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a2aab6f071
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Added religion city counters and spread of religion between cities - none of this is yet user-visible
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2021-04-05 15:54:37 +03:00 |
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faac24a2a5
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Redraw TechPickerScreen and PickerScreen, Make map symmetrical if it's not wrapped (#3757)
* Redraw TechPickerScreen and PickerScreen
* Make map symmetrical if it's not wrapped
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2021-04-05 14:13:34 +03:00 |
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55659657aa
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World wrap is publicly released!
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2021-04-04 21:03:45 +03:00 |
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203695a967
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3.13.13
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2021-04-04 21:03:14 +03:00 |
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8ff2a79e9b
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New fantasy hex layering works well with natural wonders
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2021-04-04 19:32:16 +03:00 |
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c1844fb58e
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Fixed water improvement unique crash for mods with non existent improvements
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2021-04-04 19:31:49 +03:00 |
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0233aa1bc5
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Code reorg - moved all 'city moves between civs' functions to a separate class
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2021-04-04 19:31:06 +03:00 |
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187eea82a4
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Base FantasyHex now contains all of the NewFantasyHex, for easier handoff (first 'use new layering rules' and then 'change tileset')
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2021-04-02 10:02:56 +03:00 |
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a95406055b
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Redraw CivilopediaScreen (#3747)
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2021-04-01 23:39:08 +03:00 |
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8b4d82167b
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Resolved #3753 - Fallout is no longer added multiple times
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2021-04-01 23:25:46 +03:00 |
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bc1c9ad921
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Tileset for new layering is now in base game
New layering now supports natural wonders
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2021-04-01 23:19:07 +03:00 |
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0c06237570
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ALL tile images now support era-specific images! But only if the base tile exists as well.
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2021-04-01 22:36:27 +03:00 |
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8c7c0a0f91
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Added new experimental tile layering - see #3716
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2021-04-01 22:08:29 +03:00 |
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2da49da716
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Can now handle mods with any default branch name!
Pantheon choices now scroll
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2021-04-01 21:14:22 +03:00 |
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a26bf30c28
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Merge branch 'master' of https://github.com/yairm210/Unciv
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2021-04-01 20:44:49 +03:00 |
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9cb017c8a5
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Added Faith icon and display for games with Religion
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2021-04-01 20:44:27 +03:00 |
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387693512c
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Fixed roads not getting wrapped correctly (#3752)
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2021-04-01 14:36:05 +03:00 |
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50e3f62018
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3.13.12-patch1
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2021-04-01 13:05:49 +03:00 |
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f3e0867817
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Resolved #3746 - background picture recentered, but also not scaled down so that the image covers most of the screen
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2021-03-31 23:12:11 +03:00 |
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bf32bd5400
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Readd smooth transition for wrapped maps (#3749)
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2021-03-31 18:01:56 +03:00 |
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5d6bfbfb31
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Fixed can't press nextTurn in multiplayer game (#3748)
* Fixed game crashes on create multiplayer game
* Update isPlayersTurn on update()
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2021-03-30 18:14:07 +03:00 |
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cb50732ec4
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'Years of peace' modifier reset when war is declared
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2021-03-29 20:18:03 +03:00 |
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807444d2c5
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Replace padding with leftAndRightPadding & topAndBottomPadding in TileGroupMap (#3742)
* Replace padding with leftAndRightPadding & topAndBottomPadding in class TileGroupMap, edit MainMenuScreen
* Remove TableBackground.png
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2021-03-29 18:21:31 +03:00 |
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bf9954a042
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Un-blurred the tile images
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2021-03-29 18:18:23 +03:00 |
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46e845d6ff
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Resolved #3568 - text buttons are less grainy
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2021-03-29 17:50:04 +03:00 |
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bc5cc4e28d
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Added Bulgarian, by antonpetrov145!
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2021-03-29 17:32:42 +03:00 |
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29c9f3b3e4
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HUGE memory savings (120MB -> 75MB) By saving atlases between ruleset resets!
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2021-03-29 17:07:59 +03:00 |
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12147e0a67
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Merge branch 'temp'
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2021-03-29 14:26:19 +03:00 |
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3ed701508e
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3.13.11-patch2
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2021-03-29 14:25:54 +03:00 |
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4647928f29
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Start of work on Religion!
Added Beliefs, faith accumulation, and Pantheon founding. Still missing a Faith image though.
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2021-03-29 11:07:43 +03:00 |
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30c1861788
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Added mod pagination - even when we exceed 100 mods, we'll be able to download them all
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2021-03-29 10:02:51 +03:00 |
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b7d07ca2da
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Button for current civilopedia entry is now marked
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2021-03-28 22:07:05 +03:00 |
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63e10dde71
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Modded "Remove" commands to nonexistant features no longer crashes the game
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2021-03-28 21:59:57 +03:00 |
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1f057831d8
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AI no longer tries to attack with carriers, crashing the game.
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2021-03-28 21:59:29 +03:00 |
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24c0be2950
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Welp broke build with a silly mistake
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2021-03-28 21:27:42 +03:00 |
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d3f2027416
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National wonder does not require building to be built in puppeted cities
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2021-03-28 21:25:35 +03:00 |
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51125b68a8
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City attack notifications show icon
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2021-03-28 21:22:45 +03:00 |
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eda9ceb140
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Custom improvements for water resources now moddable
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2021-03-25 10:46:45 +02:00 |
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5ac2ee19c7
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Linting - removed about 40 lines, hopefully makes the file easier to parse
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2021-03-25 10:28:21 +02:00 |
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db75067b7c
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Resolved #3740 - units retain individual names when upgrading
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2021-03-24 22:51:05 +02:00 |
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20e5d56644
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Resolved #3732 - Mark target tile while moving toward it
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2021-03-23 22:44:56 +02:00 |
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5e34d8d9c3
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Resolved #3734 - "Loading" popup when loading game remains until game is fully loaded
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2021-03-23 22:44:24 +02:00 |
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1e25cc0db3
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Resolved #3735 - The civ launching - not receiving - the nuke is considered the civ that declared war
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2021-03-23 22:28:31 +02:00 |
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b5c12ec17c
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Carrier cannot attack, AS update to 4.1.3 (#3700)
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2021-03-23 20:20:38 +02:00 |
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0aeee8d974
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Removed some more static usages
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2021-03-21 21:04:11 +02:00 |
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d184a829a2
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Removed usages of global UncivGame.gameInfo, where more local usage is possible
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2021-03-21 20:58:18 +02:00 |
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4c1f5bb097
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Resolved #3721 - Fixed edge-case "images are temporarily applied from mods set in other places"
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2021-03-21 20:46:19 +02:00 |
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0425e1d711
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Resolved #3722 - fixed resistance icon display in notifications
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2021-03-21 20:43:09 +02:00 |
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5a5d0a980f
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Removed ALL color-based notifications!
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2021-03-21 00:28:58 +02:00 |
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d4b19a7bb3
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Many notification conversions
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2021-03-20 23:49:33 +02:00 |
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