{ "name": "Global uniques", "uniques": [ "[-75]% growth [in all cities] ", "Nullifies Growth [in all cities] ", "[-50]% [Production] [in all cities] ", "[-33]% Strength ", "Cannot build [Settler] units ", "Rebel units may spawn ", "[-1] Sight " // TODO: Implement the uniques below // "[+20]% [Culture] [in all cities] ", // "[+20]% [Production] [in all cities] ", // "[+10]% growth [in all cities] ", // "Nullifies All Yield ", // "[-25]% [Science] [in pupetted cities]" -- Imo cityFilters should ideally become conditionals anyway // "[-25]% [Culture] [in pupetted cities]" // "[+20]% [Production] [in cities connected via railroad]" // something something unit supply ] }