[ { name:"Tradition", description:"+3 culture in capital and increased rate of border expansion", policies:[ { name:"Aristocracy", description:"+15% production when constructing wonders, +1 happiness for every 10 citizens in a city", row;1, column:1 }, { name:"Legalism", description:"Free culture building in your first 4 cities", row;1, column:3 }, { name:"Oligarchy", description:"Improves garrisons in cities - useless at this time", row;1, column:5 }, { name:"Landed Elite", description:"+10% food growth and +2 food in capital", requires:["Legalism"] row;2, column:2 }, { name:"Monarchy", description:"+1 gold and -1 unhappiness for every 2 citizens in capital", requires:["Legalism"] row;2, column:4 }, { name:"Finisher", description:"+15% growth and +2 food in all cities" } ] },{ name:"Liberty", description:"+1 culture in evey city", policies:[ { name:"Collective Rule", description:"Training of settlers increaed +50% in capital, recieve a new settler near capital", row;1, column:1 }, { name:"Citizenship", description:"+25% construction rate of workers, recieve free worker near the capital", row;1, column:4 }, { name:"Republic", description:"+1 construction in every city, +5% construction when constructing buildings", requires:["Collective Rule"], row;1, column:1 }, { name:"Representation", description:"Each city founded increases ulture cost of policies 33% less than normal. Starts a golden age.", requires:["Citizenship"] row;2, column:3 }, { name:"Meritocracy", description:"+1 happiness for every city connected to capital, -5% unhappiness from citizens", requires:["Citizenship"] row;2, column:5 }, { name:"Finisher", description:"Free Great Person of choice near capital - TODO" } ] },{ name:"Piety", description:"Building time of culture buildings reduced by 15%", policies:[ { name:"Organized Religion", description:"+1 happiness for each monument, temple and monastery", row;1, column:2 }, { name:"Mandate Of Heaven", description:"50% of excess happiness added to culture towards policies", row;1, column:5 }, { name:"Theocracy", description:"Temples give +10% gold", requires:["Organized Religion"], row;2, column:1 }, { name:"Reformation", description:"+33% culture in all cities with a world wonder, immediately enter a golden age", requires:["Organized Religion"] row;2, column:3 }, { name:"Free Religion", description:"+1 culture for each monument, temple and monastery. Gain a free policy.", requires:["Mandate of Heaven","Reformation"] row;3, column:4 }, { name:"Finisher", description:"Reduce culture cost of future policies by 10%" } ] },{ name:"Commerce", description:"+25% gold in capital", policies:[ { name:"Trade Unions", description:"Maintainance on roads & railroads reduced by 33%, harbors+seaport +1 gold", row;1, column:2 }, { name:"Mercantilism", description:"-25% to purchasing items in cities", row;1, column:5 }, { name:"Protectionism", description:"+1 from each luxury resource", requires:["Organized Religion"], row;2, column:1 }, { name:"Finisher", description:"+1 gold from each specialist" } ] },{ name:"Rationalism", description:"+50% science from research agreements (??? maybe replace with `research projects`?)", policies:[ { name:"Secularism", description:"+2 science from every specialist", row;1, column:2 }, { name:"Humanism", description:"+1 happiness from every university, observtory and public school", row;1, column:5 }, { name:"Free Thought", description:"+1 science from every trading post, +17% science from universities", requires:["Secularism"], row;2, column:1 }, { name:"Soveregnity", description:"+15% science while empire is happy", requires:["Humanism"], row;2, column:1 }, { name:"Scientific Revolution", description:"Gain 2 free technologies", requires:["Free Thought"], row;2, column:1 }, { name:"Finisher", description:"+1 gold from all science buildings" } ] },{ name:"Freedon", description:"+25% great people rate", policies:[ { name:"Constitution", description:"+2 culture from each wonder", row;1, column:2 }, { name:"Universal Sufferage", description:"+33% city defence???", row;1, column:5 }, { name:"Civil Society", description:"-50% food consumption by specialists", row;2, column:1 }, { name:"Free Speech", description:"8 units are maintainance free", requires:["Constitution"], row;2, column:1 }, { name:"Democracy", description:"Specialists produce half normal unhappiness", requires:["Civil Society"], row;2, column:1 }, { name:"Finisher", description:"+1 gold from all science buildings" } ] }, ]