Yair Morgenstern
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7d458207b5
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We now auto-detect resolution from the screen! Been a long time coming!
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2019-12-08 15:28:53 +02:00 |
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Yair Morgenstern
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34bd8155ae
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New icon!
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2019-12-08 15:00:27 +02:00 |
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Yair Morgenstern
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297e604bbf
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Long translated leader names now display nicely in civ picker popup
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2019-12-08 12:59:38 +02:00 |
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Yair Morgenstern
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5694877fbd
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Every civ damaged by a nuclear blast declares war on the attacker
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2019-12-08 12:01:58 +02:00 |
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Yair Morgenstern
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02501793b3
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Using nuclear weapons has large diplomatic reprecussions
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2019-12-08 11:50:30 +02:00 |
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Yair Morgenstern
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736edb5069
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Back to the way it was - we only need the shader if we're using GL 3.0 apparently
Let's stick to 2.0 for now
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2019-12-08 11:22:46 +02:00 |
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Yair Morgenstern
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81e520e608
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GL 3.0 should now work for mac - kudos @lishaoxia1985
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2019-12-08 10:04:16 +02:00 |
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Yair Morgenstern
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9f3a943865
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Resolved #1426 - starting a new game from a file-map game shows new correct options on the new game screen
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2019-12-07 20:31:04 +02:00 |
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Yair Morgenstern
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440941cdea
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Battle simulation will no longer be dislayed for fogged-out tiles with units
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2019-12-07 20:21:44 +02:00 |
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Yair Morgenstern
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69cdd0c187
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Can no longer construct Apollo Program, and therefore spaceship parts, if Scientific Victory is disabled
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2019-12-07 19:56:10 +02:00 |
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Yair Morgenstern
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38b9b13a0a
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Ruleset should have a lower-case s, because it's not, you know, a Set
Also, Rulesets can now read rules from any json folder
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2019-12-06 13:59:12 +02:00 |
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Yair Morgenstern
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c32e3fce3c
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More normalization - can no longer add "everywhere" improvements on Water tiles.
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2019-12-06 11:17:33 +02:00 |
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Yair Morgenstern
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6ab58fd8ab
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More map editor normalization, because people will doo whatever they can to break the system
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2019-12-06 10:23:30 +02:00 |
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Yair Morgenstern
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3ea4f8bc82
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Resolved #1420 - Menu in the map editor no longer opens multiple times on subsequent clicks
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2019-12-06 10:12:16 +02:00 |
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Yair Morgenstern
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110e7b7052
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Desktop no longer crashes/bugs on first initialization
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2019-12-05 20:59:44 +02:00 |
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Yair Morgenstern
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b9487c1800
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More ruleSet-shouldnt-come-from-static fixes
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2019-12-05 20:39:57 +02:00 |
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Yair Morgenstern
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51a0d7727a
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Renamed gameInfo.gameBasics to ruleSet
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2019-12-05 20:22:34 +02:00 |
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Yair Morgenstern
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9b6ec809b3
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Map editor now works with new ruleset
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2019-12-05 00:15:05 +02:00 |
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Yair Morgenstern
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b7ffdb7cc3
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Renamed GameBasics to RuleSet, because that's basically what it is
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2019-12-05 00:01:00 +02:00 |
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Yair Morgenstern
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47e214258a
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FINALLY managed to un-staticify GameBasics, this means the game can potentially recognize different rulesets!
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2019-12-04 23:57:54 +02:00 |
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Yair Morgenstern
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b64c209218
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Resolved #1361 - clicking on a unit's promotions now brings you to the promotion screen
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2019-12-04 19:47:18 +02:00 |
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Yair Morgenstern
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ef272b3208
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Fixed "Positive" diplomatic modifier for warmongering
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2019-12-03 21:28:50 +02:00 |
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Yair Morgenstern
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87a746f79b
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Non-coastal cities no longer have water units missing resources in the construction list
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2019-12-03 21:19:28 +02:00 |
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Yair Morgenstern
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cf4d40501e
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Fixed "Arial units trying to move to their own tile" crashing bug
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2019-12-03 20:45:35 +02:00 |
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Yair Morgenstern
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9868749d56
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Solved crashing "AI Unit upgrade" bug!
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2019-12-03 19:48:16 +02:00 |
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Yair Morgenstern
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e3ac6f4e53
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Resolved #1404 - AI should no longer be able to win cultural victory after being defeated
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2019-12-02 22:08:57 +02:00 |
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Yair Morgenstern
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f79858e39e
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Tutorials will now always be read with the correct encoding
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2019-12-02 22:02:21 +02:00 |
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Yair Morgenstern
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7a9fd14b13
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Resolved #1405 - upgrading Spearman to Landsknecht no longer gives you gold
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2019-12-02 22:01:16 +02:00 |
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Yair Morgenstern
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fa0d650362
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City buttons stay the correct size upon "Next turn"
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2019-12-01 21:47:40 +02:00 |
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Yair Morgenstern
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6124fd5271
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Removed long click action. It was more trouble than it was worth.
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2019-12-01 21:21:50 +02:00 |
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Yair Morgenstern
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dae477a870
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Resolved #1374 - air units should no longer move and attack in the same turn
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2019-12-01 21:20:53 +02:00 |
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Yair Morgenstern
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c992995b6f
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Can now pick Random civ in player picker
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2019-11-30 23:11:46 +02:00 |
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u-ndefine
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6d1cfd2a9c
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Minor typo fix at VictoryScreen.kt (#1399)
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2019-11-30 21:57:42 +02:00 |
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Yair Morgenstern
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757439f2d1
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3.3.3
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2019-11-30 21:56:00 +02:00 |
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Yair Morgenstern
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68ee549edb
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Map editor normalizes tiles, so you can't add improvements of features where they shouldn't belong
Placing a civ starting location removes older starting locations
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2019-11-29 12:01:32 +02:00 |
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Yair Morgenstern
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5807957d32
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Resolved #1369 - nuking capitals no longer crashes the game
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2019-11-28 22:21:39 +02:00 |
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Yair Morgenstern
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c1d3ac2604
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Added timers to see what's taking so long. It's the fonts - 11 seconds to load Chinese characters.
Specifically, putGlyph. Which makes sense, since it's basically rendering 3000 images into the memory for Chinese.
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2019-11-28 22:10:26 +02:00 |
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Yair Morgenstern
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3816014ae4
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Added Great Person city location to notification
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2019-11-28 21:10:36 +02:00 |
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Yair Morgenstern
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55b2da6d75
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Normalized resource reveal notification
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2019-11-28 21:05:36 +02:00 |
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Yair Morgenstern
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3d3b2cd3fc
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When choosing a tech to work towards, the order will no longer "jump" over techs
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2019-11-28 20:42:25 +02:00 |
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Yair Morgenstern
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df964a5ec6
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TechPickerScreen organization
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2019-11-28 20:28:04 +02:00 |
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Yair Morgenstern
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008485b38c
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Exploring units are not considered Idle
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2019-11-28 20:26:44 +02:00 |
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Yair Morgenstern
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d0975ebc38
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I don't think you should be able to see other tech's tech trees from the victory screen.
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2019-11-28 19:57:55 +02:00 |
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Yair Morgenstern
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ad19dd1afa
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Resolved #1388 - Starting era no longer automatically displayed as "Ancient" in New Game screen
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2019-11-28 19:42:08 +02:00 |
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Yair Morgenstern
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8826c4e84f
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Resolved #1372 - AI should now build spaceship parts and be able to win a scientific victory =)
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2019-11-27 21:15:16 +02:00 |
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Yair Morgenstern
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7998ed2f0c
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Resolved #1365 - Disabled trading cities in One City Challenge
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2019-11-26 20:55:07 +02:00 |
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Yair Morgenstern
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2da7c5be8f
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Tutorials are now popup tables - limits the width of tutorials so they don't go off-screen
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2019-11-25 14:28:32 +02:00 |
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Yair Morgenstern
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ad4bc86d52
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Merge branch 'master' of https://github.com/yairm210/Unciv
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2019-11-25 12:09:33 +02:00 |
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Yair Morgenstern
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aee9724765
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Your voice has been heard - All units now have the Explore command
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2019-11-25 12:08:22 +02:00 |
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lishaoxia1985
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7453ee637f
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1. overflow science when finishing and starting research. 2. in the cityscreen unit should be not visible. 3. modifier the policy "Commerce Complete" according to original game. 4. the action of "Great Merchant" now is the same as original game. 5. translation update. (#1355)
* update
* update
* update
* update
* update
* update
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2019-11-25 12:03:20 +02:00 |
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