{ "$schema": "http://json-schema.org/draft-07/schema", "type": "array", "items": { "type": "object", "properties": { "name": { "type": "string" }, "type": { "enum": ["Land", "Water", "TerrainFeature", "NaturalWonder"] }, "production": { "type": "number" }, "food": { "type": "number" }, "gold": { "type": "number" }, "science": { "type": "number" }, "culture": { "type": "number" }, "happiness": { "type": "number" }, "faith": { "type": "number" }, "movementCost": { "type": "number" }, "impassable": { "type": "boolean" }, "defenceBonus": { "type": "number", "description": "In percentages - so 0.1 is 10% bonus" }, "unbuildable": { "type": "boolean", "description": "If true, nothing can be built here - not even resource improvements" }, "RGB": { "$ref": "https://raw.githubusercontent.com/yairm210/Unciv/master/docs/Modders/schemas/color.json" }, "occursOn": { "type": "array", "items": { "type": "string" }, "description": "For terrain features - List of terrains that this feature can appear on" }, "overrideStats": { "type": "boolean", "description": "For terrain features - indicates the stats of this terrain override those of all previous layers" }, "turnsInto": { "type": "string", "description": "Used by Natural Wonders: it is the baseTerrain on top of which the Natural Wonder is placed" }, "weight": { "type": "number", "description": "For natural wonders - the chance this nat wonder will be picked" }, "uniques": { "$ref": "https://raw.githubusercontent.com/yairm210/Unciv/master/docs/Modders/schemas/uniques.json" }, "civilopediaText": { "$ref": "https://raw.githubusercontent.com/yairm210/Unciv/master/docs/Modders/schemas/civilopediaText.json" } }, "required": [ "name", "type" ], "additionalProperties": false } }