f07c63c07f
Unified "progress bars can't go beyond 100%"
2021-05-20 22:13:58 +03:00
b9aeb03e1b
Correction to deprecation Version number?... ( #3968 )
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... in MapParameters.size: The commit adding the annotation is 9 commits below the 3.14.7 commit. Sorry I didn't include this earlier!. I *did* notice then went on for the rest of the little PR with a little nagging feeling ...
2021-05-20 12:34:05 +03:00
3d062e3424
Add guided missile which acts differently from nuclear missile. ( #3957 )
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* Add guided missile which acts differently from nuclear missile.
* Clean png.
2021-05-20 12:33:39 +03:00
11c8a67596
Merge branch 'temp'
2021-05-20 00:54:39 +03:00
984293c252
3.14.9-patch1
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Apparently Float.min doesn't work on older versions of Java. Appears here: https://docs.oracle.com/javase/8/docs/api/java/lang/Float.html but not here: https://docs.oracle.com/javase/7/docs/api/java/lang/Float.html Hate you, Java. Why do you insist on not being Kotlin.
2021-05-20 00:46:39 +03:00
591087ec25
KeyPressManager now manages listener (and cityscreen usage) ( #3966 )
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* KeyPressManager now manages listener (and cityscreen usage)
* KeyPressManager now manages listener - patch 1
2021-05-20 00:25:31 +03:00
3e3bda42e5
Follow screen rotation even to Portrait on Android with Opt-in ( #3936 )
2021-05-19 23:27:23 +03:00
929c357663
Commenting extension functions and resolve to-do ( #3932 )
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* Commenting extension functions and resolve to-do
* Better readability in PromotionPickerScreen enable
2021-05-18 13:14:56 +03:00
7b822643d9
Fix Ctrl-S going to save game screen will not stop scrolling the map ( #3949 )
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* Fix Ctrl-S going to save game screen will not stop scrolling the map
* Just trying to force github to retry its build checks
2021-05-17 22:14:49 +03:00
fc7859e4e7
Options screen cleanup ( #3934 )
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* Options popup linting and minor visual improvements
* Options popup - mod checker - missing test?
2021-05-16 16:43:57 +03:00
7b0ea32c47
Technology and construction bars no longer extend past their maximum ( #3930 )
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* Technology and construction bars no longer extend past their maximum
* Fixed compile errors
* actually fixed the issue
2021-05-16 15:42:19 +03:00
abaa678e2b
Split off stuff from CameraStageBaseScreen that isn't the class itself ( #3929 )
2021-05-14 11:23:33 +03:00
d546b2b00e
Caught exception when map fails to load
2021-05-13 21:43:42 +03:00
d92e9a1dc7
Minimap resizeable and scroll position indicator redone ( #3922 )
2021-05-13 20:32:45 +03:00
c0fbd94bf5
Trim down custom save to export/import only ( #3914 )
2021-05-13 20:27:19 +03:00
d20b3c4e58
Fix crash when a mod allows a citadel >1 tile outside borders ( #3923 )
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* Fix crash when a mod allows a citadel >1 tile outside borders
* Fix crash when a mod allows a citadel outside borders - no cities
2021-05-13 20:25:16 +03:00
3b599d3b50
Fixed inconsistent map size ( #3915 )
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* Fixed inconsistent map size
* removed empty lines of code
* removed print
2021-05-11 00:31:11 +03:00
61c8ab3a8f
New line-of-sight rules, with new "Blocks line-of-sight from tiles at same elevation" unique!
2021-05-11 00:29:37 +03:00
1f50f3e97e
Removed old todos
2021-05-11 00:28:49 +03:00
482f9ae9e5
Linting - Optimized imports
2021-05-10 22:45:29 +03:00
2f47fb77bc
Linting
2021-05-10 22:34:50 +03:00
a2939c0e27
Accelerate Load Game Screen Info ( #3902 )
2021-05-10 06:50:49 +03:00
64119580fb
Save game UI patch ( #3907 )
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* Unify PickerScreens not needing scroll, fix save/load screens scrolling their center column
* Map save/load exits to previous, fix load padding, fix "Current saves" header never showed
2021-05-09 21:25:23 +03:00
b0f3d30d79
Fixed double consumption of resources for "Comsumes [amount] [resource]" unique
2021-05-08 23:35:52 +03:00
619d02d2b6
Hopefully will solve the github action fails
2021-05-08 22:54:11 +03:00
3a22a1127e
Gradle upgrade
2021-05-07 13:18:48 +03:00
453f5588ac
Custom map size ( #2876 )
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* Adding custom map sizes. Initial commit
* Custom map sizes UI update
* Custom map size with rectangular shape
* Added compatibility with older Maps and Game saves
* Fixed build errors and added warning messages
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com >
2021-05-06 18:39:28 +03:00
b8f9b99bd1
Fixed Civilopedia crash
2021-05-06 18:37:12 +03:00
db87c04017
Linting
2021-05-06 18:02:27 +03:00
dbc3bcb5a1
Fixed 'dead code' that got in on one of the PRs
2021-05-06 17:53:06 +03:00
7a8bf68885
Option Screen choices visible on minimap toggle buttons immediately - ugly ( #3881 )
2021-05-06 16:09:19 +03:00
7c34c5f440
Resource revealed notification can point to all reveals ( #3879 )
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* May resolve #3862 : Resource revealed notification can point to all reveals
* Resource revealed notification can point to all reveals - wording
2021-05-06 16:08:35 +03:00
d11cf286b4
Worldscreen key bindings ( #3875 )
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* WorldScreen most Civ5 key bindings
* WorldScreen keys - Overview button key hint
* WorldScreen most Civ5 key bindings - v2
* WorldScreen most Civ5 key bindings - civilopedia
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com >
2021-05-06 16:04:24 +03:00
c622a3d9fd
City overview force consistent row height ( #3861 )
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* City overview force consistent row height
* City overview force consistent row height - simpler
2021-05-06 15:48:58 +03:00
7f937e9784
I think we've removed all removable references to isHill()
2021-05-06 15:31:09 +03:00
e8d4767b6d
Height of terrains is now defined by a unique
2021-05-06 15:27:30 +03:00
59a419c1c9
TileInfo.hasUnique()
2021-05-06 15:13:15 +03:00
b7383bb959
Refixed denunciation effects - sorry Chek!
2021-05-06 14:40:08 +03:00
c601f7f9ec
Genericized "No Maintenance costs for improvements in [] tiles"
2021-05-06 14:34:40 +03:00
34bed66198
Genericized hill's "extra sight for land units" to a unique
2021-05-06 14:28:54 +03:00
8d2629088f
Hill city-strength bonus genericized
2021-05-06 14:27:12 +03:00
7686b1ee4a
Simplified rough terrain check
2021-05-06 12:35:28 +03:00
09de08764e
Revert "Option Screen choices visible on minimap toggle buttons immediately -… ( #3858 )"
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This reverts commit ba9a90c680
.
2021-05-05 22:02:31 +03:00
ec33c43c3f
Show tech progress for next turn in tech button
2021-05-05 21:49:52 +03:00
738bc6caac
Fixed tests
2021-05-05 18:45:48 +03:00
fb93e3f7ee
Hills are converted to terrains that surround them
2021-05-05 18:00:07 +03:00
b35d5d3121
changed hill to terrain Feature ( #3707 )
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* changed hill to terrain Feature
* Update Terrains.json
* Update Terrains.json
* Snow with capital S
* Fixed tests failing
* Added check for ruleset supports hill as terrain feature
2021-05-05 17:48:47 +03:00
d864ed719f
Added decay to diplomatic denunciation - kudos @Chek
2021-05-05 16:23:15 +03:00
1b801e0bba
Fixed denouncement effects on third-party civs, and trade evaluation for enemy trades - kudos @Chek
2021-05-05 14:32:04 +03:00
d679632523
Bug: turnsLabel accumulates touchFocuses endlessly ( #3874 )
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* Bug: turnsLabel accumulates touchFocuses endlessly
* May resolve #3862 : Resource revealed notification can point to all reveals - better
2021-05-04 22:14:16 +03:00