Commit Graph

188 Commits

Author SHA1 Message Date
Xander Lenstra
90386bd4e7
Made spaceship parts units instead of buildings (#6203)
* Spaceship parts are units now

* Fixed tests

* Removed commented out lines

* `Spaceship Part` unique can also go on buildings in ods
2022-02-22 11:30:20 +02:00
SomeTroglodyte
5bac71709b
Wiki chapters for context-sensitive music (#6197)
* Wiki chapters for context-sensitive music

* Wiki chapters for context-sensitive music - matched to code
2022-02-21 10:18:46 +02:00
Yair Morgenstern
cd92f66c3a Resolved ANR when copying game data to clipboard 2022-02-20 19:53:19 +02:00
Yair Morgenstern
970e535e62 3.19.10 2022-02-19 19:57:23 +02:00
Yair Morgenstern
82236fe2c8 More uniquetyping 2022-02-18 13:42:23 +02:00
Yair Morgenstern
9d0db40bbf 3.19.9 2022-02-15 11:52:56 +02:00
Yair Morgenstern
86cbe895be
In Civ VI there are certain units available only if a specific building is built, and this was raised as a request by modders as well. (#6160)
Instead of expanding the existing 'requires building' unique to units and adding limiters, it's both easier and more generalizable to add conditionals for cities with and without certain buildings to replace the uniques entirely
2022-02-15 11:40:47 +02:00
Yair Morgenstern
97d74a3aef Enabled type check checking for uniques whose deprecation leads to multiple uniques!
This also enables auto-deprecating the Embark+Ocean unique
2022-02-15 11:29:32 +02:00
itanasi
9d1f463310
Add Amphibious penalty to Land attacking into Water and vice versa (#6127)
* Add Amphibious penalty to Land attacking into Water and vice versa

* Replace Landing with Amphibious in all translation files

* Fix trailing whitespace

* Revert translation files

* Change working of Amphibious
Set penalty to Landing and Boarding

* Type-ify Unique and add Depreciated
Add Promotion to Melee Naval
Add exception that Landing penalty is NOT against cities

* Fix Vanilla

* Rename to Landing Party
Icon doesn't work

* Properly regenerated game.atlas/game.png

Co-authored-by: itanasi <spellman23@gmail.com>
2022-02-14 19:21:53 +01:00
Yair Morgenstern
bce65a96f6 More unique typing 2022-02-14 19:05:54 +02:00
Yair Morgenstern
c498426715 3.19.8 2022-02-12 19:25:12 +02:00
Xander Lenstra
f5e9952caf
Add uniques and constants for unit supply (#6146)
* Code readability

* Uniques & constants for unit supply

* Fixed tests

* Added a cityFilter to the 'supply per pop' unique
2022-02-12 19:22:17 +02:00
Yair Morgenstern
e72dcc8b0d
Unified "X is only available under Y conditions" into a single unique (#6133)
* Unified "X is only available under Y conditions" into a single unique

There were a few problems with existing uniques - they weren't really composable, the offered things they didn't keep, etc

For example, "Incompatible with [policy/tech/promotion]", UniqueTarget.Policy, UniqueTarget.Tech, UniqueTarget.Promotion. In fact, promotions only checked promotion incompatibility, promotions - promotion incompat, etc

Additionally, with a few more changes, this could cover several other uniques - "Hidden until [amount] social policy branches have been completed", "Requires at least [amount] population", perhaps others

I have to say I think conditionals are the best thing ever and they make amazing composability possible :)

* Autoupdate correctly recognizes parameters
Updated ruleset jsons

* Deprecation texts should be allowed to forward to other deprecated uniques so we only need to change the leaves when introducing new uniques, not go through the whole tree
2022-02-12 19:03:30 +02:00
Yair Morgenstern
4fb4722e3a
Arbitrary conditionals can become timed conditionals! (#6134)
* Arbitrary conditionals can become timed conditionals!
triggerCivwideUniques is activated in 3 situations:
- Tech complete
- Policy adopted
- Building complete

So for each of the unique containers for these I added a catch saying 'if this unique is a temporary unique then don't save it yourself

This has been lying around in todos for a while and generalizes one of the nasty hardcoded messes that I hate about Civ V. Why would you introduce ONE timed effect in the whole game?! You can use them all the time like Humankind or never use them like Civ IV, but why have just one whyyy

One more thing in this PR, that needed to be solved by the by, is allowing parameters to have a '2' on the end so we can autoreplace multiple parameters of the same type.
Using a regex is slightly more inefficient, but since this is A. only used once per UniqueType.kt, and B. allows us to have as many 'amount's as we want which is important if we have a lot of conditionals, I feel this is justified.

* Fixed comments from PR
2022-02-12 19:03:11 +02:00
Yair Morgenstern
09ea1a869d 3.19.7 2022-02-09 12:31:08 +02:00
Yair Morgenstern
90d459a9f4
Added conditional for 'first civilization to research a tech' (#6120)
* Techs with these kinds of conditional bonuses exist in Civ IV and VI

* Phrasing can now include long-term benefits :)

* Capitalization

* Triggered uniques now subject to conditionals

* Removed extraneous parameter

* Conditional placement

* Updated uniques.md to better phrasing
2022-02-09 12:21:20 +02:00
Yair Morgenstern
03f7af4360
Typified Obsolete unique, made luxury resources obsoletable (#6129)
* Typified Obsolete unique, made luxury resources obsoletable
Things that were luxuries in the past become uninteresting as time goes on

* Unified obsolescence handling for buildings, improvements and resources

* Obsolete icons have their x's in the right place

* All images &c are done - we have the skeleton of the mod in place!

* Revert "All images &c are done - we have the skeleton of the mod in place!"

This reverts commit 61553c17
2022-02-09 12:18:14 +02:00
Yair Morgenstern
92f0be995d More -/+ unique deprecation fixes 2022-02-07 18:26:20 +02:00
lishaoxia1985
aa11602c9a
Delete unused var in the method getDescription/getShortDescription of the Class Building (#6117) 2022-02-07 10:11:53 +02:00
Yair Morgenstern
4817f49ce9 Flood plains no longer generate on desert hills 2022-02-03 22:59:38 +02:00
Yair Morgenstern
27e383631d A couple more that were in Son of War 2022-02-03 20:16:10 +02:00
Yair Morgenstern
6654acd92e Added more deprecated uniques that I found still existing in LOTR Unciv 2022-02-03 19:46:10 +02:00
Yair Morgenstern
3661ad8d5b
Find all replaceable uniques, generate replacement text, check for compatibility, and replace! (#6105)
* Find all replaceable uniques, generate replacement text, check for compatibility, and replace!

All of the work up until now has lead up to this point - since we already know what's out and what to replace it with, we can do 90%+ of the work ourselves and spare the sanity of our modders

For an example run:
- Download your favorite mod
- Check its deprecated uniques in the options menu
- Run the autoupdater from the same menu
- See how they disappear
- Bask in the glory

* A few unreplaced uniques raised problems in some of the replacement texts

* Old unusable deprecated uniques are suddenly important again, because they can help autoupdate mods!

I'm wondering if to remove outdated mods entirely from the uniques.md, since they're going to keep accumulating

* Padding for the 'autoupdate' button

* Only display autoupdate button if there are unique to update
Also, fixed some of the revived deprecated unique's replacement text thanks to fancy new tests :)
Tech uniques autoupdate!

* Toast now pops correctly, added translation entries
2022-02-03 14:58:17 +02:00
Yair Morgenstern
57ada6aa27 Separated single unique check to a different function, so we can use it individually 2022-02-02 11:11:14 +02:00
Yair Morgenstern
9696fa59f5
Added unique to convert terrain to other terrain if adjacent to something (#6094)
* Added unique to convert terrain to other terrain if adjacent to something

Terrain converting to other terrain when adjacent to rivers was using hardcoded stuff, so I un-hardcoded it
I thought I could use this to replace the 'coast' hardcoding, and if it wasn't for the maxCoastExtension then I could.
Modders CAN therefore add their own coast (Lava tiles and Ash tiles I dunno) but it will only be for directly close terrains.
This enables Deciv Redux to spawn huge maps.

* Also for Vanilla, which apparently had a different number of tabs than G&K for no apparent reason.

* Apparently terrain name wasn't a uniquetype yet

(cherry picked from commit 593fc257b5)
2022-02-02 00:59:37 -08:00
Yair Morgenstern
6d3eabde22 Code cleanup 2022-02-01 15:18:23 +02:00
Yair Morgenstern
c3d185cce8 Deprecated old uniques 2022-02-01 10:03:47 +02:00
Xander Lenstra
6bc41a627c
Typed all healing uniques (#6087)
* Typed all healing uniques

* Fixed tests by replacing placeholder texts by types in BeliefAutomation
2022-02-01 09:43:37 +02:00
Xander Lenstra
0951e5d6fd
Fixed a bug where unit discounts would not work (#6081) 2022-02-01 09:43:25 +02:00
Yair Morgenstern
f6e22f60bf
Replace old uniques with *parameter-filled* new uniques! (#6077)
* Since we have the old unique typed, and the new replacement unique typed, we can show modders EXACTLY the new unique they'll need to have!
The final step of this process is having a 'replace old uniques' button which will automagically replace old uniques in a mod with the new versions. This will of course require some manual intervention since it's possible we added some parameters that didn't exist in the old one, but should work well for 95%+ of uniques.

* Also allow "[-amount]" replacements
Better replacements - "[+amount]" etc - where relevant

* Fixed misadded + in unique
2022-02-01 09:42:52 +02:00
Yair Morgenstern
16855f66f6
Gradle build tools upgrade (#6085)
* Gradle build tools upgrade
Apparently the magic is rewriting a specific line in the Android build file and downloading Android SDK 30.0.3

* Added wiki change, isn't that nice :)
2022-01-31 15:05:42 +02:00
Yair Morgenstern
0f4449f2e9 3.19.3 2022-01-29 23:40:43 +02:00
Xander Lenstra
a237e7bf82
Typed all remaining uniques using CityInfo.GetMatchingUniques and removed that function (#6071)
* Typed all remaining uniques using CityInfo.GetMatchingUniques and removed that function

* Fixed two NullPtrExceptions

* Fixed syntax
2022-01-29 23:27:48 +02:00
Md. Touhidur Rahman
1b01ee3802
updated Caravel.png, resolves #5317 (#6069)
* updated Caravel.png, resolves #5317

* Update Credits.md
2022-01-29 18:36:05 +02:00
Yair Morgenstern
fbec7c836e Performance boost for GameInfo.setTransients - speeds up loadGame and nextTurn 2022-01-27 00:28:41 +02:00
will-ca
40d88eb486
Wiki: Details on keeping the wiki files in the repo. (#6050)
* Wiki: Details on keeping the wiki files in the repo.

* Wiki: Missed a word.
2022-01-25 21:53:00 +02:00
will-ca
607d3f521b
Wiki: Mention nation colour layers. (#6049)
* Fix some inter-wiki links.

* Wiki: Mention nation colour layers.

* Wiki: Slight wording change to a page.
2022-01-25 21:52:03 +02:00
Xander Lenstra
6a5d44c3e9
Adressed comments on the happiness PR after it was merged (#6047) 2022-01-24 22:23:26 +00:00
will-ca
1ee1214b35
Wiki: Remove outdated translation info? (#6046) 2022-01-25 00:08:41 +02:00
will-ca
2234b86d3c
Post-Wiki-Migration cleanup. (#6045)
* Fix GH wiki repository link translation.

* Harmonize wiki links to local paths, as used by AS+GHTree and translated on Wiki by UncivBot.
2022-01-25 00:06:19 +02:00
Xander Lenstra
b69507255f
Fixed the problems with the food carry-over unique (#6040) 2022-01-24 19:52:35 +02:00
Xander Lenstra
f6cb2bd0d7
Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness (#5932)
* Added a json file for unhappiness effects

* Change existing code to handle these effects

* Made a weird and unexpendable way to add unhappiness effects to the civilopedia

* Add the default unhappinesseffects to mods without the json

* Added revolts when at very low happiness

* Renamed a few often-used functions

* Added a file for uniques that are always active

* Fixed tests

* Nullifies [Food] -> Nullifies Growth
2022-01-24 17:19:51 +00:00
Yair Morgenstern
336e190ff0 3.19.1 2022-01-24 11:56:00 +02:00
Xander Lenstra
86edb90e0a
Added a .md file documenting the different parameters used in uniques (#6023)
* Added a .md file documenting the different parameters used in uniques

* I am very good at typing
2022-01-24 11:06:17 +02:00
Xander Lenstra
39ed8bd269
Typed some uniques, added more examples for parameters in unique documentation (#6020)
* Typed some uniques, etc.

* Missed a few square braces

* Missed a parameter

* Missed another parameter

* Made a conditional, spelling, added check to `isStatRelated`

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2022-01-24 11:03:40 +02:00
will-ca
a78fa5dc12
Repo wiki resync. — Requires #5854. (#6024)
* Initial Home page

Updated Home (markdown)

Updated Getting Started (markdown)

Created Project structure overview (markdown)

Initial Home page

Updated Project structure overview (markdown)

Updated Project structure overview (markdown)

Created Making a new Civilization (markdown)

Updated Getting Started (markdown)

Updated Home (markdown)

Updated Project structure overview (markdown)

Created From code to deployment (markdown)

Updated Project structure overview (markdown)

Updated Major classes (markdown)

Updated Project structure and major classes (markdown)

Updated Getting Started (markdown)

Updated Project structure and major classes (markdown)

Updated From code to deployment (markdown)

Created Translating (markdown)

Updated Translating (markdown)

Updated Translating (markdown)

Updated Translating (markdown)

Updated Translating (markdown)

Created Coding standards (markdown)

Updated Home (markdown)

Added "why do we clone on NextTurn" explanation

Created Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Translating (markdown)

New translation files location

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Translating (markdown)

Added mod file location on chromebook

Created Scenarios (markdown)

Updated Scenarios (markdown)

Updated Scenarios (markdown)

Updated Scenarios (markdown)

Updated Scenarios (markdown)

Updated Scenarios (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Scenarios (markdown)

Updated Mods (markdown)

Added itch.io release

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Project structure and major classes (markdown)

Updated Mods (markdown)

Created Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Added link to Uniques

Updated Uniques (markdown)

Added 'triggers victory' unique

Updated Making a new Civilization (markdown)

Created Building locally without Android Studio (markdown)

Updated Translating (markdown)

Updated Uniques (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Uniques (markdown)

Added improvement uniques

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Mods (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

I thought a tutorial on how to create a custom tileset in the first place could not hurt

Moved the sentence to the "Creating a custom tileset" page

Updated Making a new Civilization (markdown)

Updated Mods Making a new Civilization (markdown)

Updated Mods Making a new Civilization (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Destroyed Scenarios (markdown)

Updated Uniques (markdown)

Changed Travis documentation to Github actions documentation

Updated Translating (markdown)

Updated Translating (markdown)

Updated From code to deployment (markdown)

Removed "working on templated rule variants" because we currently don't

Updated Uniques (markdown)

Updated uniques based on everything done during the policy update

Misplaced a unique

Updated Making a new Civilization (markdown)

Updated Making a new Civilization (markdown)

Updated Translating (markdown)

Updated Uniques (markdown)

Removed [pending] messages for PR's that were no longer pending

Added uniques from telecommuncations/advanced balistics

Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point

Updated Uniques (markdown)

Added missing deprecated unique

Added uniques changed in #4292

Updated Uniques (markdown)

Added uniques from #4311 and #4301

Added uniques from #4331

Added Discord webhook message

Created page with basic information

Typo

Made information not incorrect

Added units.json

Manual new lines was a terrible idea

Updated JSON files for mods (markdown)

Added link to JSON files for mods explanation

Added eras.json

capitalization

Added a header

Improved example

Added Buildings.json

hmmm

Doesn't work, sad

Added information on Specialists.json

Updated JSON files for mods (markdown)

Added uniques from #4372

Updated Uniques (markdown)

Updated uniques after #4393

Updated uniques after #4423

Add new and deprecated uniques of #4487, #4459

add wonder images

Fixed mod directory

Updated Uniques (markdown)

Updated uniques after #4530, #4505, #4419

Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection

Added a more indept guide on how to install UnCiv on macOS

Updated Uniques (markdown)

Created Credits.md (markdown)

Destroyed Credits.md (markdown)

Added installing from source method

Improve Sound chapter, added Civilopedia text chapter

Added after #4619

Added unitTypes.json

Added beliefs.json

Updated Translating (markdown)

Added eras:unitBaseBuyCost

Added after #4568

Added ruins.json

Added after #4771

Added rudimentary Difficulties.json doc

Added ruin-specfic uniques explanation

Added TOC and Nations

Detailed Techs chapter

Fix 1 line - tech uniques

Added Quests.json

Added ModOptions

Added ModOptions

Added UnitPromotions, structured TOC

Added Policies

Added crosslinks

Fixed broken links

Added TileResources

Added more crosslinks

Small fix resource tile graphix aren't toggle-able

Added TileImprovements

Added Terrains

Updated JSON files for mods (markdown)

Updated Getting Started (markdown)

Updated Getting Started (markdown)

Updated Getting Started (markdown)

Updated JSON files for mods (markdown)

Updated Translating (markdown)

Created Civilization-related JSON files (markdown)

Created Map-related JSON files (markdown)

Double title

Double title

Created Unit-related JSON files (markdown)

Moved sounds

Updated Unit related JSON files (markdown)

Moved Stats

Created Miscellaneous JSON files (markdown)

Removed content that has been moved to separate pages, update TOC

Created _Sidebar (markdown)

Updated Uniques (markdown)

test

Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason

Updated Uniques (markdown)

Fix relative `..` link suddenly leaving the wiki

Updated Miscellaneous JSON files (markdown)

Fix relative links

Fix era links to Units.json

Updated Uniques (markdown)

Updated From code to deployment (markdown)

Added uniques & cityFilters up to #4995

Mass deprecation as per 422607

Fixed broken link to redirect to Unit Uniques in Wiki

Fixed broken link to redirect to Unit Uniques in Wiki table

Updated Uniques (markdown)

Updated Getting Started (markdown)

Updated Uniques (markdown)

Added uniques & filters up to #5094

Removed a deprecated unique

Moved some uniques to better sections, removed an outdated unique

fixed a typo

Updated Uniques (markdown)

eras.json is now required

Removed outdated religion section

Added missing terrain uniques

Added resource uniques

Fixed resource unique link

Added missing unique for tile improvements

Fixed broken link

"Disappearing" translations explained

Updated Home (markdown)

Some atlas info, leader portraits

Created Force rating calculation (markdown)

"Not yet" for Image atlas distribution in mods

Updated uniques after #5259

Added information on conditionals

Updated growth unique

Added conditional support up to #5270

Typo

Escape html tags

Add conditionals to table of contents

Updated _Sidebar (markdown)

Created Audiovisual Mods (markdown)

Audiovisual Mods, move Graphics-only info

Updated Audiovisual Mods (markdown)

Audiovisual Mods - Draft done.

Documented translation method

Updated Translations, mods, and modding freedom in Open Source (markdown)

Fix Typos and Links

New Terrain uniques / 2 sections

Atlas control via multiple Images.x folders is now live

Link to atlas paragraph

startBias clarification

Missing bracket

Added uniques & conditionals up to #5345 (my PR's only)

Updated Force rating calculation (markdown)

Updated Getting Started (markdown => asciidoc)

Undid renaming

Updated Getting Started (asciidoc => markdown)

Added fix for Gradle sync fail

Updated Project structure and major classes (markdown)

Bump Java version from JDK 8 to JDK 11 due to gradle upgrade

Updated uniques & conditionals up to #5618 from my PR's

Created Regions (markdown)

Updated Uniques (markdown)

Updated Uniques (markdown)

Mention docs/uniques.md, emphasized Stat capitalization

* Base wiki state.

* Move wiki files into `/docs/wiki`.

Migrate inter-Markdown links.

Fix pre-existing broken links and anchors.

Standardize repository links for AS linting.

Add wiki footer.

Updated Uniques (markdown)

Updated Mods Making a new Civilization (markdown)

Updated Making a new Civilization (markdown)

Add GH Action for updating wiki.

Play it safer, and don't `push -f`. (Should be the same either way though.)

* Base wiki migration state.

* Author: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-02 11:04:38
Committer: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-02 11:04:38
Parent: 8fe9385ee644a74b1c3ae3c6d1fa8200cc952a3f (Mention docs/uniques.md, emphasized Stat capitalization)
Child:  7463af24381cc6b94b949b4419841d303af6bb93 (Expanded documentation on constructionFilters)
Branches: master, remotes/origin/master
Follows:
Precedes:

    Added construction filter in the header

* Author: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-02 11:06:59
Committer: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-02 11:06:59
Parent: 49654ec91dcf565685fd6e4ca966456484c578bd (Added construction filter in the header)
Child:  d48da00f4fa03f61891ec7396a5d0ba9109f44df (Added actual steps I take when releasing a version)
Branches: master, remotes/origin/master
Follows:
Precedes:

    Expanded documentation on constructionFilters

* Author: Yair Morgenstern <yairm210@>  2022-01-02 18:15:10
Committer: Yair Morgenstern <yairm210@>  2022-01-02 18:15:10
Parent: 7463af24381cc6b94b949b4419841d303af6bb93 (Expanded documentation on constructionFilters)
Child:  e7873b135204510742017be455c8b73862bb1d75 (Updated From code to deployment (markdown))
Branches: master, remotes/origin/master
Follows:
Precedes:

    Added actual steps I take when releasing a version

* Author: Yair Morgenstern <yairm210@>  2022-01-02 19:54:18
Committer: Yair Morgenstern <yairm210@>  2022-01-02 19:54:18
Parent: d48da00f4fa03f61891ec7396a5d0ba9109f44df (Added actual steps I take when releasing a version)
Child:  84a6eb3a44ed2504f157d55e90cfe2363bb70659 (Added buildingFilter and reworded a bit of generated documentation)
Branches: master, remotes/origin/master
Follows:
Precedes:

    Updated From code to deployment (markdown)

* Author: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-07 11:48:11
Committer: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-07 11:48:11
Parent: e7873b135204510742017be455c8b73862bb1d75 (Updated From code to deployment (markdown))
Child:  2a4a0add3728a676012ce51bc3f825c8a5c04c84 (Slightly improved wording)
Branches: master, remotes/origin/master
Follows:
Precedes:

    Added buildingFilter and reworded a bit of generated documentation

* Author: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-07 11:51:18
Committer: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-07 11:51:18
Parent: 84a6eb3a44ed2504f157d55e90cfe2363bb70659 (Added buildingFilter and reworded a bit of generated documentation)
Child:  d4b91ed84a0989ea5205a77390543d268f7a8b22 (Removed a deprecated field)
Branches: master, remotes/origin/master
Follows:
Precedes:

    Slightly improved wording

* Author: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-17 16:59:32
Committer: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-17 16:59:32
Parent: 2a4a0add3728a676012ce51bc3f825c8a5c04c84 (Slightly improved wording)
Child:  3cd48433f279bcceaaab4f63c2c48606781c059f (Updated belief type valed values)
Branches: master, remotes/origin/master
Follows:
Precedes:

    Removed a deprecated field

* Author: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-17 17:00:14
Committer: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>  2022-01-17 17:00:14
Parent: d4b91ed84a0989ea5205a77390543d268f7a8b22 (Removed a deprecated field)
Child:  2f076df75fc5d112146902c88f240a3ebdac8849 (Updated Getting Started (markdown))
Branches: master, remotes/origin/master
Follows:
Precedes:

    Updated belief type valed values

* Author: Yair Morgenstern <yairm210@>  2022-01-22 19:40:43
Committer: Yair Morgenstern <yairm210>  2022-01-22 19:40:43
Parent: 3cd48433f279bcceaaab4f63c2c48606781c059f (Updated belief type valed values)
Child:  5d60469df68e0416ffa815e1366aef191583c451 (Updated Getting Started (markdown))
Branches: master, remotes/origin/master
Follows:
Precedes:

    Updated Getting Started (markdown)

* Author: Yair Morgenstern <yairm210@>  2022-01-22 19:46:03
Committer: Yair Morgenstern <yairm210@>  2022-01-22 19:46:03
Parent: 2f076df75fc5d112146902c88f240a3ebdac8849 (Updated Getting Started (markdown))
Child:  73475b37b28934478dc05830d3aeb61cf8ee6b69 (Updated Getting Started (markdown))
Branches: master, remotes/origin/master
Follows:
Precedes:

    Updated Getting Started (markdown)

* Normalize some links.

* Author: Yair Morgenstern <yairm210@>  2022-01-22 19:54:23
Committer: Yair Morgenstern <yairm210@>  2022-01-22 19:54:23
Parent: 5d60469df68e0416ffa815e1366aef191583c451 (Updated Getting Started (markdown))
Branches: master, remotes/origin/master
Follows:
Precedes:

    Updated Getting Started (markdown)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2022-01-24 10:58:00 +02:00
will-ca
fbd6d36ad3
Move wiki pages into repository, fix dozens of broken links. (#5854)
* Updated Mods (markdown)

* Updated Scenarios (markdown)

* Updated Mods (markdown)

* Added itch.io release

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Project structure and major classes (markdown)

* Updated Mods (markdown)

* Created Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Added link to Uniques

* Updated Uniques (markdown)

* Added 'triggers victory' unique

* Updated Making a new Civilization (markdown)

* Created Building locally without Android Studio (markdown)

* Updated Translating (markdown)

* Updated Uniques (markdown)

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Uniques (markdown)

* Added improvement uniques

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Mods (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* I thought a tutorial on how to create a custom tileset in the first place could not hurt

* Moved the sentence to the "Creating a custom tileset" page

* Updated Making a new Civilization (markdown)

* Updated Mods Making a new Civilization (markdown)

* Updated Mods Making a new Civilization (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Destroyed Scenarios (markdown)

* Updated Uniques (markdown)

* Changed Travis documentation to Github actions documentation

* Updated Translating (markdown)

* Updated Translating (markdown)

* Updated From code to deployment (markdown)

* Removed "working on templated rule variants" because we currently don't

* Updated Uniques (markdown)

* Updated uniques based on everything done during the policy update

* Misplaced a unique

* Updated Making a new Civilization (markdown)

* Updated Making a new Civilization (markdown)

* Updated Translating (markdown)

* Updated Uniques (markdown)

* Removed [pending] messages for PR's that were no longer pending

* Added uniques from telecommuncations/advanced balistics

* Added all the uniques from my PR's (telecommunicatoins -- shrines); added uniques I deprecated at some point

* Updated Uniques (markdown)

* Added missing deprecated unique

* Added uniques changed in #4292

* Updated Uniques (markdown)

* Added uniques from #4311 and #4301

* Added uniques from #4331

* Added Discord webhook message

* Created page with basic information

* Typo

* Made information not incorrect

* Added units.json

* Manual new lines was a terrible idea

* Updated JSON files for mods (markdown)

* Added link to JSON files for mods explanation

* Added eras.json

* capitalization

* Added a header

* Improved example

* Added Buildings.json

* hmmm

* Doesn't work, sad

* Added information on Specialists.json

* Updated JSON files for mods (markdown)

* Added uniques from #4372

* Updated Uniques (markdown)

* Updated uniques after #4393

* Updated uniques after #4423

* Add new and deprecated uniques of #4487, #4459

* add wonder images

* Fixed mod directory

* Updated Uniques (markdown)

* Updated uniques after #4530, #4505, #4419

* Reworked the passages on tileFilter, terrainFilter and improvementFilter from code inspection

* Added a more indept guide on how to install UnCiv on macOS

* Updated Uniques (markdown)

* Created Credits.md (markdown)

* Destroyed Credits.md (markdown)

* Added installing from source method

* Improve Sound chapter, added Civilopedia text chapter

* Added after #4619

* Added unitTypes.json

* Added beliefs.json

* Updated Translating (markdown)

* Added eras:unitBaseBuyCost

* Added after #4568

* Added ruins.json

* Added after #4771

* Added rudimentary Difficulties.json doc

* Added ruin-specfic uniques explanation

* Added TOC and Nations

* Detailed Techs chapter

* Fix 1 line - tech uniques

* Added Quests.json

* Added ModOptions

* Added ModOptions

* Added UnitPromotions, structured TOC

* Added Policies

* Added crosslinks

* Fixed broken links

* Added TileResources

* Added more crosslinks

* Small fix resource tile graphix aren't toggle-able

* Added TileImprovements

* Added Terrains

* Updated JSON files for mods (markdown)

* Updated Getting Started (markdown)

* Updated Getting Started (markdown)

* Updated Getting Started (markdown)

* Updated JSON files for mods (markdown)

* Updated Translating (markdown)

* Created Civilization-related JSON files (markdown)

* Created Map-related JSON files (markdown)

* Double title

* Double title

* Created Unit-related JSON files (markdown)

* Moved sounds

* Updated Unit related JSON files (markdown)

* Moved Stats

* Created Miscellaneous JSON files (markdown)

* Removed content that has been moved to separate pages, update TOC

* Created _Sidebar (markdown)

* Updated Uniques (markdown)

* test

* Fixed broken links. Apparently the way 'preview' links to pages differs from how it links when you view them on a saved page for some reason

* Updated Uniques (markdown)

* Fix relative `..` link suddenly leaving the wiki

* Updated Miscellaneous JSON files (markdown)

* Fix relative links

* Fix era links to Units.json

* Updated Uniques (markdown)

* Updated From code to deployment (markdown)

* Added uniques & cityFilters up to #4995

* Mass deprecation as per 422607

* Fixed broken link to redirect to Unit Uniques in Wiki

* Fixed broken link to redirect to Unit Uniques in Wiki table

* Updated Uniques (markdown)

* Updated Getting Started (markdown)

* Updated Uniques (markdown)

* Added uniques & filters up to #5094

* Removed a deprecated unique

* Moved some uniques to better sections, removed an outdated unique

* fixed a typo

* Updated Uniques (markdown)

* eras.json is now required

* Removed outdated religion section

* Added missing terrain uniques

* Added resource uniques

* Fixed resource unique link

* Added missing unique for tile improvements

* Fixed broken link

* "Disappearing" translations explained

* Updated Home (markdown)

* Some atlas info, leader portraits

* Created Force rating calculation (markdown)

* "Not yet" for Image atlas distribution in mods

* Updated uniques after #5259

* Added information on conditionals

* Updated growth unique

* Added conditional support up to #5270

* Typo

* Escape html tags

* Add conditionals to table of contents

* Updated _Sidebar (markdown)

* Created Audiovisual Mods (markdown)

* Audiovisual Mods, move Graphics-only info

* Updated Audiovisual Mods (markdown)

* Audiovisual Mods - Draft done.

* Documented translation method

* Updated Translations, mods, and modding freedom in Open Source (markdown)

* Fix Typos and Links

* New Terrain uniques / 2 sections

* Atlas control via multiple Images.x folders is now live

* Link to atlas paragraph

* startBias clarification

* Missing bracket

* Added uniques & conditionals up to #5345 (my PR's only)

* Updated Force rating calculation (markdown)

* Updated Getting Started (markdown => asciidoc)

* Undid renaming

* Updated Getting Started (asciidoc => markdown)

* Added fix for Gradle sync fail

* Updated Project structure and major classes (markdown)

* Bump Java version from JDK 8 to JDK 11 due to gradle upgrade

* Updated uniques & conditionals up to #5618 from my PR's

* Created Regions (markdown)

* Updated Uniques (markdown)

* Updated Uniques (markdown)

* Mention docs/uniques.md, emphasized Stat capitalization

* Move wiki files into `/docs/wiki`.

* Migrate inter-Markdown links.

* Fix pre-existing broken links and anchors.

* Standardize repository links for AS linting.

* Add wiki footer.

* Updated Uniques (markdown)

* Updated Mods Making a new Civilization (markdown)

* Updated Making a new Civilization (markdown)

* Add GH Action for updating wiki.

* Play it safer, and don't `push -f`. (Should be the same either way though.)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com>
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: jvy1001 <76390095+jvy1001@users.noreply.github.com>
Co-authored-by: Shann Aurelle Ripalda <shannaurelleg@gmail.com>
Co-authored-by: NxOne14 <81563289+NxOne14@users.noreply.github.com>
Co-authored-by: MenaKing2020 <92416577+MenaKing2020@users.noreply.github.com>
Co-authored-by: asda488 <39116917+asda488@users.noreply.github.com>
2022-01-23 21:49:43 +02:00
Yair Morgenstern
f9c05997dd
Typified some building uniques (#6017)
* Typified some building uniques
I noticed that the code allows "[stats] from every [buildingFilter]" but the UniqueType was limited to "[stats] from every [buildingName]", so now that that's available we don't actually need the "[stats] from every Wonder" unique :)

* buildings-only unique moved to buildings section
2022-01-23 06:03:50 -08:00
yairm210
871dcfaf7d Deprecated old uniques 2022-01-19 14:42:09 +02:00
yairm210
21fbaf4814 3.18.18 2022-01-16 19:51:33 +02:00