[ // Ancient Era // Always available { "name": "Palace", "isNationalWonder": true, "production": 3, "science": 3, "gold": 3, "culture": 1, "cityStrength": 2, "cost": 1, "uniques": ["Indicates the capital city"] }, { "name": "Monument", "culture": 2, "cost": 40, "hurryCostModifier": 40, "maintenance": 1 }, // Column 1 { "name": "Granary", "food": 2, "maintenance": 1, "hurryCostModifier": 25, "uniques": ["[+1 Food] from [Deer] tiles in this city", "[+1 Food] from [Bananas] tiles in this city", "[+1 Food] from [Wheat] tiles in this city"], "requiredTech": "Pottery" }, { "name": "Shrine", "faith": 1, "cost": 40, "maintenance": 1, "requiredTech": "Pottery", "uniques": ["Hidden when religion is disabled"] }, { "name": "Temple of Artemis", "culture": 1, "isWonder": true, "greatPersonPoints": {"production": 1}, "uniques": ["+[10]% [Food] [in all cities]", "+[15]% Production when constructing [Ranged] units [in all cities]"], "requiredTech": "Archery", "quote": "'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson" }, // Column 2 { "name": "Stone Works", "happiness": 1, "production": 1, "requiredNearbyImprovedResources": ["Marble", "Stone"], "maintenance": 1, "hurryCostModifier": 0, "uniques": ["Must not be on [Plains]", "[+1 Production] from [Stone] tiles in this city", "[+1 Production] from [Marble] tiles in this city"], "requiredTech": "Calendar" }, { "name": "Stonehenge", "culture": 6, "isWonder": true, "greatPersonPoints": {"production": 1}, "requiredTech": "Calendar", "quote": "'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle" }, { "name": "Library", "hurryCostModifier": 25, "maintenance": 1, "uniques": ["[+1 Science] per [2] population [in this city]"], "requiredTech": "Writing" }, { "name": "Paper Maker", "replaces": "Library", "uniqueTo": "China", "hurryCostModifier": 25, "gold": 2, "uniques": ["[+1 Science] per [2] population [in this city]"], "requiredTech": "Writing" }, { "name": "The Great Library", "science": 3, "culture": 1, "greatPersonPoints": {"science": 1}, "isWonder": true, "providesFreeBuilding": "Library", "requiredTech": "Writing", "uniques": ["Free Technology"], "quote": "'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon" }, { "name": "Circus", "requiredNearbyImprovedResources": ["Ivory","Horses"], "happiness": 2, "hurryCostModifier": 25, "requiredTech": "Trapping" }, { "name": "Water Mill", "maintenance": 2, "food": 2, "production": 1, "hurryCostModifier": 25, "uniques": ["Must be on [River]"], "requiredTech": "The Wheel" }, { "name": "Floating Gardens", "replaces": "Water Mill", "uniqueTo": "Aztecs", "food": 2, "production": 1, "uniques": ["[+2 Food] from [Lakes] tiles in this city", "Must be next to [Fresh water]"], "hurryCostModifier": 25, "maintenance": 1, "percentStatBonus": {"food": 15}, "requiredTech": "The Wheel" }, { "name": "Walls", "cityStrength": 5, "cityHealth": 50, "hurryCostModifier": 25, "requiredTech": "Masonry" }, { "name": "Walls of Babylon", "replaces": "Walls", "cost": 65, "uniqueTo": "Babylon", "cityStrength": 6, "cityHealth": 100, "hurryCostModifier": 25, "requiredTech": "Masonry" }, { "name": "The Pyramids", "culture": 1, "greatPersonPoints": {"production": 1}, "isWonder": true, "uniques": ["-[25]% tile improvement construction time","[2] free [Worker] units appear"], "requiredTech": "Masonry", "quote": "'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge" }, { "name": "Mausoleum of Halicarnassus", "culture": 1, "greatPersonPoints": {"gold": 1}, "isWonder": true, "uniques": ["Provides a sum of gold each time you spend a Great Person", "[+2 Gold] from [Marble] tiles in this city", "[+2 Gold] from [Stone] tiles in this city"], "requiredTech": "Masonry", "quote": "'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles" }, { "name": "Barracks", "xpForNewUnits": 15, "hurryCostModifier": 25, "maintenance": 1, "requiredTech": "Bronze Working" }, { "name": "Krepost", "replaces": "Barracks", "uniqueTo": "Russia", "xpForNewUnits": 15, "hurryCostModifier": 25, "maintenance": 1, "uniques": ["-[25]% Culture cost of acquiring tiles [in this city]","-[25]% Gold cost of acquiring tiles [in this city]"], "requiredTech": "Bronze Working" }, { "name": "Statue of Zeus", "culture": 1, "isWonder": true, "uniques": ["+15% Combat Strength for all units when attacking Cities"], "requiredTech": "Bronze Working", "quote": "'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad" // "Requires [Honor]" in BNW }, // Classical Era // Column 3 { "name": "Lighthouse", "cost": 75, "hurryCostModifier": 25, "maintenance": 1, "uniques": ["Must be next to [Coast]", "[+1 Food] from [Ocean] tiles in this city", "[+1 Food] from [Coast] tiles in this city", "[+1 Food] from [Fish] tiles in this city" ], "requiredTech": "Optics" }, { "name": "The Great Lighthouse", "cost": 185, "culture": 1, "greatPersonPoints": {"gold": 1}, "isWonder": true, "providesFreeBuilding": "Lighthouse", "uniques": ["Must be next to [Coast]", "+[1] Movement for all [{Military} {Water}] units", "+[1] Sight for all [{Military} {Water}] units"], "requiredTech": "Optics", "quote": "'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24" }, { "name": "Stable", "maintenance": 1, "requiredNearbyImprovedResources": ["Horses","Sheep","Cattle"], "hurryCostModifier": 25, "uniques": ["+[15]% Production when constructing [Mounted] units [in this city]", "[+1 Production] from [Cattle] tiles in this city", "[+1 Production] from [Horses] tiles in this city", "[+1 Production] from [Sheep] tiles in this city"], "requiredTech": "Horseback Riding" }, { "name": "Circus Maximus", "cost": 125, "happiness": 5, "culture": 1, "isNationalWonder": true, "uniques": ["Requires a [Colosseum] in all cities", "Cost increases by [30] per owned city"], "requiredTech": "Horseback Riding" }, { "name": "Courthouse", "maintenance": 4, "hurryCostModifier": 50, "uniques": ["Remove extra unhappiness from annexed cities", "Can only be built in annexed cities"], "requiredTech": "Mathematics" }, { "name": "Hanging Gardens", "greatPersonPoints": {"culture": 1}, "food": 6, "culture": 1, "isWonder": true, "providesFreeBuilding": "Garden", "requiredTech": "Mathematics", "quote": "'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore" }, { "name": "Colosseum", "maintenance": 1, "happiness": 2, "hurryCostModifier": 25, "requiredTech": "Construction" }, { "name": "Terracotta Army", "culture": 6, "isWonder": true, "greatPersonPoints": {"culture": 1}, "requiredTech": "Construction", "quote": "'Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu" }, // Column 4 /* // Temple and its replacements are religious buildings in G&K { "name": "Temple", "faith": 2, "requiredBuilding": "Shrine", "maintenance": 2, "hurryCostModifier": 25, "requiredTech": "Philosophy", "uniques": "" }, */ { "name": "National College", "cost": 125, "science": 3, "culture": 1, "isNationalWonder": true, "percentStatBonus": {"science": 50}, "uniques": ["Requires a [Library] in all cities", "Cost increases by [30] per owned city"], "requiredTech": "Philosophy" }, { "name": "The Oracle", "culture": 3, "greatPersonPoints": {"science": 1}, "isWonder": true, "uniques": ["Free Social Policy"], "requiredTech": "Philosophy", "quote": "'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates" }, { "name": "Amphitheater", "culture": 3, "specialistSlots": {"Artist": 1}, "requiredBuilding": "Monument", "maintenance": 2, "hurryCostModifier": 25, "requiredTech": "Drama and Poetry" }, { "name": "Burial Tomb", "replaces": "Amphitheater", "uniqueTo": "Egypt", "uniques": ["Doubles Gold given to enemy if city is captured"], "culture": 2, "happiness": 2, "specialistSlots": {"Artist": 1}, "requiredBuilding": "Monument", "hurryCostModifier": 25, "requiredTech": "Drama and Poetry" // In Vanilla, this replaces Temple and requires Philosophy and a Monument. // In G&K, this still replaces Temple and requires Philosophy, but becomes a faith building // (alongside Temple) and thus requires a Shrine instead of a Monument. // Since faith is not yet implemented, but G&K's Drama and Poetry (which provides the // Amphiteater, a building with the properties of the vanilla Temple) is, this building // temporarily replaces Drama and Poetry and requires a Monument while having its Vanilla // stats, so it's a mish-mash of vanilla and G&K. It should be changed when faith is // implemented. }, { "name": "Mud Pyramid Mosque", "replaces": "Amphitheater", "uniqueTo": "Songhai", "maintenance": 0, "specialistSlots": {"Artist": 1}, "hurryCostModifier": 25, "culture": 4, "requiredBuilding": "Monument", "requiredTech": "Drama and Poetry" // In Vanilla, this replaces Temple and requires Philosophy and a Monument. // In G&K, this still replaces Temple and requires Philosophy, but becomes a faith building // (alongside Temple) and thus requires a Shrine instead of a Monument. // Since faith is not yet implemented, but G&K's Drama and Poetry (which provides the // Amphiteater, a building with the properties of the vanilla Temple) is, this building // temporarily replaces Drama and Poetry and requires a Monument while having its Vanilla // stats, so it's a mish-mash of vanilla and G&K. It should be changed when faith is // implemented. }, { "name": "National Epic", "cost": 125, "culture": 1, "isNationalWonder": true, "uniques": ["Requires a [Monument] in all cities", "+[25]% great person generation in this city", "Cost increases by [30] per owned city"], "requiredTech": "Drama and Poetry" }, { "name": "Market", "gold": 2, "specialistSlots": {"Merchant": 1}, "hurryCostModifier": 25, "percentStatBonus": {"gold": 25}, "requiredTech": "Currency" }, { "name": "Bazaar", "replaces": "Market", "uniqueTo": "Arabia", "gold": 2, "specialistSlots": {"Merchant": 1}, "hurryCostModifier": 25, "percentStatBonus": {"gold": 25}, "uniques": ["Provides 1 extra copy of each improved luxury resource near this City", "[+2 Gold] from [Oil] tiles in this city", "[+2 Gold] from [Oasis] tiles in this city"], "requiredTech": "Currency" }, { "name": "Mint", "maintenance": 0, "requiredNearbyImprovedResources": ["Gold Ore", "Silver"], "hurryCostModifier": 25, "uniques": ["[+2 Gold] from [Gold Ore] tiles in this city", "[+2 Gold] from [Silver] tiles in this city"], "requiredTech": "Currency" }, { // Flood plains are not supposed to be affected by this wonder. Add stats to all desert tiles and then add negative stats to flood plains to undo the effect on them for now "name": "Petra", "culture": 1, "isWonder": true, "greatPersonPoints": {"production": 1}, "uniques": ["Must be next to [Desert]", "[+1 Food, +1 Production] from [Desert] tiles in this city", "[-1 Food, -1 Production] from [Flood plains] tiles in this city", "[+6 Culture] once [Archaeology] is discovered"], "requiredTech": "Currency", "quote": "'...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones" }, { "name": "Aqueduct", "maintenance": 1, "hurryCostModifier": 0, "uniques": ["[40]% of food is carried over after population increases"], "requiredTech": "Engineering" }, { "name": "Great Wall", "culture": 3, "greatPersonPoints": {"production": 1}, "isWonder": true, "providesFreeBuilding": "Walls", "uniques": ["Enemy land units must spend 1 extra movement point when inside your territory (obsolete upon Dynamite)"], "requiredTech": "Engineering", "quote": "'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu" }, { "name": "Heroic Epic", "cost": 125, "culture": 1, "isNationalWonder": true, "uniques": ["Requires a [Barracks] in all cities", "All newly-trained [non-air] units in this city receive the [Morale] promotion", "Cost increases by [30] per owned city"], "requiredTech": "Iron Working" }, { "name": "Colossus", "cost": 185, "culture": 1, "gold": 5, "greatPersonPoints": {"gold": 1}, "isWonder": true, "uniques": ["Must be next to [Coast]", "[+1 Gold] from [Water] tiles in this city"], "requiredTech": "Iron Working", "quote": "'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar" }, // Medieval Era // Column 5 { "name": "Garden", "uniques": ["+[25]% great person generation in this city", "Must be next to [Fresh water]"], "hurryCostModifier": 25, "maintenance": 1, "requiredTech": "Theology" }, { "name": "Monastery", "maintenance": 0, "requiredNearbyImprovedResources": ["Wine","Incense"], "uniques": ["[+2 Culture] from [Wine] tiles in this city", "[+2 Culture] from [Incense] tiles in this city"], "hurryCostModifier": 25, "requiredTech": "Theology" }, { "name": "Hagia Sophia", "culture": 1, "greatPersonPoints": {"culture": 1}, "isWonder": true, "uniques": ["+[25]% great person generation in all cities"], "requiredTech": "Theology", "quote": "'For it soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis" }, { "name": "Chichen Itza", "culture": 1, "happiness": 4, "greatPersonPoints": {"production": 1}, "isWonder": true, "uniques": ["Golden Age length increased by [50]%"], "requiredTech": "Civil Service", "quote": "'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam" }, { "name": "National Treasury", "cost": 125, "gold": 8, "culture": 1, "isNationalWonder": true, "uniques": ["Requires a [Market] in all cities", "Cost increases by [30] per owned city"], "requiredTech": "Guilds" }, { "name": "Machu Picchu", "gold": 5, "greatPersonPoints": {"gold": 1}, "culture": 1, "isWonder": true, "uniques": ["Gold from all trade routes +25%","Must have an owned [Mountain] within [2] tiles"], "requiredTech": "Guilds", "quote": "'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham" }, { "name": "Workshop", "maintenance": 2, "production": 2, "specialistSlots": {"Engineer": 1}, "hurryCostModifier": 25, "percentStatBonus": {"production": 10}, "requiredTech": "Metal Casting" }, { "name": "Longhouse", "replaces": "Workshop", "uniqueTo": "Iroquois", "cost": 100, "maintenance": 2, "production": 2, "specialistSlots": {"Engineer": 1}, "hurryCostModifier": 25, "uniques": ["[+1 Production] from [Forest] tiles in this city"], "requiredTech": "Metal Casting" }, { "name": "Forge", "maintenance": 1, "hurryCostModifier": 25, "requiredNearbyImprovedResources": ["Iron"], "requiredTech": "Metal Casting", // If spaceship parts are changed into units, the spaceship part unique should be changed to // "+[15]% Production when constructing [Spaceship part] units [in this city]" "uniques": ["+[15]% Production when constructing [Spaceship part] [in this city]", "+[15]% Production when constructing [Land] units [in this city]", "[+1 Production] from [Iron] tiles in this city"] }, // Column 6 { "name": "Harbor", "cost": 120, "maintenance": 2, "hurryCostModifier": 25, "uniques": ["[+1 Production] from [Water resource] tiles in this city", "Connects trade routes over water","Must be next to [Coast]"], "requiredTech": "Compass" }, { "name": "University", "maintenance": 2, "hurryCostModifier": 15, "percentStatBonus": {"science": 33}, "specialistSlots": {"Scientist": 2}, "requiredBuilding": "Library", "uniques": ["[+2 Science] from [Jungle] tiles in this city"], "requiredTech": "Education" }, { "name": "Wat", "replaces": "University", "uniqueTo": "Siam", "maintenance": 2, "hurryCostModifier": 15, "percentStatBonus": {"science": 33}, "specialistSlots": {"Scientist": 2}, "culture": 3, "requiredBuilding": "Library", "uniques": ["[+2 Science] from [Jungle] tiles in this city"], "requiredTech": "Education" }, { "name": "Oxford University", "cost": 125, "science": 3, "culture": 1, "isNationalWonder": true, "uniques": ["Requires a [University] in all cities", "Free Technology", "Cost increases by [30] per owned city"], "requiredTech": "Education" }, { "name": "Angkor Wat", "culture": 1, "greatPersonPoints": {"production": 1}, "isWonder": true, "uniques": ["-[25]% Culture cost of acquiring tiles [in all cities]","-[25]% Gold cost of acquiring tiles [in all cities]"], "requiredTech": "Education", "quote": "'The temple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena" }, { "name": "Castle", "cityStrength": 7, "cityHealth": 25, "hurryCostModifier": 25, "requiredBuilding": "Walls", "requiredTech": "Chivalry" // 4 cityStrength in vanilla, no ExtraCityHitPoints in vanilla }, { "name": "Mughal Fort", "cost": 150, "replaces": "Castle", "uniqueTo": "India", "cityStrength": 7, "cityHealth": 25, "culture": 2, "hurryCostModifier": 25, "requiredBuilding": "Walls", "uniques": ["[+1 Gold] once [Flight] is discovered"], "requiredTech": "Chivalry" }, { "name": "Alhambra", "culture": 1, "greatPersonPoints": {"culture": 1}, "isWonder": true, "providesFreeBuilding": "Castle", "percentStatBonus": {"culture": 20}, "uniques": ["All newly-trained [relevant] units in this city receive the [Drill I] promotion"], "requiredTech": "Chivalry", "quote": "'Justice is an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison" }, { "name": "Ironworks", "cost": 125, "production": 8, "culture": 1, "isNationalWonder": true, "uniques": ["Requires a [Workshop] in all cities", "Cost increases by [30] per owned city"], "requiredTech": "Machinery" }, { "name": "Notre Dame", "culture": 3, "happiness": 10, "greatPersonPoints": {"gold": 1}, "isWonder": true, "requiredTech": "Physics", "quote": "'Architecture has recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo" }, { "name": "Armory", "xpForNewUnits": 15, "hurryCostModifier": 25, "maintenance": 1, "requiredBuilding": "Barracks", "requiredTech": "Steel" }, // Renaissance Era // Column 7 { "name": "Observatory", "maintenance": 0, "hurryCostModifier": 15, "percentStatBonus": {"science": 50}, "requiredBuilding": "Library", "uniques": ["Must be next to [Mountain]"], "requiredTech": "Astronomy" }, { "name": "Opera House", "culture": 4, "specialistSlots": {"Artist": 1}, "hurryCostModifier": 10, "requiredBuilding": "Amphitheater", "maintenance": 2, "requiredTech": "Acoustics" }, { "name": "Sistine Chapel", "culture": 1, "isWonder": true, "greatPersonPoints": {"culture": 2}, "uniques": ["+[25]% [Culture] [in all cities]"], "requiredTech": "Acoustics", "quote": "'I live and love in God's peculiar light.' - Michelangelo Buonarroti" }, { "name": "Bank", "gold": 2, "specialistSlots": {"Merchant": 1}, "hurryCostModifier": 15, "percentStatBonus": {"gold": 25}, "requiredBuilding": "Market", "requiredTech": "Banking" }, { "name": "Satrap's Court", "replaces": "Bank", "uniqueTo": "Persia", "gold": 2, "specialistSlots": {"Merchant": 1}, "happiness": 2, "hurryCostModifier": 15, "percentStatBonus": {"gold": 25}, "requiredBuilding": "Market", "requiredTech": "Banking" }, { "name": "Hanse", "replaces": "Bank", "uniqueTo": "Germany", "gold": 2, "specialistSlots": {"Merchant": 1}, "hurryCostModifier": 15, "percentStatBonus": {"gold": 25}, "uniques": ["+5% Production for every Trade Route with a City-State in the empire"], "requiredBuilding": "Market", "requiredTech": "Banking" // will be introduced in BNW expansion pack }, { "name": "Forbidden Palace", "culture": 1, "isWonder": true, "greatPersonPoints": {"culture": 1}, "uniques": ["Unhappiness from population decreased by [10]%"], "requiredTech": "Banking", "quote": "'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock" }, { "name": "Theatre", "happiness": 3, "hurryCostModifier": 10, "maintenance": 2, "requiredBuilding": "Colosseum", "requiredTech": "Printing Press" }, { "name": "Leaning Tower of Pisa", "culture": 1, "isWonder": true, "greatPersonPoints": {"culture": 1}, "uniques": ["+[25]% great person generation in all cities", "Free Great Person"], "requiredTech": "Printing Press", "quote": "'Don't clap too hard - it's a very old building.' - John Osbourne" }, { "name": "Himeji Castle", "culture": 3, "isWonder": true, "greatPersonPoints": {"production": 2}, "providesFreeBuilding": "Castle", "uniques": ["+[15]% Strength for units fighting in [Friendly Land]"], "requiredTech": "Gunpowder", "quote": "'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo" }, // Column 8 { "name": "Seaport", "hurryCostModifier": 25, "maintenance": 3, "requiredBuilding": "Harbor", "uniques": ["[+1 Production, +1 Gold] from [Water resource] tiles in this city", "Must be next to [Coast]", "+[15]% Production when constructing [Water] units [in this city]"], "requiredTech": "Navigation" }, { "name": "Hermitage", "cost": 125, "percentStatBonus": {"culture": 50}, "culture": 5, "isNationalWonder": true, "uniques": ["Requires a [Opera House] in all cities", "Cost increases by [30] per owned city"], "requiredTech": "Architecture" }, { "name": "Taj Mahal", "culture": 1, "happiness": 4, "greatPersonPoints": {"culture": 2}, "isWonder": true, "uniques": ["Empire enters golden age"], "requiredTech": "Architecture", "quote": "'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore" }, { "name": "Porcelain Tower", "culture": 1, "greatPersonPoints": {"science": 2}, "isWonder": true, "uniques": ["Free [Great Scientist] appears","Science gained from research agreements +[50]%"], "requiredTech": "Architecture", "quote": "'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell" }, { "name": "Windmill", "production": 2, "specialistSlots": {"Engineer": 1}, "hurryCostModifier": 25, "maintenance": 2, "uniques": ["Must not be on [Hill]", "+[10]% Production when constructing [Buildings] [in this city]"], "requiredTech": "Economics" }, { "name": "Arsenal", "cost": 300, "cityStrength": 9, "cityHealth": 25, "hurryCostModifier": 25, "requiredBuilding": "Castle", "requiredTech": "Metallurgy" }, { "name": "Kremlin", "culture": 3, "cityStrength": 12, "isWonder": true, "uniques": ["Defensive buildings in all cities are 25% more effective"], "requiredTech": "Metallurgy", "quote": "'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed" }, // Industrial Era // Column 9 { "name": "Museum", "culture": 5, "specialistSlots": {"Artist": 2}, "requiredBuilding": "Opera House", "maintenance": 3, "hurryCostModifier": 0, "requiredTech": "Archaeology" }, { "name": "The Louvre", "culture": 1, "happiness": 4, "isWonder": true, "uniques": ["[2] free [Great Artist] units appear"], "requiredTech": "Archaeology", "quote": "'Every genuine work of art has as much reason for being as the earth and the sun' - Ralph Waldo Emerson" }, { "name": "Public School", "science": 3, "specialistSlots": {"Scientist": 1}, "requiredBuilding": "University", "maintenance": 3, "hurryCostModifier": 0, "uniques": ["[+1 Science] per [2] population [in this city]"], "requiredTech": "Scientific Theory" }, { "name": "Factory", "cost": 360, "production": 4, "percentStatBonus": {"production": 10}, "specialistSlots": {"Engineer": 2}, "requiredBuilding": "Workshop", "maintenance": 3, "hurryCostModifier": 0, "requiredResource": "Coal", "requiredTech": "Industrialization" }, { "name": "Big Ben", "culture": 1, "gold": 4, "greatPersonPoints": {"gold": 2}, "isWonder": true, "uniques": ["Cost of purchasing items in cities reduced by [15]%"], "requiredTech": "Industrialization", "quote": "'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein" }, { "name": "Military Academy", "xpForNewUnits": 15, "hurryCostModifier": 0, "maintenance": 1, "requiredBuilding": "Armory", "requiredTech": "Military Science" }, { "name": "Brandenburg Gate", "culture": 3, "xpForNewUnits": 15, "greatPersonPoints": {"science": 2}, "isWonder": true, "uniques": ["Free [Great General] appears"], "requiredTech": "Military Science", "quote": "'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace" }, // Column 10 { "name": "Hospital", "food": 5, "requiredBuilding": "Aqueduct", "maintenance": 2, "hurryCostModifier": 0, "requiredTech": "Biology" }, { "name": "Stock Exchange", "gold": 3, "percentStatBonus": {"gold": 25}, "specialistSlots": {"Merchant": 2}, "hurryCostModifier": 15, "requiredBuilding": "Bank", "requiredTech": "Electricity" }, /* This works and even has icon but AI cannot manage its Aluminum at this moment { "name": "Hydro Plant", "requiredResource": "Aluminum", "hurryCostModifier": 0, "maintenance": 3, "uniques": ["Must be on [River]","[+1 Production] from [River] tiles in this city"], "requiredTech": "Electricity" }, */ // Modern Era // Column 11 { "name": "Stadium", "happiness": 4, "requiredBuilding": "Theatre", "maintenance": 2, "requiredTech": "Refrigeration" }, { "name": "Broadcast Tower", "culture": 3, "percentStatBonus": {"culture": 33}, "requiredBuilding": "Museum", "maintenance": 3, "requiredTech": "Radio" }, { "name": "Eiffel Tower", "culture": 1, "happiness": 5, "greatPersonPoints": {"gold": 2}, "isWonder": true, "uniques": ["Provides 1 happiness per 2 additional social policies adopted"], "requiredTech": "Radio", "quote": "'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran" }, { "name": "Military Base", "cityStrength": 12, "cityHealth": 25, "hurryCostModifier": 25, "requiredBuilding": "Arsenal", "requiredTech": "Replaceable Parts" }, { "name": "Statue of Liberty", "culture": 1, "isWonder": true, "greatPersonPoints": {"production": 2}, "uniques": ["[+1 Production] from every specialist"], "requiredTech": "Replaceable Parts", "quote": "'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus" }, { "name": "Neuschwanstein", "happiness": 2, "culture": 4, "gold": 6, "greatPersonPoints": {"gold": 1}, "isWonder": true, "uniques": ["[+1 Happiness, +2 Culture, +3 Gold] from every [Castle]", "Must have an owned [Mountain] within [2] tiles"], "requiredTech": "Railroad", "quote": "'...the location is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria" }, // Column 12 { "name": "Research Lab", "science": 4, "percentStatBonus": {"science": 50}, "specialistSlots": {"Scientist": 1}, "requiredBuilding": "Public School", "maintenance": 3, "requiredTech": "Plastics" }, { "name": "Cristo Redentor", "culture": 5, "isWonder": true, "greatPersonPoints": {"culture": 2}, "uniques": ["Culture cost of adopting new Policies reduced by [10]%"], "requiredTech": "Plastics", "quote": "'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28" }, // Atomic Era // Column 13 { "name": "Medical Lab", "requiredBuilding": "Hospital", "maintenance": 3, "requiredTech": "Pharmaceuticals", "uniques": ["[25]% of food is carried over after population increases"] }, { "name": "Manhattan Project", "cost": 750, "isNationalWonder": true, "uniques": ["Enables nuclear weapon", "Triggers a global alert upon completion"], "requiredTech": "Atomic Theory" }, { "name": "Pentagon", "isWonder": true, "culture": 3, "greatPersonPoints": {"production": 2}, "uniques": ["Gold cost of upgrading military units reduced by 33%"], "requiredTech": "Combined Arms", "quote": "'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower" }, // Column 14 { "name": "Solar Plant", "production": 5, "percentStatBonus": {"production": 15}, "requiredBuilding": "Factory", "maintenance": 3, "cannotBeBuiltWith": "Nuclear Plant", "requiredTech": "Ecology", "uniques": ["Must be next to [Desert]"] }, { "name": "Sydney Opera House", "isWonder": true, "greatPersonPoints": {"culture": 2}, "percentStatBonus": {"culture": 50}, "uniques": ["Free Social Policy","Must be next to [Coast]"], "requiredTech": "Ecology", "quote": "'Those who lose dreaming are lost.' - Australian Aboriginal saying" }, { "name": "Nuclear Plant", "production": 5, "percentStatBonus": {"production": 15}, "requiredBuilding": "Factory", "maintenance": 3, "cannotBeBuiltWith": "Solar Plant", "requiredResource": "Uranium", "requiredTech": "Nuclear Fission" }, { "name": "Apollo Program", "cost": 750, "isNationalWonder": true, "uniques": ["Enables construction of Spaceship parts", "Triggers a global alert upon completion"], "requiredTech": "Rocketry" }, // Information Era // Column 15 { "name": "CN Tower", "isWonder": true, "culture": 1, "greatPersonPoints": {"gold": 1}, "providesFreeBuilding": "Broadcast Tower", "uniques": ["[+1] population [in all cities]", "[+1 Happiness] [in all cities]"], "requiredTech": "Telecommunications", "quote": "'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams" }, { "name": "Bomb Shelter", "cost": 300, "maintenance": 1, "requiredTech": "Telecommunications", "uniques": ["Population loss from nuclear attacks -[75]%"] }, { "name": "SS Cockpit", "requiredResource": "Aluminum", "requiredTech": "Satellites", "uniques": ["Spaceship part", "Triggers a global alert upon completion", "Cannot be purchased"] }, { "name": "Hubble Space Telescope", "isWonder": true, "greatPersonPoints": {"science": 1}, "providesFreeBuilding": "Spaceship Factory", // If spaceship parts are changed into units, the spaceship part unique should be changed to // "+[25]% Production when constructing [Spaceship part] units [in this city]" "uniques": ["[2] free [Great Scientist] units appear", "+[25]% Production when constructing [Spaceship part] [in this city]"], "requiredTech": "Satellites", "quote": "'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France" }, { "name": "SS Booster", "requiredResource": "Aluminum", "requiredTech": "Advanced Ballistics", "uniques": ["Spaceship part", "Triggers a global alert upon completion", "Cannot be purchased"] }, { "name": "Spaceship Factory", "production": 3, "requiredResource": "Aluminum", "cost": 360, "requiredBuilding": "Factory", // If spaceship parts are changed into units, this unique should be changed to // "+[50]% Production when constructing [Spaceship part] units [in this city]" "uniques": ["+[50]% Production when constructing [Spaceship part] [in this city]"], "requiredTech": "Robotics" }, // Column 16 /* { "name": "United Nations", "isWonder": true, "culture": 1, "greatPersonPoints": {"gold": 2}, "uniques": ["Triggers voting for the Diplomatic Victory"], "quote": "'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan" "requiredTech": "Globalization", // todo doesn't exist yet! }, */ { "name": "SS Engine", "requiredResource": "Aluminum", "requiredTech": "Particle Physics", "uniques": ["Spaceship part", "Triggers a global alert upon completion", "Cannot be purchased"] }, { "name": "SS Stasis Chamber", "requiredResource": "Aluminum", "requiredTech": "Nanotechnology", "uniques": ["Spaceship part", "Triggers a global alert upon completion", "Cannot be purchased"] }, // All Eras { "name": "Utopia Project", "cost": 1500, "isNationalWonder": true, "uniques": ["Hidden until [5] social policy branches have been completed", "Triggers a global alert upon build start", "Triggers a Cultural Victory upon completion", "Hidden when cultural victory is disabled"] } ]