package com.unciv.app import android.os.Bundle import com.badlogic.gdx.backends.android.AndroidApplication import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration import com.unciv.UncivGame class AndroidLauncher : AndroidApplication() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) val config = AndroidApplicationConfiguration().apply { useImmersiveMode = true } val game = UncivGame(BuildConfig.VERSION_NAME, CrashReportSenderAndroid(this)) {this.finish()} initialize(game, config) } }