* Update Korean.properties (#4443)

* Update Korean.properties

* Update Korean.properties

* Update Spanish translations fase 1 (#4440)

* Update Spanish translations fase 1

DO NOT merge this until I have finnished it. I run out of time today.

* Update Spanish.properties

* Update Czech.properties (#4437)

* Update Czech.properties

many new (and old) strings translated

* Update Czech.properties

tweaked some newly translated strings

* huns and netherlands strings

* Update Swedish.properties (#4436)

Back up to 100%
Also some tweaks:
Ändrade ett par enheter för att få realegenus (en/den) på så många som möjligt
t ex Pansarskepp -> Pansarbåt (historiskt korrekt benämning, även Monitor är tänkbart)
Man kan överväga även t ex Infanteri -> Infanterist, finns åsikter?

* Update German translation (#4434)

* Adjusting the accent (#4426)

I changed a lot of phrases and words to European Portuguese as these phrases were in Brazilian Portuguese which has its own translation in another document.

Co-authored-by: lishaoxia1985 <49801619+lishaoxia1985@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>
Co-authored-by: Samsaek the Calico <saud2410@naver.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: batatasmor <75855494+batatasmor@users.noreply.github.com>
2021-07-10 23:02:23 +03:00
Xander Lenstra
b650b95356
Add missing pantheons, fix minor bugs (#4419)
* Added all remaining pantheons

* AI now choose pantheons, AI no longer tries to get mutually exclusive policies

* I don't know why this was changed

* Implemented requested changes
2021-07-10 22:50:50 +03:00
freddyhayward
77b4bcd26a
Fixed spurious notifications of revealed resources too far away or in foreign territory (#4464)
Co-authored-by: Frederick Hayward <frederick.hayward@student.unimelb.edu.au>
2021-07-10 21:59:46 +03:00