Easier location of mod errors, by specifying not only the name of the object with unique problems, but also the type Added test for both sides of filtering unique, to not raise mod warnings on both the filter and the filtered unique Tile generation condition parameters converted to fractions, to avoid errors Fastlane fixes RulesetValidator reorg - instead of running 2 sets of unique checks for base rulesets and filtering out results from the first to get the second, we now separate and have one function for non-base-rulesets, and one for base rulesets. I was wrong, this is for *parameter severity* chore: General rename UniqueComplianceErrorSeverity -> UniqueErrorScope. @Framonti Fastlane description update and cleanup By SomeTroglodyte: - Modded Citadel no longer hard-codes name and icon in Notification - Potpourri of RekMod-inspired little updates - Fix mini-player showing last track during inter-track silence, - Allow modders to hide individual Uniques from Civilopedia - No ruins undo Fixed null reference error related to nuking - By tuvus