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* Add new map shape: Flat Earth Hexagonal. * Make flat earth logic easier to read. * Make flat earth set temperature based on tile distance from center. * Make flat earth waste less space on the ice ring. * Add variety to the flat earth ice ring. * Use baseTerrain for snow on flat earth edge instead of addTerrainFeature. * Ensure flat earth center tiles and edge tiles are ocean not coast. * Give flat earth ice ring some random juts and dips. * Make 3rd continent smaller when flat earth. * Enable more continent positions for three continents when flat earth. * Add parens around or statement. * Refactor flat earth temperature code into functions. * Invert some flat earth if statements to reduce nesting. * Allow coast near flat earth ice walls. * Make flat earth ice wall generation more efficient. * Stop adding ice to flat earth mountains. * Move flat earth ice wall generation to its own function. * Improve flat earth water placement comments. * Move flat earth extra water generation to its own function. * Move flat earth center ice spawn to its own function. * Move flat earth edge ice spawn to its own function. * Minor efficiency tweak. * Add Flat Earth Hexagonal to template. |
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.. | ||
Civ V - Gods & Kings | ||
Civ V - Vanilla | ||
TileSets | ||
translations | ||
ManuallyBlockedMods.json | ||
Tutorials.json |