Timo T
3e6fc0e22a
Add multiplayer turn sound notification ( #6995 )
...
* Refactor: Extract methods & reduce code duplication
* Refactor: Rename Sounds to SoundPlayer
* Refactor: Make UncivSound a data class
As far as I can see, UncivSoundConstants served no purpose
* Refactor: Reorder sounds
* Refactor: Split up ExtensionFunctions and move into own package
* Add multiplayer turn sound notification
* Refactor: Remove unnecessary double translation
* Refactor: Reduce code duplication
* Refactor: No if for boolean logic
2022-06-10 16:44:29 +03:00
Xander Lenstra
75ef6f6c8d
Changed remove heresy sound effect ( #5821 )
2021-12-18 20:05:11 +02:00
Xander Lenstra
89ea30af95
Implemented Inquisitors ( #4909 )
...
* Added inquisitor unit including image
* Inquisitor now blocks spreading of religions
* Added 'remove heresy' action
* Fixed tests
* Reworded remove heresy unique, updated sprites
* Fix Crash
* Implemented requested changes & fixed a few minor bugs
* Implemented requested changes
2021-08-23 20:26:37 +03:00
AdityaMH
8c97e2c6fc
Improve horse sound ( #4849 )
...
* Improve horse and construction sound
* Update Credits.md
* Convert to mp3
* Delete construction.ogg
* Improve horse sound
By https://freesound.org/people/Kubuzz/sounds/347036/
* Update Credits.md
* Bring back to old "construction" sound
* Update Credits.md
2021-08-17 13:51:58 +03:00
SomeTroglodyte
f54c76ec42
'Swap units' sound replaced ( #4501 )
2021-07-13 17:38:38 +03:00
SomeTroglodyte
d909143a34
'Swap units' sound and more attack sounds ( #4379 )
2021-07-05 11:31:13 +03:00
SomeTroglodyte
a69776cafa
The GDR needs an impressive attack sound. ( #4317 )
...
* The GDR needs an impressive attack sound.
* The GDR needs an impressive attack sound - alt
* The GDR needs an impressive attack sound - alt2
2021-06-30 20:41:43 +03:00
SomeTroglodyte
55f943f428
Fix two sound credits - missing file ( #4026 )
2021-05-31 12:17:02 +03:00
SomeTroglodyte
a51978c960
Smaller mp3's for the new files from #4013 ( #4019 )
2021-05-30 18:53:13 +03:00
SomeTroglodyte
589ed4e423
Sound upgrade - enable BaseUnit.attackSound, a few extras ( #4013 )
2021-05-30 10:18:42 +03:00
Yair Morgenstern
1ace4bcf3a
Normalized "Buy" and "Fortify" sounds, so they're not overly loud
2020-05-11 23:11:18 +03:00
Yair Morgenstern
dbbfd13486
Music now downloads on another thread to not harm the user experience
...
Removed unused "Username" string
2019-10-31 09:40:50 +02:00
Yair Morgenstern
9dee9f8256
Can now download background music for the game through the Options menu =D
2019-10-30 23:31:16 +02:00
Yair Morgenstern
a1a2b89949
Added various attack sounds, for different types of units
2018-12-18 22:32:04 +02:00
Yair Morgenstern
30734c7287
Changed the basic click because the other one decided to stop working
2018-12-17 19:37:00 +02:00
Yair Morgenstern
94fd43f422
Added icon for lakes
...
Added more sound effects
Added Leaning Tower of Pisa
2018-12-17 19:00:45 +02:00
Yair Morgenstern
3edc95dd3e
Added whoosh sound when telling units to move
2018-12-17 14:46:01 +02:00
Yair Morgenstern
319cfd1fe9
Added sound effect for purchasing constructions and tiles
2018-12-17 13:24:48 +02:00
Yair Morgenstern
fd2d55876d
Added unique sound effects for multiple actions
2018-12-17 13:11:50 +02:00
Yair Morgenstern
82f9f64fab
Added first sound effect, and sound effect volume control settings
...
As of now, every single button in the game has the same click sound, but that will change
2018-12-17 11:45:24 +02:00