# Language settings # Equivalent of a space in your language # If your language doesn't use spaces, just add "" as a translation, otherwise " " " " = " " # If the first word in a sentence starts with a capital in your language, # put the english word 'true' behind the '=', otherwise 'false'. # Don't translate these words to your language, only put 'true' or 'false'. # Requires translation! StartWithCapitalLetter = # Fastlane # These will be automatically copied to the fastlane descriptions used by F-Droid. Their keys are not as usual the english original, please read those directly as linked. # Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary # English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt # Requires translation! Fastlane_short_description = # Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description # English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/full_description.txt # Requires translation! Fastlane_full_description = # Starting from here normal translations start, as described in # https://yairm210.github.io/Unciv/Other/Translating/ # General Delete = Hazf # Base ruleset names # Requires translation! Civ V - Vanilla = Civ V - Gods & Kings = Tamaddon V - Khodayan va shahan # Tutorial tasks Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Yek niroo raa harekat dahid!\nRooye yek niroo kilik konid > Rooye yek maghsad kilik konid > Rooye felesh e zaaher shode kilik konid Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Saakht e shahr!\nKoloni raa entekhaab konid (Nirooyi ke parcham daarad) > Rooye ‘Saakht e shahr’ kilik konid (gooshe paayin samt e chap) Enter the city screen!\nClick the city button twice = Vaared safhe ye shahr shavid!\nRooye gozine ye shahr 2 bar kilik konid Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = Yek teknoloji baraaye tahghigh entekhaab konid!\nRooye gozine teknoloji kilik konid (sabz, baalaa chap) > \n teknoloji entekhaab konid > rooye ‘tahghigh’ kilik konid (paayin raast) Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = yek saakht-o-saaz entekhaab konid!\nVared safhe ye shahr shavid > Rooye yek Niroo yaa saakhtemaan kilik konid (samt e paayin chap) > \n rooye ‘Ezaafe kardan be saf’ kilik konid Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Yek nobat begozarid!\nBa ‘Niroo ye ba’adi’ tooye niroo ha charkh bezanid > Rooye ‘Nobat e ba’adi’ kilik konid Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = zamin haaye kaar shode raa dobaare entesaab konid!\nVaared safhe ye shahr shavid > Rooye zamin e entesaab shode (sabz) kilik konid taa entesaab bardaashte shavad > \n rooye yek zamin e entesaab nashode kilik konid taa shahrvandi be aan entesaab shavad Meet another civilization!\nExplore the map until you encounter another civilization! = Baa yek tamaddon e digar aashna shavid!\nNaghshe raa kaavosh konid ta baa yek tamaddon e digar rooberoo shavid! Open the options table!\nClick the menu button (top left) > click 'Options' = Menoye tanzimaat raa baaz konid!\nRooye dokme ye meno kilik konid (baalaa chap) > rooye ‘Tanzimat’ kilik konid Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Construct improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = yek zamin raa behbood bebakhshid!\nYek niroo ye Kaargar besaazid > Be yek zamin e dasht yaa chamanzaar harekat konid > \n Rooye ‘Behbood bakhshidan’ kilik konid (baalaaye panjere ye niroo, paayin chap)\n > Mazra’e raa entekhaab konid > \n Kaargar raa aanja bogzaarid taa kaar tamaam shavad Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Yek masir e tejaari besaazid!\nBein paaytakhtetoon va yek shahr digar jaadde bekeshid\nYaa, kaargar khod raa rooye khodkaar begozaarid va sabr konid taa oo dar nahaayat in kaar raa bokonad Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Yek shahr raa fath konid!\nJoon e yek shahr e doshman raa kam konid > \nBaa yek niroo ye zamini ye nazdik-bord vaared shahr shavid Move an air unit!\nSelect an air unit > select another city within range > \nMove the unit to the other city = Yek niroo ye havaai raa harekat dahid!\nYek niroo ye havaai raa entekhab konid > yek shahr digar ke dar bord ast raa entekhaab konid > \nNiroo raa be aan shahr montaghel konid See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Barresi aamari khod raa bebinid!\nVaared e safhe ye Barresi shavid (gooshe ye baalaa raast) >\nRooye ‘Aamaar’ kilik konid # Crash screen An unrecoverable error has occurred in Unciv: = Yek khata ye Gheyr e Ghaabel e poshtibani dar Unciv rokhdad. # Requires translation! If this keeps happening, you can try disabling mods. = # Requires translation! You can also report this on the issue tracker. = Copy = Kopi Error report copied. = Gozaresh e Khata kopi shod. # Requires translation! Open Issue Tracker = Please copy the error report first. = Lotfan aval gozaresh e khata ra kopi konid. Close Unciv = Bastan e Unciv # Buildings Unsellable = Gheyr e Ghaabel e forosh # Requires translation! Not displayed as an available construction unless [building] is built = # Requires translation! Not displayed as an available construction without [resource] = # Requires translation! Cannot be hurried = Choose a free great person = Yek fard e bozorg raa raaygaan begirid Get [unitName] = Gereftan e [unitName] Hydro Plant = Niroogaah e Aabi [buildingName] obsoleted = [buildingName] mansookh shode ast # Diplomacy,Trade,Nations Requires [buildingName] to be built in the city = Niaaz daarad ke [buildingName] dar shahr saakhte shode baashad Requires [buildingName] to be built in all cities = Niaaz daarad ke [buildingName] dar hame ye shahr haa saakhte shode baashad Provides a free [buildingName] in the city = Yek [buildingName] e raaygaan dar shahr eraae midahad Requires worked [resource] near city = Niaaz be yek [resource] e kaar shode nazdik e shahr daarad Requires at least one of the following resources worked near the city: = Niaaz be haddeaghal yeki az manaabe’e kaar shode nazdik e shahr e zir daarad Wonder is being built elsewhere = In O’ejoobe dar jaaye digari dar haal saakhte shodan ast National Wonder is being built elsewhere = In O’ejoobe ye tabi’i dar jaaye digari dar haal saakhte shodan ast Requires a [buildingName] in all cities = Niaaz daarad ke yek [buildingName] dar hame ye shahr haa baashad [buildingName] required: = Be yek: [buildingName] niaz ast Requires a [buildingName] in this city = Niaaz daarad ke yek [buildingName] dar in shahr baashad Cannot be built with [buildingName] = Nemitavaan hamrah ba [buildingName] sakht Consumes [amount] [resource] = [amount] taa [resource] masraf mikonad Need [amount] more [resource] = [amount] taa [resource] e bishtar niaaz daarad [amount] available = [amount] Dar dastres ast Required tech: [requiredTech] = Teknoloji mored e niaaz: [requiredTech] Requires [PolicyOrNationalWonder] = Be [PolicyOrNationalWonder] niaaz ast Cannot be purchased = Nemitavaan kharidari kard Can only be purchased = Faghat mitavaan kharidari kard See also = Hamchenin Bebinid Requires at least one of the following: = Be had e a'ghal yek mored niaaz ast: Requires all of the following: = Be hame ye mavared e zir niaaz ast: Leads to [techName] = Monjar be [techName] mishavad Leads to: = Monjar mishavad be: Enables: = Fa’aal mikonad: Disables: = Gheyre fa’aal mikonad: Current construction = Saakht-o-saaz e dar haal e haazer Construction queue = Saakht-o-saaz e dar saf Pick a construction = Yek saakht-o-saaz entekhaab konid Queue empty = Saf khaali ast Add to queue = Ezaafe kardan be saf Remove from queue = Hazf kardan az saf Show stats drilldown = Neshaan daadan e aamaar be joze’eiat Show construction queue = Neshan daadan e saf e saakht-o-saaz No space to place this unit = Fazaaye kaafi baraaye gharaar daadan e in niroo vojood nadaarad Cancel = Laghv Diplomacy = Siyasat War = Jang Peace = Solh Research Agreement = Tavaafogh e Tahghighaati Declare war = E’elaam e jang Declare war on [civName]? = E’elaam e jang be [civName]? # Requires translation! [civName] will also join them in the war = # Requires translation! An unknown civilization will also join them in the war = # Requires translation! This will cancel your defensive pact with [civName] = Go to on map = Be naghshe boro Let's begin! = Shoro kon! [civName] has declared war on us! = [civName] be maa e’elaam e jang karde ast! [leaderName] of [nation] = [leaderName] az [nation] You'll pay for this! = Hazine ye in kaar raa pardaakht khaahi kard! Negotiate Peace = Mozaakere dar baare ye Solh Peace with [civName]? = Solh kardan baa [civName]? Very well. = Kheyle khob. Farewell. = Khoda Negahdaar. Sounds good! = Be nazar khoob miaad! Not this time. = In dafe’e na. Excellent! = Aalie! How about something else... = Yek chiz e dige chetore... A pleasure to meet you. = Az molaaghaat baa shomaa khoshbakhtam. Our relationship = Ravaabet e ma We have encountered the City-State of [name]! = Maa be Shahrestaan e [name] barkhord kardim! Declare Friendship ([numberOfTurns] turns) = E’elaam doosti ([numberOfTurns] nobat) May our nations forever remain united! = Baashad ke dolat haaye maa baraaye hamishe mottahed bemaanand! Indeed! = Albate! Denounce [civName]? = Tamaddone [civName] raa dar jaame’e ye jahaani mahkoom mikonid? Denounce ([numberOfTurns] turns) = Dar jaame’e ye jahaani mahkoom kardan ([numberOfTurns] turns) We will remember this. = Maa inraa be yaad khaahim daasht. [civName] has declared war on [targetCivName]! = [civName] be [targetCivName] e’elaam jang karde ast! [civName] and [targetCivName] have signed a Peace Treaty! = [civName] va [targetCivName] baa ham Mo’aahede ye Solh bastand! [civName] and [targetCivName] have signed the Declaration of Friendship! = [civName] va [targetCivName] baa ham peymaan doosti bastand! [civName] has denounced [targetCivName]! = [civName], [targetCivName] raa mahkoom karde ast! Do you want to break your promise to [leaderName]? = Aya mikhahi peymanat ba [leaderName] beshkani? Break promise = Shekastan e peyman We promised not to settle near them ([count] turns remaining) = Ma peyman bastim ke nazdik anha shahr nasazim ([count] nobat baghimande) They promised not to settle near us ([count] turns remaining) = Anha peyman bastand ke nazdik e ma shahr e jadid nasazand ([count] nobat baghimande) [civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! = [civName] naaraahat ast ke shomaa az [cityState], ke aanhaa sogand be hefaazateshaan raa khorde and, darkhaast e baaj kardid! [civName] is upset that you attacked [cityState], whom they have pledged to protect! = [civName] naaraahat ast ke shomaa be [cityState], ke aanhaa sogand be hefaazateshaan raa khorde and, hamle kardid! [civName] is outraged that you destroyed [cityState], whom they had pledged to protect! = [civName] khashmgin ast ke shomaa [cityState] raa, ke aanhaa sogand be hefaazateshaan raa khorde boodand, naabood kardid! [civName] has destroyed [cityState], whom you had pledged to protect! = [cityState] ke shomaa sogand be hefaazateshaan raa khorde boodid, tavassot e [civName] naabood shode ast! Unforgivable = Gheyr e Ghaabel e Bakhshesh Afraid = Tars Enemy = Doshman Competitor = Raghib Neutral = Aaddi Favorable = Tarafdaar Friend = Doost Ally = Ham-Peymaan [questName] (+[influenceAmount] influence) = [questName] (+[influenceAmount] Nofooz) [remainingTurns] turns remaining = [remainingTurns] Nobat baghimande # Requires translation! Current leader is [civInfo] with [amount] [stat] generated. = Current leader is [civInfo] with [amount] Technologies discovered. = Rahbar e fe’li e [civInfo] baa [amount] teknoloji e kashf shode Demands = Khaaste haa Please don't settle new cities near us. = Lotfan nazdik e maa shahr jadid nasaazid. Very well, we shall look for new lands to settle. = kheyle khob, maa donbaal e zamin haaye jadid baraaye mostaghar shodan khaahim gasht. We shall do as we please. = Maa har kaari delemaan bekhaahad anjaam midahim. We noticed your new city near our borders, despite your promise. This will have....implications. = Maa motevajje shodim alaa-raghm e gholi ke daadid nazdik e marz haaye maa shahr saakhte id. In... payaamad haayi khaahad daasht. I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = Be ettelaa’e bande reside ast ke lashkariyaan e man az [civName] baaj gerefte and, shahrestaani ke taht e hefaazat e shomaast.\nBe shomaa etminaan midaham ke in ettefaagh gheyr e amd boode, va omidvaaram ke in ba’es e jodaayi e maa nashavad. # Requires translation! We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = # Requires translation! It's come to my attention that I may have attacked [civName], a city-state under your protection.\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = # Requires translation! I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = Return [unitName] to [civName]? = Bazgardandan e [unitName] be [civName]? # Requires translation! The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = Enter the amount of gold = Tedaad e talaa haaraa vaared konid # City-States Provides [amountOfCulture] culture at 30 Influence = Dar 30 Nofooz, [amountOfCulture] farhang midahad Provides 3 food in capital and 1 food in other cities at 30 Influence = Dar 30 Nofooz, 3 ghazaa dar paaytakht va 1 ghazaa dar shahr haaye digar midahad Provides 3 happiness at 30 Influence = Dar 30 Nofooz, 3 rezaayat midahad Provides land units every 20 turns at 30 Influence = Dar 30 Nofooz, har 20 nobat niroo haaye zamini midahad Give a Gift = Hadieh daadan Gift [giftAmount] gold (+[influenceAmount] influence) = hadie daadan e [giftAmount] talaa (+[influenceAmount] Nofooz) Relationship changes in another [turnsToRelationshipChange] turns = Ravaabet dar [turnsToRelationshipChange] nobat e digar, avaz mishavand. Protected by = Taht e hefazat e Revoke Protection = Baatel kardan e hefaazat Revoke protection for [cityStateName]? = Baatel kardan e hefaazat az [cityStateName]? Pledge to protect = Sogand e mohaafezat Declare Protection of [cityStateName]? = E’laam e hefaazat az [cityStateName]? Build [improvementName] on [resourceName] (200 Gold) = Sakhtan e [improvementName] dar [resourceName] Gift Improvement = Behineh sazi e hadieh [civName] is able to provide [unitName] once [techName] is researched. = [civName] mitavaanad [unitName] eraa’e dahad vaghti ke [techName] tahghigh shode ast. Diplomatic Marriage ([amount] Gold) = Ezdevag siyasi ([amount] Talaa) # Requires translation! We have married into the ruling family of [civName], bringing them under our control. = # Requires translation! [civName] has married into the ruling family of [civName2], bringing them under their control. = You have broken your Pledge to Protect [civName]! = Shomaa sogand e khod raa baraaye mohafezat az [civName] shekastid! # Requires translation! City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = [cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = [cityState] taht e hamleye [civName] ast va az hameye tamaddon haaye bozorg mikhaahad taa baa hadiye daadan e niroo haaye nezaami be aanhaa, beheshaan komak konand. [cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = [cityState] taht e hamleye Barbar hast! Barbar haye nazdik be khaakeshaan raa naabood konid ta nofooz kasb konid. [cityState] is grateful that you killed a Barbarian that was threatening them! = [cityState] sepaasgozaar ast ke shomaa yek barbar ke aanhaa raa tahdid mikard, koshtid! [cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = [cityState] taht e hamleye [civName] ast! [amount] taa az niroo haaye nezaamiye mohaajem raa bokosh taa aanhaa besheddat sepaasgozaar shavand. [cityState] is deeply grateful for your assistance in the war against [civName]! = [cityState] besheddat ghadr-daan e komak e shomaa dar jang bar alayh e [civName] ast! [cityState] no longer needs your assistance against [civName]. = [cityState] digar be komak e shomaa bar alayh e [civName] niyaaz nadaarad. War against [civName] = Jang bar alayhe [civName] We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. = Maa be komak e shomaa dar defaa’ bar alayh e [civName] niyaaz daarim. Koshtan e [amount] taa az niroo haaye nezaamiye aanhaa, sor’at e tahaajomeshaan raa kam mikonad. Currently you have killed [amount] of their military units. = Daar hal e haazer [amount] az artesh anha ra koshte'ed. You need to find them first! = Shomaa niaaz daarid aanhaa raa avval peydaa konid! Cultured = Baa Farhang Maritime = Daryaai Mercantile = Baazargaani Religious = Mazhabi Militaristic = Nezaami Type = noe’e Friendly = Doost o baraadar Hostile = Motekhasem Irrational = Gheyre manteghi Personality = Shakhsiat Influence = Nofooz Ally: [civilization] with [amount] Influence = Mottahed: [civilization] baa [amount] nofooz Unknown civilization = Tamaddon e naashenaakhte Reach 30 for friendship. = Baraye doosti be 30 beresid. Reach highest influence above 60 for alliance. = Be bishtarin Nofooz, baalaaye 60, beresid to ham-peymaan shavid. When Friends: = Hengaam e doosti: When Allies: = Hengaam e ettehaad: # Requires translation! The unique luxury is one of: = Demand Tribute = Darkhaaste baaj # Requires translation! Tribute Willingness = # Requires translation! At least 0 to take gold, at least 30 and size 4 city for worker = Take [amount] gold (-15 Influence) = Bardaashtan e [amount] talaa (-15 nofooz) Take worker (-50 Influence) = Bardaashtan e kaaregar (-50 nofooz) [civName] is afraid of your military power! = [civName] az ghodrat e artesh e shomaa haraasaan ast! Major Civ = Tamaddon e bozorg No Cities = Bedoon e shahr Base value = Meghdaar e paaye Has Ally = Mottahed daarad Has Protector = Mohaafez daarad Demanding a Worker = Darkhaast kardan e kaaregar Demanding a Worker from small City-State = Darkhaast kardan e kaaregar az shahrestaan e koochak # Requires translation! Very recently paid tribute = # Requires translation! Recently paid tribute = Influence below -30 = Nofooz e zir e -30 Military Rank = Radeye artesh # Requires translation! Military near City-State = Sum: = Majmoo’ # Trades Trade = Tejaarat Offer trade = Pishnahaad tejaarat # Requires translation! They'll decide on their turn = Retract offer = Pas gereftan e pishnahaad What do you have in mind? = che chizi dar nazar daarid? Our items = Aaytem haaye maa Our trade offer = Pishnahaad e tejaari e maa [otherCiv]'s trade offer = Pishnahaad e tejaari e [otherCiv] [otherCiv]'s items = Aaytem haaye [otherCiv] # Requires translation! +[amount] untradable copy = # Requires translation! +[amount] untradable copies = Pleasure doing business with you! = Kaar kardan baa shomaa baaes e eftekhaare! I think not. = Movaafegh nistam. That is acceptable. = In ghaabel e ghabool ast. Accept = Ghabool Keep going = Edaame bede There's nothing on the table = Hich pishnahaadi rooye miz nist Peace Treaty = Mo’aahede ye Solh Agreements = Tavaafogh haa # Requires translation! Defensive Pact = Open Borders = Baaz Kardan Marz Haa Gold per turn = Tala dar har nobat Cities = Shahr Haa Technologies = Teknoloji Haa Declarations of war = E’elaam jang haa Introduction to [nation] = Mo’arefi kardan be [nation] Declare war on [nation] = E’elaam jang be [nation] Luxury resources = Manaabe’e loox Strategic resources = Manaabe’e esteraatejik Owned by you: [amountOwned] = Daryaai e shoma: [amountOwned] # Requires translation! Non-existent city = # Unit differences [resourceName] not required = Niaazi be [resourceName] nist # Requires translation! Lost ability (vs [originalUnit]): [ability] = Upgrade all [count] [unit] ([cost] gold) = Erteghaay e hameye [count] [unit] ([cost] talaa) National ability = Tavaanaai melli [firstValue] vs [secondValue] = [firstValue] bar alayh e [secondValue] Gained = Be dast aamade Lost = Az dast rafte # New game screen Uniques = Bi Maanand haa Promotions = Beh-saazi haa Load copied data = Baargozaari e Etela’at Kopi Shode Reset to defaults = Bazgardani be pishfarz # Requires translation! Select nations = # Requires translation! Set available nations for random pool = # Requires translation! Available nations = # Requires translation! Banned nations = Are you sure you want to reset all game options to defaults? = Aya motma’en hastid ke mikhahid hame ye tanzimat bazillion ra pishfarz konid? Start game! = Shoro’e baazi! Map Options = Tanzimaat e Naghshe Game Options = Tanzimaat e Baazi Civilizations = Tamaddon haa Map Type = No’e Naghshe # Requires translation! Map file = Max Turns = Nahayat e nobat ha Could not load map! = Nemitavan naghsheh ra baargozaari kard! Generated = Jadid dorost kardan # Requires translation! Random Generated = # Requires translation! Which options should be available to the random selection? = Existing = Mojood Custom = Delkhaah Map Generation Type = No’e Doros Kardan Naghshe # Requires translation! Enabled Map Generation Types = Default = Pishfarz Pangaea = Paange-aa Continent and Islands = Gharre va jazaayer Two Continents = Do gharre i Three Continents = Se gharre i Four Corners = Chahar Gosheh Archipelago = Majma’ol Jazaayer # Requires translation! Inner Sea = # Requires translation! Perlin = # Requires translation! Random number of Civilizations = Min number of Civilizations = Haddeaghal te’daad e tamaddon haa Max number of Civilizations = Haddeaksar te’daad e tamaddon haa # Requires translation! Random number of City-States = Min number of City-States = Haddeaghal te’daad e shahrestaan haa Max number of City-States = Haddeaksar te’daad e shahrestaan haa One City Challenge = Chaalesh tak shahri Enable Nuclear Weapons = Fa’aal boodan e selaah haye hastei # Requires translation! No City Razing = No Barbarians = Bedoon Barbar haa # Requires translation! Disable starting bias = Raging Barbarians = Barbar haye vahshi No Ancient Ruins = Bedoon Kharaabe haaye Baastaani No Natural Wonders = Bedun Ajaayeb e Tabi’i Allow anyone to spectate = Be har kas ejaazeye nezaarat bede Victory Conditions = Sharaayet e Piroozi Scientific = Elmi Domination = Solte bar Digaraan Cultural = Farhangi Diplomatic = Siyaasi Time = Zamaan # Requires translation! Your previous options needed to be reset to defaults. = # Used for random nation indicator in empire selector and unknown nation icons in various overview screens. # Should be a single character, or at least visually square. # Requires translation! ? = Map Shape = Shekl e Naghshe # Requires translation! Enabled Map Shapes = Hexagonal = Shesh-zel’i tor # Requires translation! Flat Earth Hexagonal = Rectangular = Morabba’ tor Height = Tool Width = Arz Radius = Sho’aa Enable Espionage = Fa’aal boodan e jaasoosi Resource Setting = Tanzimat e manabe # Requires translation! Enabled Resource Settings = Other Settings = Tanzimaat e digar # Requires translation! Sparse = # Requires translation! Abundant = Strategic Balance = Tavaazon e raahbordi Legendary Start = Shoroo e Afsaanei # Requires translation! This is used for painting resources, not in map generator steps: = Advanced Settings = Tanzimat e pishrafte RNG Seed = Seed e RNG Map Elevation = Ertefa’e Naghshe Temperature extremeness = Sheddat e damaa # Requires translation! Temperature shift = Resource richness = Mizaan e manaabe Vegetation richness = Mizaan e sarsabzi Rare features richness = Mizaan e vizhegi haaye kamyaab Max Coast extension = Haddeaksar e pishravi e saahel Biome areas extension = Haddeaksar e tose’e ye zist-boom haa Water level = Sath e aab Online Multiplayer = Chand-nafare e Aanlaayn # Requires translation! You're currently using the default multiplayer server, which is based on a free Dropbox account. Because a lot of people use this, it is uncertain if you'll actually be able to access it consistently. Consider using a custom server instead. = # Requires translation! Open Documentation = Don't show again = Doobare neshan nadeh World Size = Aandaaze ye Jahaan # Requires translation! Enabled World Sizes = Tiny = Riz Small = Koochak Medium = Motevasset Large = Bozorg Huge = Azim # Requires translation! World wrap requires a minimum width of 32 tiles = # Requires translation! The provided map dimensions were too small = # Requires translation! The provided map dimensions were too big = # Requires translation! The provided map dimensions had an unacceptable aspect ratio = Difficulty = Daraje ye Sakhti AI = Hoosh-Masnooi Remove = Hazf Random = Tasaadofi Human = Ensaan Hotseat = Masool User ID = ID e Karbar Click to copy = Baraaye kopi kilik konid Game Speed = Sorat e Baazi Quick = Sari Standard = Motevasset Epic = Araam Marathon = Maaraaton Starting Era = Asr e Haazer dar Ebtedaa It looks like we can't make a map with the parameters you requested! = Be nazar miaad nemitavaanim naghshe i baa in paaraametr haa dorost konim! Maybe you put too many players into too small a map? = Shayad tedaad ziaadi baazikon dar yek naghshe ye koochak gharaar daade id. No human players selected! = Hich baazikon e ensaani entekhaab nashode ast! Invalid Player ID! = Player ID e naa mo’tabar! No victory conditions were selected! = Hich shart e bordi entekhaab nashode! Mods: = Mod haa: # Requires translation! Extension mods = Base ruleset: = Majmoo’e ghavaanin e paaye: # Note - do not translate the colour names between «». Changing them works if you know what you're doing. # Requires translation! The mod you selected is incorrectly defined! = # Requires translation! The mod you selected is «RED»incorrectly defined!«» = # Requires translation! The mod combination you selected is incorrectly defined! = # Requires translation! The mod combination you selected is «RED»incorrectly defined!«» = # Requires translation! The mod combination you selected has problems. = You can play it, but don't expect everything to work! = Mitooni baazish koni, vali entezaar e kaar kardane hamechiz ro nadaashte bash! # Requires translation! The mod combination you selected «GOLD»has problems«». = # Requires translation! You can play it, but «GOLDENROD»don't expect everything to work!«» = # Requires translation! This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = # Requires translation! Are you really sure you want to play with the following known problems? = Base Ruleset = Majmoo’e ghavaanin e paaye [amount] Techs = [amount] Teknoloji ha [amount] Nations = [amount] Mellt ha [amount] Units = [amount] Niroo ha [amount] Buildings = [amount] Sakhteman ha [amount] Resources = [amount] Manaabe [amount] Improvements = [amount] Beh-saazi haa [amount] Religions = [amount] Adian [amount] Beliefs = [amount] Bavar ha # Requires translation! World Wrap = # Requires translation! World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = # Requires translation! Anything above 80 by 50 may work very slowly on Android! = Anything above 40 may work very slowly on Android! = Har chizi baalaaye 40 momken e rooye android kheyli kond kar kone! # Map editor ## Tabs/Buttons Map editor = Viraayeshgar e naghshe # Requires translation! View = # Requires translation! Generate = # Requires translation! Partial = # Requires translation! Generator steps = Edit = Viraayesh Rivers = Rood ha Load = Baargozaari Save = Zakhire New map = Naghshe ye jadid Empty = Khaali Save map = Zakhire kardan e naghshe Load map = Baargozaari e naghshe Delete map = Hazf e naghshe Are you sure you want to delete this map? = Aayaa az hazf e in naghshe motma’en hastid? It looks like your map can't be saved! = Gooyaa nemitavaan naghsheye shomaa raa zakhire kard! Exit map editor = Khorooj az viraayeshgar e naghshe # Requires translation! Change map ruleset = # Requires translation! Change the map to use the ruleset selected on this page = # Requires translation! Revert to map ruleset = # Requires translation! Reset the controls to reflect the current map ruleset = # Requires translation! Features = # Requires translation! Starting locations = # Requires translation! Tile Matching Criteria = # Requires translation! Complete match = # Requires translation! Except improvements = # Requires translation! Base and terrain features = # Requires translation! Base terrain only = # Requires translation! Land or water only = ## Labels/messages # Requires translation! Brush ([size]): = # The single letter shown in the [size] parameter above for setting "Floodfill". # Please do not make this longer, the associated slider will not handle well. # Requires translation! Floodfill_Abbreviation = # Requires translation! Error loading map! = Map saved successfully! = Naghshe baa movaffaghiat zakhire shod! # Requires translation! Current map RNG seed: [amount] = # Requires translation! Map copy and paste = Position: [param] = Mogheiyat: [param] # Requires translation! Starting location(s): [param] = # Requires translation! Continent: [param] ([amount] tiles) = Resource abundance = Faraavaniye manaabe’ # Requires translation! Change map to fit selected ruleset? = # Requires translation! Area: [amount] tiles, [amount2]% water, [amount3]% impassable, [amount4] continents/islands = Do you want to leave without saving the recent changes? = Aayaa mikhahid bedoon e zakhireye taghiraate akhir khaarej shavid? Leave = Khorooj # Requires translation! Do you want to load another map without saving the recent changes? = # Requires translation! River generation failed! = # Requires translation! Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = This map has errors: = In naghshe khataa daarad: # Requires translation! The incompatible elements have been removed. = # Requires translation! Current map: World Wrap = # Requires translation! Overlay image = Click to choose a file = Faayli raa entekhaab konid Choose an image = Aksi raa entekhaab konid # Requires translation! Overlay opacity: = # Requires translation! Invalid overlay image = # Requires translation! World wrap is incompatible with an overlay and was deactivated. = # Requires translation! An overlay image is incompatible with world wrap and was deactivated. = ## Map/Tool names My new map = Naghsheye jadid e man # Requires translation! Generate landmass = # Requires translation! Raise mountains and hills = Humidity and temperature = Rotoobat va damaa Lakes and coastline = Daryaache va khatte saaheli # Requires translation! Sprout vegetation = # Requires translation! Spawn rare features = Distribute ice = Tozi’e yakh # Requires translation! Assign continent IDs = Place Natural Wonders = Gharaar daadan e ajaayeb e tabi’i Let the rivers flow = Bogzaar rood ha jaari shavand Spread Resources = Enteshaar e manaabe’ Create ancient ruins = Kharaabe haaye baastaani besaaz # Requires translation! Floodfill = [nation] starting location = Mahalle shoro’e [nation] # Requires translation! Any Civ starting locations = # Requires translation! Any Civ = # Requires translation! Remove features = # Requires translation! Remove improvement = Remove resource = Hazf e manaabe’ # Requires translation! Remove starting locations = Remove rivers = Hazf e rood haa # Requires translation! Spawn river from/to = # Requires translation! Bottom left river = # Requires translation! Bottom right river = # Requires translation! Bottom river = # Multiplayer Help = Komak Username = Naam e Kaarbari Multiplayer = Chand-nafare Could not download game! = Baazi daanlod nashod! Could not upload game! = Baazi aaplod nashod! Couldn't connect to Multiplayer Server! = Be server e chand nafare vasl nashod! Retry = Talash e mojaddad Join game = Peyvastan be Baazi Invalid game ID! = ID e baazi naa-motabar ast! Copy user ID = Kopi Kardan e ID e Kaarbari Copy game ID = Kopi Kardan e ID e Baazi UserID copied to clipboard = ID e Kaarbari kopi shod Game ID copied to clipboard! = ID e Baazi kopi shod Friend name = Naam e dost Player ID = ID e Baazi kon Please input a name for your friend! = Lotfan yek esm baraaye doostat bezaar! Please input a player ID for your friend! = Lotfan yek Player ID baraaye doostat vaared kon! Are you sure you want to delete this friend? = Motma’ennid ke mikhahid in doost raa paak konid? # Requires translation! Paste player ID from clipboard = # Requires translation! Player name already used! = # Requires translation! Player ID already used! = # Requires translation! Player ID is incorrect = Select friend = Entekhaab e doost Select [thingToSelect] = Entekhaab e [thingToSelect] Friends list = Fehrest e doostan Add friend = Ezaafe kardan e doost Edit friend = Viraayesh e doost # Requires translation! Friend name is already in your friends list! = # Requires translation! Player ID is already in your friends list! = You have to write a name for your friend! = Baayad esmi baraaye doost e khod benevisid! # Requires translation! You have to write an ID for your friend! = # Requires translation! You cannot add your own player ID in your friend list! = # Requires translation! To add a friend, ask him to send you his player ID.\nClick the 'Add friend' button.\nInsert his player ID and a name for him.\nThen click the 'Add friend' button again.\n\nAfter that you will see him in your friends list.\n\nA new button will appear when creating a new\nmultiplayer game, which allows you to select your friend. = # Requires translation! Please input Player ID! = # Requires translation! The number of players will be adjusted = # Requires translation! These [numberOfPlayers] players will be adjusted = # Requires translation! [numberOfExplicitPlayersText] to [playerRange] actual players by adding random AI's or by randomly omitting AI's. = Set current user = Gharaar daadan e hamin kaarbar Player ID from clipboard = ID e Kaarbari e kopi shode # Requires translation! Player ID from friends list = To create a multiplayer game, check the 'multiplayer' toggle in the New Game screen, and for each human player insert that player's user ID. = Baraaye saakht e yek baazi chand-nafare, tik e ‘chand-nafare’ raa dar safhe ye Baazi e Jadid bezanid, va be ezaaye har fard ID oo raa vaared konid. You can assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. = Shomaa mitavaanid ID khod raa aanjaa be raahati vaared konid, va baazikonaan digar ham mitavaanand ID haaye khod raa az injaa kopi konand va baraaye shoma befrestand taa dar baazi gharaareshaan dahid. Once you've created your game, the Game ID gets automatically copied to your clipboard so you can send it to the other players. = Vaghti baazi e khod raa saakhtid, ID e Baazi baraaye shomaa khodkaar kopi mishavad taa shomaa betavaanid aanraa be baazikonaan e digar befrestid. Players can enter your game by copying the game ID to the clipboard, and clicking on the 'Add multiplayer game' button = Baazikonaan baa kopi kardan e ID e Baazi va kilik rooye ‘Ezaafe Kardan e Baazi e Chand-nafare’, vaared e baazi shomaa shavand. The symbol of your nation will appear next to the game when it's your turn = Namaad e mellat e shoma vaghti nobatetaan mishavad, kenaar e baazi namaayaan mishavad Back = Aghab Rename = Taghyir e Naam Game settings = Tanzimaat e baazi Add multiplayer game = Ezaafe Kardan e Baazi e Chand-nafare Refresh list = Referesh Kardan e List Could not save game! = Baazi zakhire nashod! Could not delete game! = Baazi hazf nashod! Error while refreshing: = Khataa hengaam e taaze kardan Current Turn: = Nobat e Fe’eli: Add Currently Running Game = Ezaafe Kardan Baazi e Dar Haal e Anjaam # Requires translation! Paste gameID from clipboard = # Requires translation! GameID = Game name = Naam e baazi Loading latest game state... = Baargozaari e aakharin vaze’iat e baazi You are not allowed to spectate! = Shomaa mojaaz be tamaasha kardan nistid! Couldn't download the latest game state! = Aakharin vaze’iat e baazi daanlod nashod! Resign = Kenaare giri Are you sure you want to resign? = Aayaa motma’ennid ke mikhaahid kenaare giri konid? You can only resign if it's your turn = Faghat vaghti mitavaanid kenare giri konid ke nobatetaan ast [civName] resigned and is now controlled by AI = [civName] kenare giri kard va haalaa tavassot e hoosh-masnooi kontorol mishavad # Requires translation! Last refresh: [duration] ago = Current Turn: [civName] since [duration] ago = Nobat e fe’li: [civName] az [duration] e pish Seconds = Saniye Minutes = Daghighe Hours = Saa'at Days = Rooz [amount] Seconds = [amount] Sanie ha [amount] Minutes = [amount] Daghighe ha [amount] Hours = [amount] Sa'at ha [amount] Days = [amount] Roz ha # Requires translation! Server limit reached! Please wait for [time] seconds = # Requires translation! File could not be found on the multiplayer server = # Requires translation! Unhandled problem, [errorMessage] = Please enter your server password = Lotfan gozarvaazheye server e khod raa vaared konid Set password = Ta’in e gozarvaje Password must be at least 6 characters long = Gozarvaje bayad haddeaghal shaamel e 6 kaaraakter baashad # Requires translation! Failed to set password! = # Requires translation! Password set successfully for server [serverURL] = Password = Gozarvaje # Requires translation! Your userId is password secured = # Requires translation! Set a password to secure your userId = # Requires translation! Authenticate = # Requires translation! This server does not support authentication = Authentication failed = Ehraaz e hoviat naa movaffagh bood # Save game menu Current saves = Zakhire-saazi haaye fe’eli Show autosaves = Neshaan daadan e Zakhire-saazi haaye khodkaar Saved game name = Naam e baazi e zakhire shode # This is the save game name the dialog will suggest [player] - [turns] turns = [player] - [turns] nobat Copy to clipboard = Kopi Copy saved game to clipboard = Kopi kardan e baazi e zakhire shode Could not load game! = Baazi baargozaari nashod! Could not load game from clipboard! = Baazi e kopi shode baargozaari nashod! # Requires translation! Could not load game from custom location! = # Requires translation! The file data seems to be corrupted. = # Requires translation! The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = Load [saveFileName] = Baargozaari e [saveFileName] # Requires translation! Are you sure you want to delete this save? = Delete save = Hazf e zakhire-saazi [saveFileName] deleted successfully. = [saveFileName] baa movaffaghiat paak shod. # Requires translation! Insufficient permissions to delete [saveFileName]. = Failed to delete [saveFileName]. = Khataa dar hazf e [saveFileName]. Saved at = Zakhire shode dar Saving... = zakhire saazi … # Requires translation! Overwrite existing file? = # Requires translation! Overwrite = It looks like your saved game can't be loaded! = Be nazar miresad baazi e zakhire shode ye shomaa, baargozaari nemishavad! If you could copy your game data ("Copy saved game to clipboard" - = agar tavaanestid etelaa’aat e baazi khod raa kopi konid (“Kopi kardan e baazi e zakhire shode” - paste into an email to yairm210@hotmail.com) = anraa dar emaili be yairm210@hotmail.com peyst konid) I could maybe help you figure out what went wrong, since this isn't supposed to happen! = Man ehtemaalan mitavaanam komaketaan konam moshkel raa peydaa konim, cheraa ke in nabaayad ettefaagh mioftaad! Missing mods: [mods] = Mod haaye mafghood: [mods] # Requires translation! Load from custom location = # Requires translation! Save to custom location = # Requires translation! Could not save game to custom location! = Download missing mods = Baargiriye mod haye naa mojood # Requires translation! Missing mods are downloaded successfully. = # Requires translation! Could not load the missing mods! = # Requires translation! Could not download mod list. = # Requires translation! Could not find a mod named "[modName]". = # Options Options = Tanzimaat ## About tab About = Darbaare Version = Noskhe # Requires translation! See online Readme = # Requires translation! Visit repository = ## Display tab Display = Namaayesh ### Screen subgroup Screen = Safhe Screen Mode = Haalat e safhe # Requires translation! Windowed = Fullscreen = Tamaam safhe # Requires translation! Borderless = Screen Size = Andaazeye safhe ### Enable panning the map when you move the mouse to the edge of the window # Requires translation! Map mouse auto-scroll = # Requires translation! Map panning speed = ### Graphics subgroup Tileset = No’e zamin # Requires translation! Unitset = # Requires translation! UI Skin = ### UI subgroup UI = Raabet e kaarbari # Requires translation! Notifications on world screen = Disabled = Gheyr e fa’aal Hidden = Penhaan Visible = Namaayaan Permanent = Hamishegi # Requires translation! Minimap size = # This is the leftmost Minimap size slider position off = Khaamoosh Show tutorials = Neshaan daadan e raahnamaai # Requires translation! Reset tutorials = # Requires translation! Do you want to reset completed tutorials? = Reset = Baaz neshaani # Requires translation! Show zoom buttons in world screen = # Requires translation! Experimental Demographics scoreboard = # Requires translation! Size of Unitset art in Civilopedia = ### Visual Hints subgroup # Requires translation! Visual Hints = Show worked tiles = Neshaan daadan e zamin haaye kaar shode Show resources and improvements = Neshaan daadan e manaabe’ va behbood-shazi haa # Requires translation! Show tile yields = # Requires translation! Show unit movement arrows = # Requires translation! Show suggested city locations for units that can found cities = Show pixel units = Neshaan daadan e tasviri e niroo haa Show pixel improvements = Neshaan daadan e tasviri e behbood-saazi haa # Requires translation! Unit icon opacity = ### Performance subgroup Continuous rendering = Render e peyvaste When disabled, saves battery life but certain animations will be suspended = Vaghti gheyr e fa’aal ast baatri raa kamtar masraf mikonad vali ba’azi animeyshen haa gheyr fa’aal mishavand ## Gameplay tab # Requires translation! Gameplay = Check for idle units = Gashtan baraaye niroo haaye bikaar # Requires translation! Auto Unit Cycle = Move units with a single tap = Harekat daadan e niroo haa baa yek kilik Auto-assign city production = Entekhaab e khodkaar e saakht-o-saaz baraaye shahr Auto-build roads = saakht e khodkaar jaadde Automated workers replace improvements = Kaargaraan be soorat e khodkar behbood-saazi haa raa jaaigozin konand # Requires translation! Automated units move on turn start = # Requires translation! Automated units can upgrade = # Requires translation! Automated units choose promotions = Order trade offers by amount = Morattab kardan e pishnahaad haaye tejaari az meghdaareshoon # Requires translation! Ask for confirmation when pressing next turn = # Requires translation! Notifications log max turns = ## Language tab Language = Zabaan # Requires translation! Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = ## Sound tab Sound = Sedaa Sound effects volume = Hajm e sedaa ye efekt haaye soti Music volume = Hajm e sedaa ye mosighi # Requires translation! City ambient sound volume = # Requires translation! Pause between tracks = Pause = Tavaghof Music = Moosighi # Requires translation! Skip = # Requires translation! Currently playing: [title] = Download music = Daanlod e mosighi Downloading... = Dar haal e daanlod... Could not download music! = Mosighi daanlod nashod! # Requires translation! —Paused— = —Default— = —Pishfarz— —History— = —Taarikhche— ## Advanced tab Advanced = Pishrafte Turns between autosaves = Tedaad e nobat haa beyn e har zakhire-saazi khodkaar # Requires translation! Screen orientation = # Requires translation! Landscape (fixed) = # Requires translation! Portrait (fixed) = # Requires translation! Auto (sensor adjusted) = # Requires translation! Enable display cutout (requires restart) = # Requires translation! Max zoom out = # Requires translation! Font family = # Requires translation! Font size multiplier = Default Font = Font e pishfarz Generate translation files = Saakht e faayl e tajome Translation files are generated successfully. = Faayl haaye tarjome baa movaffaghi’at saakhte shodand. # Requires translation! Fastlane files are generated successfully. = # Requires translation! Update Mod categories = # Requires translation! Enable Easter Eggs = # Requires translation! Enlarge selected notifications = ## Keys tab Keys = Kelid haa Please see the Tutorial. = Lotfan aamoozesh raa bebinid Hit the desired key now = Kelid e mored e nazar raa feshaar dahid ## Locate mod errors tab # Requires translation! Locate mod errors = # Requires translation! Check extension mods based on: = -none- = -hich kodaam- # Requires translation! Reload mods = # Requires translation! Checking mods for errors... = No problems found. = Moshkeli yaaft nashod # Requires translation! Autoupdate mod uniques = # Requires translation! Uniques updated! = ## Debug tab # Requires translation! Debug = ## Unused - kept for future use Show = Neshaan daadan Hide = Bastan HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = ShADIDAN AaZMAaYEShI – BE ShOMA EKhTAaR DAaDE MIShAVAD! # Requires translation! You need to restart the game for this change to take effect. = # Notifications Research of [technologyName] has completed! = Tahghig darbaare ye [technologyName] be natije resid! # Requires translation! We gained [amount] Science from Research Agreement = # Requires translation! [construction] has become obsolete and was removed from the queue in [cityName]! = # Requires translation! [construction] has become obsolete and was removed from the queue in [amount] cities! = [cityName] changed production from [oldUnit] to [newUnit] = [cityName] tolid raa az [oldUnit] be [newUnit] taghir daad [amount] cities changed production from [oldUnit] to [newUnit] = [amount] taa shahr tolid raa az [oldUnit] be [newUnit] taghir daadand # Requires translation! Excess production for [wonder] converted to [goldAmount] gold = You have entered a Golden Age! = Shomaa vaared e yek asr e talaai shodid! [resourceName] revealed near [cityName] = [resourceName] kenaar e [cityName] peydaa shode ast [n] sources of [resourceName] revealed, e.g. near [cityName] = [n] taa manaabe’e [resourceName] peydaa shod, baraaye mesaal kenaar e [cityName] A [greatPerson] has been born in [cityName]! = Yek [greatPerson] dar [cityName] be donyaa aamade ast! We have encountered [civName]! = Maa baa [civName] movaaje shodim! [cityStateName] has given us [stats] as a token of goodwill for meeting us = [cityStateName] be onvaan e hosn e niyyat e molaaghaat baa maa, be maa [stats] daad. [cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] be maa be onvaan e avvalin tamaddon e bozorgi ke aanhaa raa molaaghaat karde ast, [stats] daad [cityStateName] has also given us [stats] = [cityStateName] hamchenin be maa [stats] daade ast [cityStateName] gave us a [unitName] as a gift! = [cityStateName] be maa yek [unitName] be onvan e hadiye daad! Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Hazine ye negahdaari baraaye [unitName] tamin nashod – niroo monhal shod! [cityName] has grown! = [cityName] roshd karde ast! [cityName] is starving! = [cityName] gorosnegi mikeshad! [construction] has been built in [cityName] = [construction] dar [cityName] saakhte shod [wonder] has been built in a faraway land = [wonder] dar sarzamini door saakhte shod [civName] has completed [construction]! = [civName] takmil kard [construction] raa! An unknown civilization has completed [construction]! = Tamaddoni naashenaakhte [construction] raa takmil kard! The city of [cityname] has started constructing [construction]! = Shahr e [cityname] shoroo be saakht e [construction] karde ast! [civilization] has started constructing [construction]! = [civilization] shoroo be saakht e [construction] karde ast! An unknown civilization has started constructing [construction]! = Tamaddoni naashenaakhte shoroo be saakht e [construction] karde ast! Work has started on [construction] = Kaar bar rooye [construction] shoroo shod [cityName] cannot continue work on [construction] = [cityName] nemitavaanad be kaar bar rooye [construction] edaame dahad [cityName] has expanded its borders! = [cityName] marz haayash raa gostaresh daad! Your Golden Age has ended. = Asr e Talaai e shomaa be paayaan resid. [cityName] has been razed to the ground! = [cityName] viraan shod! We have conquered the city of [cityName]! = Maa baa shahrestaan e [cityName] movaaje shodim! Your citizens are revolting due to very high unhappiness! = Shahrvandaan e shomaa be dalil e naa rezaayatiye ziyaad dar haal e shooresh kardan hastand! An enemy [unit] has attacked [cityName] = Yek [unit] e doshman, be [cityName] hamle kard An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) = Yek [unit] e doshman ([amount] HP) be [cityName] ([amount2] HP) hamle kard An enemy [unit] has attacked our [ourUnit] = Yek [unit] e doshman, be [ourUnit] e maa hamle kard An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = Yek [unit] e doshman ([amount] HP) be [ourUnit] e maa ([amount2] HP) hamle kard Enemy city [cityName] has attacked our [ourUnit] = Shahr e [cityName] e doshman be [ourUnit] e maa hamle kard Enemy city [cityName] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = Shahr e [cityName] e doshman ([amount] HP) be [ourUnit] e maa ([amount2] HP) hamle kard An enemy [unit] has captured [cityName] = Yek [unit] e doshman, [cityName] raa taskhir kard An enemy [unit] ([amount] HP) has captured [cityName] ([amount2] HP) = Yek [unit] e doshman ([amount] HP), [cityName] ([amount2] HP) raa taskhir kard An enemy [unit] has raided [cityName] = Yek [unit] e doshman be [cityName] yooresh borde ast An enemy [unit] ([amount] HP) has raided [cityName] ([amount2] HP) = Yek [unit] e doshman ([amount] HP) be [cityName] ([amount2] HP) yooresh borde ast An enemy [unit] has captured our [ourUnit] = Yek [unit] e doshman, [ourUnit] e maa raa taskhir kard An enemy [unit] ([amount] HP) has captured our [ourUnit] ([amount2] HP) = Yek [unit] e doshman ([amount] HP), [ourUnit] e maa ([amount2] HP) raa taskhir kard An enemy [unit] has destroyed our [ourUnit] = Yek [unit] e doshman, [ourUnit] maa raa naabood kard An enemy [unit] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = Yek [unit] e doshman ([amount] HP), [ourUnit] e maa ([amount2] HP) raa naabood kard Your [ourUnit] has destroyed an enemy [unit] = Yek [ourUnit] e shomaa, yek [unit] e doshman raa naabood kard Your [ourUnit] ([amount] HP) has destroyed an enemy [unit] ([amount2] HP) = Yek [ourUnit] e shomaa ([amount] HP), yek [unit] e doshman ([amount2] HP) raa naabood kard An enemy [RangedUnit] has destroyed the defence of [cityName] = Yek [RangedUnit] e doshman, defaa e [cityName] raa naabood kard An enemy [RangedUnit] ([amount] HP) has destroyed the defence of [cityName] ([amount2] HP) = Yek [RangedUnit] e doshman ([amount] HP), defaa e [cityName] ([amount2] HP) raa naabood kard Enemy city [cityName] has destroyed our [ourUnit] = Shahr e [cityName] e doshman, [ourUnit] e maa raa naabood kard Enemy city [cityName] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = Shahr e [cityName] e doshman ([amount] HP), [ourUnit] e maa ([amount2] HP) raa naabood kard An enemy [unit] was destroyed while attacking [cityName] = Yek [unit] e doshman, dar heyn e hamle be [cityName] naabood shod An enemy [unit] ([amount] HP) was destroyed while attacking [cityName] ([amount2] HP) = Yek [unit] e doshman ([amount] HP), dar heyn e hamle be [cityName] ([amount2] HP) naabood shod An enemy [unit] was destroyed while attacking our [ourUnit] = Yek [unit] e doshman dar heyn e hamle be [ourUnit] e maa naabood shod An enemy [unit] ([amount] HP) was destroyed while attacking our [ourUnit] ([amount2] HP) = Yek [unit] e doshman ([amount] HP) dar heyn e hamle be [ourUnit] e maa ([amount2] HP) naabood shod # Requires translation! Our [attackerName] ([amount] HP) was destroyed by an intercepting [interceptorName] ([amount2] HP) = # Requires translation! Our [attackerName] ([amount] HP) was destroyed by an unknown interceptor = # Requires translation! Our [interceptorName] ([amount] HP) intercepted and destroyed an enemy [attackerName] ([amount2] HP) = # Requires translation! Our [attackerName] ([amount] HP) destroyed an intercepting [interceptorName] ([amount2] HP) = # Requires translation! Our [interceptorName] ([amount] HP) intercepted and was destroyed by an enemy [attackerName] ([amount2] HP) = # Requires translation! Our [interceptorName] ([amount] HP) intercepted and was destroyed by an unknown enemy = # Requires translation! Our [attackerName] ([amount] HP) was attacked by an intercepting [interceptorName] ([amount2] HP) = # Requires translation! Our [attackerName] ([amount] HP) was attacked by an unknown interceptor = # Requires translation! Our [interceptorName] ([amount] HP) intercepted and attacked an enemy [attackerName] ([amount2] HP) = # Requires translation! Nothing tried to intercept our [attackerName] = An enemy [unit] was spotted near our territory = Yek [unit] e doshman kenaar e ghalamro e maa dide shod An enemy [unit] was spotted in our territory = Yek [unit] e doshman dar ghalamro e maa dide shod # Requires translation! An enemy [unit] has destroyed our tile improvement [improvement] = Your city [cityName] can bombard the enemy! = Shahr e [cityName] e shomaa mitavaanad doshman raa bombaaraan konad! [amount] of your cities can bombard the enemy! = [amount] taa az shahr haaye shomaa mitavaanand doshman raa bombaaraan konand! [amount] enemy units were spotted near our territory = [amount] niroo ye doshman kenaar e ghalamro e maa dide shod [amount] enemy units were spotted in our territory = [amount] niroo ye doshman dar ghalamro e maa dide shod # Requires translation! A(n) [nukeType] from [civName] has exploded in our territory! = # Requires translation! A(n) [nukeType] has been detonated by [civName]! = # Requires translation! A(n) [nukeType] has been detonated by an unkown civilization! = # Requires translation! After an attempted attack by our [nukeType], [civName] has declared war on us! = After being hit by our [nukeType], [civName] has declared war on us! = Pas az hadaf gharaar gereftan tavassot e [nukeType] e maa, [civName] be maa e’laam e jang karde ast! The civilization of [civName] has been destroyed! = Tamaddon e [civName] naabood shod! The City-State of [name] has been destroyed! = Shahrestaan e [name] naabood shod! Your [ourUnit] captured an enemy [theirUnit]! = [ourUnit] e shomaa yek [theirUnit] e doshman raa asir kard! # Requires translation! Your captured [unitName] has been returned by [civName] = Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = [ourUnit] e shomaa [amount] taa [Stat] az [theirUnit] be ghaarat bord We have captured a barbarian encampment and recovered [goldAmount] gold! = Maa yek ordoogaah e Barbari raa taskhir kadim va [goldAmount] Talaa bedast aavardim! An enemy [unitType] has joined us! = Yek [unitType] e doshman be maa molhagh shod! [unitName] can be promoted! = [unitName] mitavaanad erteghaa daade shavad! # This might be needed for a rewrite of Germany's unique - see #7376 A barbarian [unitType] has joined us! = Yek [unitType] Barbari be maa molhagh shod! We have found survivors in the ruins - population added to [cityName] = Maa baazmaandegaani dar kharaabe haa peydaa kardim - jame’iati be [cityName] ezaafe shod We have discovered the lost technology of [techName] in the ruins! = Maa teknoloji e gom shode ye [techName] raa dar kharaabe haa peydaa kardim! A [unitName] has joined us! = Yek [unitName] be maa molhagh shod! An ancient tribe trains our [unitName] in their ways of combat! = Yek ghabile ye baastaani, ravesh haaye jangidan khod raa be [unitName] e maa aamoozesh midahad! We have found a stash of [amount] gold in the ruins! = Maa yek anbaar baa [amount] Talaa dar kharaabe haa peydaa kardim! We have found a crudely-drawn map in the ruins! = Maa yek naghshe baa khotoot e kaj-o-ma’avaj dar kharaabe haa peydaa kardim! [unit] finished exploring. = [unit] Kaavoshash tamaam shod. [unit] has no work to do. = [unit] kaari baraye anjaam nadaarad. You're losing control of [name]. = Shomaa daarid kontorol e [name] raa az dast midahid. You and [name] are no longer friends! = Shomaa va [name] digar doost nistid! Your alliance with [name] is faltering. = Ham-peymaani e shomaa baa [name] dar haal e tazalzol peydaa kardan ast. You and [name] are no longer allies! = Shomaa va [name] digar ham-peymaan nistid! [civName] gave us a [unitName] as gift near [cityName]! = [civName] be onvaan e hadie be maa yek [unitName] dar nazdiki e [cityName] daad! [civName] has denounced us! = [civName] maa raa dar jaame’e ye jahaani mahkoom karde ast! [cityName] has been connected to your capital! = [cityName] be paaytakht e shomaa vasl shod! [cityName] has been disconnected from your capital! = Etesaal e [cityName] az paaytakht e shomaa ghat shod! [civName] has accepted your trade request = [civName] darkhaast e tejaari shomaa raa ghabool kard [civName] has made a counteroffer to your trade request = [civName] yek pishnehaad e moteghaabel be darkhaast e tejaariye shomaa daade ast [civName] has denied your trade request = [civName] darkhaast e tejaari shomaa raa rad kard [tradeOffer] from [otherCivName] has ended = [tradeOffer] az [otherCivName] be paayaan resid [tradeOffer] to [otherCivName] has ended = [tradeOffer] be [otherCivName] be paayaan resid [tradeOffer] from [otherCivName] will end in [amount] turns = [tradeOffer] az [otherCivName] pas az [amount] nobat tamaam mishavad [tradeOffer] from [otherCivName] will end next turn = [tradeOffer] az [otherCivName] dar nobat e ba’d tamaam mishavad One of our trades with [nation] has ended = Yeki az tejaarat haaye maa baa [nation] be paayaan resid One of our trades with [nation] has been cut short = Yeki az tejaarat haaye maa baa [nation] faskh shod [nation] agreed to stop settling cities near us! = [nation] ghabool kard ke nazdik e maa shahr nasaazad! [nation] refused to stop settling cities near us! = [nation] ghabool nakard ke nazdik e maa shahr nasaazad! We have allied with [nation]. = Maa baa [nation] ham-peymaan shodim. We have lost alliance with [nation]. = Maa digar baa [nation] ham-peymaan nistim. We have discovered [naturalWonder]! = Maa [naturalWonder] raa kashf kardim! We have received [goldAmount] Gold for discovering [naturalWonder] = Maa [goldAmount] Talaa baraaye kashf e [naturalWonder] daryaaft kardim Your relationship with [cityStateName] is about to degrade = Ravaabet e shomaa baa [cityStateName] dar shorof e tazalzol peydaa kardan ast Your relationship with [cityStateName] degraded = Ravaabet e shomaa baa [cityStateName] tazalzol peydaa kard A new barbarian encampment has spawned! = Yek ordoogaah e Barbari jadid be vojood aamad! Barbarians raided [cityName] and stole [amount] Gold from your treasury! = Barbar haa be [cityName] yooresh bordand va [amount] taa talaa az khazaaneye shomaa dozdidand! Received [goldAmount] Gold for capturing [cityName] = [goldAmount] Talaa baraaye taskhir e [cityName] daryaaft shod Our proposed trade is no longer relevant! = Darkhaast e tejaari pishnahaadi ye maa digar monaaseb nist! [defender] could not withdraw from a [attacker] - blocked. = [defender] natavaanest az yek [attacker] aghab-neshini konad – masir masdood ast. [defender] withdrew from a [attacker] = [defender] az yek [attacker] aghab-neshini kard # Requires translation! By expending your [unit] you gained [Stats]! = Your territory has been stolen by [civName]! = [civName] zamin haaye maa raa dozdid! Clearing a [forest] has created [amount] Production for [cityName] = Jangal zodaayi e [forest] baa’es e ijaad e [amount] Tolid baraaye [cityName] shode ast [civName] assigned you a new quest: [questName]. = [civName] be shomaa yek ma’mooriyat e jadid daad: [questName]. # Requires translation! [civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] no longer needs your help with the [questName] quest. = [civName] digar be komak e shoma dar ma’mooriyat e [questName] niyaaz nadaarad. # Requires translation! The [questName] quest for [civName] has ended. It was won by [civNames]. = The resistance in [cityName] has ended! = Moghaavemat dar [cityName] be paayaan resid! [cityName] demands [resource]! = [cityName] taghaazaaye [resource] mikonad! Because they have [resource], the citizens of [cityName] are celebrating We Love The King Day! = Chon aanhaa [resource] daarand, shahrvandaan e [cityName] dar haal e jashn gereftan e rooz e (Maa aashegh e shaah hastim) hastand! We Love The King Day in [cityName] has ended. = Rooz e (Maa aashegh e shaah hastim) dar [cityName] tamaam shod. # Requires translation! Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = [civName] has adopted the [policyName] policy = [civName] siyaasat e [policyName] raa pish gerefte ast An unknown civilization has adopted the [policyName] policy = Tamaddoni naa shenaakhte siyaasat e [policyName] raa pish gerefte ast # Requires translation! You gained [Stats] as your religion was spread to [cityName] = # Requires translation! You gained [Stats] as your religion was spread to an unknown city = # Requires translation! Your city [cityName] was converted to [religionName]! = # Requires translation! Your [unitName] lost its faith after spending too long inside enemy territory! = # Requires translation! An [unitName] has removed your religion [religionName] from its Holy City [cityName]! = # Requires translation! An [unitName] has restored [cityName] as the Holy City of your religion [religionName]! = You have unlocked [ability] = Shomaa [ability] raa baaz kardid # Requires translation! A new b'ak'tun has just begun! = # Requires translation! A Great Person joins you! = # Requires translation! [civ1] has liberated [civ2] = # Requires translation! [civ] has liberated an unknown civilization = # Requires translation! An unknown civilization has liberated [civ] = # Trigger notifications # Since each cause can be paired with each effect we need to create the final string by adding them together. # If your language puts the effect before the cause - like {Gained [2] [Worker] unit(s)} {due to constructing [The Pyramids]} - # put the english word 'true' behind the '=', otherwise 'false'. # Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'. EffectBeforeCause = false ## Trigger effects Gained [amount] [unitName] unit(s) = [amount] taa nirooye [unitName] be dast aamad Gained [stats] = [stats] be dast aamad # Requires translation! You may choose a free Policy = # Requires translation! You may choose [amount] free Policies = You gain the [policy] Policy = Shomaa siyaasat e [policy] raa migirid You enter a Golden Age = Shomaa vaared e asri talaayi mishavid You have gained [amount] [resourceName] = Shomaa [amount] taa [resourceName] be dast aavardid You have lost [amount] [resourceName] = Shomaa [amount] taa [resourceName] az dast daadid ## Trigger causes due to researching [tech] = Be dalil e tahghigh kardan e [tech] due to adopting [policy] = Be dalil e ettekhaaz e [policy] due to discovering [naturalWonder] = Be dalil e kashf kardan e [naturalWonder] due to entering the [eraName] = Be dalil e vorood be [eraName] due to constructing [buildingName] = Be dalil e saakht e [buildingName] due to gaining a [unitName] = Be dalil e be dast aavardan e [unitName] due to founding a city = Be dalil e ta’sis e yek shahr due to discovering a Natural Wonder = Be dalil e kashf e yek Ojoobeye Tabi’i due to our [unitName] defeating a [otherUnitName] = Be dalil e shekast khordan e [otherUnitName] tavassot e [unitName] e maa due to our [unitName] being defeated by a [otherUnitName] = Be dalil e shekast khordan e [unitName] e maa tavassot e [otherUnitName] due to our [unitName] losing [amount] HP = Be dalil e inle [unitName] e maa [amount] HP az dast daad due to our [unitName] being promoted = Be dalil e erteghaa yaaftan e [unitName] e maa from the ruins = Az kharaabe haa # World Screen UI Working... = dar haal e kaar... Waiting for other players... = Montazer e baghie ye baazikon haa... Waiting for [civName]... = Montazer e [civName]... in = Daakhel Next turn = Nobat e ba’adi Confirm next turn = Ta’id e nobat e ba’d # Requires translation! Move automated units = [currentPlayerCiv] ready? = [currentPlayerCiv] aamaade i? 1 turn = 1 Nobat [numberOfTurns] turns = [numberOfTurns] Nobat Turn = Nobat turns = nobat turn = nobat Next unit = Niroo ye ba’adi # Requires translation! Fog of War = Pick a policy = Yek siaasat entekhaab konid Movement = Harekat Strength = Ghovvat Ranged strength = Ghovvat e door-bord Bombard strength = Ghovvat e bomb-baaraan Range = Bord XP = XP Move unit = Harekat daadan e niroo Stop movement = Tavaghghof e harekat # Requires translation! Show unit destination = # Requires translation! Swap units = Construct improvement = Behbood bakhshidan Automate = Kaar e khodkaar Stop automation = Tavaghghof e khodkaar kaari Construct road = Saakht e jaadde Fortify = Aaraayesh e defaai Fortify until healed = Aaraayesh e defaai taa eltiaam yaaftan Fortification = Moghaavemat e aaraayesh e defaai Sleep = Khaab Sleep until healed = Khaabidan taa eltiaam yaaftan Moving = dar haal e harekat Set up = Barpaa kardan # Requires translation! Paradrop = # Requires translation! Air Sweep = # Requires translation! Add in capital = # Requires translation! Add to [comment] = Upgrade to [unitType] ([goldCost] gold) = Behine kardan be [unitType] ([goldCost] Talaa) # Requires translation! Upgrade to [unitType]\n([goldCost] gold, [resources]) = Transform to [unitType] = Tabdil be [unitType] # Requires translation! Transform to [unitType]\n([resources]) = Found city = Saakht e shahr Promote = Erteghaa daadan Health = Joon Disband unit = Monhal kardan e niroo Do you really want to disband this unit? = Aayaa az monhal kardan e in niroo motma’enid? Disband this unit for [goldAmount] gold? = Monhal kardan e in niroo baraaye [goldAmount] Talaa? Gift unit = Hadiye daadan e niroo Explore = Kaavosh kardan Stop exploration = Tavaghghof e kaavosh Pillage = Ghaarat kardan Pillage [improvement] = Ghaarat kardan [improvement] # Requires translation! [improvement] (Pillaged!) = Repair [improvement] - [turns] = Ta’mir e [improvement] - [turns] Wait = Sabr kon # Requires translation! Are you sure you want to pillage this [improvement]? = # Requires translation! We have looted [amount] from a [improvement] = # Requires translation! We have looted [amount] from a [improvement] which has been sent to [cityName] = # Requires translation! An enemy [unitName] has pillaged our [improvement] = Create [improvement] = Saakht e [improvement] Start Golden Age = Shoro’e Asr e Talaai # Requires translation! Trigger unique = Show more = Bishtar neshaan bede Yes = Bale No = Kheyr Acquire = Gereftan Under construction = Dar haal e saakht Food = Ghazaa Production = Tolid Gold = Talaa Happiness = Rezaayat Culture = Farhang Science = Elm Faith = Imaan Crop Yield = Mahsool e zamin haa Growth = Roshd Territory = Ghalamro Force = Ghovaa GOLDEN AGE = ASR E TALAAI Golden Age = Asr e Talaai Global Effect = Ta’sir e jahaani [year] BC = [year] Ghable Milaad [year] AD = [year] Ba’ade Milaad Civilopedia = Daaeratolma’aaref # Display name of unknown nations. ??? = ??? Start new game = Shoro kardan e baazi e jadid Save game = Zakhire saazi e baazi Load game = Baargozaari e baazi Main menu = Meno ye asli Resume = Edaame daadan Cannot resume game! = Baazi edaame daade nashod! Not enough memory on phone to load game! = Gooshi haafeze ye kaafi baraaye baargozaari e baazi nadaarad! Quickstart = Shoroo e sari’ # Requires translation! Cannot start game with the default new game parameters! = Victory status = Vazi’at e piroozi Social policies = Siaasat haaye ejtemaai Community = Anjoman Close = Bastan Do you want to exit the game? = Aayaa mikhaahid az baazi khaarej shavid? Exit = Khorooj Start bias: = Aavaantaaj hengaam e shoro Avoid [terrain] = Ejtenaab kardan az [terrain] # Maya calendar popup # Requires translation! The Mayan Long Count = # Requires translation! Your scientists and theologians have devised a systematic approach to measuring long time spans - the Long Count. During the festivities whenever the current b'ak'tun ends, a Great Person will join you. = # Requires translation! While the rest of the world calls the current year [year], in the Maya Calendar that is: = # Requires translation! [amount] b'ak'tun, [amount2] k'atun, [amount3] tun = # City screen Exit city = Khorooj az shahr Raze city = Viraan kardan e shahr Stop razing city = Tavvaghof e baa khaak yeksaan saazi Buy for [amount] gold = Kharid be ezaaye [amount] Talaa Buy = Kharid Currently you have [amount] [stat]. = Dar haal e haazer shomaa [amount] taa [stat] daarid. # Requires translation! Would you like to purchase [constructionName] for [buildingGoldCost] [stat]? = Purchase = Pardaakht No space available to place [unit] near [city] = Hich fazaai baraaye gharaar daadan e [unit] kenaar e [city] nist Maintenance cost = Hazine ye negahdaari Pick construction = Entekhaab e saakht-o-saaz Pick improvement = Entekhaab e behbood saazi # Requires translation! Tile owned by [civName] - [cityName] = # Requires translation! Tile owned by [civName] (You) = # Requires translation! Unowned tile = Provides [resource] = [resource] eraae midahad Provides [amount] [resource] = [amount] taa [resource] midahad Replaces [improvement] = Jaygozin e [improvement] mishavad # Requires translation! Not in city work range = Pick now! = Hamin alaan entekhaab konid! Remove [feature] first = Avval [feature] raa hazf kon Research [tech] first = Avval [tech] raa tahghigh kon Have this tile close to your borders = In zamin raa nazdik e marz haayat daashte baash Have this tile inside your empire = In zamin raa daroon e emperaatoori at daashte baash # Requires translation! Acquire more [resource] = Build [building] = Saakht e [building] Train [unit] = Aamoozesh daadan e [unit] Produce [thingToProduce] = Tolid kardan e [thingToProduce] Nothing = Hich-chiz Annex city = Mosta’emere kardan e shahr Specialist Buildings = Saakhtemaan haaye motekhasesin Specialist Allocation = Takhsis e motekhasesin # Requires translation! Manual Specialists = # Requires translation! Auto Specialists = Specialists = Motekhasesin [specialist] slots = Jaaygaah e [specialist] Food eaten = Ghazaa ye khorde shode Unassigned population = Jame’iat e entesaab nashode [turnsToExpansion] turns to expansion = [turnsToExpansion] nobat taa tose’e Stopped expansion = Tose’e motevaghef shode [turnsToPopulation] turns to new population = [turnsToPopulation] nobat taa jame’iat jadid Food converts to production = Ghazaa be Tolid tabdil mishavad [turnsToStarvation] turns to lose population = [turnsToStarvation] nobat taa az dast daadan e jame’iat Stopped population growth = Roshd e jame’iat motevaghef shode In resistance for another [numberOfTurns] turns = Dar moghaavemat baraaye [numberOfTurns] nobat e digar # Requires translation! We Love The King Day for another [numberOfTurns] turns = Demanding [resource] = Darkhaast kardan e [resource] Sell for [sellAmount] gold = Foroosh baraaye [sellAmount] Talaa Sell = Foroosh Are you sure you want to sell this [building]? = Aayaa az foroosh e in [building] motma’enid? Free = Raayegaan [greatPerson] points = [greatPerson] Emtiaaz Great person points = Emtiaaz e Afraad e Bozorg Current points = Emtiaaz e fe’eli Points per turn = Taghyir e emtiaaz dar har nobat Convert production to gold at a rate of 4 to 1 = Tolid raa be Talaa baa nesbat e 4 be 1 tabdil konid Convert production to science at a rate of [rate] to 1 = Tolid raa be Elm baa nesbat e [rate] be 1 tabdil konid # Requires translation! Convert production to [stat] at a rate of [rate] to 1 = # Requires translation! Production to [stat] conversion in cities changed by [relativeAmount]% = The city will not produce anything. = In shahr chizi tolid nakhaahad kard. Owned by [cityName] = Taht e maalekiyat e [cityName] Worked by [cityName] = Dar dast e ejraa dar [cityName] Lock = Ghofl kardan Unlock = Baaz kardan # Requires translation! Move to city = # Requires translation! Reset Citizens = # Requires translation! Citizen Management = # Requires translation! Avoid Growth = # Requires translation! Default Focus = # Requires translation! [stat] Focus = Please enter a new name for your city = Lotfan yek esm e jadid baraaye shahr e khod vaared konid # Requires translation! Please select a tile for this building's [improvement] = # Requires translation! Move to the top of the queue = # Requires translation! Move to the end of the queue = # Requires translation! Add to the top of the queue = # Requires translation! Add to the queue in all cities = # Requires translation! Add or move to the top in all cities = # Requires translation! Remove from the queue in all cities = # Requires translation! Disable = # Requires translation! Enable = # Specialized Popups - Ask for text or numbers, file picker # Requires translation! Invalid input! Please enter a different string. = # Requires translation! Invalid input! Please enter a valid number. = Please enter some text = Lotfan matni raa vaared konid Please enter a file name = Lotfan naam e faayli raa vaared konid File name: = Naam e faayl: # Technology UI Pick a tech = Yek teknoloji entekhaab konid Pick a free tech = Yek teknoloji ye raaygaan ente Research [technology] = [technology] tahghigh shavad Pick [technology] as free tech = [technology] raa be onvaan teknoloji e raaygaan entekhaab konid Units enabled = Niroo haaye fa’aal shode Buildings enabled = Saakhtemaan haaye fa’aal shode Wonder = Ojoobe National Wonder = Ojoobe ye melli National Wonders = Ajaayeb e melli Wonders enabled = Ajaayeb e fa’aal shode Tile improvements enabled = Behbood saazi haaye fa’aal shode Reveals [resource] on the map = [resource] raa rooye naghshe aashkaar mikonad XP for new units = XP baraaye niroo haaye jadid provide = Faraaham mikonand provides = Faraaham mikonad City strength = Ghovvat e shahr City health = Joon e shahr Occupied! = Mashghool! Attack = Hamle Bombard = Bomb-baaraan NUKE = HAMLE HASTE I Captured! = Taskhir shode! Cannot gain more XP from Barbarians = Nemitavaan XP bishtari az Barbar haa gereft # Battle modifier categories defence vs ranged = Defaa bar alayh bord [percentage] to unit defence = [percentage] be defaa’e niroo Attacker Bonus = Jayeze ye hamle konande # Requires translation! Defender Bonus = Landing = Dar haal forood # Requires translation! Boarding = Flanking = Dar haal hamle az posht vs [unitType] = bar alayh [unitType] Terrain = No’e zamin # Requires translation! Tile = Missing resource = Manabe’e naa mojood Adjacent units = Niroo haaye jaanebi Adjacent enemy units = Niroo haaye jaanebiye doshman Combat Strength = Ghodrat e Mobaareze # Requires translation! Across river = # Requires translation! Temporary Bonus = # Requires translation! Garrisoned unit = # Requires translation! Attacking Bonus = defence vs [unitType] = Defaa’ dar baraabar e [unitType] # Requires translation! [tileFilter] defence = # Requires translation! Defensive Bonus = # Requires translation! Stacked with [unitType] = Unit ability = Ghaabeliyat e niroo # Requires translation! The following improvements [stats]: = # Requires translation! The following improvements on [tileType] tiles [stats]: = # Unit actions Hurry Research = Sorat bakhshidan be tahghigh Conduct Trade Mission = Pardaakhtan be mamooriat e tejaari Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Mamoriat e tejaari shoma be [civName] baaes e bedast aavardan e [goldAmount] Talaa va [influenceAmount] Nofooz shod! Hurry Wonder = Sorat bakhshidan be Ojoobe # Requires translation! Hurry Construction = # Requires translation! Hurry Construction (+[productionAmount]⚙) = # Requires translation! Spread Religion = # Requires translation! Spread [religionName] = # Requires translation! Remove Heresy = # Requires translation! Found a Religion = # Requires translation! Enhance a Religion = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Shahrvandaan e shomaa be haddi az hokoomat e shomaa raazi and ke vared e yek Asr e Talaai shodid! You have entered the [newEra]! = Shomaa vaared e [newEra] shodid! [civName] has entered the [eraName]! = [civName] vaared e [eraName] shod! [policyBranch] policy branch unlocked! = Shaakhe ye siaasat e [policyBranch] baaz shod! # Overview screens Overview = Barresi Total = Majmoo’ Stats = Aamaar Policies = Siaasat haa Base happiness = Rezaayat e paaye # Requires translation! Traded Luxuries = # Requires translation! City-State Luxuries = Occupied City = Shahr e taskhir shode Buildings = Saakhtemaan haa Wonders = Ajaayeb Notifications = E’laan haa Base values = Meghdaar haaye paaye Bonuses = Jayeze haa Final = Nahaai Other = Digar Population = Jame’iat City-States = Shahrestaan haa Tile yields = Mahsool e zamin haa Trade routes = Masir haaye tejaari Maintenance = Negahdaari Transportation upkeep = Hazine ye negah daari masir haa Unit upkeep = Hazine ye negah daari niroo haa Trades = Tejaarat haa Current trades = Tejaarat haaye konooni # Requires translation! Pending trades = Score = Emtiyaaz Units = Niroo haa # Requires translation! Unit Supply = # Requires translation! Base Supply = # Requires translation! Total Supply = In Use = Dar haal e estefaade # Requires translation! Supply Deficit = # Requires translation! Production Penalty = # Requires translation! Increase your supply or reduce the amount of units to remove the production penalty = Name = Naam Closest city = Nazdik tarin shahr Action = Eghdaam Upgrade = Erteghaa Defeated = Shekast khordid [numberOfCivs] Civilizations in the game = [numberOfCivs] taa tamaddon dar baazi Our Civilization: = Tamaddon e maa: # Requires translation! Known and alive ([numberOfCivs]) = # Requires translation! Known and defeated ([numberOfCivs]) = Tiles = Zamin haa Natural Wonders = Ajaayeb e Tabi’i Treasury deficit = Kasri ye khazaane Unknown = Naa shenaakhte Not built = Saakhte nashode Not found = Peydaa nashode Known = Shenaakhte shode # Requires translation! Owned = Near [city] = Nazdik e [city] Somewhere around [city] = Jaayi nazdik be [city] Far away = Door Status = Vaz’iyat Current turn = Nobat e konooni Turn [turnNumber] = Nobat e [turnNumber] Location = Makaan Unimproved = Pishraft daade nashode # Requires translation! Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it = # Requires translation! We Love The King Day = # Requires translation! WLTK+ = # Requires translation! Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource = # Requires translation! WLTK demand = # Requires translation! WLTK- = Trade offer = Pishnehaad e tejaarat # Requires translation! Resources we're offering in trades = # Requires translation! Number of your cities\ndemanding this resource for\n'We Love The King Day' = Politics = Siyaasat # Requires translation! Show global politics = # Requires translation! Show diagram = At war with [enemy] = Dar jang baa [enemy] # Requires translation! Defensive pact with [civName] = Friends with [civName] = Doost baa [civName] an unknown civilization = Tamaddoni naa shenaakhte [numberOfTurns] Turns Left = [numberOfTurns] Nobat Maande # Requires translation! Denounced [otherCiv] = Allied with [civName] = Mottahed baa [civName] Civilization Info = Ettelaa’aat e tamaddon Relations = Ravaabet Trade request = Darkhaast e tejaarat # Requires translation! Garrisoned by unit = # Requires translation! Status\n(puppet, resistance or being razed) = # Victory # Requires translation! [victoryType] Victory = Built [building] = [building] saakhte shod # Requires translation! Add all [comment] in capital = Destroy all players = Hameye baazikon haa raa naabood kon Capture all capitals = Hameye paaytakht haa raa begir # Requires translation! Complete [amount] Policy branches = # Requires translation! You have won a [victoryType] Victory! = # Requires translation! [civilization] has won a [victoryType] Victory! = # Requires translation! Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Shomaa shekast khordid. Tamaddon e shomaa tavassot e doshmanaan e besiaarash paaymaal shod. Vali mardom e shomaa ma’ayoos nistand, cheraa ke midaanand roozi shomaa bar migardid – va aanhaa raa mostaghim be pirooze hedaayat mikonid! One more turn...! = Yek nobat e dige...! Destroy [civName] = Nabood kardan e [civName] Capture [cityName] = Gereftan e [cityName] # Requires translation! Destroy ? * [civName] = # Requires translation! Capture ? * [cityName] = # Requires translation! Majority religion of ? * [civName] = Our status = Vazi’at e maa Global status = Vazi’at e jahaani Rankings = Rade bandi haa # Requires translation! Charts = # Requires translation! Demographics = # Requires translation! Demographic = Rank = Rade Value = Meghdaar Best = Behtarin Average = Miyaangin Worst = Badtarin # The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide. # Feel free to replace it with a space and put it between other words in your translation # Requires translation! Turns until the next\ndiplomacy victory vote: [amount] = # Requires translation! Choose a civ to vote for = # Requires translation! Choose who should become the world leader and win a Diplomatic Victory! = Vote for [civilizationName] = Ra’y baraaye [civilizationName] # Requires translation! Vote for World Leader = Abstain = Emtenaa’ Continue = Edaame Abstained = Emtenaa’ kard Voted for = Ra’y daad be [number] votes = [number] ra’y [number] vote = [number] ra’y # Requires translation! No valid votes were cast. = # Requires translation! Minimum votes for electing a world leader: [number] = # Requires translation! Tied in first position: [civNames] = # Requires translation! No world leader was elected. = # Requires translation! You have been elected world leader! = # Requires translation! [leaderName] of [civ] has been elected world leader! = # Requires translation! Replay = # Capturing a city # Requires translation! What would you like to do with the city of [cityName]? = Annex = Zamime Annexed cities become part of your regular empire. = Shahr haaye zamime shode bakhshi az emperaatoori e aaddi e shomaa mishavand. Their citizens generate 2x the unhappiness, unless you build a courthouse. = Shahrvandaan e aanhaa 2 baraabar Naarezaayati toolid mikonand, magar inke yek daadgaah besaazid # Requires translation! Your civilization may not annex this city. = Puppet = Mosta’emere # Requires translation! Puppeted cities do not increase your tech or policy cost. = You have no control over the the production of puppeted cities. = Shomaa hich kontoroli be saakht-o-saaz e shahr haaye mosta’emere nadaarid. Puppeted cities also generate 25% less Gold and Science. = Shahr haaye mosta’emere hamchenin 25% Talaa va Elm e kamtari toolid mikonand. A puppeted city can be annexed at any time. = Yek shahr e mosta’emere harvaghti mitavaanad zamime shavad. # Requires translation! Liberate (city returns to [originalOwner]) = Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Aazaad kardan e yek shahr aan raa be saaheb e asli ash bar migardaanad, yek komak bozorg dar ravaabet e shomaa baa aanhaa mikonad! Raze = Viraan Kardan Razing the city annexes it, and starts burning the city to the ground. = Viraan karadn e shahr aanraa zamime mikonad, sepas shoro be viraan kardan mikonad taa baa khaak yeksaan shavad. # Requires translation! Razing the city puppets it, and starts burning the city to the ground. = The population will gradually dwindle until the city is destroyed. = Jame’iat # Requires translation! Original capitals and holy cities cannot be razed. = Destroy = Nabood kardan # Requires translation! Destroying the city instantly razes the city to the ground. = Keep it = Negahash daar Remove your troops in our border immediately! = Jame’iat be tadrij kaahesh miyaabad taa vaghti ke shahr naabood shavad. Sorry. = Bebakhshid. Never! = Hargez! Offer Declaration of Friendship ([30] turns) = Pishnahaad e Ezhaarnaame ye Doosti daadan ([30] turns) My friend, shall we declare our friendship to the world? = Doost e man, Doosti e maan raa be jahaan e’elaam konim? Sign Declaration of Friendship ([30] turns) = Emzaa kardan e Ezhaarnaame ye Doosti ([30] turns) We are not interested. = Maa alaaghe i nadaarim. We have signed a Declaration of Friendship with [otherCiv]! = Maa yek Ezhaarnaame ye Doosti baa [otherCiv] emzaa kardim! [otherCiv] has denied our Declaration of Friendship! = [otherCiv] Ezhaarnaame ye Doosti e maa raa rad kard! Basics = Mabaani Resources = Manaabe Terrains = zamin haaye yek no’e Tile Improvements = Behbood saazi haaye zamin Unique to [civName], replaces [unitName] = Monhaser be fard e [civName], Jaaygozin e [unitName] mishavad Unique to [civName] = Monhaser be fard e [civName] Tutorials = Aamoozesh Cost = Hazine May contain [listOfResources] = Momken ast daaraaye [listOfResources] baashad # Requires translation! May contain: = # Requires translation! Can upgrade from [unit] = # Requires translation! Can upgrade from: = Upgrades to [upgradedUnit] = Be [upgradedUnit] behine mishavad Obsolete with [obsoleteTech] = Baa [obsoleteTech] mansookh mishavad # Requires translation! Can Transform to [upgradedUnit] = Occurs on [listOfTerrains] = Rooye [listOfTerrains] etefaagh mioftad Occurs on: = Ettefaagh mioftad dar: Placed on [terrainType] = Gharaar gerefte rooye [terrainType] Can be found on = Peydaa mishavad rooye Improved by [improvement] = Behbood-saakhte shode baa [improvement] Bonus stats for improvement = Khavaas ezaafe shode bekhaater e behbood-saazi Buildings that consume this resource = Saakhtemaan haayi ke in manba raa masraf mikonand # Requires translation! Buildings that provide this resource = # Requires translation! Improvements that provide this resource = # Requires translation! Buildings that require this resource worked near the city = Units that consume this resource = Niroo haayi ke in manba raa masraf mikonand Can be built on = Mitavaanad saakhte shavad rooye or [terrainType] = yaa [terrainType] Can be constructed by = Mitavaanad saakhte shavad baa # Requires translation! Can be created instantly by = Defence bonus = Emtiaaz e defaai Movement cost = Hazine ye harekat for = baraaye Missing translations: = Tarjome haaye naamojood: Create = Saakhtan Improvements = Behbood-saazi haa Loading... = dar haal e bargozaari... Filter: = Filter: OK = OK # Requires translation! Map is incompatible with the chosen ruleset! = # Requires translation! Base terrain [terrain] does not exist in ruleset! = # Requires translation! Terrain feature [feature] does not exist in ruleset! = # Requires translation! Resource [resource] does not exist in ruleset! = # Requires translation! Improvement [improvement] does not exist in ruleset! = # Requires translation! Nation [nation] does not exist in ruleset! = # Requires translation! Natural Wonder [naturalWonder] does not exist in ruleset! = # Civilopedia difficulty levels Player settings = Tanzimaat e baazikon # Requires translation! Extra happiness per luxury = Research cost modifier = Zarib e hazine ye tahghigh Unit cost modifier = Zarib e hazine ye niroo Building cost modifier = Zarib e hazine ye saakhtemaan Policy cost modifier = Zarib e hazine ye siaasat Unhappiness modifier = Zarib e Naarezaayati Bonus vs. Barbarians = komak bar alayh e Barbar haa # Requires translation! Barbarian spawning delay = # Requires translation! Bonus starting units = AI settings = Tanzimaat e hoosh-masnooi AI city growth modifier = Zarib e roshd e shahr haaye hoosh-masnooi AI unit cost modifier = Zarib e hazine ye niroo haaye hoosh-masnooi AI building cost modifier = Zarib e hazine ye saakhtemaan haaye hoosh-masnooi AI wonder cost modifier = Zarib e hazine ye ajaayeb baraaye hoosh-masnooi AI building maintenance modifier = Zarib e hazine ye negahdaari e saakhtemaan haa baraaye hoosh-masnooi AI unit maintenance modifier = Zarib e hazine ye negahdaari e niroo haa baraaye hoosh-masnooi AI unhappiness modifier = Zarib e Naarezaayati e hoosh-masnooi # Requires translation! AI free techs = # Requires translation! Major AI civilization bonus starting units = # Requires translation! City state bonus starting units = Turns until barbarians enter player tiles = Tedaad nobat taa inke Barbar haa vaared zamin haaye baazikon shavand Gold reward for clearing barbarian camps = Talaa ye jayeze baraaye paak kardan e ordoogaah haaye Barbar haa # Other civilopedia things Nations = Melal Available for [unitTypes] = Ghaabel estefaade baraaye [unitTypes] Available for: = Ghaabel estefaade baraaye: Free promotion: = Beh-saazi ye raaygaan Free promotions: = Beh-saazi ye raaygaan Free for [units] = Raaygaan baraaye [units] Free for: = Raayegaan baraaye: # Requires translation! Granted by [param] = # Requires translation! Granted by: = [bonus] with [tech] = [bonus] baa [tech] Difficulty levels = Sotooh e sakhti # Requires translation! The possible rewards are: = Eras = Asr haa # Requires translation! Embarked strength: [amount]† = # Requires translation! Base unit buy cost: [amount]¤ = # Requires translation! Research agreement cost: [amount]¤ = # Requires translation! Speeds = # Requires translation! General speed modifier: [amount]%⏳ = # Requires translation! Production cost modifier: [amount]%⚙ = # Requires translation! Gold cost modifier: [amount]%¤ = # Requires translation! Science cost modifier: [amount]%⍾ = # Requires translation! Culture cost modifier: [amount]%♪ = # Requires translation! Faith cost modifier: [amount]%☮ = # Requires translation! Improvement build length modifier: [amount]%⏳ = # Requires translation! Diplomatic deal duration: [amount] turns⏳ = # Requires translation! Gold gift influence gain modifier: [amount]%¤ = # Requires translation! City-state tribute scaling interval: [amount] turns⏳ = # Requires translation! Barbarian spawn modifier: [amount]%† = # Requires translation! Golden age length modifier: [amount]%⌣ = # Requires translation! Adjacent city religious pressure: [amount]☮ = # Requires translation! Peace deal duration: [amount] turns⏳ = # Requires translation! Start year: [comment] = # Requires translation! Pillaging this improvement yields [stats] = # Requires translation! Pillaging this improvement yields approximately [stats] = # Requires translation! Needs removal of terrain features to be built = Unit type = No’e niroo Units: = Niroo haa: Unit types = Anvaa’e niroo # Requires translation! Domain: [param] = # Requires translation! Toggle UI (World Screen only) = # Requires translation! Overrides yields from underlying terrain = # Requires translation! No yields = # Requires translation! Mod: [modname] = # Requires translation! Search text: = # Requires translation! Invalid regular expression = # Requires translation! Mod filter: = # Requires translation! -Combined- = # Requires translation! Search! = # Requires translation! Results = # Requires translation! Nothing found! = # Policies # Requires translation! Adopt = Completed = Kaamel shode # Requires translation! On adoption = # Requires translation! On completion = # Requires translation! Cannot be adopted together with = # Requires translation! Cannot be adopted before = Adopt policy = Ettekhaaz e siaasat Adopt free policy = Ettekhaaz e siaasat e raaygaan Unlocked at = Baaz-shode dar Gain 2 free technologies = 2 teknoloji e raaygaan begirid # Requires translation! All policies adopted = # Requires translation! Policy branch: [branchName] = # Requires translation! Are you sure you want to adopt [branchName]? = # Religions Religions = Din haa # Requires translation! Choose an Icon and name for your Religion = # Requires translation! Choose a name for your religion = # Requires translation! Choose a [beliefType] belief! = Choose any belief! = Har baavari raa entekhaab kon! # Requires translation! Found [religionName] = # Requires translation! Enhance [religionName] = # Requires translation! Choose a pantheon = # Requires translation! Choose a Religion = # Requires translation! Found Religion = # Requires translation! Found Pantheon = # Requires translation! Reform Religion = # Requires translation! Expand Pantheon = # Requires translation! Follow [belief] = Religions and Beliefs = Din haa va Baavar haa # Requires translation! Majority Religion: [name] = + [amount] pressure = + [amount] feshaar Holy City of: [religionName] = Shahr e Moghaddas e: [religionName] # Requires translation! Former Holy City of: [religionName] = Followers = Peyrovaan Pressure = Feshaar # Religion overview screen Religion Name: = Naam e Din: # Requires translation! Pantheon Name: = # Requires translation! Founding Civ: = Holy City: = Shahr e Moghaddas: Cities following this religion: = Shahr haaye peyro e in din: Followers of this religion: = Peyrovaan e in din: # Requires translation! Click an icon to see the stats of this religion = Religion: Off = Din: Khaamoosh # Requires translation! Minimal Faith required for\nthe next [Great Prophet]: = # Requires translation! Religions to be founded: [amount] = # Requires translation! Available religion symbols = # Requires translation! Number of civilizations * [amount] + [amount2] = # Requires translation! Estimated Number of civilizations * [amount] + [amount2] = # Requires translation! Religions already founded = # Requires translation! Available founder beliefs = # Requires translation! Available follower beliefs = # Requires translation! Religious status: = None = Hichkodaam # Requires translation! Pantheon = # Requires translation! Founding religion = Religion = Din # Requires translation! Enhancing religion = # Requires translation! Enhanced religion = # Espionage # As espionage is WIP, these strings are currently not shown in-game, # so feel free to not translate these strings for now Spy = Jaasoos # Requires translation! Spy Hideout = # Requires translation! Spy present = Move = Harekat # Requires translation! After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = # Requires translation! We have recruited [spyName] as a spy! = # Requires translation! A spy from [civilization] stole the Technology [techName] from [cityName]! = # Requires translation! An unidentified spy stole the Technology [techName] from [cityName]! = # Requires translation! Your spy [name] stole the Technology [techName] from [cityName]! = # Requires translation! Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = # Requires translation! After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = # Requires translation! After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = # Requires translation! Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = # Promotions Pick promotion = Entekhaab e behsaazi OR = YAA units in open terrain = Niroo haa dar zamin e hamvaar units in rough terrain = Niroo haa dar zamin e naahamvaar wounded units = Niroo haa majrooh Targeting II (air) = Neshaane giri 2 Targeting III (air) = Neshaane giri 3 Bonus when performing air sweep [bonusAmount]% = [bonusAmount]% komak hendaam defaa’e havaai Dogfighting I = Mobaareze ye nazdik 1 Dogfighting II = Mobaareze ye nazdik 2 Dogfighting III = Mobaareze ye nazdik 3 # Requires translation! Choose name for [unitName] = # Requires translation! [unitFilter] units gain the [promotion] promotion = # Requires translation! Requires = # Requires translation! Path to [promotion] is ambiguous = # Multiplayer Turn Checker Service Enable out-of-game turn notifications = Fa’aal kardan e yaadaavar e nobat dar khaarej e baazi # Requires translation! Out-of-game, update status of all games every: = Show persistent notification for turn notifier service = Neshaan daadan e yaadaavar e nobat e modaavem # These are on Options-Advanced Take user ID from clipboard = Peyst kardan e ID e kaarbari e kopi shode Doing this will reset your current user ID to the clipboard contents - are you sure? = Baa in kor ID e kaarbari e shomaa be ID kopi shode taghyir daade mishavad – aayaa motmaenid? ID successfully set! = ID baa movafaghiat tanzim shod Invalid ID! = ID e naa motabar! # Multiplayer options tab # Requires translation! Enable multiplayer status button in singleplayer games = # Requires translation! Update status of currently played game every: = # Requires translation! In-game, update status of all games every: = Server address = Aadres e server # Requires translation! Check connection to server = # Requires translation! Awaiting response... = # Requires translation! Success! = # Requires translation! Failed! = # Requires translation! Sound notification for when it's your turn in your currently open game: = # Requires translation! Sound notification for when it's your turn in any other game: = # Requires translation! Notification [number] = # Requires translation! Chimes = # Requires translation! Choir = # Requires translation! [unit] Attack Sound = # Mods Mods = Mod haa Download [modName] = Daanlod e [modName] # Requires translation! Update [modName] = # Requires translation! Could not download mod list = # Requires translation! Download mod from URL = # Requires translation! Please enter the mod repository -or- archive zip -or- branch url: = Invalid link! = Link e naa mo’tabar! # Requires translation! Paste from clipboard = Download = Daanlod Done! = Tamaam! Delete [modName] = Hazf e [modName] # Requires translation! Are you SURE you want to delete this mod? = [mod] was deleted. = [mod] paak shod. Updated = Aapdeyt shod # Requires translation! Current mods = # Requires translation! Downloadable mods = Category: = Daste bandi: All mods = Hameye mod haa # Requires translation! Rulesets = # Requires translation! Expansions = Graphics = Geraafic Audio = Sedaa Maps = Naghshe haa # Requires translation! Fun = # Requires translation! Mods of mods = # Requires translation! Mod info and options = Next page = Safheye ba’d # Requires translation! Open Github page = # Requires translation! Permanent audiovisual mod = Installed = Nasb shod Downloaded! = Daanlod shod! [modName] Downloaded! = [modName] Daanlod shod! Could not download [modName] = [modName] Daanlod nashod # Requires translation! Online query result is incomplete = # Requires translation! Sorting and filtering needs to wait until the online query finishes = No description provided = Tozihi eraa’e nashode # Requires translation! [stargazers]✯ = # Requires translation! Author: [author] = # Requires translation! Size: [size] kB = # Requires translation! Size: [size] MB = # Requires translation! The mod you selected is incompatible with the defined ruleset! = # Requires translation! Sort and Filter = # Requires translation! Enter search text = # Requires translation! Sort Current: = # Requires translation! Sort Downloadable: = # Requires translation! Name ↑ = # Requires translation! Name ↓ = # Requires translation! Date ↑ = # Requires translation! Date ↓ = # Requires translation! Stars ↓ = # Requires translation! Status ↓ = # Uniques that are relevant to more than one type of game object # Requires translation! [stats] from every [param] = # Requires translation! [stats] from [param] tiles in this city = # Requires translation! [stats] from every [param] on [tileFilter] tiles = # Requires translation! [stats] for each adjacent [param] = Must be next to [terrain] = Baayad kenaar e [terrain] baashad Must be on [terrain] = Baayad rooye [terrain] baashad # Requires translation! +[amount]% vs [unitType] = # Requires translation! +[amount] Movement for all [unitType] units = # Requires translation! +[amount]% Production when constructing [param] = # Requires translation! Can only be built on [tileFilter] tiles = # Requires translation! Cannot be built on [tileFilter] tiles = # Requires translation! Does not need removal of [feature] = # Requires translation! Gain a free [building] [cityFilter] = # Uniques not found in JSON files # Requires translation! Only available after [] turns = # Requires translation! This Unit upgrades for free = # Requires translation! [stats] when a city adopts this religion for the first time = # Requires translation! Never destroyed when the city is captured = # Requires translation! Invisible to others = # Unused Resources Bison = Gaavmish Cocoa = Kaakaaoo # Exceptions that _may_ be shown to the user # Requires translation! Building '[buildingName]' is buildable and therefore must either have an explicit cost or reference an existing tech. = # Requires translation! Nation [nationName] is not found! = Unit [unitName] doesn't seem to exist! = Nirooye [unitName] benazar vojood nadaarad! # In English we just paste all these conditionals at the end of each unique, but in your language that # may not turn into valid sentences. Therefore we have the following two translations to determine # where they should go. # The first determines whether the conditionals should be placed before or after the base unique. # It should be translated with only the untranslated english word 'before' or 'after', without the quotes. # Example: In the unique "+20% Strength ", should the # be translated before or after the "+20% Strength"? # Requires translation! ConditionalsPlacement = # The second determines the exact ordering of all conditionals that are to be translated. # ALL conditionals that exist will be part of this line, and they may be moved around and rearranged as you please. # However, you should not translate the parts between the brackets, only move them around so that when # translated in your language the sentence sounds natural. # # Example: "+20% Strength " # In what order should these conditionals between <> be translated? # Note that this example currently doesn't make sense yet, as those conditionals do not exist, but they will in the future. # # As this is still under development, conditionals will be added al the time. As a result, # any translations added for this string will be removed immediately in the next version when more # conditionals are added. As we don't want to make you retranslate this same line over and over, # it's removed for now, but it will return once all planned conditionals have been added. ########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### #################### Lines from Unique Types ####################### # Requires translation! [stats] = # Requires translation! [stats] [cityFilter] = # Requires translation! [stats] from every specialist [cityFilter] = # Requires translation! [stats] per [amount] population [cityFilter] = # Requires translation! [stats] per [amount] social policies adopted = # Requires translation! [stats] in cities on [terrainFilter] tiles = # Requires translation! [stats] from all [buildingFilter] buildings = # Requires translation! [stats] from [tileFilter] tiles [cityFilter] = # Requires translation! [stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = # Requires translation! [stats] from each Trade Route = # Requires translation! [stats] for each global city following this religion = # Requires translation! [stats] from every [amount] global followers [cityFilter] = # Requires translation! [relativeAmount]% [stat] = # Requires translation! [relativeAmount]% [stat] [cityFilter] = # Requires translation! [relativeAmount]% [stat] from every [tileFilter/buildingFilter] = # Requires translation! [relativeAmount]% Yield from every [tileFilter/buildingFilter] = # Requires translation! [relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = # Requires translation! [relativeAmount]% [stat] from City-States = # Requires translation! [relativeAmount]% [stat] from Trade Routes = # Requires translation! Nullifies [stat] [cityFilter] = # Requires translation! Nullifies Growth [cityFilter] = # Requires translation! [relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = # Requires translation! [relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = # Requires translation! [relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = # Requires translation! [relativeAmount]% Production towards any buildings that already exist in the Capital = # Requires translation! Provides military units every ≈[amount] turns = # Requires translation! Provides a unique luxury = # Requires translation! Military Units gifted from City-States start with [amount] XP = # Requires translation! Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = # Requires translation! Gifts of Gold to City-States generate [relativeAmount]% more Influence = # Requires translation! Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = # Requires translation! City-State territory always counts as friendly territory = # Requires translation! Allied City-States will occasionally gift Great People = # Requires translation! Will not be chosen for new games = # Requires translation! [relativeAmount]% City-State Influence degradation = # Requires translation! Resting point for Influence with City-States is increased by [amount] = # Requires translation! Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = # Requires translation! [relativeAmount]% resources gifted by City-States = # Requires translation! [relativeAmount]% Happiness from luxury resources gifted by City-States = # Requires translation! City-State Influence recovers at twice the normal rate = # Requires translation! [relativeAmount]% growth [cityFilter] = # Requires translation! [amount]% Food is carried over after population increases [cityFilter] = # Requires translation! [relativeAmount]% Food consumption by specialists [cityFilter] = # Requires translation! [relativeAmount]% unhappiness from the number of cities = # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = # Requires translation! [amount] Happiness from each type of luxury resource = # Requires translation! Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = # Requires translation! [relativeAmount]% of excess happiness converted to [stat] = # Requires translation! Cannot build [baseUnitFilter] units = # Requires translation! Enables construction of Spaceship parts = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = # Requires translation! May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = # Requires translation! May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = # Requires translation! May buy [baseUnitFilter] units with [stat] [cityFilter] = # Requires translation! May buy [buildingFilter] buildings with [stat] [cityFilter] = # Requires translation! May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = # Requires translation! May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = # Requires translation! [stat] cost of purchasing items in cities [relativeAmount]% = # Requires translation! [stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = # Requires translation! [stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = # Requires translation! Enables conversion of city production to [civWideStat] = # Requires translation! Improves movement speed on roads = # Requires translation! Roads connect tiles across rivers = # Requires translation! [relativeAmount]% maintenance on road & railroads = # Requires translation! No Maintenance costs for improvements in [tileFilter] tiles = # Requires translation! [relativeAmount]% tile improvement construction time = # Requires translation! [relativeAmount]% maintenance cost for buildings [cityFilter] = # Requires translation! [relativeAmount]% Culture cost of natural border growth [cityFilter] = # Requires translation! [relativeAmount]% Gold cost of acquiring tiles [cityFilter] = # Requires translation! Each city founded increases culture cost of policies [relativeAmount]% less than normal = # Requires translation! [relativeAmount]% Culture cost of adopting new Policies = # Requires translation! [stats] for every known Natural Wonder = # Requires translation! 100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = # Requires translation! [relativeAmount]% Great Person generation [cityFilter] = Provides a sum of gold each time you spend a Great Person = Har dafe ke yek Fard e Bozorg raa estefaade mikonid meghdaari Talaa midahad # Requires translation! [stats] whenever a Great Person is expended = # Requires translation! [relativeAmount]% Gold from Great Merchant trade missions = # Requires translation! Great General provides double combat bonus = # Requires translation! Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = # Requires translation! Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = # Requires translation! [amount] Unit Supply = # Requires translation! [amount] Unit Supply per [amount2] population [cityFilter] = # Requires translation! [amount] Unit Supply per city = # Requires translation! [amount] units cost no maintenance = # Requires translation! Units in cities cost no Maintenance = # Requires translation! Enables embarkation for land units = # Requires translation! Enables [mapUnitFilter] units to enter ocean tiles = # Requires translation! Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = # Requires translation! Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = # Requires translation! New [baseUnitFilter] units start with [amount] Experience [cityFilter] = # Requires translation! All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = # Requires translation! [mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = # Requires translation! [relativeAmount]% City Strength from defensive buildings = # Requires translation! [relativeAmount]% Strength for cities = # Requires translation! Costs [amount] [stockpiledResource] = # Requires translation! Quantity of strategic resources produced by the empire +[relativeAmount]% = # Requires translation! Double quantity of [resource] produced = # Requires translation! Enables Open Borders agreements = # Requires translation! Enables Research agreements = # Requires translation! Science gained from research agreements [relativeAmount]% = # Requires translation! Enables Defensive Pacts = # Requires translation! When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = # Requires translation! Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = # Requires translation! Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = # Requires translation! Resting point for Influence with City-States following this religion [amount] = # Requires translation! Notified of new Barbarian encampments = # Requires translation! Receive triple Gold from Barbarian encampments and pillaging Cities = # Requires translation! When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = # Requires translation! When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = # Requires translation! Starting in this era disables religion = # Requires translation! May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = # Requires translation! May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = # Requires translation! [stats] when a city adopts this religion for the first time (modified by game speed) = # Requires translation! [relativeAmount]% Natural religion spread [cityFilter] = # Requires translation! Religion naturally spreads to cities [amount] tiles away = # Requires translation! May not generate great prophet equivalents naturally = # Requires translation! [relativeAmount]% Faith cost of generating Great Prophet equivalents = # Requires translation! Starting tech = # Requires translation! Starts with [tech] = # Requires translation! Starts with [policy] adopted = # Requires translation! Triggers victory = # Requires translation! Triggers a Cultural Victory upon completion = # Requires translation! May not annex cities = # Requires translation! "Borrows" city names from other civilizations in the game = # Requires translation! Cities are razed [amount] times as fast = # Requires translation! Receive a tech boost when scientific buildings/wonders are built in capital = # Requires translation! Can be continually researched = # Requires translation! [relativeAmount]% Golden Age length = # Requires translation! Population loss from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = # Requires translation! Rebel units may spawn = Unbuildable = Gheyr e ghaabel e saakht # Requires translation! Can be purchased with [stat] [cityFilter] = # Requires translation! Can be purchased for [amount] [stat] [cityFilter] = # Requires translation! Limited to [amount] per Civilization = # Requires translation! Hidden until [amount] social policy branches have been completed = # Requires translation! Only available = # Requires translation! Excess Food converted to Production when under construction = # Requires translation! Requires at least [amount] population = # Requires translation! Triggers a global alert upon build start = # Requires translation! Triggers a global alert upon completion = # Requires translation! Cost increases by [amount] per owned city = # Requires translation! Requires a [buildingFilter] in at least [amount] cities = # Requires translation! Can only be built [cityFilter] = # Requires translation! Must have an owned [tileFilter] within [amount] tiles = # Requires translation! Enables nuclear weapon = # Requires translation! Must not be on [tileFilter] = # Requires translation! Must not be next to [tileFilter] = Indicates the capital city = Neshaan dahande ye paaytakht ast # Requires translation! Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! Destroyed when the city is captured = # Requires translation! Doubles Gold given to enemy if city is captured = # Requires translation! Remove extra unhappiness from annexed cities = # Requires translation! Connects trade routes over water = # Requires translation! Automatically built in all cities where it is buildable = # Requires translation! Creates a [improvementName] improvement on a specific tile = # Requires translation! Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = # Requires translation! May found a religion = # Requires translation! May enhance a religion = # Requires translation! Can build [improvementFilter/terrainFilter] improvements on tiles = # Requires translation! May create improvements on water resources = # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = # Requires translation! Removes other religions when spreading religion = # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = # Requires translation! Can perform Air Sweep = # Requires translation! Can speed up construction of a building = # Requires translation! Can speed up the construction of a wonder = # Requires translation! Can hurry technology research = # Requires translation! Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = # Requires translation! Can transform to [unit] = # Requires translation! [relativeAmount]% Strength = # Requires translation! [relativeAmount]% Strength decreasing with distance from the capital = # Requires translation! [relativeAmount]% to Flank Attack bonuses = # Requires translation! +30% Strength when fighting City-State units and cities = # Requires translation! [relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = # Requires translation! [relativeAmount]% Strength when stacked with [mapUnitFilter] = # Requires translation! [relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = # Requires translation! [amount] additional attacks per turn = # Requires translation! [amount] Movement = # Requires translation! [amount] Sight = # Requires translation! [amount] Range = # Requires translation! [amount] HP when healing = # Requires translation! [relativeAmount]% Spread Religion Strength = # Requires translation! When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = # Requires translation! Can only attack [combatantFilter] units = # Requires translation! Can only attack [tileFilter] tiles = # Requires translation! Cannot attack = # Requires translation! Must set up to ranged attack = # Requires translation! Self-destructs when attacking = # Requires translation! Eliminates combat penalty for attacking across a coast = # Requires translation! May attack when embarked = # Requires translation! Eliminates combat penalty for attacking over a river = # Requires translation! Blast radius [amount] = # Requires translation! Ranged attacks may be performed over obstacles = # Requires translation! Nuclear weapon of Strength [amount] = # Requires translation! No defensive terrain bonus = # Requires translation! No defensive terrain penalty = # Requires translation! Damage is ignored when determining unit Strength = # Requires translation! Uncapturable = # Requires translation! May withdraw before melee ([amount]%) = # Requires translation! Unable to capture cities = # Requires translation! No movement cost to pillage = # Requires translation! Can move after attacking = # Requires translation! Transfer Movement to [mapUnitFilter] = # Requires translation! Can move immediately once bought = # Requires translation! May heal outside of friendly territory = # Requires translation! All healing effects doubled = # Requires translation! Heals [amount] damage if it kills a unit = # Requires translation! Can only heal by pillaging = # Requires translation! Unit will heal every turn, even if it performs an action = # Requires translation! All adjacent units heal [amount] HP when healing = # Requires translation! Defense bonus when embarked = # Requires translation! No Sight = # Requires translation! Can see over obstacles = # Requires translation! Can carry [amount] [mapUnitFilter] units = # Requires translation! Can carry [amount] extra [mapUnitFilter] units = # Requires translation! Cannot be carried by [mapUnitFilter] units = # Requires translation! [relativeAmount]% chance to intercept air attacks = # Requires translation! Damage taken from interception reduced by [relativeAmount]% = # Requires translation! [relativeAmount]% Damage when intercepting = # Requires translation! [amount] extra interceptions may be made per turn = # Requires translation! Cannot be intercepted = # Requires translation! Cannot intercept [mapUnitFilter] units = # Requires translation! [relativeAmount]% Strength when performing Air Sweep = # Requires translation! [relativeAmount]% maintenance costs = # Requires translation! [relativeAmount]% Gold cost of upgrading = # Requires translation! Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = # Requires translation! Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = # Requires translation! Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = # Requires translation! Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = # Requires translation! May capture killed [mapUnitFilter] units = # Requires translation! [amount] XP gained from combat = # Requires translation! [relativeAmount]% XP gained from combat = # Requires translation! [greatPerson] is earned [relativeAmount]% faster = # Requires translation! Invisible to non-adjacent units = # Requires translation! Can see invisible [mapUnitFilter] units = # Requires translation! May upgrade to [baseUnitFilter] through ruins-like effects = # Requires translation! Destroys tile improvements when attacking = # Requires translation! Cannot move = # Requires translation! Double movement in [terrainFilter] = # Requires translation! All tiles cost 1 movement = # Requires translation! May travel on Water tiles without embarking = # Requires translation! Can pass through impassable tiles = # Requires translation! Ignores terrain cost = # Requires translation! Ignores Zone of Control = # Requires translation! Rough terrain penalty = # Requires translation! Can enter ice tiles = # Requires translation! Cannot enter ocean tiles = # Requires translation! May enter foreign tiles without open borders = # Requires translation! May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = # Requires translation! [amount] Movement point cost to disembark = # Requires translation! [amount] Movement point cost to embark = All units move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. = Tamaam e niroo haa tori toye Jangal va Bishe haa dar ghalamro e khodi harekat mikonand ke engaar jaadde daarand. Az in zamin haa hamchenin mitavaan pas az tahghigh va kashf e Charkh, baraaye mottasel kardan shahr haa estefaade kard. # Requires translation! Units ignore terrain costs when moving into any tile with Hills = # Requires translation! Religious Unit = # Requires translation! Spaceship part = # Requires translation! Takes your religion over the one in their birth city = # Requires translation! Great Person - [comment] = # Requires translation! Is part of Great Person group [comment] = # Requires translation! by consuming this unit = # Requires translation! for [amount] movement = # Requires translation! once = # Requires translation! [amount] times = # Requires translation! [amount] additional time(s) = # Requires translation! after which this unit is consumed = # Requires translation! Grants 500 Gold to the first civilization to discover it = # Requires translation! Units ending their turn on this terrain take [amount] damage = # Requires translation! Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! Provides a one-time Production bonus to the closest city when cut down = # Requires translation! Tile provides yield without assigned population = # Requires translation! Nullifies all other stats this tile provides = # Requires translation! Only [improvementFilter] improvements may be built on this tile = # Requires translation! Blocks line-of-sight from tiles at same elevation = # Requires translation! Has an elevation of [amount] for visibility calculations = # Requires translation! Rare feature = # Requires translation! [amount]% Chance to be destroyed by nukes = # Requires translation! Fresh water = # Requires translation! Rough terrain = # Requires translation! Deposits in [tileFilter] tiles always provide [amount] resources = # Requires translation! Can only be created by Mercantile City-States = # Requires translation! Stockpiled = # Requires translation! City-level resource = # Requires translation! Cannot be traded = # Requires translation! Guaranteed with Strategic Balance resource option = # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! [stats] from [tileFilter] tiles = # Requires translation! Ensures a minimum tile yield of [stats] = # Requires translation! Can be built outside your borders = # Requires translation! Can be built just outside your borders = # Requires translation! Can only be built to improve a resource = # Requires translation! Removes removable features when built = # Requires translation! Gives a defensive bonus of [relativeAmount]% = # Requires translation! Costs [amount] [stat] per turn when in your territory = # Requires translation! Costs [amount] [stat] per turn = # Requires translation! Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Great Improvement = # Requires translation! Provides a random bonus when entered = # Requires translation! Constructing it will take over the tiles around it and assign them to your closest city = # Requires translation! Unpillagable = # Requires translation! Irremovable = # Requires translation! Will be replaced by automated workers = # Requires translation! for [amount] turns = # Requires translation! with [amount]% chance = # Requires translation! before [amount] turns = # Requires translation! after [amount] turns = # Requires translation! for [nationFilter] = # Requires translation! when at war = # Requires translation! when not at war = # Requires translation! during a Golden Age = # Requires translation! during We Love The King Day = # Requires translation! while the empire is happy = # Requires translation! when between [amount] and [amount2] Happiness = # Requires translation! when below [amount] Happiness = # Requires translation! during the [era] = # Requires translation! before the [era] = # Requires translation! starting from the [era] = # Requires translation! if starting in the [era] = # Requires translation! if no other Civilization has researched this = # Requires translation! after discovering [tech] = # Requires translation! before discovering [tech] = # Requires translation! after adopting [policy/belief] = # Requires translation! before adopting [policy/belief] = # Requires translation! before founding a Pantheon = # Requires translation! after founding a Pantheon = # Requires translation! before founding a religion = # Requires translation! after founding a religion = # Requires translation! before enhancing a religion = # Requires translation! after enhancing a religion = # Requires translation! if [buildingFilter] is constructed = # Requires translation! with [resource] = # Requires translation! without [resource] = # Requires translation! when above [amount] [resource] = # Requires translation! when below [amount] [resource] = # Requires translation! in this city = # Requires translation! in cities with a [buildingFilter] = # Requires translation! in cities without a [buildingFilter] = # Requires translation! in cities with at least [amount] [populationFilter] = # Requires translation! with a garrison = # Requires translation! for [mapUnitFilter] units = # Requires translation! when [mapUnitFilter] = # Requires translation! for units with [promotion] = # Requires translation! for units without [promotion] = # Requires translation! vs cities = # Requires translation! vs [mapUnitFilter] units = # Requires translation! when fighting units from a Civilization with more Cities than you = # Requires translation! when attacking = # Requires translation! when defending = # Requires translation! when fighting in [tileFilter] tiles = # Requires translation! on foreign continents = # Requires translation! when adjacent to a [mapUnitFilter] unit = # Requires translation! when above [amount] HP = # Requires translation! when below [amount] HP = # Requires translation! if it hasn't used other actions yet = # Requires translation! with [amount] to [amount2] neighboring [tileFilter] tiles = # Requires translation! with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles = # Requires translation! in [tileFilter] tiles = # Requires translation! in [tileFilter] [tileFilter2] tiles = # Requires translation! in tiles without [tileFilter] = # Requires translation! within [amount] tiles of a [tileFilter] = # Requires translation! on water maps = # Requires translation! in [regionType] Regions = # Requires translation! in all except [regionType] Regions = # Requires translation! Free [unit] appears = # Requires translation! [amount] free [unit] units appear = # Requires translation! Free [unit] found in the ruins = # Requires translation! Free Social Policy = # Requires translation! [amount] Free Social Policies = # Requires translation! Empire enters golden age = # Requires translation! Empire enters a [amount]-turn Golden Age = # Requires translation! Free Great Person = # Requires translation! [amount] population [cityFilter] = # Requires translation! [amount] population in a random city = # Requires translation! Discover [tech] = # Requires translation! Adopt [policy] = Free Technology = Teknoloji e raaygaan # Requires translation! [amount] Free Technologies = # Requires translation! [amount] free random researchable Tech(s) from the [era] = # Requires translation! Reveals the entire map = # Requires translation! Gain a free [beliefType] belief = # Requires translation! Triggers voting for the Diplomatic Victory = # Requires translation! Instantly consumes [amount] [stockpiledResource] = # Requires translation! Instantly provides [amount] [stockpiledResource] = # Requires translation! Gain [amount] [stat/resource] = # Requires translation! Gain [amount]-[amount2] [stat] = # Requires translation! Gain enough Faith for a Pantheon = # Requires translation! Gain enough Faith for [amount]% of a Great Prophet = # Requires translation! Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = # Requires translation! From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = # Requires translation! Triggers the following global alert: [comment] = # Requires translation! Every major Civilization gains a spy once a civilization enters this era = # Requires translation! Heal this unit by [amount] HP = # Requires translation! This Unit gains [amount] XP = # Requires translation! This Unit upgrades for free including special upgrades = # Requires translation! This Unit gains the [promotion] promotion = # Requires translation! Doing so will consume this opportunity to choose a Promotion = # Requires translation! This Promotion is free = # Requires translation! Provides the cheapest [stat] building in your first [amount] cities for free = # Requires translation! Provides a [buildingName] in your first [amount] cities for free = # Requires translation! upon discovering [tech] = # Requires translation! upon entering the [era] = # Requires translation! upon adopting [policy/belief] = # Requires translation! upon declaring war with a major Civilization = # Requires translation! upon declaring friendship = # Requires translation! upon declaring a defensive pact = # Requires translation! upon entering a Golden Age = # Requires translation! upon conquering a city = # Requires translation! upon founding a city = # Requires translation! upon discovering a Natural Wonder = # Requires translation! upon constructing [buildingFilter] = # Requires translation! upon constructing [buildingFilter] [cityFilter] = # Requires translation! upon gaining a [baseUnitFilter] unit = # Requires translation! upon founding a Pantheon = # Requires translation! upon founding a Religion = # Requires translation! upon enhancing a Religion = # Requires translation! upon defeating a [mapUnitFilter] unit = # Requires translation! upon being defeated = # Requires translation! upon being promoted = # Requires translation! upon losing at least [amount] HP in a single attack = # Requires translation! upon ending a turn in a [tileFilter] tile = # Requires translation! Hidden after generating a Great Prophet = # Requires translation! Mod is incompatible with [modFilter] = # Requires translation! Should only be used as permanent audiovisual mod = # Requires translation! Can be used as permanent audiovisual mod = # Requires translation! Cannot be used as permanent audiovisual mod = ######### Map Unit Filters ########### # Requires translation! Wounded = # Requires translation! Barbarians = # Requires translation! City-State = # Requires translation! Embarked = # Requires translation! Non-City = ######### Unit Type Filters ########### All = Hame Melee = Nazdik-bord Ranged = Door-bord Civilian = Shahrvand Military = Artesh Land = Zamin Water = Aab Air = Havaa # Requires translation! non-air = Nuclear Weapon = Selaah e hastei # Requires translation! Great Person = Barbarian = Barbar # Requires translation! relevant = City = Shahr ######### City filters ########### in all cities = dar hameye shahr haa # Requires translation! in all coastal cities = in capital = dar paaytakht # Requires translation! in all non-occupied cities = # Requires translation! in all cities with a world wonder = # Requires translation! in all cities connected to capital = # Requires translation! in all cities with a garrison = # Requires translation! in all cities in which the majority religion is a major religion = # Requires translation! in all cities in which the majority religion is an enhanced religion = # Requires translation! in non-enemy foreign cities = # Requires translation! in foreign cities = # Requires translation! in annexed cities = # Requires translation! in puppeted cities = in holy cities = dar shahr haaye moghaddas # Requires translation! in City-State cities = # Requires translation! in cities following this religion = ######### Population Filters ########### Unemployed = Bikaar # Requires translation! Followers of the Majority Religion = Followers of this Religion = Peyrovaan e in Din ######### Terrain Filters ########### Coastal = Saaheli River = Rood # Requires translation! Open terrain = # Requires translation! Water resource = Foreign Land = Zamin e khaareji Foreign = Khareji Friendly Land = Zamin e doost Enemy Land = Zamin e doshman # Requires translation! Featureless = Fresh Water = Aab e taaze # Requires translation! non-fresh water = Natural Wonder = Ojoobeye tabi’i Impassable = Gheyr e ghaabel e oboor # Requires translation! Luxury resource = # Requires translation! Strategic resource = # Requires translation! Bonus resource = ######### Tile Filters ########### # Requires translation! unimproved = # Requires translation! All Road = ######### Region Types ########### Hybrid = Tarkibi ######### Terrain Quality ########### # Requires translation! Undesirable = # Requires translation! Desirable = ######### Improvement Filters ########### # Requires translation! Improvement = Great = Aali ######### Prophet Action Filters ########### # Requires translation! founding = # Requires translation! enhancing = ######### Religious Action Filters ########### # Requires translation! Remove Foreign religions from your own cities = ######### Unique Specials ########### # Requires translation! Our influence with City-States has started dropping faster! = # Requires translation! all healing effects doubled = The Spaceship = Fazaa-peymaa # Requires translation! Maya Long Count calendar cycle = # Requires translation! Triggerable = # Requires translation! UnitTriggerable = # Requires translation! Global = # Requires translation! Nation = Era = Asr # Requires translation! Tech = Policy = Siyaasat # Requires translation! FounderBelief = # Requires translation! FollowerBelief = Building = Saakhtemaan # Requires translation! UnitAction = Unit = Niroo # Requires translation! UnitType = # Requires translation! Promotion = # Requires translation! Resource = # Requires translation! Ruins = Speed = Sor’at Tutorial = Aamoozesh # Requires translation! CityState = # Requires translation! ModOptions = # Requires translation! Conditional = # Requires translation! TriggerCondition = # Requires translation! UnitTriggerCondition = # Requires translation! UnitActionModifier = #################### Lines from spy actions ####################### # Requires translation! Establishing Network = # Requires translation! Observing City = # Requires translation! Stealing Tech = # Requires translation! Rigging Elections = # Requires translation! Conducting Counter-intelligence = #################### Lines from diplomatic modifiers ####################### You declared war on us! = Shomaa be maa e’elaam e jang kardid Your warmongering ways are unacceptable to us. = Raah haaye jang talabaane ye shoma baraaye maa ghaabel e ghabool nist. You have captured our cities! = Shomaa shahr e maa raa taskhir karde id! You have declared friendship with our enemies! = Shomaa be doshmanaan maa e’elaam doosti karde id! Your so-called 'friendship' is worth nothing. = In be-estelaah ‘doosti’ e shomaa hich arzeshi nadaarad. # Requires translation! You have declared a defensive pact with our enemies! = # Requires translation! Your so-called 'defensive pact' is worth nothing. = You have publicly denounced us! = Shomaa maa raa be soorat e omoomi mahkoom kardid! You have denounced our allies = Shomaa ham-peymaanaan maa raa mahkoom karde id! You refused to stop settling cities near us = Shomaa ghabool nakardid ke kenaar shahr haaye maa mostaghar nashid You betrayed your promise to not settle cities near us = Shomaa ghol khod ke kenaar shahr haaye maa mostaghar nashid raa zir e paa gozashtid Your arrogant demands are in bad taste = taghaazaa haaye maghrooraane ye shoma aziat konande ast Your use of nuclear weapons is disgusting! = Estefaade shoma az selaah haaye haste i, haal-behamzan ast. You have stolen our lands! = Shomaa zamin haaye maaraa dozdide id! You destroyed City-States that were under our protection! = Shomaa shahrestaan e taht e hefazat mara nabood kardid! You attacked City-States that were under our protection! = Shomaa be shahrestaan e taht e hefazat ma hamle kardid! You demanded tribute from City-States that were under our protection! = Shomaa az shahrestaan haayi darkhaast e baaj kardid ke taht e mohaafezat e maa boodand! # Requires translation! You sided with a City-State over us = Years of peace have strengthened our relations. = Saal haaye motemaadi e solh ravaabet maaraa mohkam karde ast. Our mutual military struggle brings us closer together. = Taghallaa ye nezaami e moshtarak e maa, maa raa be ham nazdik tar karde. We applaud your liberation of conquered cities! = Maa aazad kardan e shahr haaye e taskhir shode, be dast shomaa raa, tahsin mikonim! We have signed a public declaration of friendship = Maa yek peymaan doosti e omoomi baste im You have declared friendship with our allies = Shomaa be ham-peymaanaan maa e’elaam doosti karde id # Requires translation! We have signed a promise to protect each other. = # Requires translation! You have declared a defensive pact with our allies = You have denounced our enemies = Shomaa doshmanaan maa raa mahkoom karde id! Our open borders have brought us closer together. = Marz haaye baaz e maa, maa raa be ham nazdik tar karde ast. You fulfilled your promise to stop settling cities near us! = Shomaa be ghol khod ke kenaar shahr haaye maa mostaghar nashid amal kardid! You gave us units! = Shoma be ma niroo daadid! We appreciate your gifts = Maa ghadr-daan e hadaayaaye shomaa hastim You returned captured units to us = Shoma niroo haye mara pas ferstadid #################### Lines from key bindings ####################### Main Menu = Menoye asli # Requires translation! World Screen = # Requires translation! Map Panning = # Requires translation! Unit Actions = # Requires translation! City Screen = # Requires translation! City Screen Construction Menu = # Requires translation! Popups = Menu = Meno Next Turn = Nobat e ba’d # Requires translation! Next Turn Alternate = # Requires translation! Empire Overview = Music Player = Pakhsh konandeye moosighi # Requires translation! Empire Overview Trades = # Requires translation! Empire Overview Units = # Requires translation! Empire Overview Politics = # Requires translation! Social Policies = # Requires translation! Technology Tree = # Requires translation! Empire Overview Notifications = # Requires translation! Empire Overview Stats = # Requires translation! Empire Overview Resources = # Requires translation! Quick Save = # Requires translation! Quick Load = # Requires translation! View Capital City = # Requires translation! Save Game = # Requires translation! Load Game = # Requires translation! Toggle Resource Display = # Requires translation! Toggle Yield Display = Quit Game = Khorooj az baazi New Game = baaziye jadid Espionage = Jaasoosi # Requires translation! Undo = # Requires translation! Toggle UI = # Requires translation! Toggle Worked Tiles Display = # Requires translation! Toggle Movement Display = # Requires translation! Zoom In = # Requires translation! Zoom Out = # Requires translation! Pan Up = # Requires translation! Pan Left = # Requires translation! Pan Down = # Requires translation! Pan Right = # Requires translation! Pan Up Alternate = # Requires translation! Pan Left Alternate = # Requires translation! Pan Down Alternate = # Requires translation! Pan Right Alternate = # Requires translation! Transform = Repair = Ta’mir # Requires translation! Add to or remove from queue = # Requires translation! Raise queue priority = # Requires translation! Lower queue priority = # Requires translation! Buy Construction = # Requires translation! Buy Tile = # Requires translation! Buildable Units = # Requires translation! Buildable Buildings = # Requires translation! Buildable Wonders = # Requires translation! Buildable National Wonders = # Requires translation! Other Constructions = # Requires translation! Disabled Constructions = # Requires translation! Next City = # Requires translation! Previous City = # Requires translation! Show Stats = # Requires translation! Toggle Stat Details = # Requires translation! Great People Detail = # Requires translation! Specialist Detail = # Requires translation! Religion Detail = # Requires translation! Buildings Detail = # Requires translation! Confirm Dialog = # Requires translation! Cancel Dialog = # Requires translation! Upgrade All = #################### Lines from Buildings from Civ V - Vanilla #################### Palace = Kaakh Monument = Banaaye yaadbood Granary = Anbaar e ghalle # Requires translation! Temple of Artemis = # Requires translation! 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = # Requires translation! The Great Lighthouse = # Requires translation! 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = Stone Works = Sang kaari Stonehenge = EstonHenj 'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = “zamaan hame chiz raa falaj mikonad; Har chizi ghadimi mishe va baa ghodrat e zamaan faramoosh mishavad” - Arastoo Library = Ketaabkhaane Paper Maker = Kaaghaz saaz The Great Library = Ketaabkhaane ye Bozorg 'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = “Ketaabkhaane haa mesl e Ma’aabed, Jai hastand ke tamaam e yaadgaar haaye gheddis haaye kohan, ke por az taghvaa ye vaaghei hastand va tavvahom va faribi dar aanhaa nist, Aaramide and va negahdaari mishavand.” – Ser Feraansis Beyken Circus = Sirk Water Mill = Asiab e Aabi Floating Gardens = Baagh haaye mo’allagh Walls = Divaar Walls of Babylon = Divaar haaye Baabol The Pyramids = Ahraam e Salaase # Requires translation! 'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = Mausoleum of Halicarnassus = Aaraamgaah e Haalikaarnaasoos # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = Barracks = Sarbaazkhaane Krepost = Ghal’e Statue of Zeus = Mojasame ye Zeoos # Requires translation! 'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = Lighthouse = Faanoos e daryaai Stable = Establ Courthouse = Daadgaah # Requires translation! Hanging Gardens = # Requires translation! 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = # Requires translation! Colosseum = # Requires translation! Circus Maximus = Great Wall = Divaar e Bozorg # Requires translation! 'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = Temple = Ma’bad # Requires translation! Burial Tomb = # Requires translation! Mud Pyramid Mosque = # Requires translation! National College = # Requires translation! The Oracle = # Requires translation! 'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = # Requires translation! National Epic = # Requires translation! Market = Bazaar = Bazaar # Requires translation! Mint = # Requires translation! Aqueduct = # Requires translation! Heroic Epic = Colossus = Tandis # Requires translation! 'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = Garden = Baagh # Requires translation! Monastery = # Requires translation! Hagia Sophia = # Requires translation! 'For it soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis = # Requires translation! Angkor Wat = # Requires translation! 'The temple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena = # Requires translation! Chichen Itza = # Requires translation! 'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = National Treasury = Khazaaneye melli # Requires translation! Machu Picchu = # Requires translation! 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = # Requires translation! Workshop = # Requires translation! Longhouse = # Requires translation! Forge = Harbor = Bandargaah University = Daaneshgaah # Requires translation! Wat = # Requires translation! Oxford University = # Requires translation! Notre Dame = # Requires translation! 'Architecture has recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo = Castle = Ghal’e # Requires translation! Mughal Fort = # Requires translation! Himeji Castle = # Requires translation! 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = # Requires translation! Ironworks = # Requires translation! Armory = # Requires translation! Observatory = # Requires translation! Opera House = # Requires translation! Sistine Chapel = # Requires translation! 'I live and love in God's peculiar light.' - Michelangelo Buonarroti = Bank = Baank # Requires translation! Satrap's Court = # Requires translation! Forbidden Palace = # Requires translation! 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = # Requires translation! Theatre = # Requires translation! Seaport = # Requires translation! Hermitage = Taj Mahal = Taaj Mahal # Requires translation! 'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = # Requires translation! Porcelain Tower = # Requires translation! 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = Windmill = Aasiyaab-baadi # Requires translation! Kremlin = # Requires translation! 'The Kremlin is constantly changing the rules of the game to suit its purposes. We are not playing chess, we're playing roulette.' - Garry Kasparov = Museum = Mooze # Requires translation! The Louvre = # Requires translation! 'Every genuine work of art has as much reason for being as the earth and the sun' - Ralph Waldo Emerson = # Requires translation! Public School = Factory = Kaarkhaane # Requires translation! Big Ben = # Requires translation! 'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = # Requires translation! Military Academy = # Requires translation! Brandenburg Gate = # Requires translation! 'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace = # Requires translation! Arsenal = Hospital = Bimaarestaan # Requires translation! Stock Exchange = # Requires translation! Broadcast Tower = Eiffel Tower = Borj e Ifel # Requires translation! 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = Statue of Liberty = Mojassameye Aazaadi # Requires translation! 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = Military Base = Paayegaah e Nezaami # Requires translation! Cristo Redentor = # Requires translation! 'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = # Requires translation! Research Lab = # Requires translation! Medical Lab = Stadium = Estaadiyom # Requires translation! Sydney Opera House = # Requires translation! 'Those who lose dreaming are lost.' - Australian Aboriginal saying = # Requires translation! Manhattan Project = Pentagon = Pentaagon # Requires translation! 'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = # Requires translation! Solar Plant = # Requires translation! Nuclear Plant = # Requires translation! Apollo Program = # Requires translation! Spaceship Factory = United Nations = Melal e Mottahede # Requires translation! 'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = # Requires translation! Utopia Project = #################### Lines from CityStateTypes from Civ V - Vanilla #################### #################### Lines from Difficulties from Civ V - Vanilla #################### # Requires translation! Settler = # Requires translation! Chieftain = # Requires translation! Warlord = Prince = Shaahzaade King = Shaah # Requires translation! Era Starting Unit = Emperor = Emperaatoor # Requires translation! Scout = Immortal = Naamiraa Worker = Kaaregar # Requires translation! Deity = #################### Lines from Eras from Civ V - Vanilla #################### Warrior = Jangjoo # Requires translation! Ancient era = # Requires translation! Spearman = # Requires translation! Classical era = Medieval era = Ghoroon e vostaa # Requires translation! Pikeman = # Requires translation! Renaissance era = # Requires translation! Musketman = # Requires translation! Industrial era = # Requires translation! Rifleman = # Requires translation! Modern era = Infantry = Piyaade nezaam # Requires translation! Atomic era = Information era = Asr e ettelaa’aat # Requires translation! Future era = #################### Lines from Nations from Civ V - Vanilla #################### # Requires translation! Spectator = # Requires translation! Nebuchadnezzar II = The demon wants the blood of soldiers! = Ahriman khoon e sarbaazaan raa mikhaahad! # Requires translation! Oh well, I presume you know what you're doing. = # Requires translation! It is over. Perhaps now I shall have peace, at last. = # Requires translation! Are you real or a phantom? = # Requires translation! It appears that you do have a reason for existing – to make this deal with me. = Greetings. = Dorood. What do YOU want?! = TO chi mikhaay?! Ingenuity = Noboogh # Requires translation! Babylon = # Requires translation! Akkad = # Requires translation! Dur-Kurigalzu = # Requires translation! Nippur = # Requires translation! Borsippa = # Requires translation! Sippar = # Requires translation! Opis = # Requires translation! Mari = # Requires translation! Shushan = # Requires translation! Eshnunna = # Requires translation! Ellasar = # Requires translation! Erech = # Requires translation! Kutha = # Requires translation! Sirpurla = # Requires translation! Neribtum = # Requires translation! Ashur = # Requires translation! Ninveh = # Requires translation! Nimrud = # Requires translation! Arbela = # Requires translation! Nuzi = # Requires translation! Arrapkha = # Requires translation! Tutub = # Requires translation! Shaduppum = # Requires translation! Rapiqum = # Requires translation! Mashkan Shapir = # Requires translation! Tuttul = # Requires translation! Ramad = # Requires translation! Ana = # Requires translation! Haradum = # Requires translation! Agrab = # Requires translation! Uqair = # Requires translation! Gubba = # Requires translation! Hafriyat = # Requires translation! Nagar = # Requires translation! Shubat Enlil = # Requires translation! Urhai = # Requires translation! Urkesh = # Requires translation! Awan = # Requires translation! Riblah = # Requires translation! Tayma = Alexander = Eskandar # Requires translation! You are in my way, you must be destroyed. = # Requires translation! As a matter of fact I too grow weary of peace. = # Requires translation! You have somehow become my undoing! What kind of beast are you? = # Requires translation! Hello stranger! I am Alexandros, son of kings and grandson of the gods! = # Requires translation! My friend, does this seem reasonable to you? = Greetings! = Dorood! What? = Chi? Hellenic League = Ettehaad e Yoonaani # Requires translation! Athens = # Requires translation! Sparta = # Requires translation! Corinth = # Requires translation! Argos = # Requires translation! Knossos = # Requires translation! Mycenae = # Requires translation! Pharsalos = # Requires translation! Ephesus = # Requires translation! Halicarnassus = # Requires translation! Rhodes = # Requires translation! Eretria = # Requires translation! Pergamon = # Requires translation! Miletos = # Requires translation! Megara = # Requires translation! Phocaea = # Requires translation! Sicyon = # Requires translation! Tiryns = # Requires translation! Samos = # Requires translation! Mytilene = # Requires translation! Chios = # Requires translation! Paros = # Requires translation! Elis = # Requires translation! Syracuse = # Requires translation! Herakleia = # Requires translation! Gortyn = # Requires translation! Chalkis = # Requires translation! Pylos = # Requires translation! Pella = # Requires translation! Naxos = # Requires translation! Larissa = # Requires translation! Apollonia = # Requires translation! Messene = # Requires translation! Orchomenos = # Requires translation! Ambracia = # Requires translation! Kos = # Requires translation! Knidos = # Requires translation! Amphipolis = # Requires translation! Patras = # Requires translation! Lamia = # Requires translation! Nafplion = # Requires translation! Apolyton = Greece = Yoonan # Requires translation! Wu Zetian = # Requires translation! You won't ever be able to bother me again. Go meet Yama. = # Requires translation! Fool! I will disembowel you all! = # Requires translation! You have proven to be a cunning and competent adversary. I congratulate you on your victory. = # Requires translation! Greetings, I am Empress Wu Zetian. China desires peace and development. You leave us alone, we'll leave you alone. = # Requires translation! My friend, do you think you can accept this request? = How are you today? = Emrooz chetori? Oh. It's you? = Oh. In toyi? Art of War = Honar e Jang Beijing = Pekan Shanghai = Shang-haay # Requires translation! Guangzhou = # Requires translation! Nanjing = # Requires translation! Xian = # Requires translation! Chengdu = # Requires translation! Hangzhou = # Requires translation! Tianjin = # Requires translation! Macau = # Requires translation! Shandong = # Requires translation! Kaifeng = # Requires translation! Ningbo = # Requires translation! Baoding = # Requires translation! Yangzhou = # Requires translation! Harbin = # Requires translation! Chongqing = # Requires translation! Luoyang = # Requires translation! Kunming = # Requires translation! Taipei = # Requires translation! Shenyang = # Requires translation! Taiyuan = # Requires translation! Tainan = # Requires translation! Dalian = # Requires translation! Lijiang = # Requires translation! Wuxi = # Requires translation! Suzhou = # Requires translation! Maoming = # Requires translation! Shaoguan = # Requires translation! Yangjiang = # Requires translation! Heyuan = # Requires translation! Huangshi = # Requires translation! Yichang = # Requires translation! Yingtian = # Requires translation! Xinyu = # Requires translation! Xinzheng = # Requires translation! Handan = # Requires translation! Dunhuang = # Requires translation! Gaoyu = # Requires translation! Nantong = # Requires translation! Weifang = # Requires translation! Xikang = China = Chin # Requires translation! Ramesses II = # Requires translation! You are but a pest on this Earth, prepare to be eliminated! = # Requires translation! You are a fool who evokes pity. You have brought my hostility upon yourself and your repulsive civilization! = # Requires translation! Strike me down and my soul will torment yours forever, you have won nothing. = # Requires translation! Greetings, I am Ramesses the god. I am the living embodiment of Egypt, mother and father of all civilizations. = # Requires translation! Generous Egypt makes you this offer. = Good day. = Rooz bekheyr. Oh, it's you. = Oh, in toyi. Monument Builders = Saazandegan e Aasaar e Yaadbood # Requires translation! Thebes = # Requires translation! Memphis = # Requires translation! Heliopolis = # Requires translation! Elephantine = # Requires translation! Alexandria = # Requires translation! Pi-Ramesses = # Requires translation! Giza = # Requires translation! Byblos = # Requires translation! Akhetaten = # Requires translation! Hieraconpolis = # Requires translation! Abydos = # Requires translation! Asyut = # Requires translation! Avaris = # Requires translation! Lisht = # Requires translation! Buto = # Requires translation! Edfu = # Requires translation! Pithom = # Requires translation! Busiris = # Requires translation! Kahun = # Requires translation! Athribis = # Requires translation! Mendes = # Requires translation! Elashmunein = # Requires translation! Tanis = # Requires translation! Bubastis = # Requires translation! Oryx = # Requires translation! Sebennytus = # Requires translation! Akhmin = # Requires translation! Karnak = # Requires translation! Luxor = # Requires translation! El Kab = # Requires translation! Armant = # Requires translation! Balat = # Requires translation! Ellahun = # Requires translation! Hawara = # Requires translation! Dashur = # Requires translation! Damanhur = # Requires translation! Abusir = # Requires translation! Herakleopolis = # Requires translation! Akoris = # Requires translation! Benihasan = # Requires translation! Badari = # Requires translation! Hermopolis = # Requires translation! Amrah = # Requires translation! Koptos = # Requires translation! Ombos = # Requires translation! Naqada = # Requires translation! Semna = # Requires translation! Soleb = Egypt = Mesr Elizabeth = Elizaabet # Requires translation! By the grace of God, your days are numbered. = We shall never surrender. = Maa hargez taslim nakhaahim shod. # Requires translation! You have triumphed over us. The day is yours. = We are pleased to meet you. = Az molaaghaat baa shomaa khosh’haalim # Requires translation! Would you be interested in a trade agreement with England? = Hello, again. = Salaami dobaare. Oh, it's you! = Oh, in toyi! Sun Never Sets = Khorshid Hichvaght Ghoroob Nemikonad London = Landan York = York Nottingham = Naating’ham # Requires translation! Hastings = # Requires translation! Canterbury = # Requires translation! Coventry = # Requires translation! Warwick = Newcastle = Niyookaasel Oxford = Aaksford Liverpool = Liverpool # Requires translation! Dover = # Requires translation! Brighton = # Requires translation! Norwich = # Requires translation! Leeds = # Requires translation! Reading = # Requires translation! Birmingham = # Requires translation! Richmond = # Requires translation! Exeter = Cambridge = Kambrij # Requires translation! Gloucester = # Requires translation! Manchester = # Requires translation! Bristol = # Requires translation! Leicester = # Requires translation! Carlisle = # Requires translation! Ipswich = # Requires translation! Portsmouth = # Requires translation! Berwick = # Requires translation! Bath = # Requires translation! Mumbles = # Requires translation! Southampton = # Requires translation! Sheffield = # Requires translation! Salisbury = # Requires translation! Colchester = # Requires translation! Plymouth = # Requires translation! Lancaster = # Requires translation! Blackpool = Winchester = Vinchester # Requires translation! Hull = England = Engelestaan Napoleon = Napel’on # Requires translation! You're disturbing us, prepare for war. = # Requires translation! You've fallen into my trap. I'll bury you. = # Requires translation! I congratulate you for your victory. = # Requires translation! Welcome. I'm Napoleon, of France; the smartest military man in world history. = # Requires translation! France offers you this exceptional proposition. = Hello. = Salaam. It's you. = In toyi. Ancien Régime = Hokoomat e Kohan Paris = Paris # Requires translation! Orleans = # Requires translation! Lyon = # Requires translation! Troyes = # Requires translation! Tours = # Requires translation! Marseille = # Requires translation! Chartres = # Requires translation! Avignon = # Requires translation! Rouen = # Requires translation! Grenoble = # Requires translation! Dijon = # Requires translation! Amiens = # Requires translation! Cherbourg = # Requires translation! Poitiers = # Requires translation! Toulouse = # Requires translation! Bayonne = # Requires translation! Strasbourg = # Requires translation! Brest = # Requires translation! Bordeaux = # Requires translation! Rennes = # Requires translation! Nice = # Requires translation! Saint Etienne = # Requires translation! Nantes = # Requires translation! Reims = # Requires translation! Le Mans = # Requires translation! Montpellier = # Requires translation! Limoges = # Requires translation! Nancy = # Requires translation! Lille = # Requires translation! Caen = # Requires translation! Toulon = # Requires translation! Le Havre = # Requires translation! Lourdes = # Requires translation! Cannes = # Requires translation! Aix-En-Provence = # Requires translation! La Rochelle = # Requires translation! Bourges = # Requires translation! Calais = France = Faraanse # Requires translation! Catherine = # Requires translation! You've behaved yourself very badly, you know it. Now it's payback time. = # Requires translation! You've mistaken my passion for a weakness, you'll regret about this. = # Requires translation! We were defeated, so this makes me your prisoner. I suppose there are worse fates. = # Requires translation! I greet you, stranger! If you are as intelligent and tactful as you are attractive, we'll get along just fine. = # Requires translation! How would you like it if I propose this kind of exchange? = Hello! = Salaam! What do you need?! = Chi niyaaz daari?! Siberian Riches = Servatmandaan e Siberiai Moscow = Mosko # Requires translation! St. Petersburg = # Requires translation! Novgorod = # Requires translation! Rostov = # Requires translation! Yaroslavl = # Requires translation! Yekaterinburg = # Requires translation! Yakutsk = # Requires translation! Vladivostok = # Requires translation! Smolensk = # Requires translation! Orenburg = # Requires translation! Krasnoyarsk = # Requires translation! Khabarovsk = # Requires translation! Bryansk = # Requires translation! Tver = # Requires translation! Novosibirsk = # Requires translation! Magadan = # Requires translation! Murmansk = # Requires translation! Irkutsk = # Requires translation! Chita = # Requires translation! Samara = # Requires translation! Arkhangelsk = # Requires translation! Chelyabinsk = # Requires translation! Tobolsk = # Requires translation! Vologda = # Requires translation! Omsk = # Requires translation! Astrakhan = # Requires translation! Kursk = # Requires translation! Saratov = # Requires translation! Tula = # Requires translation! Vladimir = # Requires translation! Perm = # Requires translation! Voronezh = # Requires translation! Pskov = # Requires translation! Starayarussa = # Requires translation! Kostoma = # Requires translation! Nizhniy Novgorod = # Requires translation! Suzdal = # Requires translation! Magnitogorsk = Russia = Roosiye # Requires translation! Augustus Caesar = # Requires translation! My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = # Requires translation! So brave, yet so stupid! If only you had a brain similar to your courage. = # Requires translation! The gods have deprived Rome of their favour. We have been defeated. = # Requires translation! I greet you. I am Augustus, Imperator and Pontifex Maximus of Rome. If you are a friend of Rome, you are welcome. = # Requires translation! I offer this, for your consideration. = # Requires translation! Hail. = What do you want? = Chi mikhay? The Glory of Rome = Shokooh e Rom Rome = Rom # Requires translation! Antium = # Requires translation! Cumae = # Requires translation! Neapolis = # Requires translation! Ravenna = # Requires translation! Arretium = # Requires translation! Mediolanum = # Requires translation! Arpinum = # Requires translation! Circei = # Requires translation! Setia = # Requires translation! Satricum = # Requires translation! Ardea = # Requires translation! Ostia = # Requires translation! Velitrae = # Requires translation! Viroconium = # Requires translation! Tarentum = # Requires translation! Brundisium = # Requires translation! Caesaraugusta = # Requires translation! Caesarea = # Requires translation! Palmyra = # Requires translation! Signia = # Requires translation! Aquileia = # Requires translation! Clusium = # Requires translation! Sutrium = # Requires translation! Cremona = # Requires translation! Placentia = # Requires translation! Hispalis = # Requires translation! Artaxata = # Requires translation! Aurelianorum = # Requires translation! Nicopolis = # Requires translation! Agrippina = # Requires translation! Verona = # Requires translation! Corfinium = # Requires translation! Treverii = # Requires translation! Sirmium = # Requires translation! Augustadorum = # Requires translation! Curia = # Requires translation! Interrama = # Requires translation! Adria = # Requires translation! Harun al-Rashid = # Requires translation! The world will be more beautiful without you. Prepare for war. = # Requires translation! Fool! You will soon regret dearly! I swear it! = # Requires translation! You have won, congratulations. My palace is now in your possession, and I beg that you care well for the peacock. = # Requires translation! Welcome foreigner, I am Harun Al-Rashid, Caliph of the Arabs. Come and tell me about your empire. = # Requires translation! Come forth, let's do business. = # Requires translation! Peace be upon you. = Trade Caravans = Kaarevaan Haaye Baazargaani Mecca = Makke Medina = Madine # Requires translation! Damascus = Baghdad = Baghdaad # Requires translation! Najran = Kufah = Koofe Basra = Basre Khurasan = Khoraasaan # Requires translation! Anjar = # Requires translation! Fustat = # Requires translation! Aden = # Requires translation! Yamama = # Requires translation! Muscat = # Requires translation! Mansura = # Requires translation! Bukhara = # Requires translation! Fez = Shiraz = Shiraaz # Requires translation! Merw = Balkh = Balkh # Requires translation! Mosul = # Requires translation! Aydab = # Requires translation! Bayt = # Requires translation! Suhar = # Requires translation! Taif = # Requires translation! Hama = # Requires translation! Tabuk = # Requires translation! Sana'a = # Requires translation! Shihr = # Requires translation! Tripoli = Tunis = Toones # Requires translation! Kairouan = # Requires translation! Algiers = # Requires translation! Oran = Arabia = Arabestaan George Washington = Jorj Vaashington # Requires translation! Your wanton aggression leaves us no choice. Prepare for war! = # Requires translation! You have mistaken our love of peace for weakness. You shall regret this! = # Requires translation! The day...is yours. I hope you will be merciful in your triumph. = # Requires translation! The people of the United States of America welcome you. = # Requires translation! Is the following trade of interest to you? = Well? = Khob? Manifest Destiny = Sarnevesht e Aashekaar Washington = Vaashington New York = Niyoo York # Requires translation! Boston = Philadelphia = Filaadelfiyaa # Requires translation! Atlanta = Chicago = Shikaago Seattle = Siyaatel San Francisco = Saan Feraansisko Los Angeles = Los Anjeles # Requires translation! Houston = # Requires translation! Portland = # Requires translation! St. Louis = Miami = Mayaamey # Requires translation! Buffalo = # Requires translation! Detroit = # Requires translation! New Orleans = # Requires translation! Baltimore = Denver = Denver Cincinnati = Sinsinaati Dallas = Daalaas # Requires translation! Cleveland = # Requires translation! Kansas City = San Diego = San Diyego Las Vegas = Laas Vegaas # Requires translation! Phoenix = # Requires translation! Albuquerque = # Requires translation! Minneapolis = # Requires translation! Pittsburgh = # Requires translation! Oakland = # Requires translation! Tampa Bay = Orlando = Orlaando # Requires translation! Tacoma = # Requires translation! Santa Fe = # Requires translation! Olympia = # Requires translation! Hunt Valley = # Requires translation! Springfield = # Requires translation! Palo Alto = # Requires translation! Centralia = # Requires translation! Spokane = # Requires translation! Jacksonville = # Requires translation! Svannah = # Requires translation! Charleston = # Requires translation! San Antonio = # Requires translation! Anchorage = # Requires translation! Sacramento = # Requires translation! Reno = # Requires translation! Salt Lake City = # Requires translation! Boise = # Requires translation! Milwaukee = # Requires translation! Santa Cruz = # Requires translation! Little Rock = America = Aamrikaa # Requires translation! Oda Nobunaga = # Requires translation! I hereby inform you of our intention to wipe out your civilization from this world. = # Requires translation! Pitiful fool! Now we shall destroy you! = # Requires translation! You were much wiser than I thought. = # Requires translation! We hope for a fair and just relationship with you, who are renowned for military bravery. = # Requires translation! I would be grateful if you agreed on the following proposal. = Oh, it's you... = Oh, in toyi... Bushido = Booshido Kyoto = Kiyoto Osaka = Osaakaa Tokyo = Tokiyo # Requires translation! Satsuma = # Requires translation! Kagoshima = # Requires translation! Nara = # Requires translation! Nagoya = # Requires translation! Izumo = # Requires translation! Nagasaki = # Requires translation! Yokohama = # Requires translation! Shimonoseki = # Requires translation! Matsuyama = # Requires translation! Sapporo = # Requires translation! Hakodate = # Requires translation! Ise = # Requires translation! Toyama = # Requires translation! Fukushima = # Requires translation! Suo = # Requires translation! Bizen = # Requires translation! Echizen = # Requires translation! Izumi = # Requires translation! Omi = # Requires translation! Echigo = # Requires translation! Kozuke = # Requires translation! Sado = # Requires translation! Kobe = # Requires translation! Nagano = # Requires translation! Hiroshima = # Requires translation! Takayama = # Requires translation! Akita = # Requires translation! Fukuoka = # Requires translation! Aomori = # Requires translation! Kamakura = # Requires translation! Kochi = # Requires translation! Naha = # Requires translation! Sendai = # Requires translation! Gifu = # Requires translation! Yamaguchi = # Requires translation! Ota = # Requires translation! Tottori = Japan = Jaapon Gandhi = Gaandi # Requires translation! I have just received a report that large numbers of my troops have crossed your borders. = # Requires translation! My attempts to avoid violence have failed. An eye for an eye only makes the world blind. = # Requires translation! You can chain me, you can torture me, you can even destroy this body, but you will never imprison my mind. = # Requires translation! Hello, I am Mohandas Gandhi. My people call me Bapu, but please, call me friend. = # Requires translation! My friend, are you interested in this arrangement? = # Requires translation! I wish you peace. = Population Growth = Roshd e Jame’iat # Requires translation! Delhi = Mumbai = Bambai # Requires translation! Vijayanagara = # Requires translation! Pataliputra = # Requires translation! Varanasi = # Requires translation! Agra = # Requires translation! Calcutta = # Requires translation! Lahore = # Requires translation! Bangalore = # Requires translation! Hyderabad = # Requires translation! Madurai = # Requires translation! Ahmedabad = # Requires translation! Kolhapur = # Requires translation! Prayaga = # Requires translation! Ayodhya = # Requires translation! Indraprastha = # Requires translation! Mathura = # Requires translation! Ujjain = # Requires translation! Gulbarga = # Requires translation! Jaunpur = # Requires translation! Rajagriha = # Requires translation! Sravasti = # Requires translation! Tiruchirapalli = # Requires translation! Thanjavur = # Requires translation! Bodhgaya = # Requires translation! Kushinagar = # Requires translation! Amaravati = # Requires translation! Gaur = # Requires translation! Gwalior = # Requires translation! Jaipur = # Requires translation! Karachi = India = Hend # Requires translation! Otto von Bismarck = # Requires translation! I cannot wait until ye grow even mightier. Therefore, prepare for war! = # Requires translation! Corrupted villain! We will bring you into the ground! = # Requires translation! Germany has been destroyed. I weep for the future generations. = # Requires translation! Guten Tag. In the name of the great German people, I bid you welcome. = # Requires translation! It would be in your best interest, to carefully consider this proposal. = What now? = Haalaa chi? # Requires translation! So, out with it! = Furor Teutonicus = Khashm e Aalmaani Berlin = Berlin Hamburg = Haamboorg Munich = Moonikh # Requires translation! Cologne = Frankfurt = Feraankfort # Requires translation! Essen = Dortmund = Dortmond # Requires translation! Stuttgart = # Requires translation! Düsseldorf = # Requires translation! Bremen = # Requires translation! Hannover = # Requires translation! Duisburg = # Requires translation! Leipzig = # Requires translation! Dresden = # Requires translation! Bonn = # Requires translation! Bochum = # Requires translation! Bielefeld = # Requires translation! Karlsruhe = # Requires translation! Gelsenkirchen = # Requires translation! Wiesbaden = # Requires translation! Münster = # Requires translation! Rostock = # Requires translation! Chemnitz = # Requires translation! Braunschweig = # Requires translation! Halle = # Requires translation! Mönchengladbach = # Requires translation! Kiel = # Requires translation! Wuppertal = # Requires translation! Freiburg = # Requires translation! Hagen = # Requires translation! Erfurt = # Requires translation! Kaiserslautern = # Requires translation! Kassel = # Requires translation! Oberhausen = # Requires translation! Hamm = # Requires translation! Saarbrücken = # Requires translation! Krefeld = # Requires translation! Pirmasens = # Requires translation! Potsdam = # Requires translation! Solingen = # Requires translation! Osnabrück = # Requires translation! Ludwigshafen = # Requires translation! Leverkusen = # Requires translation! Oldenburg = # Requires translation! Neuss = # Requires translation! Mülheim = # Requires translation! Darmstadt = # Requires translation! Herne = # Requires translation! Würzburg = # Requires translation! Recklinghausen = # Requires translation! Göttingen = # Requires translation! Wolfsburg = # Requires translation! Koblenz = # Requires translation! Hildesheim = # Requires translation! Erlangen = Germany = Aalmaan # Requires translation! Suleiman I = # Requires translation! Your continued insolence and failure to recognize our preeminence leads us to war. = # Requires translation! Good. The world shall witness the incontestable might of my armies and the glory of the Empire. = # Requires translation! Ruin! Ruin! Istanbul becomes Iram of the Pillars, remembered only by the melancholy poets. = # Requires translation! From the magnificence of Topkapi, the Ottoman nation greets you, stranger! I'm Suleiman, Kayser-I Rum, and I bestow upon you my welcome! = # Requires translation! Let us do business! Would you be interested? = Barbary Corsairs = Dozdaan Daryaai e Barbar Istanbul = Estaanbol # Requires translation! Edirne = Ankara = Aankaaraa # Requires translation! Bursa = # Requires translation! Konya = # Requires translation! Samsun = # Requires translation! Gaziantep = # Requires translation! Diyarbakır = Izmir = Ezmir # Requires translation! Kayseri = # Requires translation! Malatya = # Requires translation! Mersin = Antalya = Aantaaliyaa # Requires translation! Zonguldak = # Requires translation! Denizli = # Requires translation! Ordu = # Requires translation! Muğla = # Requires translation! Eskişehir = # Requires translation! Inebolu = # Requires translation! Sinop = # Requires translation! Adana = # Requires translation! Artvin = # Requires translation! Bodrum = # Requires translation! Eregli = # Requires translation! Silifke = # Requires translation! Sivas = # Requires translation! Amasya = # Requires translation! Marmaris = # Requires translation! Trabzon = # Requires translation! Erzurum = # Requires translation! Urfa = Izmit = Ezmit # Requires translation! Afyonkarahisar = # Requires translation! Bitlis = # Requires translation! Yalova = # Requires translation! The Ottomans = # Requires translation! Sejong = # Requires translation! Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = # Requires translation! Foolish, miserable wretch! You will be crushed by this country's magnificent scientific power! = # Requires translation! Now the question is who will protect my people. A dark age has come. = # Requires translation! Welcome to the palace of Choson, stranger. I am the learned King Sejong, who looks after his great people. = # Requires translation! We have many things to discuss and have much to benefit from each other. = Oh, it's you = Oh, in toyi Scholars of the Jade Hall = Pazhooheshgaraan e Taalaar e Jeyd # Requires translation! Seoul = # Requires translation! Busan = # Requires translation! Jeonju = # Requires translation! Daegu = # Requires translation! Pyongyang = # Requires translation! Kaesong = # Requires translation! Suwon = # Requires translation! Gwangju = # Requires translation! Gangneung = # Requires translation! Hamhung = # Requires translation! Wonju = # Requires translation! Ulsan = # Requires translation! Changwon = # Requires translation! Andong = # Requires translation! Gongju = # Requires translation! Haeju = # Requires translation! Cheongju = # Requires translation! Mokpo = # Requires translation! Dongducheon = # Requires translation! Geoje = # Requires translation! Suncheon = # Requires translation! Jinju = # Requires translation! Sangju = # Requires translation! Rason = # Requires translation! Gyeongju = # Requires translation! Chungju = # Requires translation! Sacheon = # Requires translation! Gimje = # Requires translation! Anju = Korea = Kore # Requires translation! Hiawatha = # Requires translation! You are a plague upon Mother Earth! Prepare for battle! = # Requires translation! You evil creature! My braves will slaughter you! = # Requires translation! You have defeated us... but our spirits will never be vanquished! We shall return! = # Requires translation! Greetings, stranger. I am Hiawatha, speaker for the Iroquois. We seek peace with all, but we do not shrink from war. = # Requires translation! Does this trade work for you, my friend? = The Great Warpath = Jangjooye Bozorg # Requires translation! Onondaga = # Requires translation! Osininka = # Requires translation! Grand River = # Requires translation! Akwesasme = # Requires translation! Buffalo Creek = # Requires translation! Brantford = # Requires translation! Montreal = # Requires translation! Genesse River = # Requires translation! Canandaigua Lake = # Requires translation! Lake Simcoe = # Requires translation! Salamanca = # Requires translation! Gowanda = Cuba = Koobaa # Requires translation! Akron = # Requires translation! Kanesatake = # Requires translation! Ganienkeh = # Requires translation! Cayuga Castle = # Requires translation! Chondote = # Requires translation! Canajoharie = # Requires translation! Nedrow = # Requires translation! Oneida Lake = # Requires translation! Kanonwalohale = # Requires translation! Green Bay = # Requires translation! Southwold = # Requires translation! Mohawk Valley = # Requires translation! Schoharie = # Requires translation! Bay of Quinte = # Requires translation! Kanawale = # Requires translation! Kanatsiokareke = # Requires translation! Tyendinaga = # Requires translation! Hahta = # Requires translation! Iroquois = Darius I = Daryoosh I # Requires translation! Your continue existence is an embarrassment to all leaders everywhere! You must be destroyed! = # Requires translation! Curse you! You are beneath me, son of a donkey driver! I will crush you! = # Requires translation! You mongrel! Cursed be you! The world will long lament your heinous crime! = # Requires translation! Peace be on you! I am Darius, the great and outstanding king of kings of great Persia... but I suppose you knew that. = # Requires translation! In my endless magnanimity, I am making you this offer. You agree, of course? = # Requires translation! Good day to you! = Ahh... you... = Aaoo... to... Achaemenid Legacy = Miraas e Hakhaamaneshi Persepolis = Takht e Jamshid Parsagadae = Paasaargaad # Requires translation! Susa = # Requires translation! Ecbatana = # Requires translation! Tarsus = # Requires translation! Gordium = # Requires translation! Bactra = # Requires translation! Sardis = # Requires translation! Ergili = # Requires translation! Dariushkabir = # Requires translation! Ghulaman = # Requires translation! Zohak = # Requires translation! Istakhr = # Requires translation! Jinjan = # Requires translation! Borazjan = Herat = Haraat # Requires translation! Dakyanus = # Requires translation! Bampur = # Requires translation! Turengtepe = Rey = Rey # Requires translation! Thuspa = Hasanlu = Hasanloo # Requires translation! Gabae = Merv = Marv # Requires translation! Behistun = # Requires translation! Kandahar = # Requires translation! Altintepe = # Requires translation! Bunyan = # Requires translation! Charsadda = # Requires translation! Uratyube = # Requires translation! Dura Europos = # Requires translation! Aleppo = # Requires translation! Qatna = Kabul = Kaabol # Requires translation! Capisa = # Requires translation! Kyreskhata = # Requires translation! Marakanda = # Requires translation! Peshawar = # Requires translation! Van = # Requires translation! Pteira = # Requires translation! Arshada = # Requires translation! Artakaona = # Requires translation! Aspabota = # Requires translation! Autiyara = # Requires translation! Bagastana = # Requires translation! Baxtri = # Requires translation! Darmasa = # Requires translation! Daphnai = # Requires translation! Drapsaka = # Requires translation! Eion = # Requires translation! Gandutava = # Requires translation! Gaugamela = # Requires translation! Harmozeia = # Requires translation! Ekatompylos = # Requires translation! Izata = # Requires translation! Kampada = # Requires translation! Kapisa = # Requires translation! Karmana = # Requires translation! Kounaxa = # Requires translation! Kuganaka = # Requires translation! Nautaka = # Requires translation! Paishiyauvada = # Requires translation! Patigrbana = # Requires translation! Phrada = # Requires translation! Persia = # Requires translation! Kamehameha I = # Requires translation! The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = # Requires translation! It is obvious now that I misjudged you and your true intentions. = # Requires translation! The hard-shelled crab yields, and the lion lies down to sleep. Kanaloa comes for me now. = # Requires translation! Aloha! Greetings and blessings upon you, friend. I am Kamehameha, Great King of this strand of islands. = # Requires translation! Come, let our people feast together! = Welcome, friend! = Khosh oomadi, rafigh! Wayfinding = Masiryaabi # Requires translation! Honolulu = # Requires translation! Samoa = # Requires translation! Tonga = # Requires translation! Nuku Hiva = # Requires translation! Raiatea = # Requires translation! Aotearoa = # Requires translation! Tahiti = # Requires translation! Hilo = # Requires translation! Te Wai Pounamu = # Requires translation! Rapa Nui = # Requires translation! Tuamotu = # Requires translation! Rarotonga = # Requires translation! Tuvalu = # Requires translation! Tubuai = # Requires translation! Mangareva = # Requires translation! Oahu = # Requires translation! Kiritimati = # Requires translation! Ontong Java = # Requires translation! Niue = # Requires translation! Rekohu = # Requires translation! Rakahanga = # Requires translation! Bora Bora = # Requires translation! Kailua = # Requires translation! Uvea = # Requires translation! Futuna = # Requires translation! Rotuma = # Requires translation! Tokelau = # Requires translation! Lahaina = # Requires translation! Bellona = # Requires translation! Mungava = # Requires translation! Tikopia = # Requires translation! Emae = # Requires translation! Kapingamarangi = # Requires translation! Takuu = # Requires translation! Nukuoro = # Requires translation! Sikaiana = # Requires translation! Anuta = # Requires translation! Nuguria = # Requires translation! Pileni = # Requires translation! Nukumanu = # Requires translation! Polynesia = # Requires translation! Ramkhamhaeng = # Requires translation! You lowly, arrogant fool! I will make you regret of your insolence! = # Requires translation! You scoundrel! I shall prepare to fend you off! = # Requires translation! Although I lost, my honor shall endure. I wish you good luck. = # Requires translation! I, Pho Kun Ramkhamhaeng, King of Siam, consider it a great honor that you have walked to visit my country of Siam. = # Requires translation! Greetings. I believe this is a fair proposal for both parties. What do you think? = Welcome. = Khosh aamadi. Father Governs Children = Pedar bar Farzandaan Hokoomat Mikonad # Requires translation! Sukhothai = # Requires translation! Si Satchanalai = # Requires translation! Muang Saluang = # Requires translation! Lampang = # Requires translation! Phitsanulok = # Requires translation! Kamphaeng Pet = # Requires translation! Nakhom Chum = # Requires translation! Vientiane = # Requires translation! Nakhon Si Thammarat = # Requires translation! Martaban = # Requires translation! Nakhon Sawan = # Requires translation! Chainat = # Requires translation! Luang Prabang = # Requires translation! Uttaradit = # Requires translation! Chiang Thong = # Requires translation! Phrae = # Requires translation! Nan = # Requires translation! Tak = # Requires translation! Suphanburi = # Requires translation! Hongsawadee = # Requires translation! Thawaii = # Requires translation! Ayutthaya = # Requires translation! Taphan Hin = # Requires translation! Uthai Thani = # Requires translation! Lap Buri = # Requires translation! Ratchasima = # Requires translation! Ban Phai = # Requires translation! Loci = # Requires translation! Khon Kaen = # Requires translation! Surin = # Requires translation! Siam = Isabella = Izaabel # Requires translation! God will probably forgive you... but I shall not. Prepare for war. = # Requires translation! Repugnant spawn of the devil! You will pay! = # Requires translation! If my defeat is, without any doubt, the will of God, then I will accept it. = # Requires translation! God blesses those who deserve it. I am Isabel of Spain. = # Requires translation! I hope this deal will receive your blessing. = Seven Cities of Gold = Haft Shahr e Talaa Madrid = Maadrid Barcelona = Baarselonaa Seville = Seviyaa # Requires translation! Cordoba = # Requires translation! Toledo = Santiago = Saantiyaago # Requires translation! Murcia = Valencia = Vaalensiyaa # Requires translation! Zaragoza = # Requires translation! Pamplona = # Requires translation! Vitoria = # Requires translation! Santander = # Requires translation! Oviedo = # Requires translation! Jaen = # Requires translation! Logroño = # Requires translation! Valladolid = # Requires translation! Palma = # Requires translation! Teruel = # Requires translation! Almeria = # Requires translation! Leon = # Requires translation! Zamora = # Requires translation! Mida = # Requires translation! Lugo = # Requires translation! Alicante = # Requires translation! Càdiz = # Requires translation! Eiche = # Requires translation! Alcorcon = # Requires translation! Burgos = # Requires translation! Vigo = # Requires translation! Badajoz = # Requires translation! La Coruña = # Requires translation! Guadalquivir = # Requires translation! Bilbao = # Requires translation! San Sebastian = # Requires translation! Granada = # Requires translation! Mérida = # Requires translation! Huelva = # Requires translation! Ibiza = # Requires translation! Las Palmas = # Requires translation! Tenerife = Spain = Espaaniyaa # Requires translation! Askia = # Requires translation! You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = # Requires translation! Fool! You have doomed your people to fire and destruction! = # Requires translation! We have been consumed by the fires of hatred and rage. Enjoy your victory in this world - you shall pay a heavy price in the next! = # Requires translation! I am Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past. = # Requires translation! Can I interest you in this deal? = River Warlord = Sepahbod e Daryaa haa # Requires translation! Gao = # Requires translation! Tombouctu = # Requires translation! Jenne = # Requires translation! Taghaza = # Requires translation! Tondibi = # Requires translation! Kumbi Saleh = # Requires translation! Kukia = # Requires translation! Walata = # Requires translation! Tegdaoust = # Requires translation! Argungu = # Requires translation! Gwandu = # Requires translation! Kebbi = # Requires translation! Boussa = # Requires translation! Motpi = # Requires translation! Bamako = # Requires translation! Wa = # Requires translation! Kayes = # Requires translation! Awdaghost = # Requires translation! Ouadane = # Requires translation! Dakar = # Requires translation! Tadmekket = # Requires translation! Tekedda = # Requires translation! Kano = # Requires translation! Agadez = # Requires translation! Niamey = # Requires translation! Torodi = # Requires translation! Ouatagouna = # Requires translation! Dori = # Requires translation! Bamba = # Requires translation! Segou = # Requires translation! Songhai = Genghis Khan = Changiz Khaan # Requires translation! You stand in the way of my armies. Let us solve this like warriors! = # Requires translation! No more words. Today, Mongolia charges toward your defeat. = # Requires translation! You have hobbled the Mongolian clans. My respect for you nearly matches the loathing. I am waiting for my execution. = # Requires translation! I am Temuujin, conqueror of cities and countries. Before me lie future Mongolian lands. Behind me is the only cavalry that matters. = # Requires translation! I am not always this generous, but we hope you take this rare opportunity we give you. = So what now? = Khob haalaa chi? Mongol Terror = Tars az Moghol # Requires translation! Karakorum = # Requires translation! Beshbalik = # Requires translation! Turfan = # Requires translation! Hsia = # Requires translation! Old Sarai = # Requires translation! New Sarai = Tabriz = Tabriz Tiflis = Teflis # Requires translation! Otrar = # Requires translation! Sanchu = # Requires translation! Kazan = # Requires translation! Almarikh = # Requires translation! Ulaanbaatar = # Requires translation! Hovd = # Requires translation! Darhan = # Requires translation! Dalandzadgad = # Requires translation! Mandalgovi = # Requires translation! Choybalsan = # Requires translation! Erdenet = # Requires translation! Tsetserieg = # Requires translation! Baruun-Urt = # Requires translation! Ereen = # Requires translation! Batshireet = # Requires translation! Choyr = # Requires translation! Ulaangom = # Requires translation! Tosontsengel = # Requires translation! Altay = # Requires translation! Uliastay = # Requires translation! Bayanhongor = # Requires translation! Har-Ayrag = # Requires translation! Nalayh = # Requires translation! Tes = Mongolia = Mogholestaan # Requires translation! Montezuma I = # Requires translation! Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = # Requires translation! Excellent! Let the blood flow in raging torrents! = # Requires translation! Monster! Who are you to destroy my greatness? = # Requires translation! What do I see before me? Another beating heart for my sacrificial fire. = # Requires translation! Accept this agreement or suffer the consequences. = Welcome, friend. = Khosh aamadi, rafigh. # Requires translation! Sacrificial Captives = # Requires translation! Tenochtitlan = # Requires translation! Teotihuacan = # Requires translation! Tlatelolco = # Requires translation! Texcoco = # Requires translation! Tlaxcala = # Requires translation! Calixtlahuaca = # Requires translation! Xochicalco = # Requires translation! Tlacopan = # Requires translation! Atzcapotzalco = # Requires translation! Tzintzuntzan = # Requires translation! Malinalco = # Requires translation! Tamuin = # Requires translation! Teayo = # Requires translation! Cempoala = # Requires translation! Chalco = # Requires translation! Tlalmanalco = # Requires translation! Ixtapaluca = # Requires translation! Huexotla = # Requires translation! Tepexpan = # Requires translation! Tepetlaoxtoc = # Requires translation! Chiconautla = # Requires translation! Zitlaltepec = # Requires translation! Coyotepec = # Requires translation! Tequixquiac = # Requires translation! Jilotzingo = # Requires translation! Tlapanaloya = # Requires translation! Tultitan = # Requires translation! Ecatepec = # Requires translation! Coatepec = # Requires translation! Chalchiuites = # Requires translation! Chiauhita = # Requires translation! Chapultepec = # Requires translation! Itzapalapa = # Requires translation! Ayotzinco = # Requires translation! Iztapam = # Requires translation! Aztecs = # Requires translation! Pachacuti = # Requires translation! Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = # Requires translation! Declare war on me?!? You can't, because I declare war on you first! = # Requires translation! How did you darken the sun? I ruled with diligence and mercy—see that you do so as well. = # Requires translation! How are you? You stand before Pachacuti Inca Yupanqui. = # Requires translation! The Incan people offer this fair trade. = How are you doing? = Haalet chetore? What do you want now? = Haalaa chi mikhaay? Great Andean Road = Jaade ye Azim e Kooh haaye Aand # Requires translation! Cuzco = # Requires translation! Tiwanaku = # Requires translation! Machu = # Requires translation! Ollantaytambo = # Requires translation! Corihuayrachina = # Requires translation! Huamanga = # Requires translation! Rumicucho = # Requires translation! Vilcabamba = # Requires translation! Vitcos = # Requires translation! Andahuaylas = # Requires translation! Ica = # Requires translation! Arequipa = # Requires translation! Nasca = # Requires translation! Atico = # Requires translation! Juli = # Requires translation! Chuito = # Requires translation! Chuquiapo = # Requires translation! Huanuco Pampa = # Requires translation! Tamboccocha = # Requires translation! Huaras = # Requires translation! Riobamba = # Requires translation! Caxamalca = # Requires translation! Sausa = # Requires translation! Tambo Colorado = # Requires translation! Huaca = # Requires translation! Tumbes = # Requires translation! Chan Chan = # Requires translation! Sipan = # Requires translation! Pachacamac = # Requires translation! Llactapata = # Requires translation! Pisac = # Requires translation! Kuelap = # Requires translation! Pajaten = # Requires translation! Chucuito = # Requires translation! Choquequirao = # Requires translation! Inca = # Requires translation! Harald Bluetooth = # Requires translation! If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = # Requires translation! Ahahah! You seem to show some skills of a true Viking! Too bad that I'll probably kill you! = # Requires translation! Loki must have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here. = # Requires translation! Harald Bluetooth bids you welcome to his lands, a Viking unlike any the seas and lands have ever known! Hah, are you afraid? = # Requires translation! This is a fine deal! Even a drunk beggar would agree! = # Requires translation! Hail to you. = Viking Fury = Khasht Vaayking haa # Requires translation! Copenhagen = # Requires translation! Aarhus = # Requires translation! Kaupang = # Requires translation! Ribe = # Requires translation! Viborg = # Requires translation! Tunsberg = # Requires translation! Roskilde = # Requires translation! Hedeby = Oslo = Oslo # Requires translation! Jelling = # Requires translation! Truso = # Requires translation! Bergen = # Requires translation! Faeroerne = # Requires translation! Reykjavik = # Requires translation! Trondheim = # Requires translation! Godthab = # Requires translation! Helluland = # Requires translation! Lillehammer = # Requires translation! Markland = # Requires translation! Elsinore = # Requires translation! Sarpsborg = # Requires translation! Odense = # Requires translation! Aalborg = # Requires translation! Stavanger = # Requires translation! Vorbasse = # Requires translation! Schleswig = # Requires translation! Kristiansand = # Requires translation! Halogaland = # Requires translation! Randers = # Requires translation! Fredrikstad = # Requires translation! Kolding = # Requires translation! Horsens = # Requires translation! Tromsoe = # Requires translation! Vejle = # Requires translation! Koge = # Requires translation! Sandnes = # Requires translation! Holstebro = # Requires translation! Slagelse = # Requires translation! Drammen = # Requires translation! Hillerod = # Requires translation! Sonderborg = # Requires translation! Skien = # Requires translation! Svendborg = # Requires translation! Holbaek = # Requires translation! Hjorring = # Requires translation! Fladstrand = # Requires translation! Haderslev = # Requires translation! Ringsted = # Requires translation! Skrive = Denmark = Daanmaark You leave us no choice. War it must be. = Raahi baraaye maa nazaashti. Jang hatmi ast. Very well, this shall not be forgotten. = Kheyli khob, in faraamoosh nakhaahad shod. # Requires translation! I guess you weren't here for the sprouts after all... = # Requires translation! Brussels = # Requires translation! And so the flower of Florence falls to barbaric hands... = # Requires translation! Florence = So this is how it feels to die... = Khob pas mordan injooriye... # Requires translation! Hanoi = Unacceptable! = Gheyr e ghaabel e ghabool! # Requires translation! Today, the Malay people obey you, but do not think this is over... = Kuala Lumpur = Kooaalaa laampoor # Requires translation! Perhaps now we will find peace in death... = # Requires translation! Lhasa = # Requires translation! You fiend! History shall remember this! = Milan = Milaan We were too weak to protect ourselves... = Maa baraaye mohaafezat az khod ziyaadi za’if boodim... # Requires translation! Quebec City = # Requires translation! I have failed. May you, at least, know compassion towards our people. = # Requires translation! Cape Town = # Requires translation! The day of judgement has come to us. But rest assured, the same will go for you! = Helsinki = Helsinki # Requires translation! Ah, Gods! Why have you forsaken us? = # Requires translation! Manila = # Requires translation! Congratulations, conqueror. This tribe serves you now. = # Requires translation! Mogadishu = # Requires translation! I have to do this, for the sake of progress if nothing else. You must be opposed! = # Requires translation! You can see how fruitless this will be for you... right? = # Requires translation! May God grant me these last wishes - peace and prosperity for Brazil. = # Requires translation! Rio de Janeiro = # Requires translation! After thorough deliberation, Australia finds itself at a crossroads. Prepare yourself, for war is upon us. = # Requires translation! We will mobilize every means of resistance to stop this transgression against our nation! = # Requires translation! The principles for which we have fought will survive longer than any nation you could ever build. = Sydney = Sidni # Requires translation! I will enjoy hearing your last breath as you witness the destruction of your realm! = # Requires translation! Why do we fight? Because Inanna demands it. Now, witness the power of the Sumerians! = # Requires translation! What treachery has struck us? No, what evil? = # Requires translation! Ur = # Requires translation! In responding to the unstinting malignancy that has heretofore defined your relationship with Canada, we can have no recourse but war! = # Requires translation! As we can reach no peaceful resolution with you, Canada must turn, with reluctance, to war. = # Requires translation! I regret not defending my country to the last, although it was not of use. = Vancouver = Vankoover # Requires translation! You have revealed your purposes a bit too early, my friend... = # Requires translation! A wrong calculation, on my part. = Venice = Venis # Requires translation! They will write songs of this.... pray that they shall be in your favor. = # Requires translation! Antwerp = # Requires translation! How barbaric. Those who live by the sword shall perish by the sword. = # Requires translation! Genoa = # Requires translation! We... defeated? No... we had so much work to do! = # Requires translation! Kathmandu = Perhaps, in another world, we could have been friends... = Yahtamel, dar donyaayi digar, maa mitavaanestim doost baashim... Singapore = Sangaapoor We never fully trusted you from the start. = Maa az hamaan avval be shomaa e’temaad e kaamel nadaashtim. # Requires translation! Tyre = # Requires translation! May the Heavens forgive you for inflicting this humiliation to our people. = # Requires translation! Zanzibar = # Requires translation! How could we fall to the likes of you?! = # Requires translation! Almaty = # Requires translation! Let's have a nice little War, shall we? = # Requires translation! If you need your nose bloodied, we'll happily serve. = # Requires translation! The serbian guerilla will never stop haunting you! = Belgrade = Belgeraad # Requires translation! War lingers in our hearts. Why carry on with a false peace? = # Requires translation! You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = # Requires translation! A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = # Requires translation! Dublin = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = # Requires translation! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = # Requires translation! Vile ruler, know that you 'won' this war in name only! = # Requires translation! Edinburgh = # Requires translation! Do you really think you can walk over us so easily? I will not let it happen. Not to Kongo - not to my people! = # Requires translation! We are no strangers to war. You have strayed from the right path, and now we will correct it. = # Requires translation! You are nothing but a glorified barbarian. Cruel, and ruthless. = # Requires translation! M'Banza-Kongo = # Requires translation! What a fine battle! Sidon is willing to serve you! = # Requires translation! Sidon = # Requires translation! We don't like your face. To arms! = # Requires translation! You will see you have just bitten off more than you can chew. = # Requires translation! This ship may sink, but our spirits will linger. = # Requires translation! Valletta = #################### Lines from Policies from Civ V - Vanilla #################### # Requires translation! Aristocracy = # Requires translation! Legalism = # Requires translation! Oligarchy = # Requires translation! Landed Elite = Monarchy = Paadeshaahi # Requires translation! Tradition Complete = # Requires translation! Tradition = # Requires translation! Collective Rule = Citizenship = Shahrvandi Republic = Jomhoori # Requires translation! Representation = # Requires translation! Meritocracy = # Requires translation! Liberty Complete = # Requires translation! Liberty = # Requires translation! Warrior Code = Discipline = Nazm # Requires translation! Military Tradition = # Requires translation! Military Caste = # Requires translation! Professional Army = # Requires translation! Honor Complete = Honor = Eftekhaar # Requires translation! Organized Religion = # Requires translation! Mandate Of Heaven = # Requires translation! Theocracy = # Requires translation! Reformation = # Requires translation! Free Religion = # Requires translation! Piety Complete = # Requires translation! Piety = # Requires translation! Philantropy = # Requires translation! Aesthetics = # Requires translation! Scholasticism = # Requires translation! Cultural Diplomacy = # Requires translation! Educated Elite = # Requires translation! Patronage Complete = # Requires translation! Patronage = # Requires translation! Naval Tradition = # Requires translation! Trade Unions = # Requires translation! Merchant Navy = # Requires translation! Mercantilism = # Requires translation! Protectionism = # Requires translation! Commerce Complete = # Requires translation! Commerce = Secularism = Sekoolaarism # Requires translation! Humanism = Free Thought = Aazaadiye Andishe # Requires translation! Sovereignty = # Requires translation! Scientific Revolution = # Requires translation! Rationalism Complete = # Requires translation! Rationalism = # Requires translation! Constitution = # Requires translation! Universal Suffrage = # Requires translation! Civil Society = Free Speech = Aazaadiye Bayaan Democracy = Demokraasi # Requires translation! Freedom Complete = Freedom = Aazaadi Populism = Avvaam Geraayi # Requires translation! Militarism = Fascism = Faashism # Requires translation! Police State = # Requires translation! Total War = # Requires translation! Autocracy Complete = # Requires translation! Autocracy = # Requires translation! United Front = # Requires translation! Planned Economy = Nationalism = Melli-geraayi # Requires translation! Socialism = Communism = Komonism # Requires translation! Order Complete = # Requires translation! Order = #################### Lines from Quests from Civ V - Vanilla #################### Route = Masir Build a road to connect your capital to our city. = Jadde i besaz taa paaytakht e shomaa raa be shahr e maa mottasel konad. # Requires translation! Clear Barbarian Camp = # Requires translation! We feel threatened by a Barbarian Camp near our city. Please take care of it. = # Requires translation! Connect Resource = # Requires translation! In order to make our civilizations stronger, connect [tileResource] to your trade network. = # Requires translation! Construct Wonder = # Requires translation! We recommend you to start building [wonder] to show the whole world your civilization strength. = # Requires translation! Acquire Great Person = # Requires translation! Great People can change the course of a Civilization! You will be rewarded for acquiring a new [greatPerson]. = # Requires translation! Conquer City State = # Requires translation! It's time to erase the City-State of [cityState] from the map. You will be greatly rewarded for conquering them! = # Requires translation! Find Player = # Requires translation! You have yet to discover where [civName] set up their cities. You will be rewarded for finding their territories. = # Requires translation! Find Natural Wonder = # Requires translation! Send your best explorers on a quest to discover Natural Wonders. Nobody knows the location of [naturalWonder] yet. = # Requires translation! Give Gold = # Requires translation! We are suffering great poverty after being robbed by [civName], and unless we receive a sum of Gold, it's only a matter of time before we collapse. = # Requires translation! Pledge to Protect = # Requires translation! We need your protection to stop the aggressions of [civName]. By signing a Pledge of Protection, you'll confirm the bond that ties us. = # Requires translation! Contest Culture = # Requires translation! The civilization with the largest Culture growth will gain a reward. = # Requires translation! Contest Faith = # Requires translation! The civilization with the largest Faith growth will gain a reward. = # Requires translation! Contest Technologies = # Requires translation! The civilization with the largest number of new Technologies researched will gain a reward. = Invest = Sarmaaye-gozaari # Requires translation! Our people are rejoicing thanks to a tourism boom. For a certain amount of time, any Gold donation will yield [50]% extra Influence. = # Requires translation! Bully City State = # Requires translation! We are tired of the pretensions of [cityState]. If someone were to put them in their place by Demanding Tribute from them, they would be rewarded. = # Requires translation! Denounce Civilization = # Requires translation! We have been forced to pay tribute to [civName]! We need you to tell the world of their ill deeds. = # Requires translation! We have heard the tenets of [religionName] and are most curious. Will you send missionaries to teach us about your religion? = #################### Lines from Ruins from Civ V - Vanilla #################### # Requires translation! We have discovered cultural artifacts in the ruins! (+20 culture) = # Requires translation! discover cultural artifacts = # Requires translation! squatters willing to work for you = # Requires translation! squatters wishing to settle under your rule = # Requires translation! An ancient tribe trained us in their ways of combat! = # Requires translation! your exploring unit receives training = # Requires translation! We have found survivors in the ruins! Population added to [cityName]. = # Requires translation! survivors (adds population to a city) = # Requires translation! a stash of gold = discover a lost technology = Teknoloji i gom shode raa kashf kon # Requires translation! Our unit finds advanced weaponry hidden in the ruins! = # Requires translation! advanced weaponry for your explorer = # Requires translation! You find evidence of Barbarian activity. Nearby Barbarian camps are revealed! = # Requires translation! reveal nearby Barbarian camps = # Requires translation! find a crudely-drawn map = #################### Lines from Specialists from Civ V - Vanilla #################### Scientist = Daaneshmand Merchant = Taajer Artist = Honarmand Engineer = Mohandes #################### Lines from Speeds from Civ V - Vanilla #################### #################### Lines from Techs from Civ V - Vanilla #################### # Requires translation! 'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = Agriculture = Keshaavarzi # Requires translation! 'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = # Requires translation! Pottery = # Requires translation! 'Thou shalt not muzzle the ox when he treadeth out the corn.' - Bible Deuteronomy 25:4 = # Requires translation! Animal Husbandry = # Requires translation! 'The haft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop = Archery = Kamaandaari # Requires translation! 'The meek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty = Mining = Ma’dan kaari # Requires translation! 'He who commands the sea has command of everything.' - Themistocles = Sailing = Keshtiraani # Requires translation! 'So teach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 = Calendar = Taghvim # Requires translation! 'He who destroys a good book kills reason itself.' - John Milton = Writing = Nevisandegi # Requires translation! 'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = # Requires translation! Trapping = # Requires translation! 'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = # Requires translation! The Wheel = # Requires translation! 'How happy are those whose walls already rise!' - Virgil = # Requires translation! Masonry = # Requires translation! 'Here Hector entered, with a spear eleven cubits long in his hand; the bronze point gleamed in front of him, and was fastened to the shaft of the spear by a ring of gold.' - Homer = # Requires translation! Bronze Working = # Requires translation! 'He made an instrument to know if the moon shine at full or no.' - Samuel Butler = # Requires translation! Optics = # Requires translation! 'There is only one good, knowledge, and one evil, ignorance.' - Socrates = Philosophy = Falsafe # Requires translation! 'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = Horseback Riding = Savaar-kaari # Requires translation! 'Mathematics is the gate and key to the sciences.' - Roger Bacon = Mathematics = Riyaaziyaat # Requires translation! 'Three things are to be looked to in a building: that it stands on the right spot; that it be securely founded; that it be successfully executed.' - Johann Wolfgang von Goethe = Construction = Saakht o Saaz # Requires translation! 'Do not wait to strike til the iron is hot, but make it hot by striking.' - William Butler Yeats = # Requires translation! Iron Working = # Requires translation! 'Three things are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas = Theology = Elaahiyaat # Requires translation! 'The only thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy = # Requires translation! Civil Service = # Requires translation! 'Better is bread with a happy heart than wealth with vexation.' - Amenemope = Currency = Vaahed e pool # Requires translation! 'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = Engineering = Mohandesi # Requires translation! 'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = # Requires translation! Metal Casting = # Requires translation! 'I find the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes = Compass = Ghotb namaa # Requires translation! 'Education is the best provision for old age.' - Aristotle = Education = Tahsil # Requires translation! 'Whoso pulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory = # Requires translation! Chivalry = # Requires translation! 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = # Requires translation! Machinery = # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = Physics = Fizik # Requires translation! 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = Steel = Foolaad # Requires translation! 'Joyfully to the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer = Astronomy = Setaare shenaasi # Requires translation! 'Their rising all at once was as the sound of thunder heard remote' - Milton = # Requires translation! Acoustics = # Requires translation! 'Happiness: a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau = Banking = Bank-daari # Requires translation! 'It is a newspaper's duty to print the news and raise hell.' - The Chicago Times = # Requires translation! Printing Press = # Requires translation! 'The day when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel = Gunpowder = Baaroot # Requires translation! 'The winds and the waves are always on the side of the ablest navigators.' - Edward Gibbon = Navigation = Masir-yaabi # Requires translation! 'Compound interest is the most powerful force in the universe.' - Albert Einstein = Economics = Eghtesaad # Requires translation! 'Wherever we look, the work of the chemist has raised the level of our civilization and has increased the productive capacity of the nation.' - Calvin Coolidge = Chemistry = Shimi # Requires translation! 'There never was a good knife made of bad steel.' - Benjamin Franklin = # Requires translation! Metallurgy = # Requires translation! 'Those who cannot remember the past are condemned to repeat it.' - George Santayana = Archaeology = Zamin-shenaasi # Requires translation! 'Every great advance in science has issued from a new audacity of imagination.' - John Dewey = # Requires translation! Scientific Theory = # Requires translation! 'Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains the victory.' - George S. Patton = # Requires translation! Military Science = # Requires translation! 'The nation that destroys its soil destroys itself.' - Franklin Delano Roosevelt = # Requires translation! Fertilizer = # Requires translation! 'It is well that war is so terrible, or we should grow too fond of it.' - Robert E. Lee = # Requires translation! Rifling = # Requires translation! 'If the brain were so simple we could understand it, we would be so simple we couldn't.' - Lyall Watson = Biology = Zist-shenaasi # Requires translation! 'The nations of the West hope that by means of steam communication all the world will become as one family.' - Townsend Harris = # Requires translation! Steam Power = # Requires translation! 'As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.' - Christopher Dawson = Dynamite = Dinaamit # Requires translation! 'Is it a fact - or have I dreamt it - that, by means of electricity, the world of matter has become a great nerve, vibrating thousands of miles in a breathless point of time?' - Nathaniel Hawthorne = Electricity = Bargh # Requires translation! 'Nothing is particularly hard if you divide it into small jobs.' - Henry Ford = # Requires translation! Replaceable Parts = # Requires translation! 'The introduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson = # Requires translation! Railroads = # Requires translation! 'And homeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth = # Requires translation! Refrigeration = # Requires translation! 'I once sent a dozen of my friends a telegram saying 'flee at once-all is discovered!' They all left town immediately.' - Mark Twain = Telegraph = Telegraaf # Requires translation! 'The whole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen = Radio = Radiyo # Requires translation! 'Aeronautics was neither an industry nor a science. It was a miracle.' - Igor Sikorsky = # Requires translation! Flight = # Requires translation! 'Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.' - Albert Einstein = # Requires translation! Combustion = # Requires translation! 'In nothing do men more nearly approach the gods than in giving health to men.' - Cicero = # Requires translation! Pharmaceuticals = # Requires translation! 'Ben, I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate = # Requires translation! Plastics = # Requires translation! 'There's a basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins = Electronics = Elekteronik # Requires translation! 'The speed of communications is wondrous to behold, it is also true that speed does multiply the distribution of information that we know to be untrue.' – Edward R. Murrow = Mass Media = Resaaneye Jam’i # Requires translation! 'Vision is the art of seeing things invisible.' - Jonathan Swift = Radar = Raadaar # Requires translation! 'The unleashed power of the atom has changed everything save our modes of thinking, and we thus drift toward unparalleled catastrophes.' - Albert Einstein = Atomic Theory = Teori Atomi # Requires translation! 'Only within the moment of time represented by the present century has one species, man, acquired significant power to alter the nature of his world.' - Rachel Carson = Ecology = Boom-shenaasi # Requires translation! 'Computers are like Old Testament gods: lots of rules and no mercy.' - Joseph Campbell = Computers = Kaampiyooter # Requires translation! 'A good rule for rocket experimenters to follow is this: always assume that it will explode.' - Astronautics Magazine, 1937 = # Requires translation! Rocketry = # Requires translation! 'The night is far spent, the day is at hand: let us therefore cast off the works of darkness, and let us put on the armor of light.' - The Holy Bible: Romans, 13:12 = Lasers = Leyzer # Requires translation! 'I am become Death, the destroyer of worlds.' - J. Robert Oppenheimer = # Requires translation! Nuclear Fission = # Requires translation! 'The new electronic interdependence recreates the world in the image of a global village.' - Marshall McLuhan = # Requires translation! Globalization = # Requires translation! '1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.' - Isaac Asimov = Robotics = Robaatik # Requires translation! 'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = # Requires translation! Satellites = # Requires translation! 'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = # Requires translation! Stealth = # Requires translation! 'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = # Requires translation! Advanced Ballistics = # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = Particle Physics = Fizik e Zarraat # Requires translation! 'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = # Requires translation! Nuclear Fusion = # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = # Requires translation! Nanotechnology = # Requires translation! 'I think we agree, the past is over.' - George W. Bush = # Requires translation! Future Tech = # Requires translation! Who knows what the future holds? = #################### Lines from Terrains from Civ V - Vanilla #################### Ocean = Oghyaanoos Coast = Saahel # Requires translation! Grassland = Plains = Dasht Tundra = Tondraa Desert = Kavir Lakes = Daryaache Mountain = Kooh Snow = Barf Hill = Tappe Forest = Bishe # Requires translation! A Camp can be built here without cutting it down = Jungle = Jangal # Requires translation! Marsh = # Requires translation! Only Polders can be built here = # Requires translation! Fallout = # Requires translation! Oasis = # Requires translation! Flood plains = Ice = Yakh # Requires translation! Atoll = # Requires translation! Great Barrier Reef = # Requires translation! Old Faithful = # Requires translation! El Dorado = # Requires translation! Fountain of Youth = # Requires translation! Grand Mesa = # Requires translation! Mount Fuji = # Requires translation! Krakatoa = # Requires translation! Rock of Gibraltar = # Requires translation! Cerro de Potosi = # Requires translation! Barringer Crater = #################### Lines from TileImprovements from Civ V - Vanilla #################### Farm = Mazra’e # Requires translation! Lumber mill = Mine = Ma’dan # Requires translation! Trading post = Camp = Kamp # Requires translation! Oil well = # Requires translation! Offshore Platform = Pasture = Cheraagaah # Requires translation! Plantation = # Requires translation! Quarry = # Requires translation! Fishing Boats = Fort = Dezh Road = Jadde # Requires translation! Reduces movement cost to ½ if the other tile also has a Road or Railroad = # Requires translation! Reduces movement cost to ⅓ with Machinery = # Requires translation! Requires Engineering to bridge rivers = Railroad = Raah Aahan # Requires translation! Reduces movement cost to ⅒ if the other tile also has a Railroad = Remove Forest = Hazf e Bishe # Requires translation! Provides a one-time Production bonus depending on distance to the closest city once finished = Remove Jungle = Hazf e Jangal # Requires translation! Remove Fallout = # Requires translation! Remove Marsh = Remove Road = Hazf e Jadde Remove Railroad = Hazf e Raah Aahan # Requires translation! Cancel improvement order = # Requires translation! Repairs a pillaged Improvement or Route = # Requires translation! Academy = # Requires translation! Landmark = # Requires translation! Manufactory = # Requires translation! Customs house = # Requires translation! Holy site = # Requires translation! Citadel = # Requires translation! Moai = # Requires translation! Terrace farm = # Requires translation! Ancient ruins = # Requires translation! City ruins = # Requires translation! A bleak reminder of the destruction wreaked by War = City center = Markaz e shahr # Requires translation! Marks the center of a city = # Requires translation! Appearance changes with the technological era of the owning civilization = # Requires translation! Barbarian encampment = # Requires translation! Home to uncivilized barbarians, will spawn a hostile unit from time to time = #################### Lines from TileResources from Civ V - Vanilla #################### # Requires translation! Cattle = Sheep = Goosfand Deer = Aahoo Bananas = Moz Wheat = Gandom Stone = Sang Fish = Maahi Horses = Asb Iron = Aahan Coal = Zoghaal Sang Oil = Naft Aluminum = Alominiyom Uranium = Oraaniyom # Requires translation! Furs = Cotton = Panbe Dyes = Rang # Requires translation! Gems = Gold Ore = Sang e Talaa Silver = Noghre # Requires translation! Incense = # Requires translation! Ivory = Silk = Abrisham Spices = Adviye Wine = Sharaab Sugar = Shekar Marble = Marmar Whales = Vaal Pearls = Morvaarid Jewelry = Javaaheraat # Requires translation! Porcelain = #################### Lines from UnitPromotions from Civ V - Vanilla #################### Sword = Shamshir Mounted = Savaare # Requires translation! Siege = # Requires translation! Ranged Gunpowder = # Requires translation! Armored = # Requires translation! Melee Water = # Requires translation! Ranged Water = # Requires translation! Submarine = # Requires translation! Heal Instantly = Accuracy I = Deghat I Accuracy II = Deghat II Accuracy III = Deghat III # Requires translation! Barrage I = # Requires translation! Barrage II = # Requires translation! Barrage III = # Requires translation! Volley = # Requires translation! Extended Range = # Requires translation! Indirect Fire = # Requires translation! Shock I = # Requires translation! Shock II = # Requires translation! Shock III = # Requires translation! Drill I = # Requires translation! Drill II = # Requires translation! Drill III = # Requires translation! Charge = # Requires translation! Besiege = # Requires translation! Formation I = # Requires translation! Formation II = # Requires translation! Blitz = # Requires translation! Woodsman = # Requires translation! Amphibious = # Requires translation! Medic = # Requires translation! Medic II = # Requires translation! Scouting I = # Requires translation! Scouting II = # Requires translation! Scouting III = # Requires translation! Survivalism I = # Requires translation! Survivalism II = # Requires translation! Survivalism III = # Requires translation! Boarding Party I = # Requires translation! Boarding Party II = # Requires translation! Boarding Party III = # Requires translation! Coastal Raider I = # Requires translation! Coastal Raider II = # Requires translation! Coastal Raider III = # Requires translation! Landing Party = # Requires translation! Targeting I = # Requires translation! Targeting II = # Requires translation! Targeting III = # Requires translation! Wolfpack I = # Requires translation! Wolfpack II = # Requires translation! Wolfpack III = # Requires translation! Aircraft Carrier = # Requires translation! Armor Plating I = # Requires translation! Armor Plating II = # Requires translation! Armor Plating III = # Requires translation! Flight Deck I = # Requires translation! Flight Deck II = # Requires translation! Flight Deck III = # Requires translation! Supply = # Requires translation! Bomber = # Requires translation! Siege I = # Requires translation! Siege II = # Requires translation! Siege III = # Requires translation! Evasion = # Requires translation! Fighter = # Requires translation! Interception I = # Requires translation! Interception II = # Requires translation! Interception III = # Requires translation! Air Targeting I = # Requires translation! Air Targeting II = # Requires translation! Sortie = # Requires translation! Operational Range = Helicopter = Helikoopter # Requires translation! Air Repair = # Requires translation! Mobility I = # Requires translation! Mobility II = # Requires translation! Anti-Armor I = # Requires translation! Anti-Armor II = # Requires translation! Cover I = # Requires translation! Cover II = March = Rezhe # Requires translation! Mobility = # Requires translation! Sentry = # Requires translation! Logistics = # Requires translation! Ambush I = # Requires translation! Ambush II = # Requires translation! Bombardment I = # Requires translation! Bombardment II = # Requires translation! Bombardment III = Morale = Roohiye # Requires translation! Great Generals I = # Requires translation! Great Generals II = # Requires translation! Quick Study = # Requires translation! Haka War Dance = # Requires translation! Rejuvenation = # Requires translation! Slinger Withdraw = # Requires translation! Ignore terrain cost = # Requires translation! Pictish Courage = # Requires translation! Home Sweet Home = # Requires translation! [unit] ability = #################### Lines from UnitTypes from Civ V - Vanilla #################### # Requires translation! Civilian Water = # Requires translation! Aircraft = # Requires translation! Atomic Bomber = Missile = Mooshak Armor = Zereh WaterCivilian = Shahrvand WaterMelee = Nazdik-bord WaterRanged = Door-bord WaterSubmarine = Zirdaryaai WaterAircraftCarrier = Naav e havaapeymaa bar # Requires translation! AtomicBomber = #################### Lines from Units from Civ V - Vanilla #################### # Requires translation! This is your basic, club-swinging fighter. = # Requires translation! Maori Warrior = # Requires translation! Jaguar = # Requires translation! Brute = # Requires translation! Archer = # Requires translation! Bowman = # Requires translation! Slinger = # Requires translation! Skirmisher = # Requires translation! Work Boats = # Requires translation! Trireme = # Requires translation! Galley = # Requires translation! Chariot Archer = # Requires translation! War Chariot = # Requires translation! War Elephant = # Requires translation! Hoplite = # Requires translation! Persian Immortal = # Requires translation! Marauder = # Requires translation! Horseman = # Requires translation! Companion Cavalry = # Requires translation! Catapult = # Requires translation! Ballista = Swordsman = Shamshirzan # Requires translation! Legion = # Requires translation! Mohawk Warrior = # Requires translation! Landsknecht = Knight = Shovaaliye # Requires translation! Camel Archer = # Requires translation! Conquistador = # Requires translation! Naresuan's Elephant = # Requires translation! Mandekalu Cavalry = # Requires translation! Keshik = # Requires translation! Crossbowman = # Requires translation! Chu-Ko-Nu = # Requires translation! Longbowman = # Requires translation! Trebuchet = # Requires translation! Hwach'a = # Requires translation! Longswordsman = Samurai = Saamooraayi # Requires translation! Berserker = # Requires translation! Caravel = # Requires translation! Turtle Ship = # Requires translation! Musketeer = # Requires translation! Janissary = # Requires translation! Minuteman = # Requires translation! Tercio = # Requires translation! Frigate = # Requires translation! Ship of the Line = # Requires translation! Lancer = # Requires translation! Sipahi = Cannon = Toop # Requires translation! Norwegian Ski Infantry = # Requires translation! Cavalry = # Requires translation! Cossack = # Requires translation! Ironclad = Artillery = Toop-khaane # Requires translation! Foreign Legion = # Requires translation! Carrier = # Requires translation! Battleship = # Requires translation! Anti-Aircraft Gun = # Requires translation! Destroyer = # Requires translation! Zero = # Requires translation! B17 = Paratrooper = Chatrbaaz Tank = Taank # Requires translation! Panzer = # Requires translation! Anti-Tank Gun = Atomic Bomb = Bomb e haste i # Requires translation! Rocket Artillery = Mobile SAM = Mooshak e zamin-be-havaa ye moteharrek # Requires translation! Guided Missile = # Requires translation! Nuclear Missile = Helicopter Gunship = Baalgard e nezaami # Requires translation! Nuclear Submarine = # Requires translation! Mechanized Infantry = # Requires translation! Missile Cruiser = # Requires translation! Modern Armor = # Requires translation! Jet Fighter = # Requires translation! Giant Death Robot = # Requires translation! Stealth Bomber = # Requires translation! Great Artist = # Requires translation! Great Scientist = # Requires translation! Great Merchant = # Requires translation! Great Engineer = # Requires translation! Great General = # Requires translation! Khan = # Requires translation! SS Booster = # Requires translation! SS Cockpit = # Requires translation! SS Engine = # Requires translation! SS Stasis Chamber = #################### Lines from VictoryTypes from Civ V - Vanilla #################### # Requires translation! Complete all the spaceship parts\nto win! = # Requires translation! spaceship parts = You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Shomaa baa tasallot bar elm be piroozi residid! Shomaa bar romooz e tabi’at solte peydaa kardid va mardometoon raa be doraani movaffagh va omidvaaraane hedaayat kardid! Piroozi e shomaa taa moghe i ke setaare haa dar aasemaan e shab miderakhshand dar yaad haa baaghi khaahad maand! # Requires translation! Complete 5 policy branches and\nbuild the Utopia Project to win! = You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Shomaa be komak e ghodrat e aali e farhangetoon be piroozi residid. Azemat e tamaddon e shoma – tajalol e banaa haa va ghodrate honarmandaan – jahaan raa heyrat zade karde! Shaeraan taa vaghti ke zibaai be deli pir shadi mibakhshe az shomaa yaad khaahand kard. # Requires translation! Destroy all enemies\nto win! = The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = Jahaan baa jang moteshannej shode. Besiyaari az tamaddon haaye bozorg va ghodratmand soghoot karde and, vali shomaa davaam avardid – va yek barande zaaher shodid! Jahaan taa moddat haa piroozi ye baa shokooh e shomaa raa be yaad khaahad daasht! # Requires translation! Build the UN and be voted\nworld leader to win! = # Requires translation! Anyone should build [buildingFilter] = # Requires translation! Win diplomatic vote = # Requires translation! You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = # Requires translation! Do things to win! = # Requires translation! Have highest score after max turns = #################### Lines from Beliefs from Civ V - Gods & Kings #################### # Requires translation! Ancestor Worship = # Requires translation! Dance of the Aurora = # Requires translation! Desert Folklore = # Requires translation! Faith Healers = # Requires translation! Fertility Rites = # Requires translation! God of Craftsman = # Requires translation! God of the Open Sky = God of the Sea = Khodaaye Daryaa God of War = Khodaaye Janf # Requires translation! Goddess of Festivals = # Requires translation! Goddess of Love = # Requires translation! Goddess of Protection = # Requires translation! Goddess of the Hunt = # Requires translation! Messenger of the Gods = # Requires translation! Monument to the Gods = # Requires translation! One with Nature = # Requires translation! Oral Tradition = # Requires translation! Religious Idols = # Requires translation! Religious Settlements = # Requires translation! Sacred Path = # Requires translation! Sacred Waters = # Requires translation! Stone Circles = Follower = Peyro # Requires translation! Asceticism = # Requires translation! Cathedrals = # Requires translation! Choral Music = # Requires translation! Divine inspiration = # Requires translation! Feed the World = # Requires translation! Guruship = # Requires translation! Holy Warriors = # Requires translation! Liturgical Drama = # Requires translation! Monasteries = Mosques = Masaajed # Requires translation! Pagodas = # Requires translation! Peace Gardens = Religious Art = Honar e Mazhabi # Requires translation! Religious Center = # Requires translation! Religious Community = # Requires translation! Swords into Ploughshares = Founder = Mo’asses # Requires translation! Ceremonial Burial = # Requires translation! Church Property = # Requires translation! Initiation Rites = # Requires translation! Interfaith Dialogue = # Requires translation! Papal Primacy = # Requires translation! Peace Loving = # Requires translation! Pilgrimage = # Requires translation! Tithe = # Requires translation! World Church = # Requires translation! Enhancer = # Requires translation! Defender of the Faith = # Requires translation! Holy Order = # Requires translation! Itinerant Preachers = # Requires translation! Just War = Messiah = Masih # Requires translation! Missionary Zeal = # Requires translation! Religious Texts = # Requires translation! Religious Unity = # Requires translation! Reliquary = #################### Lines from Buildings from Civ V - Gods & Kings #################### # Requires translation! Stele = # Requires translation! Shrine = # Requires translation! Pyramid = # Requires translation! Terracotta Army = # Requires translation! 'Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu = # Requires translation! Amphitheater = # Requires translation! Petra = # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Great Mosque of Djenne = # Requires translation! 'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = # Requires translation! Grand Temple = # Requires translation! Alhambra = # Requires translation! 'Justice is an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison = # Requires translation! Ceilidh Hall = # Requires translation! Leaning Tower of Pisa = # Requires translation! 'Don't clap too hard - it's a very old building.' - John Osbourne = # Requires translation! Coffee House = # Requires translation! Neuschwanstein = # Requires translation! '...the location is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria = # Requires translation! Recycling Center = # Requires translation! CN Tower = # Requires translation! 'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = # Requires translation! Bomb Shelter = # Requires translation! Hubble Space Telescope = # Requires translation! 'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = Cathedral = Kelisaaye Jame’ Mosque = Masjed # Requires translation! Pagoda = #################### Lines from CityStateTypes from Civ V - Gods & Kings #################### #################### Lines from Difficulties from Civ V - Gods & Kings #################### #################### Lines from Eras from Civ V - Gods & Kings #################### Marine = Daryaai #################### Lines from Nations from Civ V - Gods & Kings #################### # Requires translation! Rim-Sin II = # Requires translation! Smerdis = # Requires translation! Ilum-ma-ili = # Requires translation! Peshgaldaramesh = # Requires translation! Ur-zigurumaš = # Requires translation! Semiramis = # Requires translation! Em = # Requires translation! Ishtar = # Requires translation! Bilit Taauth = # Requires translation! Aruru = # Requires translation! Islam = # Requires translation! Jason = # Requires translation! Helena = # Requires translation! Alexa = # Requires translation! Cletus = # Requires translation! Kassandra = # Requires translation! Andres = # Requires translation! Desdemona = # Requires translation! Anthea = # Requires translation! Aeneas = # Requires translation! Leander = # Requires translation! Christianity = # Requires translation! Li = # Requires translation! Chen = # Requires translation! Zhang = # Requires translation! Liu = # Requires translation! Yang = # Requires translation! Huang = # Requires translation! Zhao = # Requires translation! Wu = # Requires translation! Zhou = # Requires translation! Sun = # Requires translation! Taoism = # Requires translation! Refaat = # Requires translation! Heba = # Requires translation! Salah = # Requires translation! Ahmed = # Requires translation! Zakaria = # Requires translation! Bastet = # Requires translation! Ma'at = # Requires translation! Nebhet = # Requires translation! Tefenet = # Requires translation! Neuth = # Requires translation! James = # Requires translation! Scarlett = # Requires translation! Mycroft = # Requires translation! Charlotte = # Requires translation! Gwendolyn = # Requires translation! Mr. Eks = # Requires translation! Dr. Grey = # Requires translation! Andrew = # Requires translation! Scott = # Requires translation! Anne = # Requires translation! Jean-Paul = # Requires translation! Martine = # Requires translation! Lucien = # Requires translation! François = # Requires translation! Augustine = # Requires translation! Monsieur X = # Requires translation! Dr. Dupont = # Requires translation! Vipère = # Requires translation! Yvette = # Requires translation! Renard = # Requires translation! Alexei = # Requires translation! Lena = # Requires translation! Dmitry = # Requires translation! Anastasia = # Requires translation! Tatiana = # Requires translation! Boris = # Requires translation! Doktor Seriy = # Requires translation! Mikhail = # Requires translation! Natacha = # Requires translation! Zmeya = # Requires translation! Flavius = # Requires translation! Regula = # Requires translation! Servius = # Requires translation! Lucia = # Requires translation! Cornelius = # Requires translation! Licina = # Requires translation! Canus = # Requires translation! Serpens = # Requires translation! Agrippa = # Requires translation! Brutus = # Requires translation! Solhofaat = # Requires translation! Khenzeer = # Requires translation! Zarafah = # Requires translation! Temsaah = # Requires translation! Abyadh = # Requires translation! Mostafa = # Requires translation! Yusuf = # Requires translation! Waddah = # Requires translation! Sameera = # Requires translation! Gamal = # Requires translation! Cousin = # Requires translation! Felix = # Requires translation! Dennis = # Requires translation! Edward = # Requires translation! Prof. Rex = # Requires translation! Eliza = # Requires translation! Mary = # Requires translation! Virginia = # Requires translation! Barbara = # Requires translation! Akaishi = # Requires translation! Oki = # Requires translation! Hattori = # Requires translation! Morozumi = # Requires translation! Momochi = # Requires translation! Kawashima = # Requires translation! Orin = # Requires translation! Sakanishi = # Requires translation! Kaede = # Requires translation! Mochizuki = # Requires translation! Shinto = # Requires translation! Ashok = # Requires translation! Shanx = # Requires translation! Hormis = # Requires translation! Sanjeev = # Requires translation! Ananda = # Requires translation! Rani = # Requires translation! Parvati = # Requires translation! Mukta = # Requires translation! Karishma = # Requires translation! Jyotsna = # Requires translation! Hinduism = # Requires translation! Johann = # Requires translation! Marlene = # Requires translation! Wilhelm = # Requires translation! Eva = # Requires translation! Heinz = # Requires translation! Horst = # Requires translation! Carl = # Requires translation! Viper = # Requires translation! Albrecht = # Requires translation! Anton = # Requires translation! Ibrahim = # Requires translation! Bayezid = # Requires translation! Sokollu = # Requires translation! Mahmut = # Requires translation! Uveys = # Requires translation! Roxelana = # Requires translation! Safiye = # Requires translation! Hafsa = # Requires translation! Kosem = # Requires translation! Nurbanu = # Requires translation! Kim = # Requires translation! Park = # Requires translation! Han = # Requires translation! Na = # Requires translation! Kong = # Requires translation! Yu = # Requires translation! Ahn = # Requires translation! Da = # Requires translation! Eun = # Requires translation! Confucianism = # Requires translation! Onatah = # Requires translation! Oneida = # Requires translation! Oshadagea = # Requires translation! Otetiani = # Requires translation! Genesee = # Requires translation! Dadgayadoh = # Requires translation! Otwtiani = # Requires translation! Kateri = # Requires translation! Onondakai = # Requires translation! Honanyawus = # Requires translation! Azi = # Requires translation! Dabir = Firuz = Firooz # Requires translation! Gaspar = # Requires translation! Shahzad = # Requires translation! Aga = # Requires translation! Marjane = # Requires translation! Peri = # Requires translation! Sartaj = # Requires translation! Yasmin = # Requires translation! Zoroastrianism = # Requires translation! Tiki = # Requires translation! Hotu Matua = # Requires translation! Rongo-ma-tane = # Requires translation! Kupe = # Requires translation! Haloti = # Requires translation! Degei = # Requires translation! Babamik = # Requires translation! Kulu Lau = # Requires translation! Nangananga = # Requires translation! Turua = # Requires translation! Aran = # Requires translation! Chanarong = # Requires translation! Kiet = # Requires translation! Niran = # Requires translation! Virote = # Requires translation! Kulap = # Requires translation! Mayuree = # Requires translation! Phueng = # Requires translation! Ratana = # Requires translation! Tola = # Requires translation! Buddhism = # Requires translation! Rodrigo = # Requires translation! Esmeralda = # Requires translation! Mathilda = # Requires translation! Ramona = # Requires translation! Señor X = # Requires translation! Topolino = # Requires translation! Serpiente = # Requires translation! Garcia = # Requires translation! El Lobo = # Requires translation! Ahmadou = # Requires translation! Ayub = # Requires translation! Badru = # Requires translation! Bokhari = # Requires translation! Guedado = # Requires translation! Adhiambo = # Requires translation! Chinaka = # Requires translation! Laila = # Requires translation! Mariama = # Requires translation! Oni = # Requires translation! Asashōryū = # Requires translation! Tömöriin = # Requires translation! Zevegiin = # Requires translation! Jigjidiin = # Requires translation! Enkhbat = # Requires translation! Mönkhbayar = # Requires translation! Gündegmaa = # Requires translation! Ssima = # Requires translation! Batachikhan = # Requires translation! Chulunny = # Requires translation! Tengriism = # Requires translation! Metztli = # Requires translation! Xitllali = # Requires translation! Chimalli = # Requires translation! Quauhtli = # Requires translation! Teyacapan = # Requires translation! Yaotl = # Requires translation! Coatl = # Requires translation! Huitzilin = # Requires translation! Itzli = # Requires translation! Tepin = # Requires translation! Amaru = # Requires translation! Apichu = # Requires translation! Pariapichiu = # Requires translation! Puma = # Requires translation! Quenti = # Requires translation! Suyuntu = # Requires translation! Uturuncu = # Requires translation! Purutu = # Requires translation! Ozcollo = # Requires translation! Jørgen = # Requires translation! Mette = # Requires translation! Henrik = # Requires translation! Niels = # Requires translation! Helle = # Requires translation! Frederik = # Requires translation! Ida = # Requires translation! Thea = # Requires translation! Freja = # Requires translation! Morten = # Requires translation! Attila the Hun = # Requires translation! I grow tired of this throne. I think I should like to have yours instead. = # Requires translation! Now what is this?! You ask me to add your riches to my great avails. The invitation is accepted. = # Requires translation! My people will mourn me not with tears, but with human blood. = # Requires translation! You are in the presence of Attila, scourge of Rome. Do not let hubris be your downfall as well. = # Requires translation! This is better than you deserve, but let it not be said that I am an unfair man. = # Requires translation! Good day to you. = # Requires translation! Scourge of God = # Requires translation! Balamber = # Requires translation! Uldin = # Requires translation! Donatus = # Requires translation! Charato = # Requires translation! Octar = # Requires translation! Bleda = # Requires translation! Ellac = # Requires translation! Dengizik = # Requires translation! Hildico = # Requires translation! Gudrun = # Requires translation! Attila's Court = # Requires translation! The Huns = # Requires translation! William of Orange = # Requires translation! As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = # Requires translation! You call yourself an exalted ruler, but I see nothing more than a smartly dressed barbarian! = # Requires translation! My God, be merciful to my soul. My God, feel pity for this... my poor people! = # Requires translation! I am William of Orange, stadtholder of The Netherlands. Did you need anything? I still have a lot to do. = # Requires translation! I believe I have something that may be of some importance to you. = Once again, greetings. = Baari digar, dorood. # Requires translation! Dutch East India Company = # Requires translation! Joost = # Requires translation! Hendrika = # Requires translation! Marten = # Requires translation! Anke = # Requires translation! Guus = # Requires translation! Mr. X = # Requires translation! Dr. Grijs = # Requires translation! Willem = # Requires translation! Thijs = # Requires translation! Neef = # Requires translation! Amsterdam = # Requires translation! Rotterdam = # Requires translation! Utrecht = # Requires translation! Groningen = # Requires translation! Breda = # Requires translation! Nijmegen = # Requires translation! Den Haag = # Requires translation! Haarlem = # Requires translation! Arnhem = # Requires translation! Zutphen = # Requires translation! Maastricht = # Requires translation! Tilburg = # Requires translation! Eindhoven = # Requires translation! Dordrecht = # Requires translation! Leiden = # Requires translation! 's Hertogenbosch = # Requires translation! Almere = # Requires translation! Alkmaar = # Requires translation! Brielle = # Requires translation! Vlissingen = # Requires translation! Apeldoorn = # Requires translation! Enschede = # Requires translation! Amersfoort = # Requires translation! Zwolle = # Requires translation! Venlo = # Requires translation! Uden = # Requires translation! Grave = # Requires translation! Delft = # Requires translation! Gouda = # Requires translation! Nieuwstadt = # Requires translation! Weesp = # Requires translation! Coevorden = # Requires translation! Kerkrade = The Netherlands = Holand # Requires translation! Gustavus Adolphus = # Requires translation! The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = # Requires translation! Ha ha ha, captain Gars will be very glad to head out to war again. = # Requires translation! I am Sweden's king. You can take my lands, my people, my kingdom, but you will never reach the House of Vasa. = # Requires translation! Stranger, welcome to the Snow King's kingdom! I am Gustavus Adolphus, member of the esteemed House of Vasa = # Requires translation! My friend, it is my belief that this settlement can benefit both our peoples. = Oh, welcome! = Oh, khosh aamadi! Oh, it is you. = Oh, in shomaayi. # Requires translation! Nobel Prize = # Requires translation! Leif = # Requires translation! Ingegard = # Requires translation! Sören = # Requires translation! Ragnhild = # Requires translation! Lars = # Requires translation! Lina = # Requires translation! Herr Grå = # Requires translation! Magnus = # Requires translation! Vilma = # Requires translation! Kusin = # Requires translation! Stockholm = # Requires translation! Uppsala = # Requires translation! Gothenburg = # Requires translation! Malmö = # Requires translation! Linköping = # Requires translation! Kalmar = # Requires translation! Skara = # Requires translation! Västerås = # Requires translation! Jönköping = # Requires translation! Visby = # Requires translation! Falun = # Requires translation! Norrköping = # Requires translation! Gävle = # Requires translation! Halmstad = # Requires translation! Karlskrona = # Requires translation! Hudiksvall = # Requires translation! Örebro = # Requires translation! Umeå = # Requires translation! Karlstad = # Requires translation! Helsingborg = # Requires translation! Härnösand = # Requires translation! Vadstena = # Requires translation! Lund = # Requires translation! Västervik = # Requires translation! Enköping = # Requires translation! Skövde = # Requires translation! Eskilstuna = # Requires translation! Luleå = # Requires translation! Lidköping = # Requires translation! Södertälje = # Requires translation! Mariestad = # Requires translation! Östersund = # Requires translation! Borås = # Requires translation! Sundsvall = # Requires translation! Vimmerby = # Requires translation! Köping = # Requires translation! Mora = # Requires translation! Arboga = # Requires translation! Växjö = # Requires translation! Gränna = # Requires translation! Kiruna = # Requires translation! Borgholm = # Requires translation! Strängnäs = # Requires translation! Sveg = Sweden = Sooed # Requires translation! Maria Theresa = # Requires translation! Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = # Requires translation! What a fool ye are! Ye will end swiftly and miserably. = # Requires translation! The world is pitiful! There's no beauty in it, no wisdom. I am almost glad to go. = # Requires translation! The archduchess of Austria welcomes your Eminence to... Oh let's get this over with! I have a luncheon at four o'clock. = # Requires translation! I see you admire my new damask. Nobody should say that I am an unjust woman. Let's reach an agreement! = # Requires translation! Oh, it's ye! = Diplomatic Marriage = Ezdevaaj e Siyaasi # Requires translation! Ferdinand = # Requires translation! Johanna = # Requires translation! Franz-Josef = # Requires translation! Astrid = # Requires translation! Anna = # Requires translation! Hubert = # Requires translation! Alois = # Requires translation! Natter = # Requires translation! Georg = # Requires translation! Arnold = Vienna = Viyan # Requires translation! Salzburg = # Requires translation! Graz = # Requires translation! Linz = # Requires translation! Klagenfurt = # Requires translation! Bregenz = # Requires translation! Innsbruck = # Requires translation! Kitzbühel = # Requires translation! St. Pölten = # Requires translation! Eisenstadt = # Requires translation! Villach = # Requires translation! Zwettl = # Requires translation! Traun = # Requires translation! Wels = # Requires translation! Dornbirn = # Requires translation! Feldkirch = # Requires translation! Amstetten = # Requires translation! Bad Ischl = # Requires translation! Wolfsberg = # Requires translation! Kufstein = # Requires translation! Leoben = # Requires translation! Klosterneuburg = # Requires translation! Leonding = # Requires translation! Kapfenberg = # Requires translation! Hallein = # Requires translation! Bischofshofen = # Requires translation! Waidhofen = # Requires translation! Saalbach = # Requires translation! Lienz = # Requires translation! Steyr = Austria = Otrish # Requires translation! Dido = # Requires translation! Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = # Requires translation! Fate is against you. You earned the animosity of Carthage in your exploration. Your days are numbered. = # Requires translation! The fates became to hate me. This is it? You wouldn't destroy us so without their help. = # Requires translation! The Phoenicians welcome you to this most pleasant kingdom. I am Dido, the queen of Carthage and all that belongs to it. = # Requires translation! I just had the marvelous idea, and I think you'll appreciate it too. = # Requires translation! What is it now? = # Requires translation! Phoenician Heritage = # Requires translation! Hamilcar = # Requires translation! Mago = # Requires translation! Baalhaan = # Requires translation! Sophoniba = # Requires translation! Yzebel = # Requires translation! Similce = # Requires translation! Kandaulo = # Requires translation! Zinnridi = # Requires translation! Gisgo = # Requires translation! Fierelus = # Requires translation! Carthage = # Requires translation! Utique = # Requires translation! Hippo Regius = # Requires translation! Gades = # Requires translation! Saguntum = # Requires translation! Carthago Nova = # Requires translation! Panormus = # Requires translation! Lilybaeum = # Requires translation! Hadrumetum = # Requires translation! Zama Regia = # Requires translation! Karalis = # Requires translation! Malaca = # Requires translation! Leptis Magna = # Requires translation! Hippo Diarrhytus = # Requires translation! Motya = # Requires translation! Sulci = # Requires translation! Leptis Parva = # Requires translation! Tharros = # Requires translation! Soluntum = # Requires translation! Lixus = # Requires translation! Oea = # Requires translation! Theveste = # Requires translation! Ibossim = # Requires translation! Thapsus = # Requires translation! Aleria = # Requires translation! Tingis = # Requires translation! Abyla = # Requires translation! Sabratha = # Requires translation! Rusadir = # Requires translation! Baecula = # Requires translation! Saldae = # Requires translation! Units ending their turn on [Mountain] tiles take [50] damage = # Requires translation! Theodora = # Requires translation! It is always a shame to destroy a thing of beauty. Happily, you are not one. = # Requires translation! Now darling, tantrums are most unbecoming. I shall have to teach you a lesson. = # Requires translation! Like a child playing with toys you are. My people will never love you, nor suffer this indignation gracefully. = # Requires translation! My, isn't this a pleasant surprise - what may I call you, oh mysterious stranger? I am Theodora, beloved of Byzantium. = # Requires translation! I have heard that you adept at certain kinds of ... interactions. Show me. = Hello again. = Salaam e dobaare. # Requires translation! Patriarchate of Constantinople = # Requires translation! Basil = # Requires translation! Nikophoros = # Requires translation! Demetrios = # Requires translation! Philippos = # Requires translation! Theophylaktos = # Requires translation! Simonis = # Requires translation! Zoe = # Requires translation! Ioanno = # Requires translation! Xene = # Requires translation! Euphrosyne = # Requires translation! Constantinople = # Requires translation! Adrianople = # Requires translation! Nicaea = # Requires translation! Antioch = # Requires translation! Varna = # Requires translation! Ohrid = # Requires translation! Nicomedia = # Requires translation! Trebizond = # Requires translation! Cherson = # Requires translation! Sardica = # Requires translation! Ani = # Requires translation! Dyrrachium = # Requires translation! Edessa = # Requires translation! Chalcedon = # Requires translation! Naissus = # Requires translation! Bari = # Requires translation! Iconium = # Requires translation! Prilep = # Requires translation! Samosata = # Requires translation! Kars = # Requires translation! Theodosiopolis = # Requires translation! Tyana = # Requires translation! Gaza = # Requires translation! Kerkyra = # Requires translation! Phoenice = # Requires translation! Selymbria = # Requires translation! Sillyon = # Requires translation! Chrysopolis = # Requires translation! Vodena = # Requires translation! Traianoupoli = # Requires translation! Constantia = # Requires translation! Patra = # Requires translation! Korinthos = Byzantium = Bizaanes # Requires translation! Boudicca = # Requires translation! You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = # Requires translation! Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your balls! = # Requires translation! Vile ruler, know you have won this war in name alone. Your cities lie buried and your troops defeated. I have my own victory. = # Requires translation! I am Boudicca, Queen of the Celts. Let no-one underestimate me! = # Requires translation! Let us join our forces together and reap the rewards. = # Requires translation! God has given good to you. = # Requires translation! Druidic Lore = # Requires translation! Crìsdean = # Requires translation! Siobhán = # Requires translation! Seamus = # Requires translation! Ffion = # Requires translation! Pádraig = # Requires translation! Deirdre = # Requires translation! Mr. Quinn = # Requires translation! Éadaoin = # Requires translation! Alwyn = # Requires translation! Col Ceathar = # Requires translation! Cardiff = # Requires translation! Truro = # Requires translation! Douglas = # Requires translation! Glasgow = # Requires translation! Cork = # Requires translation! Aberystwyth = # Requires translation! Penzance = # Requires translation! Ramsey = # Requires translation! Inverness = # Requires translation! Limerick = # Requires translation! Swansea = # Requires translation! St. Ives = # Requires translation! Peel = # Requires translation! Aberdeen = # Requires translation! Belfast = # Requires translation! Caernarfon = # Requires translation! Newquay = # Requires translation! Saint-Nazaire = # Requires translation! Castletown = # Requires translation! Stirling = # Requires translation! Galway = # Requires translation! Conwy = # Requires translation! St. Austell = # Requires translation! Saint-Malo = # Requires translation! Onchan = # Requires translation! Dundee = # Requires translation! Londonderry = # Requires translation! Llanfairpwllgwyngyll = # Requires translation! Falmouth = # Requires translation! Lorient = # Requires translation! Celts = # Requires translation! Haile Selassie = # Requires translation! I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = # Requires translation! It is silence that allows evil to triumph. We will not stand mute and allow you to continue on this mad quest unchecked. = # Requires translation! God and history will remember your actions this day. I hope you are ready for your impending judgment. = # Requires translation! A thousand welcomes to our fair nation. I am Selassie, the Ras Tafari Makonnen and Emperor of Ethiopia, your humble servant. = # Requires translation! I request that you consider this offer between our two peoples. I believe it will do us both good. = # Requires translation! Spirit of Adwa = # Requires translation! Mulu Ken = # Requires translation! Wendimu = # Requires translation! Li'ol = # Requires translation! Demeke = # Requires translation! Mulu Alem = # Requires translation! Abebech = # Requires translation! Zema = # Requires translation! Mihret = # Requires translation! Kebedech = # Requires translation! Alemnesh = # Requires translation! Addis Ababa = # Requires translation! Harar = # Requires translation! Adwa = # Requires translation! Lalibela = # Requires translation! Gondar = # Requires translation! Axum = # Requires translation! Dire Dawa = # Requires translation! Bahir Dar = # Requires translation! Adama = # Requires translation! Mek'ele = # Requires translation! Awasa = # Requires translation! Jimma = # Requires translation! Jijiga = # Requires translation! Dessie = # Requires translation! Debre Berhan = # Requires translation! Shashamane = # Requires translation! Debre Zeyit = # Requires translation! Sodo = # Requires translation! Hosaena = # Requires translation! Nekemte = # Requires translation! Asella = # Requires translation! Dila = # Requires translation! Adigrat = # Requires translation! Debre Markos = # Requires translation! Kombolcha = # Requires translation! Debre Tabor = # Requires translation! Sebeta = # Requires translation! Shire = # Requires translation! Ambo = # Requires translation! Negele Arsi = # Requires translation! Gambela = # Requires translation! Ziway = # Requires translation! Weldiya = Ethiopia = Etiyoopi # Requires translation! Pacal = # Requires translation! A sacrifice unlike all others must be made! = # Requires translation! Muahahahahahaha! = # Requires translation! Today comes a great searing pain. With you comes the path to the black storm. = # Requires translation! Greetings, wayward one. I am known as Pacal. = # Requires translation! Friend, I believe I may have found a way to save us all! Look, look and accept my offering! = # Requires translation! A fine day, it helps you. = # Requires translation! The Long Count = # Requires translation! Camazotz = # Requires translation! Coyopa = # Requires translation! Gukumatz = # Requires translation! Hunahpu = # Requires translation! Huracan = # Requires translation! Ixchel = # Requires translation! Ixtab = # Requires translation! Kukulkán = # Requires translation! Xbalanque = # Requires translation! Zipacna = # Requires translation! Palenque = # Requires translation! Tikal = # Requires translation! Uxmal = # Requires translation! Tulum = # Requires translation! Copan = # Requires translation! Coba = # Requires translation! El Mirador = # Requires translation! Calakmul = # Requires translation! Edzna = # Requires translation! Lamanai = # Requires translation! Izapa = # Requires translation! Uaxactun = # Requires translation! Comalcalco = # Requires translation! Piedras Negras = # Requires translation! Cancuen = # Requires translation! Yaxha = # Requires translation! Quirigua = # Requires translation! Q'umarkaj = # Requires translation! Nakbe = # Requires translation! Cerros = # Requires translation! Xunantunich = # Requires translation! Takalik Abaj = # Requires translation! Cival = # Requires translation! San Bartolo = # Requires translation! Altar de Sacrificios = # Requires translation! Seibal = # Requires translation! Caracol = # Requires translation! Naranjo = # Requires translation! Dos Pilas = # Requires translation! Mayapan = # Requires translation! Ixinche = # Requires translation! Zaculeu = # Requires translation! Kabah = # Requires translation! The Maya = I didn't want to do this. We declare war. = Man nemikhaastam in kaar ro bokonam. Maa e’laam e jang mikonim. # Requires translation! I will fear no evil. For god is with me! = # Requires translation! Why have you forsaken us my lord? = # Requires translation! Bratislava = # Requires translation! We have wanted this for a LONG time. War it shall be. = # Requires translation! Very well, we will kick you back to the ancient era! = # Requires translation! This isn't how it is supposed to be! = # Requires translation! Cahokia = # Requires translation! By god's grace we will not allow these atrocities to occur any longer. We declare war! = # Requires translation! May god have mercy on your evil soul. = # Requires translation! I for one welcome our new conquer overlord! = Jerusalem = Beyto l-Moghaddas #################### Lines from Policies from Civ V - Gods & Kings #################### #################### Lines from Quests from Civ V - Gods & Kings #################### #################### Lines from Religions from Civ V - Gods & Kings #################### # Requires translation! Judaism = # Requires translation! Sikhism = #################### Lines from Ruins from Civ V - Gods & Kings #################### # Requires translation! We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[faithAmount] Faith) = # Requires translation! discover holy symbols = # Requires translation! We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[faithAmount] Faith) = # Requires translation! an ancient prophecy = #################### Lines from Specialists from Civ V - Gods & Kings #################### #################### Lines from Speeds from Civ V - Gods & Kings #################### #################### Lines from Techs from Civ V - Gods & Kings #################### # Requires translation! 'What is drama but life with the dull bits cut out.' - Alfred Hitchcock = # Requires translation! Drama and Poetry = # Requires translation! 'The merchants and the traders have come; their profits are pre-ordained...' - Sri Guru Granth Sahib = # Requires translation! Guilds = # Requires translation! 'Architecture begins where engineering ends.' - Walter Gropius = Architecture = Me’maari # Requires translation! 'Industrialization based on machinery, already referred to as a characteristic of our age, is but one aspect of the revolution that is being wrought by technology.' - Emily Greene Balch = # Requires translation! Industrialization = # Requires translation! 'Men, like bullets, go farthest when they are smoothest.' - Jean Paul = # Requires translation! Ballistics = # Requires translation! 'The root of the evil is not the construction of new, more dreadful weapons. It is the spirit of conquest.' - Ludwig von Mises = # Requires translation! Combined Arms = # Requires translation! 'The more we elaborate our means of communication, the less we communicate.' - J.B. Priestly = # Requires translation! Telecommunications = # Requires translation! 'All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved.' - Sun Tzu = # Requires translation! Mobile Tactics = #################### Lines from Terrains from Civ V - Gods & Kings #################### # Requires translation! Mount Kailash = # Requires translation! Mount Sinai = # Requires translation! Sri Pada = # Requires translation! Uluru = #################### Lines from TileImprovements from Civ V - Gods & Kings #################### # Requires translation! Polder = #################### Lines from TileResources from Civ V - Gods & Kings #################### Citrus = Morakkabaat Copper = Mes Crab = Kharchang Salt = Namak Truffles = Ghaarch #################### Lines from UnitPromotions from Civ V - Gods & Kings #################### # Requires translation! Devout = # Requires translation! Hussar = # Requires translation! Hakkapeliitta = #################### Lines from UnitTypes from Civ V - Gods & Kings #################### #################### Lines from Units from Civ V - Gods & Kings #################### # Requires translation! Atlatlist = # Requires translation! Quinquereme = # Requires translation! Dromon = Horse Archer = Kamaandaar e Savaare Battering Ram = Dezh Koob # Requires translation! Pictish Warrior = # Requires translation! African Forest Elephant = # Requires translation! Cataphract = Composite Bowman = Kamaandaar e morakkab # Requires translation! Galleass = # Requires translation! Privateer = # Requires translation! Sea Beggar = # Requires translation! Gatling Gun = # Requires translation! Carolean = # Requires translation! Mehal Sefari = # Requires translation! Great War Infantry = # Requires translation! Triplane = # Requires translation! Great War Bomber = Machine Gun = Mosalsal # Requires translation! Landship = # Requires translation! Great Prophet = # Requires translation! Missionary = # Requires translation! Inquisitor = #################### Lines from VictoryTypes from Civ V - Gods & Kings #################### #################### Lines from Tutorials #################### # Requires translation! Introduction = # Requires translation! Welcome to Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! = # Requires translation! Your first mission is to found your capital city.\nThis is actually an important task because your capital city will probably be your most prosperous.\nMany game bonuses apply only to your capital city and it will probably be the center of your empire. = # Requires translation! How do you know a spot is appropriate?\nThat’s not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.\nLuxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)\nThese resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to watch out for! = # Requires translation! However, cities don’t have a set area that they can work - more on that later!\nThis means you don’t have to settle cities right next to resources.\nLet’s say, for example, that you want access to some iron – but the resource is right next to a desert.\nYou don’t have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.\nYour city will grow and eventually gain access to the resource.\nYou only need to settle right next to resources if you need them immediately – \n which might be the case now and then, but you’ll usually have the luxury of time. = # Requires translation! The first thing coming out of your city should be either a Scout or Warrior.\nI generally prefer the Warrior because it can be used for defense and because it can be upgraded\n to the Swordsman unit later in the game for a relatively modest sum of gold.\nScouts can be effective, however, if you seem to be located in an area of dense forest and hills.\nScouts don’t suffer a movement penalty in this terrain.\nIf you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.\nFast expanding is absolutely critical in most games of this type. = # Requires translation! In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention. = # Requires translation! Culture and Policies = # Requires translation! Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. = # Requires translation! The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. = # Requires translation! With each policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! = # Requires translation! City Expansion = # Requires translation! Once a city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. = # Requires translation! Each additional tile will require more culture, but generally your first cities will eventually expand to a wide tile range. = # Requires translation! Although your city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. = # Requires translation! As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = # Requires translation! In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. = # Requires translation! This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = Unhappiness = Naa rezaayati # Requires translation! It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = # Requires translation! Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = # Requires translation! There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = # Requires translation! You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. = # Requires translation! Roads and Railroads = # Requires translation! Connecting your cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow! = Victory Types = Anvaa’ e Piroozi # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Shahr e Doshman # Requires translation! Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = # Requires translation! Luxury Resource = # Requires translation! Luxury resources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations! = # Requires translation! Strategic Resource = # Requires translation! Strategic resources within your domain and with their specific improvement are connected to your trade network.\nStrategic resources allow you to train units and construct buildings that require those specific resources, for example the Horseman requires Horses. = # Requires translation! Unlike Luxury Resources, each Strategic Resource on the map provides more than one of that resource.\nThe top bar keeps count of how many unused strategic resources you own.\nA full drilldown of resources is available in the Resources tab in the Overview screen. = # Requires translation! The city can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit = # Requires translation! After Conquering = # Requires translation! When conquering a city, you can choose to liberate, annex, puppet, or raze the city. = # Requires translation! \nLiberating the city will return it to its original owner, giving you a massive diplomatic boost with them!\n\nAnnexing the city will give you full control over it, but also increase the citizens' unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\n\nPuppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state!\n\nRazing the city will lower its population by 1 each turn until the city is destroyed!\nYou cannot raze a city that is either the starting capital of a civilization or the holy city of a religion. = # Requires translation! You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout! = # Requires translation! You have encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on = # Requires translation! Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Injured Units = Niroo haaye majrooh # Requires translation! Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. = Workers = Kaaregaraan # Requires translation! Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = # Requires translation! Siege Units = # Requires translation! Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = # Requires translation! Embarking = # Requires translation! Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = # Requires translation! Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. = # Requires translation! Idle Units = # Requires translation! If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you have not decided yet what an unit should do for the current turn, choose the 'Wait' command. A 'waiting' unit will be selected again at the end of the 'Next Unit' cycle, once all other units have received their orders.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = # Requires translation! Contact Me = # Requires translation! Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n Unciv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. = # Requires translation! What motivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best! = # Requires translation! Every rating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) = # Requires translation! Pillaging = # Requires translation! Military units can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch.\nPillaging certain improvements will result in your units looting gold from the improvement. = Experience = Tajrobe # Requires translation! Units that enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. = # Requires translation! Units can only gain up to 30 XP from Barbarian units - meaning up to 2 promotions. After that, Barbarian units will provide no experience. = # Requires translation! Combat = # Requires translation! Unit and cities are worn down by combat, which is affected by a number of different values.\nEach unit has a certain 'base' combat value, which can be improved by certain conditions, promotions and locations. = # Requires translation! Units use the 'Strength' value as the base combat value when melee attacking and when defending.\nWhen using a ranged attack, they will the use the 'Ranged Strength' value instead. = # Requires translation! Ranged attacks can be done from a distance, dependent on the 'Range' value of the unit.\nWhile melee attacks allow the defender to damage the attacker in retaliation, ranged attacks do not. = # Requires translation! Research Agreements = # Requires translation! In research agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of Science, which will go towards one of your unresearched technologies. = # Requires translation! The amount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! = # Requires translation! Defensive Pacts = # Requires translation! Defensive pacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. = # Requires translation! Be cautious when signing defensive pacts because they can bring you into wars that you might not want to be in. = # Requires translation! The AI is very careful and will not accept defensive pacts with less than 80 influence. = # Requires translation! Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. = # Requires translation! Instead, diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = # Requires translation! Certain bonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. = # Requires translation! Great People = # Requires translation! Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = # Requires translation! Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = # Requires translation! Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = # Requires translation! Removing Terrain Features = # Requires translation! Certain tiles have terrain features - like Flood plains or Forests - on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to add improvements exploiting those resources. = # Requires translation! Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Keyboard = Kibord # Requires translation! If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = # Requires translation! On the world screen the hotkeys are as follows: = # Requires translation! Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its city screen if already centered = # Requires translation! F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = # Requires translation! Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game\nCtrl-U - Toggle UI (World Screen only) = # Requires translation! This is where you spend most of your time playing Unciv. See the world, control your units, access other screens from here. = # Requires translation! ①: The menu button - civilopedia, save, load, options... = # Requires translation! ②: The player/nation whose turn it is - click for diplomacy overview. = # Requires translation! ③: The Technology Button - shows the tech tree which allows viewing or researching technologies. = # Requires translation! ④: The Social Policies Button - shows enacted and selectable policies, and with enough culture points you can enact new ones. = # Requires translation! ⑤: The Diplomacy Button - shows the diplomacy manager where you can talk to other civilizations. = # Requires translation! ⑥: Unit Action Buttons - while a unit is selected its possible actions appear here. = # Requires translation! ⑦: The unit/city info pane - shows information about a selected unit or city. = # Requires translation! ⑧: The name (and unit icon) of the selected unit or city, with current health if wounded. Clicking a unit name or icon will open its civilopedia entry. = # Requires translation! ⑨: The arrow buttons allow jumping to the next/previous unit. = # Requires translation! ⑩: For a selected unit, its promotions appear here, and clicking leads to the promotions screen for that unit. = # Requires translation! ⑪: Remaining/per turn movement points, strength and experience / XP needed for promotion. For cities, you get its combat strength. = # Requires translation! ⑫: This button closes the selected unit/city info pane. = # Requires translation! ⑬: This pane appears when you order a unit to attack an enemy. On top are attacker and defender with their respective base strengths. = # Requires translation! ⑭: Below that are strength bonuses or penalties and health bars projecting before / after the attack. = # Requires translation! ⑮: The Attack Button - let blood flow! = # Requires translation! ⑯: The minimap shows an overview over the world, with known cities, terrain and fog of war. Clicking will position the main map. = # Requires translation! ⑰: To the side of the minimap are display feature toggling buttons - tile yield, worked indicator, show/hide resources. These mirror setting on the options screen and are hidden if you deactivate the minimap. = # Requires translation! ⑱: Tile information for the selected hex - current or potential yield, terrain, effects, present units, city located there and such. Where appropriate, clicking a line opens the corresponding civilopedia entry. = # Requires translation! ⑲: Notifications - what happened during the last 'next turn' phase. Some are clickable to show a relevant place on the map, some even show several when you click repeatedly. = # Requires translation! ⑳: The Next Turn Button - unless there are things to do, in which case the label changes to 'next unit', 'pick policy' and so on. = # Requires translation! ㉑: The Multiplayer Button - Here you can easily check your active multiplayer games. = # Requires translation! ⓐ: The overview button leads to the empire overview screen with various tabs (the last one viewed is remembered) holding vital information about the state of your civilization in the world. = # Requires translation! ⓑ: The ♪Culture icon shows accumulated ♪Culture and ♪Culture needed for the next policy - in this case, the exclamation mark tells us a next policy can be enacted. Clicking is another way to the policies manager. = # Requires translation! ⓒ: Your known strategic resources are displayed here with the available (usage already deducted) number - click to go to the resources overview screen. = # Requires translation! ⓓ: Happiness/unhappiness balance and either golden age with turns left or accumulated happiness with amount needed for a golden age is shown next to the smiley. Clicking also leads to the resources overview screen as luxury resources are a way to improve happiness. = # Requires translation! ⓔ: The ⍾Science icon shows the number of ⍾Science points produced per turn. Clicking leads to the technology tree. = # Requires translation! ⓕ: Number of turns played with translation into calendar years. Click to see the victory overview. = # Requires translation! ⓖ: The number of gold coins in your treasury and income. Clicks lead to the Stats overview screen. = # Requires translation! ⓗ: The quantity of ☮Faith your citizens have generated, or 'off' if religion is disabled. Clicking it makes you go to the religion overview screen. = # Requires translation! ⓧ: In the center of all this - the world map! Here, the "X" marks a spot outside the map. Yes, unless the wrap option was used, Unciv worlds are flat. Don't worry, your ships won't fall off the edge. = # Requires translation! ⓨ: By the way, here's how an empire border looks like - it's in the national colours of the nation owning the territory. = # Requires translation! ⓩ: And this is the red targeting circle that led to the attack pane back under ⑬. = # Requires translation! What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. = # Requires translation! After building a shrine, your civilization will start generating ☮Faith. = # Requires translation! When enough ☮Faith has been generated, you will be able to found a pantheon. = # Requires translation! A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. = # Requires translation! Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = # Requires translation! Generating more ☮Faith will allow you to found a religion. = # Requires translation! Keep generating ☮Faith, and eventually a great prophet will be born in one of your cities. = # Requires translation! This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = # Requires translation! When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = # Requires translation! Additionally, the city where you used your great prophet will become the holy city of that religion. = # Requires translation! Once you have founded a religion, great prophets will keep being born every so often, though the amount of Faith☮ you have to save up will be higher. = # Requires translation! One of these great prophets can then be used to enhance your religion. = # Requires translation! This will allow you to choose another follower belief, as well as an enhancer belief, that only applies to you. = # Requires translation! Do take care founding a religion soon, only about half the players in the game are able to found a religion! = Beliefs = Baavar haa # Requires translation! There are four types of beliefs: Pantheon, Founder, Follower and Enhancer beliefs. = # Requires translation! Pantheon and Follower beliefs apply to each city following your religion, while Founder and Enhancer beliefs only apply to the founder of a religion. = # Requires translation! Religion inside cities = # Requires translation! When founding a city, it won't follow a religion immediately. = # Requires translation! The religion a city follows depends on the total pressure each religion has within the city. = # Requires translation! Followers are allocated in the same proportions as these pressures, and these followers can be viewed in the city screen. = # Requires translation! You are allowed to check religious followers and pressures in cities you do not own by selecting them. = # Requires translation! In both places, a tap/click on the icon of a religion will show detailed information with its effects. = # Requires translation! Based on this, you can get a feel for which religions have a lot of pressure built up in the city, and which have almost none. = # Requires translation! The city follows a religion if a majority of its population follows that religion, and will only then receive the effects of Follower and Pantheon beliefs of that religion. = # Requires translation! Spreading Religion = # Requires translation! Spreading religion happens naturally, but can be sped up using missionaries or great prophets. = # Requires translation! Missionaries can be bought in cities following a major religion, and will take the religion of that city. = # Requires translation! So do take care where you are buying them! If another civilization has converted one of your cities to their religion, missionaries bought there will follow their religion. = # Requires translation! Great prophets always have your religion when they appear, even if they are bought in cities following other religions, but captured great prophets do retain their original religion. = # Requires translation! Both great prophets and missionaries are able to spread religion to cities when they are inside its borders, even cities of other civilizations. = # Requires translation! These two units can even enter tiles of civilizations with whom you don't have an open borders agreement! = # Requires translation! But do take care, missionaries will lose 250 religious strength each turn they end while in foreign lands. = # Requires translation! This diminishes their effectiveness when spreading religion, and if their religious strength ever reaches 0, they have lost their faith and disappear. = # Requires translation! When you do spread your religion, the religious strength of the unit is added as pressure for that religion. = # Requires translation! Cities also passively add pressure of their majority religion to nearby cities. = # Requires translation! Each city provides +6 pressure per turn to all cities within 10 tiles, though the exact amount of pressure depends on the game speed. = # Requires translation! This pressure can also be seen in the city screen, and gives you an idea of how religions in your cities will evolve if you don't do anything. = # Requires translation! Holy cities also provide +30 pressure of the religion founded there to themselves, making it very difficult to effectively convert a holy city. = # Requires translation! Lastly, before founding a religion, new cities you settle will start with 200 pressure for your pantheon. = # Requires translation! This way, all your cities will starting following your pantheon as long as you haven't founded a religion yet. = # Requires translation! Inquisitors = # Requires translation! Inquisitors are the last religious unit, and their strength is removing other religions. = # Requires translation! They can remove all other religions from one of your own cities, removing any pressures built up. = # Requires translation! Great prophets also have this ability, and remove all other religions in the city when spreading their religion. = # Requires translation! Often this results in the city immediately converting to their religion = # Requires translation! Additionally, when an inquisitor is stationed in or directly next to a city center, units of other religions cannot spread their faith there, though natural spread is uneffected. = # Requires translation! The Mayan unique ability, 'The Long Count', comes with a side effect: = # Requires translation! Once active, the game's year display will use mayan notation. = # Requires translation! The Maya measured time in days from what we would call 11th of August, 3114 BCE. A day is called K'in, 20 days are a Winal, 18 Winals are a Tun, 20 Tuns are a K'atun, 20 K'atuns are a B'ak'tun, 20 B'ak'tuns a Piktun, and so on. = # Requires translation! Unciv only displays ය B'ak'tuns, ඹ K'atuns and ම Tuns (from left to right) since that is enough to approximate gregorian calendar years. The Maya numerals are pretty obvious to understand. Have fun deciphering them! = # Requires translation! Your cities will periodically demand different luxury goods to satisfy their desire for new things in life. = # Requires translation! If you manage to acquire the demanded luxury by trade, expansion, or conquest, the city will celebrate We Love The King Day for 20 turns. = # Requires translation! During the We Love The King Day, the city will grow 25% faster. = # Requires translation! This means exploration and trade is important to grow your cities! = # Requires translation! Air Sweeps = # Requires translation! Fighter units are able to perform Air Sweeps over a tile helping clear out potential enemy Air, Sea, or Land Interceptions that can reach that tile. = # Requires translation! While this Action will take an Attack, the benefit is drawing out Interceptions to help protect your other Air Units. Especially your Bombers. = # Requires translation! Your unit will always draw an Interception, if one can reach the target tile, even if the Intercepting unit has a chance to miss. = # Requires translation! If the Interceptor is not an Air Unit (eg Land or Sea), the Air Sweeping unit and Interceptor take no damage! = # Requires translation! If the Interceptor is an Air Unit, the two units will damage each other in a straight fight with no Interception bonuses. And only the Attacking Air Sweep Unit gets any Air Sweep strength bonuses. = # Requires translation! City Tile Blockade = # Requires translation! One of your tiles is blocked by an enemy: when an enemy unit stands on a tile you own, the tile will not produce yields and cannot be worked by a city this turn. City will reallocate population from a blocked tile automatically. = # Requires translation! Enemy military land units block tiles they are standing on. Enemy military naval units additionally block adjacent water tiles. To protect your tiles from blockade, place a friendly military unit on it or fight off invaders. = # Requires translation! City Blockade = # Requires translation! One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = # Requires translation! Keyboard Bindings = Limitations = Mahdoodiyat haa # Requires translation! This is a work in progress. = # Requires translation! For technical reasons, only direct keys or Ctrl-Letter combinations can be used. = # Requires translation! The Escape key is intentionally excluded from being reassigned. = # Requires translation! Using the Keys page = # Requires translation! Each binding has a button with an image looking like this: = # Requires translation! While hovering the mouse over the key button, you can press a desired key directly to assign it. = # Requires translation! Double-click the image to reset the binding to default. = # Requires translation! Bindings mapped to their default keys are displayed in gray, those reassigned by you in white. = # Requires translation! Conflicting assignments are marked red. Conflicts can exist across categories, like World Screen / Unit Actions. Note that at the moment, the game does not prevent saving conflicting assignments, though the result may be unexpected. = # Requires translation! For discussion about missing entries, see the linked github issue. = # Requires translation! Welcome to the Civilopedia! = # Requires translation! Here you can find information - general help, rules, and what makes up the game world. = # Requires translation! How to find information = # Requires translation! Select categories with the buttons on top of the screen. Also up there is the button to leave Civilopedia and go back to where you were before. = # Requires translation! Each category has a list of entries on the left of the screen, sorted alphabetically (with few exceptions). Clicking an entry will update the center pane were you are currently reading this. = # Requires translation! Lines can link to other Civilopedia entries, they are marked with a chain link symbol like this one. You can click anywhere on the line to follow the link. = # Requires translation! The current category is special - all articles on general concepts are here. It is called 'Tutorials' because you can revisit these here, too. = # Requires translation! What information can I find = # Requires translation! The data shown is not dependent on your current game's situation, e.g. bonuses for the nation you are playing or difficulty modifiers will not affect the numbers. = # Requires translation! However, it will reflect the mods you are playing! The combination of base ruleset and extension mods you select define the rules of a game, what objects exist and how they interact, and the Civilopedia mirrors these rules. = # Requires translation! If you opened the Civilopedia from the main menu, the "Ruleset" will be that of the last game you started. = # Requires translation! Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. = # Requires translation! The arrow keys allow navigation as well - left/right for categories, up/down for entries. =