* Add support to UniqueType.MaxNumberBuilding (including rejectionReasons)
Add Recycling Center entry to JSON
Need Graphical Icon
* Fix typo
Add TODO
* adding Recycling Center icon
* Credit update for icon
Rephrase Rejection text
Updated .atlas and .png
Add code to block showing Recycling Center
* Fix using placeholderText
Set shouldShow to True so iot still appears while under construction but not completed
* Rejection Text now working
Remove debug prints
* Remove odd extra lines
* extra lines
* Remove excessive if statement in shouldBeDisplayed
Reword text. Unique can apply to Buildings and Units
Refactor Signature since not just Buildings
* Adding code to remove building in transferred city
Co-authored-by: temurakami <spellman23@gmail.com>
* The Maya - data and calendar
* The Maya - completed
* The Maya - notifications
* The Maya - favoredReligion
* The Maya - comments in GreatPersonManager
* The Maya - clickable notifications
* The Maya - templates
* The Maya - atlas
* The Maya - patch1
* The Celtic People Reboot
* Redid the Shamrock sword of the Pictish Warrior
* The Celtic People Reboot - one comment
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Add Carthage
* Implement uniques
* performance improvement, better elephant
* AI avoids taking too much damage from mountains
* more performance
* better AI
* can't settle cities on mountains
* AI improvement
* AI improvement
* revisions, damagePerTurn in Terrains.json
* terrain damage stored as unique in json, damage also works for terrain features
* don't change game.png
* Mod manager portrait mode
* Mod manager portrait and auto scroll
- MM switches to stacked expanders in portrait.
- Use AutoScrollPanes.
- Disable the enter/leave listener of AutoScrollPane in Pickers which disable the default ScrollPane to roll their own - helps all such pickers.
- No expander open/close persistence on purpose.
- PickerScreen a bit cleaned 'cuz I needed to understand something.
- Marked mods from the kill-list that are already installed.
- Button sync now OK when counterpart missing (deselects other column).
* Mod Manager sorts and filters - WIP 1
* Mod Manager sorts and filters - WIP 2
* Mod Manager sorts and filters - WIP 2a
* Mod Manager sorts and filters - WIP 3
* Mod Manager sorts and filters - atlas
* Mod Manager sorts and filters - tip
* Implemented renaming of religions
* Made AskForText display error on invalid input, implemented recommended changes
* Almost forgot the translatable strings in the new popup
* Added Grand Temple and Great Mosque of Djenne buildings
* Added uniques for Grand Temple
* Added uniques for Mosque of Djenne, refactored ability uses system to count down isntead of up
* Json definition for nation, images
* Jsons, Hussar and Coffee House
* Diplomatic Marriage Button
* Implement Marriage
* AI Marriage
* template.properties
* Popups etc
* Strings
* reviews
* reviews pt 2
* Improve horse and construction sound
* Update Credits.md
* Convert to mp3
* Delete construction.ogg
* Improve horse sound
By https://freesound.org/people/Kubuzz/sounds/347036/
* Update Credits.md
* Bring back to old "construction" sound
* Update Credits.md
* Implemented religious pressure: cities now can have more than one religion in them and religions spread between nearby cities over time.
* Implemented proposed changes
* Implemented requested changes & minor changes I forgot to include last time
* All pantheons not founded by you are now removed when you gain a new city (found this somewhere in the source code of the original, don't know if it's documented anywhere online)
* Added missionairy units, which can spread religion and bought with faith
* Forgot an include, minor additions
* Forgot credit for the missionary image
* Large refactor, enabling buying with almost all stats, split IConstruction into IConstruction & INonPerpetualConstruction
* Does this fix the tests
* Fixed accidentally removing all trailing spaces in template.properties
* Thanks to someTroglodyte for paying more attention than I do :)
* Implemented requested changes
* Fixed large amount of question marks
* Missing space, of course
* Fixed function name change
* Fixed merge problems
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Added globalization tech
* Added united nations and backbone for diplomatic victory
* You can now vote with the united nations every 20 * gameSpeed turns, and the results will be displayed the turn after
* You can now win with diplomacy
* AI will now vote in the united nations
* Added the amount of turns till the next diplomatic vote in the diplomacy overview
* Added translatable strings
* Implemented most of the requested changes (rest coming soon)
* Implemented further requested changes
* wonder splash screens
* wonder splash screens atlas
* reset to master
* Add Sweden
* add translations
* translations
* implement first part of UP
* add icons to atlas
* implement second part of swedens up
* implement first hakkapeliitta unique
* implement second hakkapeliitta unique
* gifted GPs are removed
* update sweden symbol
* translations
* review Hakkapeliitta unique
* removed unneccesary parameters
* hakka UP review
* Hakka UP part 2
* yairm's reviews
* translations for fixes
* removed [great person generation] parameter as it's hardcoded anyway
* Moved check for stacking unit bonus outside great general logic