# [UnCiv](https://play.google.com/store/apps/details?id=com.unciv.app)

![](https://travis-ci.org/yairm210/UnCiv.svg?branch=master)

[![LibGDX](https://img.shields.io/badge/libgdx-1.9.9-red.svg)](https://libgdx.badlogicgames.com/)
[![Kotlin](https://img.shields.io/badge/kotlin-1.3.10-orange.svg)](http://kotlinlang.org/)

## What is this?

An Android port of Civ V
Made with LibGDX on Android Studio

# What's been implemented?

* Map tiles (including water), resources and improvements
* Units and movement
* Cities, production and buildings
  * Population and Specialists
* Policies and Golden Ages
* Combat and barbarians
   * Promotions and combat modifiers
* Other civilizations, diplomacy and trade
* Hotseat multiplayer

# What's next?

* UI+UX improvements (suggestions welcome!)
* Map editor

## So, does it work?

Everything that's been implemented so far, works.

You can start and finish a game by:

* Science victory - building the Apollo Program and then all the required spaceship parts.
* Cultural victory - completing 4 policy branches
* Domination victory - defeating all other civilizations!

I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!

# [Credits and 3rd parties](Credits.md)