Deprecated old uniques Resolved - Unavailable techs work well with tech picker screen Added ruleset check for resource uniques with resource conditionals minor docs and city resource conditional test Better location for resource tests Unify "get stat for conditional state" logic By tuvus: - Spy max rank can be modded - Added an option to disable move by long press - Fixed spy steal tech timer By SomeTroglodyte: - Console: Improve `civ activatetrigger` command - UI candy: WLTK fireworks - A ModOptions unique allowing a mod to control which map gets preselected - Sortable unit overview