Better AI evaluation for 'win the game' buildings Modding: - Trigger uniques from religious beliefs activate correctly - Added "removing the [promotion] promotion/status" unit action modifier - Added 'upon gaining/losing [promotionName] promotion' unit trigger uniques - Allow comment uniques and timed uniques in event choices Re-activate Thai language, now with diacritic support Improve AI tech and policy choices - By EmperorPinguin