Resolved - Great Prophets spawn again chore: Split 'head towards enemy city' into subfunctions chore: Split civilian unit automation into separate file chore: Split SpecificUnitAutomation into air units and religious units, with the remainder being mostly great person automation but also a few 'others' so I'm not renaming it chore: clarified double movement in movement cost chore: Separated movement cost from unit movement file chore: move UnitMovement to subfolder, for splitting Updated tech schema to answer modder questions fix broken links from capture reorg chore: Separated capturing logic out from Battle Removed inspection for long lines Civilian units can get promotions upon being built By SomeTroglodyte: - Fade in and out for City Ambiance Sounds - Fix Tutorial loader for mods on Android - Notifications remove backward compatibility - Fix ai buy tiles - Some religion stuff By tuvus: - Defensive pact button shows on both sides when a DoF is about to end - Defensive pact functionality is now canceled with otherCiv before calling in defensive pact allies