Files
Unciv/core
HadeanLake 044d04ab28 implement fun isHill() = baseTerrain == Constants.hill (#3128)
fixed isAdjacentToFreshwater - should also check for river on tile
use fitsUniqueFilter instead of checking baseTerrain, terrainFeature and some other filters separately
changes nothing but makes hill PR a lot more readable
2020-09-12 21:34:23 +03:00
..
2020-05-19 00:14:01 +03:00