{ "Next turn":{ Italian:"Turno successivo" Russian:"Следующий чод" French:"Tour prochain" Romanian:"Runda urmatoare" } "Turn":{ // For main screen at top left, e.g. Turn 234 Italian:"Turno" Russian:"Ход" French:"Tour" Romanian:"Runda" } "in "{ // As in "Opera House in 3 turns" } "turns":{ // for e.g. turns to technology Italian:"Turni" Russian:"Ходов" French:"Tours" Romanian:"Runde" } // Unit "Movement":{ Italian:"Movimento" Russian:"Переместить" French:"Deplacer" Romanian:"Mișcare" } "Strength":{ Italian:"Forza" Russian:"Сила" French:"Force" Romanian:"Putere" } "Ranged strength":{ Italian:"Forza a distanza" Russian:"Дальний бой" French:"Force à distance" Romanian:"Puterea la distanta" } "Move unit":{ Italian:"Sposta unità" Russian:"Переместить юнит" French:"Dèplacer unité" Romanian:"Mutați unitatea" } "Stop movement":{ Italian:"Ferma movimento" Russian:"Отмена деиствья" French:"Arrêter le mouvement" Romanian:"Opriți mișcarea" } "Construct improvement":{ Italian:"Migliorare costruzione" Russian:"Улучшыть строение" French:"Amèlioré construcion" Romanian:"îmbunătățirea construcției" } "Automate":{ Italian:"Automatizzare" Russian:"Автоматизацыя" French:"Automacion" Romanian:"Automatizare" } "Fortify":{ Italian:"Fortifica" Russian:"Укрепить" French:"Fortifier" Romanian:"Fortifica" } "Health":{ Italian:"Salute" Russian:"Здоровье" French:"Santé" Romanian:"Sanatate" } // Stats "Gold":{ Italian:"Oro" Russian:"Золото" French:"Or" Romanian:"Aur" } "Science":{ Italian:"Scienza" Russian:"Наука French:"Science" Romanian:"Ştiinţă" } "Happiness":{ Italian:"Felicità" Russian:"Счастье" French:"Bonheur" Romanian:"Fericire" } "Culture":{ Italian:"Cultura" Russian:"Культура" French:"Culture" Romanian:"Cultură" } "Food":{ Italian:"Cibo" Russian:"ИДА" French:"Nourriture" Romanian:"Hrană" } // Menu table "Start new game":{ Italian:"Nuovo gioco" Russian:"Новая игра" French:"Nouveau jeu" Romanian:"Joc nou" } "Save game":{ Italian:"Salvataggio" Russian:"Сохранить игру" French:"Sauvegarder la partie" Romanian:"Salveaza jocul" } "Load game":{ Italian:"Carica gioco" Russian:"Загрузить игру" French:"Chargement du jeu" Romanian:"Incarca jocul" } "Victory status":{ Italian:"Stato di vittoria" Russian:"Статус победы" French:"Statut de la victoire" Romanian:"Statutul victoriei" } "Social policies":{ Italian:"Politiche sociali" Russian:"Социальная политика" French:"Politiques sociales" Romanian:"Politici sociale" } "Display options":{ Italian:"Opzioni display" Russian:"Параметры экрана" French:"Option d'affichage" Romanian:"Opțiuni ecran" } "Close":{ Italian:"Chiudi" Russian:"Закрыть" French:"Fermer" Romanian:"Inchide" } // City screen "Exit city":{ Italian:"Esci dalla città" Russian:"Выход из города" French:"Quitter la ville" Romanian:"Ieșiți din oraș" } "Raze city":{ Italian:"Demolizione città" Russian:"Разрущение города" French:"Demolition de la ville" Romanian:"Demolarea orașului" } "Stop razing city":{ Italian:"Anulla demolizione città" Russian:"Отменить разрущение города" French:"Anuller demolition de la ville" Romanian:"Anuleaza demolarea orașului" } "Buy for":{ // as in "Buy for X gold" Italian:"Compra con" Russian:"Купить с" French:"Acheter avec" Romanian:"Cumpara cu" } "Maintainance cost":{ } // Notifications " has grown"{ // eg Alexandria has grown } " is starving"{ } " has expanded its borders"{ // eg Alexandria has grown } "An enemy "{ } " has attacked our "{ // eg Alexandria has grown } " has destroyed our "{ // eg Alexandria has grown } }