## 4.1.11 Revert "Maintain Fortify bonus after Fortify until Healed " AI considers liberating city-states from other civilizations - By OptimizedForDensity By Azzurite: - Fix unit action/selection overlay not being closed when performing an action with a new unit - Fix option change not reloading main menu properly - Fix wrong Duration short formatting - Fix cutout options crash - Fix OutOfMemory error when loading game state after already having a game loaded - Fix EventBus not being able to listen to events with more than one level of inheritance Two new Unit Tests - By SomeTroglodyte By alexban011: - small fixes - increased kotlin version to latest 1.7.0 Refactor key handling - By doublep Maintain Fortify bonus after Fortify until Healed - By itanasi