[ { name:"Grassland", type:"BaseTerrain", food:2, movementCost:1, rgb:"0,255,0" }, { name:"Plains", type:"BaseTerrain", food:1, production:1, movementCost:1, rgb:"240,180,135" }, { name:"Tundra", type:"BaseTerrain", food:1, movementCost:1, rgb:"130,137,121" }, { name:"Desert", type:"BaseTerrain", movementCost:1, rgb:"237,201,175" }, { name:"Lakes", type:"BaseTerrain", food:1, gold:1, rgb:"104,120,201", canHaveOverlay:false }, { name:"Hill", type:"BaseTerrain", production:2, movementCost:2, rgb:"116,88,62" }, { name:"Forest", type:"TerrainFeature", production:1, food:1, movementCost:2, overrideStats:true, unbuildable:true, occursOn:["Tundra","Plains","Grassland"], removalTech: "Mining" }, { name:"Jungle", type:"TerrainFeature", food:2, movementCost:2, overrideStats:true, unbuildable:true, occursOn:["Plains","Grassland"], removalTech: "Bronze Working" }, { name:"Marsh", type:"TerrainFeature", food:-1, movementCost:2, unbuildable:true, occursOn:["Grassland"], removalTech: "Masonry" }, { name:"Oasis", type:"TerrainFeature", food:3, movementCost:1, unbuildable:true, occursOn:["Desert"] }, { name:"Flood plains", type:"TerrainFeature", food:2, movementCost:1, occursOn:["Desert"] } ]