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384194c531
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Desert now a constant
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2019-10-18 17:39:13 +03:00 |
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77f479e39b
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Added river toggles to map editor to see how it looks. Not good, btw - can't see rivers behind mountain/forest/hill tiles...
Disabled for now, until we find a better way to display rivers.
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2019-10-18 16:39:23 +03:00 |
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6d1edd67e0
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move the tile table to the top of the min-map, delete the bottom bar, the size of the unit table can be changed according to resolution, especially about 900*600. (#1207)
* update
* update
* update
* update
* update
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2019-10-18 16:22:38 +03:00 |
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397d9ccec3
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Added river rendering, river effects not implemented yet
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2019-10-18 09:16:08 +03:00 |
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e71bc978b9
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Fixed "Negative turns to construction" in extreme edge cases
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2019-10-18 09:14:53 +03:00 |
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96281db945
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Merge branch 'master' of https://github.com/yairm210/UnCiv
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2019-10-17 10:25:31 +03:00 |
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33805ca6f8
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Organized TileGroup icons (for improvements, resources and units) into a separate class
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2019-10-17 00:05:10 +03:00 |
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691a305e50
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Duantao/settler food info (#1198)
* Better info for building settler.
* Shorter message.
* Fix message.
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2019-10-16 18:16:27 +03:00 |
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e95fbc3fb9
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Expanded and clarified stats breakdown
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2019-10-16 10:33:24 +03:00 |
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ecc32365f5
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Added notification when cities are connected to the capital
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2019-10-16 00:40:37 +03:00 |
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e6659a80e0
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Fixed : unit cannot be bombarded sometimes between 2 cites. (#1193)
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2019-10-15 20:34:08 +03:00 |
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36ffc5520a
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Added annex/puppet/liberate/raze explanations on the popup where you choose between them
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2019-10-15 20:30:11 +03:00 |
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14cbe9e21d
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Even more pixel images!
Added Pillaging tutorial
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2019-10-15 16:00:07 +03:00 |
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f7a9aa9bb6
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Unit pixel images are now opt-in
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2019-10-15 11:09:30 +03:00 |
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e2459c06fc
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More unit icons
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2019-10-15 10:52:21 +03:00 |
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35a96dbed4
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Bonus and Luxury resources are spread out evenly over the map
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2019-10-14 23:00:55 +03:00 |
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0f351ad964
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Solved "Free tech but all techs already researched" problem
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2019-10-14 21:43:34 +03:00 |
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5473afbecf
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Added icons for the major unit types
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2019-10-13 14:06:18 +03:00 |
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fb768682fe
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Added more unit icons =)
Organized tileset image locations
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2019-10-13 11:49:34 +03:00 |
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538e53883c
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Added pixel sprites for land and water units!
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2019-10-13 11:18:14 +03:00 |
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16d565a1f2
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Resolved #1185 (hopefully): Made trade requests in offer popup, scrollable
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2019-10-12 22:44:28 +03:00 |
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b661308a9d
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Improvements that provide resources now specified in the improvement picker screen
Tutorials for resources now specify that a specific improvement is needed
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2019-10-12 22:27:45 +03:00 |
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7d14c0924b
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1.update translation 2. delete population number back the city name of city screen because there is a detail table in the screen. 3. now when you touch "X" you can close unit table. (#1184)
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2019-10-12 21:39:58 +03:00 |
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27dfae18de
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Can now choose Era when starting a new game!
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2019-10-11 16:05:27 +03:00 |
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e77fdd2993
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Polynesia works!
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2019-10-11 14:54:08 +03:00 |
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c8e68842e9
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Added setting about auto-build roads. (#1181)
* Added setting about auto-build roads.
* AI tries to keep population growing if possible.
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2019-10-11 12:46:57 +03:00 |
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a8dac82157
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Added Moai as part of Polynesian civ - lots of changes to be made for that!
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2019-10-11 12:09:22 +03:00 |
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0d929a7942
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Resolved #1182 - Iroquois unique fixed
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2019-10-10 21:10:21 +03:00 |
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01dd6dfc7d
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We now assign the input processor when assigning the current screen, hopefully this should solve the "no input" bug in Chrome OS mentioned in #1140
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2019-10-10 15:35:26 +03:00 |
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8d58702d80
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Resolved #1177 - Great Improvements now provide Strategic resources
APK no longer bundles maps in assets
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2019-10-10 14:48:09 +03:00 |
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eb179c7a66
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Nicer menu table
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2019-10-10 12:39:52 +03:00 |
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362184e515
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City states now get free techs from major civs. (#1175)
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2019-10-10 12:10:54 +03:00 |
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222e4ad4b5
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Tutorial fix
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2019-10-10 09:48:05 +03:00 |
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4baa7b6105
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fix display tutorial, please update immediately (#1176)
* update
* update
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2019-10-09 23:40:02 +03:00 |
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5d6ecd1ca4
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More tutorial name changes so it looks better in the Civilopedia
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2019-10-08 10:44:14 +03:00 |
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734e0e8068
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Merge pull request #1171 from ninjatao/duantao/barbarian_bonus
Duantao/barbarian bonus
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2019-10-08 10:27:38 +03:00 |
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62310fa3d5
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Fixed "Game errors when loading game" - #1171
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2019-10-08 10:26:46 +03:00 |
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b1c5398804
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Difficulty bonus vs barbarian.
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2019-10-08 10:17:14 +08:00 |
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3ae18374b6
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Liberating city state gives influence.
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2019-10-07 13:58:34 +03:00 |
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b3a2bc3307
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Tutorials now accessible from Civilopedia!
Mass tutorial renaming
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2019-10-06 23:18:51 +03:00 |
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69dd7ec7b6
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Resolved #1157 - Added popup for entering Golden Age
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2019-10-06 19:46:22 +03:00 |
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4cde23e7a9
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Popups no longer appear in multiplayer when it's not your turn
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2019-10-06 19:25:40 +03:00 |
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3d992fc9ee
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Resolved #1162 - City button, resources and tech description in multiplayer now act according to the viewing civ, and not the current player - Thanks @lobraarbol!
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2019-10-06 19:21:47 +03:00 |
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09420786bc
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modify battle damage calculation method about city attack. (#1141)
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2019-10-05 21:10:10 +03:00 |
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d1fb55a75e
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Resolved #1152 - New units no longer skip over unassignable tiles (land tiles for water units, mountains) when spawning
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2019-10-05 20:58:33 +03:00 |
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b9f79376ce
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Transportation upkeep no longer disappears after adopting Trade Unions - kudos ..,,,!
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2019-10-05 20:46:10 +03:00 |
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2a00ab2775
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"Introduction to X" and "Declare war on X" trade items are now only X, adding the extra text on UI display - this makes them translatable
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2019-10-04 16:49:31 +03:00 |
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aafe23a2f5
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freeTechs parameter in buildings replaced with Free Technology unique
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2019-10-04 16:23:17 +03:00 |
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2305f18233
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Destroy planes when city is razed.
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2019-10-03 16:32:27 +03:00 |
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3358baab52
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Added alert popups on finished tech
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2019-10-02 18:21:43 +03:00 |
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