welp these tests kind of existed before Added test that improvements can be built on their tiles 4.1.1-patch2 4.1.1-patch1 By Azzurite: - Refactor: change GameSaver from singleton to single instance pattern & move autosave logic into GameSaver - Fix multiplayer turn checker potentially stopping turn checks for everyone that plays that game if a file was not found remotely - Initial Event Bus implementation & Event-based multiplayer updates - Fix screens not correctly being dispose()d - Refactor: Split options into multiple files - Fix images not being able to have their size set - Refactor: Extract PickerPane from PickerScreen - Fix turn check worker exception By SomeTroglodyte: - Fix Autocracy Complete including unit test - Refactor UncivShowableException - Fix effect of new Beliefs not immediately visible in top bar - Unify editor style settings - SimpleHttp gets a connection timeout - Build warnings cleanup Fix crashes when a civ does not have a capital - By OptimizedForDensity By xlenstra: - Added more unit tests for uniques; added missing unique implementations - Fixed a bug blocking special improvements on removable terrain features By itanasi: - Fix Zone of Control - Assign Population Improvements - Add more comments on Editor Settings By JackRainy: - A lot of smaller code/performance improvements - Correct check for the city connection quest