Resolves - Allow hidden conditionals perf(minor): Don't check stat purchases for non-purchacable stats perf: Resolved Resolved - "join war" offers are only valid if you can actually declare war on them Simplified DispatcherVetoer, explained dispatcher Fix misaligned change minor corrections Resolved - Added "Will not be replaced by automated units" unique Don't notify for "0 stat" plunders Resolved By tuvus: - Defeated civilizations don't use spies - Spies deselect when moved on map - Civs can no longer declare war right after peace with a city-state - Moved automation settings to AutoPlayTab and renamed it to AutomationTab - TechDebt: Made getDiplomacyManger() nullable - 4.12.0-patch1 - Fixed a city-state coup crash By SomeTroglodyte: - Add "release patch" section to the wiki - Fix Civilopedia content clipped at the top - Thwart the nathty dithband thpammer - Fix coastal rivers near Rock of Gibraltar - Add wiki section on how to begin a new language - Turn Privateer's unique ability into a promotion - By SpacedOutChicken