mirror of
https://github.com/yairm210/Unciv.git
synced 2025-01-10 07:16:54 +07:00
7467 lines
400 KiB
INI
7467 lines
400 KiB
INI
# Language settings
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# Equivalent of a space in your language
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# If your language doesn't use spaces, just add "" as a translation, otherwise " "
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" " = ""
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# If the first word in a sentence starts with a capital in your language,
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# put the english word 'true' behind the '=', otherwise 'false'.
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# Don't translate these words to your language, only put 'true' or 'false'.
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StartWithCapitalLetter = false
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# Diacritics Support:
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# See https://yairm210.github.io/Unciv/Other/Translating/#diacritics-support for details!
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# Most languages will not need these, feel free to ignore, or use "" to avoid the "requires translation" mark. Do NOT translate the "key" to the left of the equals sign!
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# Requires translation!
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diacritics_support =
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# Requires translation!
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unicode_block_start_character =
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# Requires translation!
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unicode_block_end_character =
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# Requires translation!
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left_joining_diacritics =
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# Requires translation!
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right_joining_diacritics =
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# Requires translation!
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left_and_right_joiners =
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# Fastlane
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# These will be automatically copied to the fastlane descriptions used by F-Droid. Their keys are not as usual the english original, please read those directly as linked.
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# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary
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# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt
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Fastlane_short_description = 開源的 4X 文明建設遊戲
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# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description
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# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/full_description.txt
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Fastlane_full_description = 這是一個著名的文明建設遊戲的再實現,其體積小、快速、無廣告、且永遠免費。\n\n建立你的文明,研究科技,擴張你的城市並且擊敗你的敵人!\n\n有新發現或Bugs想回報? 任何進行中的項目皆列在 https://github.com/yairm210/Unciv/issues, 不管多小的點子都非常歡迎加入討論!\n\n遊玩有問題? 想找人討論? 或者單純無聊? 歡迎加入Discord群聊 https://discord.gg/bjrB4Xw.\n\n想幫這款遊戲翻譯成你的母語? 歡迎透過Email聯繫: yairm210@hotmail.com.\n\nJava 或 Kotlin高手? 歡迎加入開發行列 https://github.com/yairm210/Unciv.\n\n世界正在等著你! 你的文明是否經的起時間考驗?\n\n'擁有完整網路權限'存取,主要用於使用者主動發起多人連線遊戲。為了實現多人連線的通知,也需要其他已列出的權限。網路權限主要用於顯示/下載mod,下載音樂,以及上傳/下載多人遊戲進度。沒有其他網路連線會由Unciv遊戲方主動發起。
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# Starting from here normal translations start, as described in
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# https://yairm210.github.io/Unciv/Other/Translating/
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# General
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Delete = 刪除
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# Base ruleset names
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Civ V - Vanilla = 文明5 - 無DLC
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Civ V - Gods & Kings = 文明5 - 國王與眾神
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# Obsolete Tutorial tasks - the active lines are moved to 'Lines from Events', much later in the tranlsation file.
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# TODO remove after grace period which allows translators to copy and paste existing translations to the new format.
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Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = 移動單位!\n點擊一個單位 > 點擊目的地 > 點擊彈出的箭頭圖標確認移動
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Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = 建立城市!\n選擇移民(旗幟圖標) > 點擊“建立城市”(左下角)
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Enter the city screen!\nClick the city button twice = 進入城市介面!\n點擊城市按鈕兩次
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Pick a technology to research!\nClick on the tech button (greenish, top left) > \n Select technology > Click 'Research' (bottom right) = 研究科技!\n點擊科技按鈕(左上方淺綠色圖標) > \n選擇一個科技 > 點擊“研究”(右下角)
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Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n Click 'add to queue' = 建造/訓練項目!\n進入城市介面 > 點擊一個單位/建築(左側列表) > \n 點擊“加入佇列”按鈕
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Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = 跳過回合!\n連續點擊“下個閒置單位”按鈕跳過所有閒置單位 > 點擊“下一回合”
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Reassign worked tiles!\nEnter city screen > Click the assigned (green) tile to unassign > \n Click an unassigned tile to assign population = 重新調整工作地區!\n進入城市介面 > 點擊已分配市民的地區取消分配 > \n 點擊未被分配市民地區分配市民
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Meet another civilization!\nExplore the map until you encounter another civilization! = 認識其他文明!\n探索地圖直到你遇見另一個文明!
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Open the options table!\nClick the menu button (top left) > Click 'Options' = 打開設置選項!\n點擊菜單按鈕(左上角) > 點擊“選項”
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Construct improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = 建造地區設施!\n建造一個工人 > 移動工人至平原或草原地區 > \n 點擊“建造設施”按鈕(左下角) > 選擇“農場” > \n 不向工人下達其他指令直至建造完成
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Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = 建立貿易路線!\n建造道路連接你的首都和其他城市\n或將工人設置為“自動工作”,其將自動完成連接
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Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = 佔領城市!\n攻擊敵方城市使其耐久降為1 > \n使用近戰單位佔領城市
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Move an air unit!\nSelect an air unit > Select another city within range > \nMove the unit to the other city = 移動空軍單位!\n選擇一個空軍單位 > 選取移動範圍內的其他城市 > \n將單位移至該城市
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See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = 查看當前文明詳細信息!\n點擊概覽按鈕(右上角)>\n點擊“統計”
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# Crash screen
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An unrecoverable error has occurred in Unciv: = Unciv 發生不可回復的錯誤
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If this keeps happening, you can try disabling mods. = 如果問題持續發生,請嘗試不使用模組
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You can also report this on the issue tracker. = 你也可以將問題回報問題回報區
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Copy = 複製
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Error report copied. = 錯誤報告已複製
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Open Issue Tracker = 問題追蹤區
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Please copy the error report first. = 請先複製問題報告
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Close Unciv = 關閉Unciv
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# Buildings
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Unsellable = 不可出售
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Not displayed as an available construction unless [building] is built = 除非 [building] 已建造,否則不顯示為可建造
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Not displayed as an available construction without [resource] = 若無 [resource] 則不顯示為可建造
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Cannot be hurried = 無法加速建造
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Choose a free great person = 選擇一個免費的偉人
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Get [unitName] = 獲得 [unitName]
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Hydro Plant = 水力發電廠
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[buildingName] obsoleted = [buildingName]已過時
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# City naming when list exhausted
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New [cityName] = 新[cityName]
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# Requires translation!
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Neo [cityName] =
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# Requires translation!
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Nova [cityName] =
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# Requires translation!
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Altera [cityName] =
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New [civName]\n(formerly known as [cityName]) = 新[civName](原先被稱作[cityName])
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# Diplomacy,Trade,Nations
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Requires [buildingName] to be built in the city = 需要該城市建有[buildingName]
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Requires [buildingName] to be built in all cities = 需要所有城市建有[buildingName]
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Provides a free [buildingName] in the city = 城市獲得一座免費的建築:[buildingName]
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Requires worked [resource] near city = 需要城市附近有已開發的資源:[resource]
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Requires at least one of the following resources worked near the city: = 至少需要城市附近有以下其中一種資源:
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Wonder is being built elsewhere = 其他城市正在建造該奇觀
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National Wonder is being built elsewhere = 其他城市正在建造該國家級奇觀
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Requires a [buildingName] in all [cityFilter] cities = 需要所有[cityFilter]城市建有[buildingName]
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Requires a [buildingName] in at least [amount] of [cityFilter] cities = 需要至少[amount]座[cityFilter]城市建有[buildingName]
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[buildingName] required: = 需要[buildingName]:
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Requires a [buildingName] in this city = 需要此城市建有[buildingName]
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Cannot be built with [buildingName] = 不可與[buildingName]一同建造
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Consumes [amount] [resource] = 消耗[amount]單位[resource]
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Need [amount] more [resource] = 尚缺[amount]單位[resource]
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[amount] available = 剩餘[amount]單位
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Required tech: [requiredTech] = 需要科技:[requiredTech]
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Requires [PolicyOrNationalWonder] = 需要[PolicyOrNationalWonder]
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Cannot be purchased = 無法購買
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Can only be purchased = 才可購買
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See also = 另見
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Requires at least one of the following: = 至少需要以下的其中之一:
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Requires all of the following: = 需要以下全部:
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Leads to [techName] = 引向[techName]
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Leads to: = 引向:
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Enables: = 使可用:
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Disables: = 禁用:
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Current construction = 當前建造項目
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Construction queue = 建造佇列
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Pick a construction = 請選擇一個建造項目
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Queue empty = 佇列為空
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Add to queue = 加入佇列
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Remove from queue = 移出佇列
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Show stats drilldown = 顯示城市詳細資訊
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Show construction queue = 顯示建造佇列
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No space to place this unit = 沒有空間放置單位
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Cancel = 取消
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Diplomacy = 外交
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War = 戰爭
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Peace = 和平
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Research Agreement = 研究協議
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Declare war = 宣戰
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Declare war on [civName]? = 向[civName]宣戰嗎?
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[civName] will also join them in the war = [civName]也將加入戰局
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An unknown civilization will also join them in the war = 一個未知文明也將加入戰局
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This will cancel your defensive pact with [civName] = 這樣會取消我方與[civName]的共同防禦條約
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Go to on map = 定位該文明
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Let's begin! = 開始吧!
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[civName] has declared war on us! = [civName]已向我方宣戰!
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[leaderName] of [nation] = [nation]的[leaderName]
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You'll pay for this! = 你會為此付出代價的!
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Negotiate Peace = 議和
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Peace with [civName]? = 與[civName]議和嗎?
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Very well. = 很好。
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Farewell. = 再見。
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Sounds good! = 聽起來不錯!
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Not this time. = 不行。
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Excellent! = 真是榮幸之至!
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How about something else... = 不然別的好不好?
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A pleasure to meet you. = 很高興見到你。
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Our relationship = 我們的關係
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We have encountered the City-State of [name]! = 我們遇到了[name]城邦!
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Declare Friendship ([numberOfTurns] turns) = 發表友好聲明([numberOfTurns]回合)
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May our nations forever remain united! = 我們兩個文明將永遠肝膽相照、休戚與共地站在一起!
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Indeed! = 這是無比正確的選擇!
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Denounce [civName]? = 譴責[civName]?
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Denounce ([numberOfTurns] turns) = 譴責([numberOfTurns]回合)
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We will remember this. = 這種侮辱我們絕不會忘記。請好自為之!
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[civName] has declared war on [targetCivName]! = [civName]已向[targetCivName]宣戰!
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# Join War
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[civName] has joined [allyCivName] in the war against us! = [civName]已加入[allyCivName]對抗我方的戰爭!
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We have joined [allyCivName] in the war against [enemyCivName]! = 我方已加入[allyCivName]對抗[enemyCivName]的戰爭!
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[civName] has joined [allyCivName] in the war against [enemyCivName]! = [civName]已加入[allyCivName]對抗[enemyCivName]的戰爭!
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[civName] has joined us in the war against [enemyCivName]! = [civName]已加入我方對抗[enemyCivName]的戰爭!
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# Team War
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You and [allyCivName] have declared war against [enemyCivName]! = 我方與[allyCivName]已向[enemyCivName]宣戰!
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[civName] and [allyCivName] have declared war against us! = [civName]與[allyCivName]已向我方宣戰!
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[civName] and [allyCivName] have declared war against [enemyCivName]! = [civName]與[allyCivName]已向[enemyCivName]宣戰!
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[civName] cancelled their Defensive Pact with [otherCivName]! = [civName]取消了其與[otherCivName]的共同防禦條約!
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[civName] cancelled their Defensive Pact with us! = [civName]取消了其與我方的共同防禦條約!
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We have cancelled our Defensive Pact with [civName]! = 我方取消了與[civName]的共同防禦條約!
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[civName] and [targetCivName] have signed a Peace Treaty! = [civName]和[targetCivName]簽署了和平條約!
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[civName] and [targetCivName] have signed the Declaration of Friendship! = [civName]和[targetCivName]簽署了友好聲明!
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[civName] has denounced [targetCivName]! = [civName]譴責了[targetCivName]!
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Do you want to break your promise to [leaderName]? = 你想違背對[leaderName]的承諾嗎?
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Break promise = 違背承諾
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We promised not to settle near them ([count] turns remaining) = 我們答應過不在他們附近建造城市(剩餘 [count] 回合)
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They promised not to settle near us ([count] turns remaining) = 他們答應過不在我們附近建造城市(剩餘 [count] 回合)
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We promised not to spread religion to them ([count] turns remaining) = 我們答應過不向他們傳播宗教(剩餘 [count] 回合)
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They promised not to spread religion to us ([count] turns remaining) = 他們答應過不向我們傳播宗教(剩餘 [count] 回合)
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[civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! = [civName]對我方向受他們保護的[cityState]索要貢品感到不快!
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[civName] is upset that you attacked [cityState], whom they have pledged to protect! = [civName]因我方向受他們保護的[cityState]發起攻擊而感到不快!
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[civName] is upset that you attacked [cityState], whom they are allied with! = [civName]因我方攻擊其盟友[cityState]而感到不快!
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[civName] is outraged that you destroyed [cityState], whom they had pledged to protect! = [civName]因我方消滅受他們保護的[cityState]而感到憤怒!
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[civName] has destroyed [cityState], whom you had pledged to protect! = [civName]消滅了受我方保護的[cityState]!
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Unforgivable = 仇深似海
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Afraid = 擔驚受怕
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Enemy = 宿命之敵
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Competitor = 瑜亮之爭
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Neutral = 持中致和
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Favorable = 惺惺相惜
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Friend = 秦晉之好
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Ally = 盟友
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[questName] (+[influenceAmount] influence) = [questName](+[influenceAmount]影響力)
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[remainingTurns] turns remaining = 還剩[remainingTurns]回合
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Current leader(s): [leaders] = 目前領先:[leaders]
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Current leader(s): [leaders], you: [yourScore] = 目前領先:[leaders]、您:[yourScore]
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# In the two templates above, 'leaders' will be one or more of the following, and 'yourScore' one:
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[civInfo] with [value] [valueType] = [civInfo]([value] [valueType])
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Demands = 要求
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Please don't settle new cities near us. = 請不要在我們附近建立新的城市。
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Very well, we shall look for new lands to settle. = 好的,我們將會尋找其他位置建立城市。
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We shall do as we please. = 我們只依照自己的意志行事,請你住嘴。
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We noticed your new city near our borders, despite your promise. This will have....implications. = 儘管你答應了不建城,我們還是注意到你在我們邊境附近建立了新城市。如果有不好的影響……這將是你自找的!
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Please don't spread your religion to us. = 抱歉,我們這兒不歡迎傳教士。
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Very well, we shall spread our faith elsewhere. = 好吧,我們往別處傳就是了。
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We noticed you have continued spreading your faith, despite your promise. This will have...consequences. = 你明明答應不來這兒傳講你的道,但你們還是來了,而且一直來,這是怎麼回事呢?
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I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = 我接到消息,我的軍隊已經接手了一批來自受您保護的[civName]的貢品。\n我向您保證,這絕對不是有意的。我希望這不會讓我們分道揚鑣。
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We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = 我們最近要求[civName]進貢,他們屈服了。\n你答應過保護他們免貢他國,但你我都知道你不過是虛張聲勢。
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It's come to my attention that I may have attacked [civName].\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = 我意識到我可能攻擊了[civName],一個受您保護的城邦。\n雖然我並不是執意與您的帝國發生衝突,但這對我方而言是必要手段。
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I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = 你可能會想知道,我已經入侵了你其中一個寵物城邦。[civName]的土地將使我的帝國錦上添花。
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THIS MEANS WAR! = 這樣等同宣戰。
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Return [unitName] to [civName]? = 將[unitName]還給[civName]?
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||
The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = 我們釋放的[unitName]原屬於[civName]。若將其歸還給他們,他們會感激不盡。
|
||
|
||
Enter the amount of gold = 輸入金錢數額
|
||
|
||
# City-States
|
||
|
||
Provides [amountOfCulture] culture at 30 Influence = 當影響力不低於30時提供[amountOfCulture]文化
|
||
Provides 3 food in capital and 1 food in other cities at 30 Influence = 當影響力不低於30時為首都提供3食物,為其他城市提供1食物
|
||
Provides 3 happiness at 30 Influence = 當影響力不低於30時提供3快樂
|
||
Provides land units every 20 turns at 30 Influence = 當影響力不低於30時每20回合提供陸軍單位
|
||
Give a Gift = 贈禮
|
||
Gift [giftAmount] gold (+[influenceAmount] influence) = 贈予[giftAmount]金錢(+[influenceAmount]影響力)
|
||
Relationship changes in another [turnsToRelationshipChange] turns = [turnsToRelationshipChange]回合後關係生變
|
||
Protected by = 保護者
|
||
Revoke Protection = 撤回保護
|
||
Revoke protection for [cityStateName]? = 確定撤回對[cityStateName]的保護?
|
||
Pledge to protect = 承諾保護
|
||
Declare Protection of [cityStateName]? = 宣布保護[cityStateName]嗎?
|
||
Build [improvementName] on [resourceName] (200 Gold) = 在[resourceName]建造[improvementName](200 金錢)
|
||
Gift Improvement = 禮品改進
|
||
# Requires translation!
|
||
[civName] is able to provide [unitName] once [techName] [isOrAre] researched. =
|
||
is = 是
|
||
are = 是
|
||
|
||
Diplomatic Marriage ([amount] Gold) = 政治聯姻([amount] 金錢)
|
||
We have married into the ruling family of [civName], bringing them under our control. = 我們與[civName]的統治家族聯姻了,將他們置於我們的控制之下。
|
||
[civName] has married into the ruling family of [civName2], bringing them under their control. = [civName]已和[civName2]政治聯姻,並將他們置於自己的控制之下。
|
||
You have broken your Pledge to Protect [civName]! = 你違背了保護[civName]的誓言!
|
||
City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = 城邦開始警惕你的侵略。[civName]的影響力減少了[amount]。
|
||
|
||
[cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = [cityState]正受到[civName]的攻擊,並請求所有主要文明通過贈送軍事單位來幫助他們。
|
||
[cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = [cityState]正被蠻族入侵!消滅他們領土附近的蠻族以獲得影響力。
|
||
[cityState] is grateful that you killed a Barbarian that was threatening them! = [cityState]很感激您殺死了一個威脅他們的蠻族人!
|
||
[cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = [cityState]正在被[civName]攻擊!殺死[amount]個來自攻擊者的軍事單位,他們將非常感激。
|
||
[cityState] is deeply grateful for your assistance in the war against [civName]! = [cityState]非常感謝您在對抗[civName]的戰爭中提供的幫助!
|
||
[cityState] no longer needs your assistance against [civName]. = [cityState]不再需要您的幫助來對付[civName]。
|
||
# Requires translation!
|
||
[cityState] cancelled the quests they had given you because you demanded tribute from them. =
|
||
War against [civName] = 對 [civName] 的戰爭
|
||
We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. = 我們需要您幫助我們防禦[civName]。殺死[amount]個他們的軍事單位會減緩他們的進攻。
|
||
Currently you have killed [amount] of their military units. = 目前你已經殺死了[amount]個他們的軍事單位。
|
||
You need to find them first! = 你需要先找到他們!
|
||
|
||
Cultured = 文化型
|
||
Maritime = 航海型
|
||
Mercantile = 商業型
|
||
Religious = 宗教型
|
||
Militaristic = 軍事型
|
||
Type = 城邦類型
|
||
Friendly = 友善
|
||
Hostile = 敵視
|
||
Irrational = 無理
|
||
Personality = 個性
|
||
Influence = 影響力
|
||
|
||
Ally: [civilization] with [amount] Influence = 盟友:[civilization]具有[amount]影響力
|
||
Unknown civilization = 未知文明
|
||
Reach 30 for friendship. = 影響力到達30以建立友誼
|
||
Reach highest influence above 60 for alliance. = 影響力≥60且高於其他文明以成為同盟
|
||
When Friends: = 當友好時:
|
||
When Allies: = 當為盟友時:
|
||
The unique luxury is one of: = 獨特的奢侈資源是以下之一:
|
||
Demand Tribute = 要求貢品
|
||
Tribute Willingness = 進貢意願
|
||
At least 0 to take gold, at least 30 and size 4 city for worker = 索取金錢總和至少到達到0,索取工人則要至少要30總和及大小為4的城市
|
||
Take [amount] gold (-15 Influence) = 索取[amount]金錢(-15 影響力)
|
||
Take worker (-50 Influence) = 索取工人(-50 影響力)
|
||
[civName] is afraid of your military power! = [civName]害怕你的軍事力量!
|
||
|
||
Major Civ = 主要文明
|
||
No Cities = 無城市
|
||
Base value = 基準值
|
||
Has Ally = 擁有盟友
|
||
Has Protector = 擁有保護者
|
||
Demanding a Worker = 索要工人
|
||
Demanding a Worker from small City-State = 索要小型城邦的工人
|
||
Very recently paid tribute = 最近進貢
|
||
Recently paid tribute = 之前進貢
|
||
Influence below -30 = 影響力低於-30
|
||
Military Rank = 軍事排名
|
||
Military near City-State = 城邦附近的軍隊
|
||
Sum: = 總和:
|
||
|
||
# Trades
|
||
|
||
Trade = 貿易
|
||
Offer trade = 提供貿易
|
||
They'll decide on their turn = 他們會於自己的回合作出決定
|
||
Retract offer = 撤回報價
|
||
What do you have in mind? = 您意下如何?
|
||
Our items = 我方的貿易項目
|
||
Our trade offer = 我方的貿易提供
|
||
[otherCiv]'s trade offer = [otherCiv]的貿易提供
|
||
[otherCiv]'s items = [otherCiv]的貿易項目
|
||
+[amount] untradable copy = +[amount]不可貿易的複製品
|
||
+[amount] untradable copies = +[amount]不可貿易的複製品
|
||
Pleasure doing business with you! = 很高興和您做生意!
|
||
I think not. = 我認為不可行。
|
||
That is acceptable. = 這是可以接受的。
|
||
Accept = 同意
|
||
Keep going = 繼續
|
||
There's nothing on the table = 未選擇任何交易
|
||
Peace Treaty = 和平條約
|
||
Agreements = 協定
|
||
Defensive Pact = 共同防禦條約
|
||
Open Borders = 開放邊境
|
||
Gold per turn = 金錢/回合
|
||
Cities = 城市
|
||
Technologies = 科技
|
||
Declarations of war = 宣戰
|
||
Introduction to [nation] = 介紹認識[nation]
|
||
Declare war on [nation] = 向[nation]宣戰
|
||
Luxury resources = 奢侈資源
|
||
Strategic resources = 戰略資源
|
||
Owned by you: [amountOwned] = 您擁有[amountOwned]單位
|
||
Non-existent city = 城市不存在
|
||
|
||
# Unit differences
|
||
|
||
[resourceName] not required = 無需[resourceName]
|
||
Lost ability (vs [originalUnit]): [ability] = 失去的能力(與 [originalUnit] 對比):[ability]
|
||
Upgrade all [count] [unit] ([cost] gold) = 升級全部[count]個[unit]([cost] 金錢)
|
||
National ability = 民族特性
|
||
[firstValue] vs [secondValue] = [firstValue] vs [secondValue]
|
||
Gained = 獲得
|
||
Lost = 失去
|
||
|
||
|
||
# New game screen
|
||
|
||
Uniques = 詞條
|
||
Promotions = 晉升
|
||
Load copied data = 讀取剪貼簿的遊戲存檔
|
||
Reset to defaults = 重置為預設值
|
||
Select nations = 選擇國家
|
||
Set available nations for random pool = 為隨機池設置可用的國家
|
||
Available nations = 可用的國家
|
||
Banned nations = 禁止的國家
|
||
Are you sure you want to reset all game options to defaults? = 您確定要將所有遊戲設定重置為預設值嗎?
|
||
Start game! = 開始遊戲!
|
||
Map Options = 地圖設置
|
||
Game Options = 遊戲設置
|
||
Civilizations = 文明
|
||
Map Type = 地圖創建方式
|
||
Map file = 地圖檔
|
||
Max Turns = 最多回合數
|
||
Could not load map! = 無法載入地圖!
|
||
Generated = 根據設置生成
|
||
Random Generated = 隨機產生
|
||
Which options should be available to the random selection? = 允許哪些項目用於隨機選擇?
|
||
Existing = 從文件載入
|
||
Custom = 自訂
|
||
Map Generation Type = 生成地圖類型
|
||
Enabled Map Generation Types = 允許的地圖類型
|
||
|
||
# Map types
|
||
Default = 預設
|
||
Pangaea = 盤古大陸
|
||
Continent and Islands = 大陸與島嶼
|
||
Two Continents = 兩島
|
||
Three Continents = 三島
|
||
Four Corners = 四島
|
||
Archipelago = 群島
|
||
Inner Sea = 內海
|
||
Perlin = 依據柏林噪聲演算法
|
||
|
||
# Requires translation!
|
||
Select players from starting locations =
|
||
Random number of Civilizations = 文明數量隨機
|
||
Min number of Civilizations = 最低文明數
|
||
Max number of Civilizations = 最高文明數
|
||
Random number of City-States = 城邦數量隨機
|
||
Min number of City-States = 最低城邦數
|
||
Max number of City-States = 最高城邦數
|
||
One City Challenge = 單城市挑戰
|
||
Enable Nuclear Weapons = 啟用核武器
|
||
No City Razing = 禁止摧毀城市
|
||
No Barbarians = 無蠻族
|
||
Disable starting bias = 禁用起始地形
|
||
Raging Barbarians = 狂暴蠻族
|
||
No Ancient Ruins = 無遠古遺跡
|
||
No Natural Wonders = 無自然奇觀
|
||
Allow anyone to spectate = 允許旁觀者
|
||
Victory Conditions = 勝利條件
|
||
Scientific = 科技
|
||
Domination = 征服
|
||
Cultural = 文化
|
||
Diplomatic = 外交
|
||
Time = 時間
|
||
Your previous options needed to be reset to defaults. = 您的先前設置必須被重置為預設
|
||
|
||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||
# Should be a single character, or at least visually square.
|
||
? = ?
|
||
|
||
Map Shape = 地圖形狀
|
||
Enabled Map Shapes = 允許的地圖形狀
|
||
Hexagonal = 六邊形
|
||
Flat Earth Hexagonal = 地球平面六邊形
|
||
Rectangular = 長方形
|
||
Height = 高度
|
||
Width = 寬度
|
||
Radius = 半徑
|
||
Enable Espionage = 啟用間諜
|
||
|
||
Resource Setting = 資源設置
|
||
Enabled Resource Settings = 允許的資源設置
|
||
Other Settings = 其它設定
|
||
Sparse = 稀疏
|
||
Abundant = 茂密
|
||
Strategic Balance = 戰略平衡
|
||
Legendary Start = 傳奇的開始
|
||
This is used for painting resources, not in map generator steps: = 僅用於繪製資源,而非用於地圖生成:
|
||
|
||
Advanced Settings = 進階設置
|
||
RNG Seed = 隨機種子
|
||
Map Elevation = 地圖海拔
|
||
Temperature extremeness = 氣溫上限
|
||
Temperature shift = 溫度偏移
|
||
Resource richness = 資源豐富度
|
||
Vegetation richness = 植被密度
|
||
Rare features richness = 稀有地貌豐富度
|
||
Max Coast extension = 最大海岸線延伸
|
||
Biome areas extension = 生物群系區域延伸
|
||
Water level = 海平面高度
|
||
|
||
Online Multiplayer = 線上多人遊戲
|
||
You're currently using the default multiplayer server, which is based on a free Dropbox account. Because a lot of people use this, it is uncertain if you'll actually be able to access it consistently. Consider using a custom server instead. = 您當前使用的是基於免費 Dropbox 帳戶的預設多人遊戲服務器。因為很多人都使用它,所以不確定您是否真的能夠一貫地存取它。考慮改用自定義服務器。
|
||
Open Documentation = 開啟文件
|
||
Don't show again = 不再顯示
|
||
|
||
World Size = 世界大小
|
||
Enabled World Sizes = 允許的世界大小
|
||
Tiny = 極小
|
||
Small = 小
|
||
Medium = 中
|
||
Large = 大
|
||
Huge = 巨大
|
||
World wrap requires a minimum width of 32 tiles = 環形世界需要至少32格的寬度
|
||
The provided map dimensions were too small = 提供的地圖尺寸太小
|
||
The provided map dimensions were too big = 提供的地圖尺寸太大
|
||
The provided map dimensions had an unacceptable aspect ratio = 提供的地圖尺寸具有不可接受的高寬比
|
||
|
||
Difficulty = 難度
|
||
|
||
AI = 電腦
|
||
Remove = 刪除
|
||
Random = 隨機
|
||
Human = 玩家
|
||
Hotseat = 熱座模式
|
||
User ID = 玩家ID
|
||
Click to copy = 點此複製
|
||
|
||
|
||
Game Speed = 遊戲速度
|
||
Quick = 快速
|
||
Standard = 標準
|
||
Epic = 史詩
|
||
Marathon = 馬拉松
|
||
|
||
Starting Era = 初始時代
|
||
It looks like we can't make a map with the parameters you requested! = 無法依據您目前的設定產生地圖!
|
||
Maybe you put too many players into too small a map? = 或許您在過小的地圖上放置了過多的玩家?
|
||
No human players selected! = 未選擇玩家!
|
||
Invalid Player ID! = 無效的玩家ID!
|
||
No victory conditions were selected! = 沒有選擇勝利條件!
|
||
Mods: = 模組:
|
||
Extension mods = 擴展模組:
|
||
Base ruleset: = 基本規則集:
|
||
# Note - do not translate the colour names between «». Changing them works if you know what you're doing.
|
||
The mod you selected is incorrectly defined! = 您選擇的模組定義錯誤!
|
||
The mod you selected is «RED»incorrectly defined!«» = 您選擇的模組«RED»定義錯誤!«»
|
||
The mod combination you selected is incorrectly defined! = 您選擇的模組組合定義錯誤!
|
||
The mod combination you selected is «RED»incorrectly defined!«» = 您選擇的模組組合«RED»定義錯誤!«»
|
||
The mod combination you selected has problems. = 您選擇的模組組合存在問題。
|
||
You can play it, but don't expect everything to work! = 你可以遊玩,但不要指望一切正常運行!
|
||
The mod combination you selected «GOLD»has problems«». = 您選擇的模組組合«GOLD»存在問題«»。
|
||
You can play it, but «GOLDENROD»don't expect everything to work!«» = 你可以遊玩,但«GOLDENROD»不要指望一切正常運行!«»
|
||
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = 此基本規則集與先前選擇的擴充模組不兼容。已禁用。
|
||
Are you really sure you want to play with the following known problems? = 您真的確定要在已知下列問題的情況下進行遊戲嗎?
|
||
Base Ruleset = 基本規則集
|
||
[amount] Techs = [amount]技術
|
||
[amount] Nations = [amount]國家
|
||
[amount] Units = [amount]單位
|
||
[amount] Buildings = [amount]建築物
|
||
[amount] Resources = [amount]資源
|
||
[amount] Improvements = [amount]改良設施
|
||
[amount] Religions = [amount]宗教
|
||
[amount] Beliefs = [amount]信仰
|
||
|
||
World Wrap = 環形世界
|
||
World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = 環形世界地圖是非常消耗內存的 - 在Android平台創建太大的環形世界地圖可能導致程序崩潰!
|
||
Anything above 80 by 50 may work very slowly on Android! = 創建矩形世界地圖大於80×50時在Android上可能運行緩慢!
|
||
Anything above 40 may work very slowly on Android! = 創建六邊形世界地圖的邊長大於40時在Android上可能運行緩慢!
|
||
|
||
# Map editor
|
||
|
||
## Tabs/Buttons
|
||
Map editor = 地圖編輯器
|
||
View = 信息
|
||
Generate = 生成
|
||
Partial = 其他
|
||
Generator steps = 自動生成
|
||
Edit = 編輯
|
||
Rivers = 河流
|
||
Load = 加載
|
||
Save = 保存
|
||
New map = 新地圖
|
||
Empty = 空白地圖
|
||
Save map = 保存地圖
|
||
Load map = 讀取地圖
|
||
Delete map = 刪除地圖
|
||
Are you sure you want to delete this map? = 您確定要刪除此地圖嗎?
|
||
It looks like your map can't be saved! = 您的地圖似乎無法保存!
|
||
Exit map editor = 退出地圖編輯器
|
||
Change map ruleset = 更改地圖規則集
|
||
Change the map to use the ruleset selected on this page = 更改地圖以使用在此頁面上選擇的規則集
|
||
Revert to map ruleset = 還原為原地圖規則集
|
||
Reset the controls to reflect the current map ruleset = 將設置設為適應當前地圖規則集
|
||
Features = 自然
|
||
Starting locations = 文明起始地點
|
||
Tile Matching Criteria = 地塊生成設置
|
||
Complete match = 完全檢查(慎用)
|
||
Except improvements = 不檢查地塊建築
|
||
Base and terrain features = 僅檢查基礎與地形
|
||
Base terrain only = 僅基礎地塊
|
||
Land or water only = 僅限陸地或水域
|
||
# Requires translation!
|
||
Import a Wesnoth map =
|
||
|
||
## Labels/messages
|
||
Brush ([size]): = 筆刷 ([size]):
|
||
# The single letter shown in the [size] parameter above for setting "Floodfill".
|
||
# Please do not make this longer than one character, the associated slider will not handle well.
|
||
Floodfill_Abbreviation = 魔術棒
|
||
Error loading map! = 地圖加載出錯!
|
||
Map saved successfully! = 地圖保存成功!
|
||
Current map RNG seed: [amount] = 當前地圖隨機種子:[amount]
|
||
Map copy and paste = 地圖複製粘貼
|
||
Position: [param] = 位置:[param]
|
||
Starting location(s): [param] = 起始位置:[param]
|
||
Continent: [param] ([amount] tiles) = 大陸:[param]([amount] tiles)
|
||
Resource abundance = 資源豐富度
|
||
Change map to fit selected ruleset? = 要更改地圖以適配已選規則集嗎?
|
||
# Requires translation!
|
||
Area: [amount] tiles, [amount2]% water, [amount3]% impassable, [amount4] continents/islands =
|
||
Do you want to leave without saving the recent changes? = 您確定離開而不保存最近的更改嗎?
|
||
Leave = 離開
|
||
Do you want to load another map without saving the recent changes? = 您確定加載另一張地圖而不保存最近的更改嗎?
|
||
River generation failed! = 自動生成河流失敗!
|
||
Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = 請直接創建一個新的地圖,而不是在空白地圖生成陸地。
|
||
This map has errors: = 此地圖有錯誤:
|
||
The incompatible elements have been removed. = 不兼容的元素已被刪除。
|
||
Current map: World Wrap = 當前地圖:環形世界
|
||
Overlay image = 覆蓋圖
|
||
Click to choose a file = 點擊以選擇一個檔案
|
||
Choose an image = 選擇一個圖片
|
||
Overlay opacity: = 覆蓋圖不透明度
|
||
Invalid overlay image = 無效的覆蓋圖
|
||
World wrap is incompatible with an overlay and was deactivated. = 環形世界與一個覆蓋圖不兼容,已停用。
|
||
An overlay image is incompatible with world wrap and was deactivated. = 一個覆蓋圖與環形世界不兼容,已停用。
|
||
# Requires translation!
|
||
Choose a Wesnoth map file =
|
||
That map is invalid! = 那個地圖不可用!
|
||
# Requires translation!
|
||
("[code]" does not conform to TerrainCodesWML) =
|
||
# Requires translation!
|
||
Use for new game "Select players" button: =
|
||
Enter a description for the users of this map = 為這個地圖的使用者填入一段敘述
|
||
|
||
## Map/Tool names
|
||
My new map = 我的新地圖
|
||
Generate landmass = 生成陸地
|
||
Raise mountains and hills = 生成山丘
|
||
Humidity and temperature = 生成濕度和溫度
|
||
Lakes and coastline = 生成湖泊和海岸線
|
||
Sprout vegetation = 生成植被
|
||
Spawn rare features = 生成稀有地貌
|
||
Distribute ice = 生成冰山
|
||
Assign continent IDs = 生成大陸ID
|
||
Place Natural Wonders = 生成自然奇觀
|
||
Let the rivers flow = 生成河流
|
||
Spread Resources = 生成資源
|
||
Create ancient ruins = 生成古代遺跡
|
||
Floodfill = 魔術棒(漫水填充)
|
||
[nation] starting location = [nation]起始位置
|
||
Any Civ = 任何文明
|
||
Remove features = 移除地貌
|
||
Remove improvement = 移除設施
|
||
Remove resource = 移除資源
|
||
Remove starting locations = 移除起始位置
|
||
Remove rivers = 移除河流
|
||
Spawn river from/to = 自行設置河流起始點/終止點
|
||
Bottom left river = 左下河流
|
||
Bottom right river = 右下河流
|
||
Bottom river = 下方河流
|
||
Player = 玩家
|
||
|
||
# Multiplayer
|
||
|
||
Help = 幫助
|
||
Username = 玩家姓名
|
||
Multiplayer = 多人遊戲
|
||
Could not download game! = 無法下載遊戲資料!
|
||
Could not upload game! = 無法上傳遊戲資料!
|
||
Couldn't connect to Multiplayer Server! = 無法連線至多人遊戲伺服器
|
||
Retry = 重試
|
||
Join game = 加入遊戲
|
||
Invalid game ID! = 無效的遊戲ID!
|
||
Copy user ID = 複製玩家ID
|
||
Copy game ID = 複製遊戲ID
|
||
UserID copied to clipboard = 玩家ID已複製
|
||
Game ID copied to clipboard! = 遊戲ID已複製
|
||
Friend name = 好友名字
|
||
Player ID = 玩家ID
|
||
Please input a name for your friend! = 請為您的好友輸入一個名字!
|
||
Please input a player ID for your friend! = 請為您的好友輸入一個玩家ID!
|
||
Are you sure you want to delete this friend? = 您確定要刪除此好友嗎?
|
||
Paste player ID from clipboard = 從剪貼簿貼上玩家ID
|
||
Player name already used! = 玩家名已被使用!
|
||
Player ID already used! = 玩家ID已被使用!
|
||
Player ID is incorrect = 玩家ID不正確
|
||
Select friend = 選擇好友
|
||
Select [thingToSelect] = 選擇[thingToSelect]
|
||
Friends list = 好友列表
|
||
Add friend = 添加好友
|
||
Edit friend = 編輯好友
|
||
Friend name is already in your friends list! = 好友名稱已經在您的好友列表中!
|
||
Player ID is already in your friends list! = 玩家ID已在您的好友列表中!
|
||
You have to write a name for your friend! = 你必須為你的好友取一個名字!
|
||
You have to write an ID for your friend! = 你必須為你的好友取一個ID!
|
||
You cannot add your own player ID in your friend list! = 您不能在好友列表中添加自己的玩家 ID!
|
||
To add a friend, ask him to send you his player ID.\nClick the 'Add friend' button.\nInsert his player ID and a name for him.\nThen Click the 'Add friend' button again.\n\nAfter that you will see him in your friends list.\n\nA new button will appear when creating a new\nmultiplayer game, which allows you to select your friend. = 要添加朋友,請讓他向您發送他的玩家ID。\n點擊"添加朋友"按鈕。\n插入他的玩家ID和他的姓名。\n然後再次點擊"添加朋友"按鈕。\n\n之後您會在您的朋友列表中看到他。\n\n當創建一個新的多人遊戲時會出現一個新按鈕,\n讓您可以選擇您的朋友。
|
||
Please input Player ID! = 請輸入玩家ID!
|
||
The number of players will be adjusted = 玩家數量會被修改
|
||
These [numberOfPlayers] players will be adjusted = [numberOfPlayers] 玩家數量會被修改
|
||
[numberOfExplicitPlayersText] to [playerRange] actual players by adding random AI's or by randomly omitting AI's. = [numberOfExplicitPlayersText]到 [playerRange] 的實際玩家數量,將通過增加隨機的 AI 或隨機省略 AI 而被修改。
|
||
Set current user = 設定為目前玩家
|
||
Player ID from clipboard = 從剪貼簿取得玩家ID
|
||
Player ID from friends list = 從好友列表取得玩家ID
|
||
To create a multiplayer game, check the 'multiplayer' toggle in the New Game screen, and for each human player insert that player's user ID. = 建立多人遊戲時,請先選擇“開始新遊戲”選單的“線上多人遊戲”,並將參與遊戲的玩家ID填入對應扮演的文明的“Player ID”文字框。
|
||
You can assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. = 直接點擊“設定為目前玩家”就可自動填入自己的玩家ID。其他玩家則需在打開遊戲後點擊“複製玩家ID”按鈕將ID複製到剪貼簿,然後透過網路傳送給您,你可以在“開始新遊戲”介面將接收到的ID填入他們想扮演的文明的“Player ID”文字框內讓他們加入遊戲。
|
||
Once you've created your game, the Game ID gets automatically copied to your clipboard so you can send it to the other players. = 當你建立了多人遊戲後,遊戲ID會自動複製到剪貼簿,你可以透過網路分享給其他玩家。
|
||
Players can enter your game by copying the game ID to the clipboard, and Clicking on the 'Add multiplayer game' button = 其他玩家可以將接收到的遊戲ID複製到剪貼簿,並按下“新增多人遊戲”按鈕加入遊戲。
|
||
The symbol of your nation will appear next to the game when it's your turn = 當輪到您的回合時,該遊戲會顯示您所遊玩文明的標誌。
|
||
Back = 返回
|
||
Rename = 重新命名
|
||
Add multiplayer game = 新增多人遊戲
|
||
Refresh list = 刷新列表
|
||
Could not save game! = 無法保存遊戲!
|
||
Could not delete game! = 無法刪除遊戲!
|
||
Error while refreshing: = 刷新時出錯:
|
||
Current Turn: = 當前回合:
|
||
Add Currently Running Game = 新增正在進行的遊戲
|
||
Paste gameID from clipboard = 從剪貼板粘貼遊戲ID
|
||
GameID = 遊戲ID
|
||
Game name = 遊戲名稱
|
||
Loading latest game state... = 正在加載最新遊戲狀態...
|
||
You are not allowed to spectate! = 你不被允許旁觀!
|
||
Couldn't download the latest game state! = 無法下載最新的遊戲狀態!
|
||
|
||
## Resign button
|
||
Resign = 放棄遊戲
|
||
Are you sure you want to resign? = 你確定要放棄遊戲嗎?
|
||
You can only resign if it's your turn = 你只能在你的回合放棄遊戲
|
||
[civName] resigned and is now controlled by AI = [civName]已放棄遊戲,現在由AI控制
|
||
|
||
## Force resign button
|
||
# Requires translation!
|
||
Force current player to resign =
|
||
# Requires translation!
|
||
Are you sure you want to force the current player to resign? =
|
||
|
||
# Requires translation!
|
||
Skip turn of current player =
|
||
# Requires translation!
|
||
Are you sure you want to skip the turn of the current player? =
|
||
|
||
Last refresh: [duration] ago = 上次刷新:[duration]前
|
||
Current Turn: [civName] since [duration] ago = 當前回合:[civName]已持續[duration]
|
||
Seconds = 秒
|
||
Minutes = 分鐘
|
||
Hours = 小時
|
||
Days = 日
|
||
[amount] Seconds = [amount]秒
|
||
[amount] Minutes = [amount]分鐘
|
||
[amount] Hours = [amount]小時
|
||
[amount] Days = [amount]日
|
||
Server limit reached! Please wait for [time] seconds = 達到服務器上限!請等待[time]秒
|
||
File could not be found on the multiplayer server = 在多人遊戲服務器上找不到文件
|
||
Unhandled problem, [errorMessage] = 未處理的問題,[errorMessage]
|
||
Please enter your server password = 請輸入您的伺服器密碼
|
||
Set password = 設置密碼
|
||
Password must be at least 6 characters long = 密碼至少要有 6 個字元
|
||
Failed to set password! = 密碼設置失敗!
|
||
Password set successfully for server [serverURL] = 為伺服器 [serverURL] 設置密碼成功
|
||
Password = 密碼
|
||
Your userId is password secured = 你的玩家ID密碼是安全的
|
||
Set a password to secure your userId = 設置密碼以保護你的玩家ID
|
||
Authenticate = 進行身分驗證
|
||
This server does not support authentication = 此伺服器不支援身分驗證
|
||
Authentication failed = 身分驗證失敗
|
||
|
||
# Save game menu
|
||
|
||
Current saves = 當前存檔
|
||
Show autosaves = 顯示自動存檔
|
||
Saved game name = 遊戲存檔名稱
|
||
# This is the save game name the dialog will suggest
|
||
[player] - [turns] turns = [player] - [turns]回合
|
||
Copy to clipboard = 複製目前遊戲資料到剪貼簿
|
||
Copy saved game to clipboard = 複製遊戲存檔到剪貼簿
|
||
Could not load game! = 無法載入遊戲!
|
||
Could not load game from clipboard! = 無法從剪貼簿讀取存檔!
|
||
Could not load game from custom location! = 無法從自定義位置加載遊戲!
|
||
The file data seems to be corrupted. = 資料檔案看起損毀了。
|
||
The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = 該存檔創建於版本:[version],與當前遊戲版本不相容。請更新至該版本或稍後再試。
|
||
# Requires translation!
|
||
You do not have sufficient permissions to access the file. =
|
||
Load [saveFileName] = 讀取[saveFileName]
|
||
Are you sure you want to delete this save? = 確定是否刪除該檔?
|
||
Delete save = 刪除存檔
|
||
[saveFileName] deleted successfully. = [saveFileName]刪除成功。
|
||
Insufficient permissions to delete [saveFileName]. = 權限不足,無法刪除[saveFileName]。
|
||
Failed to delete [saveFileName]. = 無法刪除[saveFileName]。
|
||
Saved at = 保存時間
|
||
Saving... = 存檔中......
|
||
Overwrite existing file? = 是否覆蓋現有文件?
|
||
Overwrite = 覆蓋
|
||
It looks like your saved game can't be loaded! = 無法加載這個遊戲存檔!
|
||
If you could copy your game data ("Copy saved game to clipboard" - = 如果你可以複製您的遊戲數據(點擊“複製遊戲存檔到剪貼簿”按鈕 -
|
||
paste into an email to yairm210@hotmail.com) = 將複製的數據以電子郵件的形式發給yairm210@hotmail.com)
|
||
I could maybe help you figure out what went wrong, since this isn't supposed to happen! = 我也許能幫你找出問題所在,因為這不應該發生!
|
||
Missing mods: [mods] = 模組缺失:[mods]
|
||
Load from custom location = 從自定義位置加載
|
||
Save to custom location = 保存到自定義位置
|
||
Could not save game to custom location! = 無法將游戲保存到自定義位置!
|
||
# Requires translation!
|
||
'[saveFileName]' copied to clipboard! =
|
||
# Requires translation!
|
||
Could not save game to clipboard! =
|
||
Download missing mods = 下載缺失的模組
|
||
Missing mods are downloaded successfully. = 缺失的模組已成功下載。
|
||
Could not load the missing mods! = 無法加載缺失的模組!
|
||
Could not download mod list. = 無法下載模組列表。
|
||
Could not find a mod named "[modName]". = 找不到名為“[modName]”的模組。
|
||
|
||
# Options
|
||
|
||
Options = 選項
|
||
|
||
## About tab
|
||
About = 關於
|
||
Version = 版本
|
||
See online Readme = 訪問遊戲官網
|
||
Visit repository = 訪問代碼
|
||
# Requires translation!
|
||
Visit the wiki =
|
||
|
||
## Display tab
|
||
Display = 顯示
|
||
|
||
### Screen subgroup
|
||
|
||
Screen = 螢幕
|
||
Screen Mode = 螢幕模式
|
||
Windowed = 視窗化
|
||
Fullscreen = 全螢幕
|
||
Borderless = 無邊界
|
||
|
||
Screen Size = 視窗大小
|
||
|
||
### Enable panning the map when you move the mouse to the edge of the window
|
||
Map mouse auto-scroll = 地圖鼠標自動滾屏
|
||
Map panning speed = 地圖平移速度
|
||
|
||
### Graphics subgroup
|
||
|
||
Tileset = 地塊集設定
|
||
Unitset = 單位集設定
|
||
UI Skin = 使用者介面樣式
|
||
|
||
### UI subgroup
|
||
|
||
UI = 介面
|
||
|
||
Notifications on world screen = 世界地圖介面上的通知
|
||
Disabled = 已關閉
|
||
Hidden = 已隱藏
|
||
Visible = 已顯示
|
||
Permanent = 永久
|
||
|
||
Minimap size = 小地圖大小
|
||
# This is the leftmost Minimap size slider position
|
||
off = 關
|
||
|
||
Show tutorials = 顯示教學
|
||
Reset tutorials = 重設教學
|
||
Do you want to reset completed tutorials? = 您確定要重設已完成教學嗎?
|
||
Reset = 重設
|
||
|
||
Show zoom buttons in world screen = 在世界地圖介面中顯示縮放按鈕
|
||
Experimental Demographics scoreboard = 啟用實驗性人口統計面板
|
||
# Requires translation!
|
||
Never close popups by clicking outside =
|
||
|
||
# Requires translation!
|
||
Size of Unitset art in Civilopedia =
|
||
|
||
### Visual Hints subgroup
|
||
|
||
Visual Hints = 視覺提示
|
||
Show worked tiles = 顯示工作地區
|
||
Show resources and improvements = 顯示資源與設施
|
||
Show tile yields = 顯示地塊產出
|
||
Show unit movement arrows = 顯示單位移動方向
|
||
Show suggested city locations for units that can found cities = 為能找到城市的單位顯示建議的城市位置
|
||
Show pixel units = 顯示像素單位
|
||
Show pixel improvements = 顯示像素設施
|
||
Unit icon opacity = 單位圖示透明度
|
||
|
||
### Performance subgroup
|
||
|
||
# Requires translation!
|
||
Performance =
|
||
Continuous rendering = 持續性渲染
|
||
When disabled, saves battery life but certain animations will be suspended = 禁用時將關閉部分動畫以省電
|
||
|
||
## Gameplay tab
|
||
Gameplay = 內容
|
||
Check for idle units = 回合結束前查看閒置單位
|
||
Auto Unit Cycle = 自動循環單位
|
||
Move units with a single tap = 點擊目標地區立即移動
|
||
# Requires translation!
|
||
Move units with a long tap =
|
||
Auto-assign city production = 自動分配城市產能
|
||
Auto-build roads = 自動建造道(鐵)路
|
||
Automated workers replace improvements = 工人自動更換設施
|
||
Automated units move on turn start = 回合開始時,移動自動行動單位
|
||
# Requires translation!
|
||
Automated units can upgrade =
|
||
# Requires translation!
|
||
Automated units choose promotions =
|
||
# Requires translation!
|
||
Cities auto-bombard at end of turn =
|
||
Order trade offers by amount = 交易方貿易項目按數量排序
|
||
Ask for confirmation when pressing next turn = 按下一回合時要求確認
|
||
Notifications log max turns = 最大通知紀錄回合數
|
||
|
||
## Language tab
|
||
|
||
Language = 語言設定
|
||
Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, Click here. = 請注意,翻譯是一項社區工作,並且尚未完成!顯示的百分比是遊戲中翻譯了多少語言。如果您想幫助將游戲翻譯成您的語言,請點擊此處。
|
||
|
||
|
||
## Sound tab
|
||
Sound = 音效
|
||
Sound effects volume = 音效音量
|
||
Music volume = 音樂音量
|
||
City ambient sound volume = 城市環境音量
|
||
# Requires translation!
|
||
Leader voices volume =
|
||
Pause between tracks = 曲目間隔
|
||
Pause = 暫停
|
||
Music = 音樂
|
||
Skip = 跳過
|
||
Currently playing: [title] = 目前播放:[title]
|
||
Download music = 下載音樂
|
||
Downloading... = 下載中...
|
||
Could not download music! = 無法下載音樂!
|
||
—Paused— = —暫停—
|
||
—Default— = —預設置—
|
||
—History— = —歷史—
|
||
|
||
## Advanced tab
|
||
Advanced = 更多
|
||
Turns between autosaves = 自動存檔間隔回合
|
||
|
||
Screen orientation = 螢幕方向
|
||
Landscape (fixed) = 橫向
|
||
Portrait (fixed) = 直向
|
||
Auto (sensor adjusted) = 自動
|
||
# Requires translation!
|
||
Enable using display cutout areas =
|
||
# Requires translation!
|
||
Hide system status and navigation bars =
|
||
Font family = 字體
|
||
Font size multiplier = 字體大小倍數
|
||
Default Font = 默認字體
|
||
|
||
Max zoom out = 地圖縮放大小
|
||
Enable Easter Eggs = 啟用遊戲彩蛋
|
||
# Requires translation!
|
||
Enable Scenarios (experimental) =
|
||
Enlarge selected notifications = 放大選中的通知
|
||
|
||
Generate translation files = 生成翻譯檔案
|
||
Translation files are generated successfully. = 翻譯檔案已成功生成。
|
||
Fastlane files are generated successfully. = 生成Fastlane文件成功
|
||
Update Mod categories = 更新模組類別
|
||
|
||
## Keys tab
|
||
Keys = 按鍵
|
||
Please see the Tutorial. = 請查看教學。
|
||
Hit the desired key now = 現在按下所需的按鍵
|
||
|
||
## Locate mod errors tab
|
||
Locate mod errors = 定位模組錯誤
|
||
Check extension mods based on: = 請選擇需要檢查的的擴展模組所基於的規則集
|
||
-none- = -無-
|
||
Reload mods = 重新加載模組
|
||
Checking mods for errors... = 檢查模組是否有錯誤...
|
||
No problems found. = 沒有發現問題。
|
||
Autoupdate mod uniques = 模條詞條自動更新
|
||
Uniques updated! = 詞條已更新!
|
||
|
||
## Debug tab
|
||
Debug = 偵錯
|
||
|
||
## Unused - kept for future use
|
||
Show = 顯示
|
||
Hide = 隱藏
|
||
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = ⚠警告!實驗性功能!
|
||
You need to restart the game for this change to take effect. = 您需要重新啟動遊戲才能使此更改生效。
|
||
|
||
# AutomationTab
|
||
Automation = 自動化
|
||
|
||
# AutoPlay
|
||
# Requires translation!
|
||
AutoPlay =
|
||
# Requires translation!
|
||
Show AutoPlay button =
|
||
# Requires translation!
|
||
Multi-turn AutoPlay amount =
|
||
# Requires translation!
|
||
AutoPlay until victory =
|
||
|
||
# Requires translation!
|
||
Start AutoPlay =
|
||
# Requires translation!
|
||
AutoPlay End Turn =
|
||
# Requires translation!
|
||
AutoPlay Military Once =
|
||
# Requires translation!
|
||
AutoPlay Civilians Once =
|
||
# Requires translation!
|
||
AutoPlay Economy Once =
|
||
|
||
# Notifications
|
||
|
||
Research of [technologyName] has completed! = [technologyName]的研究已完成!
|
||
We gained [amount] Science from Research Agreement = 我們從科研協議中獲取了[amount]點科技點
|
||
[construction] has become obsolete and was removed from the queue in [cityName]! = [construction]已經過時,將從[cityName]裡的建設佇列中移除!
|
||
[construction] has become obsolete and was removed from the queue in [amount] cities! = [construction]已過時,已從[amount]個城市的佇列中移除!
|
||
[cityName] changed production from [oldUnit] to [newUnit] = [cityName]將生產[oldUnit]更改為生產[newUnit]
|
||
[amount] cities changed production from [oldUnit] to [newUnit] = [amount]個城市將生產從[oldUnit]更改為[newUnit]
|
||
Excess production for [wonder] converted to [goldAmount] gold = [wonder]的過剩產量轉換為[goldAmount]gold
|
||
You have entered a Golden Age! = 你開啟了一個黃金時代!
|
||
[resourceName] revealed near [cityName] = 我們在[cityName]附近發現了[resourceName]
|
||
[n] sources of [resourceName] revealed, e.g. near [cityName] = [n]處[resourceName]已被發現,在[cityName]附近
|
||
A [greatPerson] has been born in [cityName]! = [greatPerson]在[cityName]誕生了!
|
||
We have encountered [civName]! = 我們遇到了[civName]!
|
||
[cityStateName] has given us [stats] as a token of goodwill for meeting us = [cityStateName]給了我們[stats]作為與我們會面的善意象徵
|
||
[cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName]給了我們[stats]因為我們是第一個遇到他們的強大文明
|
||
[cityStateName] has also given us [stats] = [cityStateName]也給了我們[stats]
|
||
[cityStateName] gave us a [unitName] as a gift! = [cityStateName]給了我們[unitName]作為禮物!
|
||
Cannot provide unit upkeep for [unitName] - unit has been disbanded! = 無法為[unitName]提供維護費 - 單位已被解散!
|
||
[cityName] has grown! = [cityName]人口增長!
|
||
[cityName] is starving! = [cityName]正在鬧飢荒!
|
||
[construction] has been built in [cityName] = [construction]已經在[cityName]被建造/訓練
|
||
[wonder] has been built in a faraway land = [wonder]已在遙遠的土地上建成
|
||
[civName] has completed [construction]! = [civName]已經完成[construction]!
|
||
An unknown civilization has completed [construction]! = 一個未知文明完成了[construction]!
|
||
The city of [cityname] has started constructing [construction]! = [cityname]城市已經開始建設[construction]!
|
||
[civilization] has started constructing [construction]! = [civilization]已經開始建設[construction]!
|
||
An unknown civilization has started constructing [construction]! = 一個未知的文明已經開始建設[construction]!
|
||
# Requires translation!
|
||
[cityName] has started working on [construction] =
|
||
[cityName] has expanded its borders! = [cityName]的邊界已經擴張!
|
||
Your Golden Age has ended. = 你的黃金時代結束了
|
||
[cityName] has been razed to the ground! = [cityName]已被夷為平地!
|
||
We have conquered the city of [cityName]! = 我們已經佔領城市[cityName]!
|
||
Your citizens are revolting due to very high unhappiness! = 您的公民正因高度的不滿而進行反抗!
|
||
An enemy [unit] has attacked [cityName] = 敵方的[unit]攻擊了[cityName]
|
||
An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) = 敵方的[unit]([amount] HP)攻擊了[cityName]([amount2] HP)
|
||
An enemy [unit] has attacked our [ourUnit] = 敵方的[unit]攻擊了我方[ourUnit]
|
||
An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = 敵方的[unit]([amount] HP)攻擊了我方[ourUnit]([amount2] HP)
|
||
Enemy city [cityName] has attacked our [ourUnit] = 敵方城市[cityName]攻擊了我方[ourUnit]
|
||
Enemy city [cityName] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = 敵方城市[cityName]([amount] HP)攻擊了我方[ourUnit]([amount2] HP)
|
||
An enemy [unit] has captured [cityName] = 敵方的[unit]佔領了[cityName]
|
||
An enemy [unit] ([amount] HP) has captured [cityName] ([amount2] HP) = 敵方的[unit]([amount] HP)佔領了[cityName] ([amount2] HP)
|
||
An enemy [unit] has raided [cityName] = 一個敵方[unit]襲擊了[cityName]
|
||
An enemy [unit] ([amount] HP) has raided [cityName] ([amount2] HP) = 敵方的[unit]([amount] HP)劫掠了[cityName] ([amount2] HP)
|
||
An enemy [unit] has captured our [ourUnit] = 敵方的[unit]俘虜了我方的[ourUnit]
|
||
An enemy [unit] ([amount] HP) has captured our [ourUnit] ([amount2] HP) = 敵方的[unit]([amount] HP)俘虜了我方[ourUnit]([amount2] HP)
|
||
An enemy [unit] has destroyed our [ourUnit] = 敵方的[unit]摧毀了我方[ourUnit]
|
||
An enemy [unit] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = 敵方的[unit]([amount] HP)摧毀了我方[ourUnit]([amount2] HP)
|
||
Your [ourUnit] has destroyed an enemy [unit] = 我方[ourUnit]摧毀了一個敵方[unit]
|
||
Your [ourUnit] ([amount] HP) has destroyed an enemy [unit] ([amount2] HP) = 我方[ourUnit]([amount] HP)摧毀了一個敵方[unit]([amount2] HP)
|
||
An enemy [RangedUnit] has destroyed the defence of [cityName] = 敵方的[RangedUnit]摧毀了[cityName]的防禦
|
||
An enemy [RangedUnit] ([amount] HP) has destroyed the defence of [cityName] ([amount2] HP) = 敵方的[RangedUnit]([amount] HP)摧毀了[cityName]([amount2] HP)的防禦
|
||
Enemy city [cityName] has destroyed our [ourUnit] = 敵方城市[cityName]摧毀了我方[ourUnit]
|
||
Enemy city [cityName] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = 敵方城市[cityName]([amount] HP)摧毀了我方[ourUnit]([amount2] HP)
|
||
An enemy [unit] was destroyed while attacking [cityName] = 敵方的[unit]在攻擊[cityName]時被殲滅
|
||
An enemy [unit] ([amount] HP) was destroyed while attacking [cityName] ([amount2] HP) = 敵方的[unit]([amount] HP)在攻擊[cityName]([amount2] HP)時被殲滅
|
||
An enemy [unit] was destroyed while attacking our [ourUnit] = 敵方的[unit]在攻擊我方[ourUnit]時被殲滅
|
||
An enemy [unit] ([amount] HP) was destroyed while attacking our [ourUnit] ([amount2] HP) = 敵方的[unit]([amount] HP)在攻擊我方[ourUnit]([amount2] HP)時被殲滅
|
||
Our [attackerName] ([amount] HP) was destroyed by an intercepting [interceptorName] ([amount2] HP) = 我方的[attackerName]([amount] HP)在攔截敵方時被敵方[interceptorName]([amount2] HP) 擊落
|
||
Our [attackerName] ([amount] HP) was destroyed by an unknown interceptor = 我方的[attackerName] ([amount] HP)被未知的攔截者攔截並擊落
|
||
Our [interceptorName] ([amount] HP) intercepted and destroyed an enemy [attackerName] ([amount2] HP) = 我方的[interceptorName] ([amount] HP)攔截並擊落敵方[attackerName]([amount2] HP)
|
||
Our [attackerName] ([amount] HP) destroyed an intercepting [interceptorName] ([amount2] HP) = 我方的[attackerName] ([amount] HP)擊落試圖攔截的[interceptorName] ([amount2] HP)
|
||
Our [interceptorName] ([amount] HP) intercepted and was destroyed by an enemy [attackerName] ([amount2] HP) = 我方的[interceptorName] ([amount] HP)在攔截時被敵方[attackerName] ([amount2] HP)擊落
|
||
Our [interceptorName] ([amount] HP) intercepted and was destroyed by an unknown enemy = 我方的[interceptorName] ([amount] HP)在攔截時被未知的敵方擊落
|
||
Our [attackerName] ([amount] HP) was attacked by an intercepting [interceptorName] ([amount2] HP) = 我方的[attackerName]([amount] HP)被執行攔截任務的[interceptorName]([amount2] HP)攻擊
|
||
Our [attackerName] ([amount] HP) was attacked by an unknown interceptor = 我方[attackerName]([amount] HP)被未知攔截單位攻擊
|
||
Our [interceptorName] ([amount] HP) intercepted and attacked an enemy [attackerName] ([amount2] HP) = 我方[interceptorName]([amount] HP)攔截並攻擊了敵方[attackerName]([amount2] HP)
|
||
Nothing tried to intercept our [attackerName] = 無人試圖攔截我方[attackerName]
|
||
An enemy [unit] was spotted near our territory = 我方領土附近發現了敵方的[unit]
|
||
An enemy [unit] was spotted in our territory = 在我方領土內發現了敵方的[unit]
|
||
An enemy [unit] has destroyed our tile improvement [improvement] = 敵方[unit]摧毀了我方[improvement]
|
||
Your city [cityName] can bombard the enemy! = 你的城市[cityName]可以轟炸敵人!
|
||
[amount] of your cities can bombard the enemy! = [amount]個你的城市可以轟炸敵人!
|
||
[amount] enemy units were spotted near our territory = 在我方領土附近發現了[amount]個敵方單位
|
||
[amount] enemy units were spotted in our territory = 在我方領土內發現了[amount]個敵方單位
|
||
# Requires translation!
|
||
A(n) [nukeType] from [civName] has exploded in our territory! =
|
||
# Requires translation!
|
||
A(n) [nukeType] has been detonated by [civName]! =
|
||
# Requires translation!
|
||
A(n) [nukeType] has been detonated by an unknown civilization! =
|
||
# Requires translation!
|
||
After an attempted attack by our [nukeType], [civName] has declared war on us! =
|
||
After being hit by our [nukeType], [civName] has declared war on us! = 在被我們的[nukeType]擊中後,[civName]向我們宣戰了!
|
||
The civilization of [civName] has been destroyed! = [civName]文明已經滅亡!
|
||
The City-State of [name] has been destroyed! = [name]城邦已經滅亡!
|
||
Your [ourUnit] captured an enemy [theirUnit]! = 你的[ourUnit]俘虜了一個敵方[theirUnit]!
|
||
# Requires translation!
|
||
Your captured [unitName] has been returned by [civName] =
|
||
Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = 你的[ourUnit]從[theirUnit]掠奪[amount][Stat]
|
||
We have captured a barbarian encampment and recovered [goldAmount] gold! = 我們摧毀蠻族營地並獲得了[goldAmount]金錢!
|
||
An enemy [unitType] has joined us! = 敵方[unitType]加入了我們!
|
||
[unitName] can be promoted! = [unitName]可以晉升
|
||
|
||
# This might be needed for a rewrite of Germany's unique - see #7376
|
||
A barbarian [unitType] has joined us! = 蠻族的[unitType]加入了我們!
|
||
|
||
We have found survivors in the ruins - population added to [cityName] = 我們在廢墟中找到了倖存者 - [cityName]的人口增加了
|
||
We have discovered the lost technology of [techName] in the ruins! = 我們在廢墟中發現了失傳已久的技術:[techName]!
|
||
A [unitName] has joined us! = [unitName]加入了我們!
|
||
An ancient tribe trains our [unitName] in their ways of combat! = 一個古老的部落以他們的戰鬥方式訓練了我們的[unitName]!
|
||
We have found a stash of [amount] gold in the ruins! = 我們在廢墟中找到了[amount]金錢!
|
||
We have found a crudely-drawn map in the ruins! = 我們在廢墟找到了一張粗略繪製的地圖!
|
||
[unit] finished exploring. = [unit]已完成探索
|
||
[unit] has no work to do. = [unit]處於閒置
|
||
You're losing control of [name]. = 您正在失去與[name]的脆弱友誼
|
||
You and [name] are no longer friends! = 您與[name]不再是朋友了!
|
||
Your alliance with [name] is faltering. = 您與[name]的盟友關係正日薄西山
|
||
You and [name] are no longer allies! = 您與[name]不再是盟友了!
|
||
[civName] gave us a [unitName] as gift near [cityName]! = [civName]將[cityName]附近的[unitName]贈與我們!
|
||
[civName] has denounced us! = [civName]譴責了我們!
|
||
[cityName] has been connected to your capital! = [cityName]已建立與您的首都的連接!
|
||
[cityName] has been disconnected from your capital! = [cityName]與您的首都的連接已經中斷!
|
||
# Requires translation!
|
||
Connect road completed =
|
||
[civName] has accepted your trade request = [civName]接受了你的貿易請求
|
||
[civName] has made a counteroffer to your trade request = [civName]對您的貿易請求提出了還價
|
||
[civName] has denied your trade request = [civName]拒絕了你的貿易請求
|
||
[tradeOffer] from [otherCivName] has ended = [otherCivName]向我們供應[tradeOffer]的協議已經結束
|
||
[tradeOffer] to [otherCivName] has ended = 我們向[otherCivName]供應[tradeOffer]的協議已經結束
|
||
[tradeOffer] from [otherCivName] will end in [amount] turns = [otherCivName]向我們供應[tradeOffer]的協議將在[amount]回合结束
|
||
[tradeOffer] from [otherCivName] will end next turn = [otherCivName]向我們供應[tradeOffer]的協議將在下回合结束
|
||
One of our trades with [nation] has ended = 我們與[nation]的一項貿易已經結束
|
||
One of our trades with [nation] has been cut short = 我們與[nation]的一項貿易已被削减
|
||
[nation] agreed to stop settling cities near us! = [nation]同意停止在我們附近建城!
|
||
[nation] refused to stop settling cities near us! = [nation]拒絕停止在我們附近建城!
|
||
# Requires translation!
|
||
[nation] agreed to stop spreading religion to us! =
|
||
# Requires translation!
|
||
[nation] refused to stop spreading religion to us! =
|
||
We have allied with [nation]. = 我們已和[nation]締結同盟
|
||
We have lost alliance with [nation]. = 我們和[nation]不再是同盟關係
|
||
We have discovered [naturalWonder]! = 大發現!我們發現了[naturalWonder]!
|
||
We have received [goldAmount] Gold for discovering [naturalWonder] = 我們因發現[naturalWonder]獲得了[goldAmount]金錢
|
||
Your relationship with [cityStateName] is about to degrade = 我們與[cityStateName]的關係正在惡化
|
||
Your relationship with [cityStateName] degraded = 我們與[cityStateName]的外交關係降級了
|
||
A new barbarian encampment has spawned! = 偵測到新的蠻族營地出現!
|
||
Barbarians raided [cityName] and stole [amount] Gold from your treasury! = 蠻族襲擊了[cityName]並從您的金庫中偷走了[amount]黃金!
|
||
Received [goldAmount] Gold for capturing [cityName] = 我們在佔領[cityName]時獲得[goldAmount]金錢
|
||
Our proposed trade is no longer relevant! = 我們的貿易項目已失效!
|
||
[defender] could not withdraw from a [attacker] - blocked. = [defender]被截斷去路而無法從[attacker]的攻勢中撤退
|
||
[defender] withdrew from a [attacker] = [defender]從[attacker]的攻勢中撤退
|
||
By expending your [unit] you gained [Stats]! = 通過消耗你的[unit],你獲得了[Stats]!
|
||
Your territory has been stolen by [civName]! = [civName]窃取了你的領土!
|
||
Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[forest]為[cityName]增加了[amount]產能
|
||
[civName] assigned you a new quest: [questName]. = [civName]給了你一個新任務:[questName]。
|
||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName]因為你完成了[questName]任務而獲得了[influence]影響力獎勵。
|
||
[civName] no longer needs your help with the [questName] quest. = [civName]在[questName]任務中不再需要你的幫助。
|
||
The [questName] quest for [civName] has ended. It was won by [civNames]. = [civName]的[questName]任務已經結束。最後的贏家是[civNames]。
|
||
The resistance in [cityName] has ended! = [cityName]的抵抗結束了!
|
||
[cityName] demands [resource]! = [cityName]需要[resource]!
|
||
Because they have [resource], the citizens of [cityName] are celebrating We Love The King Day! = 因為他們有[resource],[cityName]的市民正在慶祝我們愛國王日!
|
||
We Love The King Day in [cityName] has ended. = [cityName]的我們愛國王日已經結束。
|
||
Our [name] took [tileDamage] tile damage and was destroyed = 我們的[name]因受到[tileDamage]地塊傷害而被消滅
|
||
Our [name] took [tileDamage] tile damage = 我們的[name]受到[tileDamage]地塊傷害
|
||
[civName] has adopted the [policyName] policy = [civName]採用了[policyName]政策
|
||
An unknown civilization has adopted the [policyName] policy = 一個未知文明採用了[policyName]政策
|
||
You gained [Stats] as your religion was spread to [cityName] = 當你的宗教傳播到[cityName]時,你獲得了[Stats]
|
||
You gained [Stats] as your religion was spread to an unknown city = 當你的宗教傳播到一個未知的城市時,你獲得了[Stats]
|
||
Your city [cityName] was converted to [religionName]! = 您的城市[cityName]已轉換為[religionName]!
|
||
Your [unitName] lost its faith after spending too long inside enemy territory! = 您的[unitName]在敵方領土內停留太久後失去了信心!
|
||
An [unitName] has removed your religion [religionName] from its Holy City [cityName]! = [unitName]將你的宗教[religionName]從聖城[cityName]中移除了!
|
||
An [unitName] has restored [cityName] as the Holy City of your religion [religionName]! = [unitName]將[cityName]恢復成你的宗教[religionName]的聖城!
|
||
You have unlocked [ability]! = 你已解鎖[ability]!
|
||
A new b'ak'tun has just begun! = 瑪雅曆法開始了新的一年!
|
||
A Great Person joins you! = 一個偉人加入了我方!
|
||
[civ1] has liberated [civ2] = [civ1]解放了[civ2]
|
||
[civ] has liberated an unknown civilization = [civ]解放了未知文明
|
||
An unknown civilization has liberated [civ] = 一個未知文明解放了[civ]
|
||
|
||
# Trigger notifications
|
||
|
||
|
||
# Since each cause can be paired with each effect we need to create the final string by adding them together.
|
||
# If your language puts the effect before the cause - like {Gained [2] [Worker] unit(s)} {due to constructing [The Pyramids]} -
|
||
# put the english word 'true' behind the '=', otherwise 'false'.
|
||
# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
|
||
EffectBeforeCause = false
|
||
|
||
## Trigger effects
|
||
|
||
Gained [amount] [unitName] unit(s) = 您獲得[amount]個[unitName]單位。
|
||
Gained [stats] = 您獲得[stats]。
|
||
You may choose a free Policy = 您可以選擇一項免費的政策。
|
||
You may choose [amount] free Policies = 您可以選擇[amount]項免費的政策。
|
||
You gain the [policy] Policy = 您獲得了[policy]政策
|
||
You enter a Golden Age = 您進入了黃金時代。
|
||
You have gained [amount] [resourceName] = 您獲得了 [amount] [resourceName]
|
||
You have lost [amount] [resourceName] = 您失去了 [amount] [resourceName]
|
||
|
||
## Trigger causes
|
||
|
||
due to researching [tech] = 由於研發了[tech],
|
||
due to adopting [policy] = 由於推行了[policy],
|
||
due to discovering [naturalWonder] = 由於發現了[naturalWonder],
|
||
due to entering the [eraName] = 由於進入了[eraName],
|
||
due to constructing [buildingName] = 由於建造了城市[buildingName],
|
||
# Requires translation!
|
||
due to gaining a [unitName] =
|
||
due to founding a city = 由於建立了一個城市,
|
||
due to discovering a Natural Wonder = 由於發現了自然奇觀,
|
||
due to our [unitName] defeating a [otherUnitName] = 由於[unitName]戰勝了[otherUnitName],
|
||
due to our [unitName] being defeated by a [otherUnitName] = 由於[unitName]被[otherUnitName]擊敗,
|
||
due to our [unitName] losing [amount] HP = 由於[unitName]損失了[amount]血量,
|
||
due to our [unitName] being promoted = 由於[unitName]被晉升,
|
||
# Requires translation!
|
||
due to expending our [unitName] =
|
||
from the ruins = 從遺跡中,
|
||
|
||
# World Screen UI
|
||
|
||
Working... = 進行中...
|
||
Waiting for other players... = 等待其他玩家...
|
||
Waiting for [civName]... = 正在等待[civName]...
|
||
in = 完成需
|
||
Next turn = 下一回合
|
||
Confirm next turn = 確認進入下一回合
|
||
Move automated units = 自動移動單位
|
||
[currentPlayerCiv] ready? = [currentPlayerCiv]準備好了嗎?
|
||
1 turn = 1回合
|
||
[numberOfTurns] turns = [numberOfTurns]回合
|
||
Turn = 回合
|
||
turns = 回合
|
||
turn = 回合
|
||
Next unit = 下個閒置單位
|
||
Fog of War = 戰爭迷霧
|
||
Pick a policy = 選擇一項社會政策
|
||
Move Spies = 移動間諜
|
||
Movement = 移動力
|
||
Strength = 戰鬥力
|
||
Ranged strength = 遠程戰鬥力
|
||
Bombard strength = 轟擊戰鬥力
|
||
Range = 攻擊範圍
|
||
XP = 經驗值
|
||
Move unit = 移動單位
|
||
Stop movement = 停止移動
|
||
Show unit destination = 顯示目的地
|
||
Swap units = 交換單位
|
||
Construct improvement = 建造設施
|
||
Automate = 自動工作
|
||
Stop automation = 停止自動工作
|
||
Construct road = 建造道路
|
||
Fortify = 駐守
|
||
Fortify until healed = 駐守直至完全治癒
|
||
Fortification = 駐守防禦力加成
|
||
Sleep = 休眠
|
||
Sleep until healed = 休眠直至完全治癒
|
||
Moving = 移動中
|
||
Set up = 架設
|
||
# Requires translation!
|
||
Escort formation =
|
||
# Requires translation!
|
||
Stop Escort formation =
|
||
Paradrop = 降落傘
|
||
Air Sweep = 空中掃蕩
|
||
Add in capital = 添加到首都
|
||
Add to [comment] = 添加到[comment]
|
||
Upgrade to [unitType] ([goldCost] gold) = 升級為[unitType]([goldCost]金錢)
|
||
Upgrade to [unitType]\n([goldCost] gold, [resources]) = 升級到[unitType]\n([goldCost]gold,[resources])
|
||
Transform to [unitType] = 轉換為[unitType]
|
||
Transform to [unitType]\n([resources]) = 轉換為[unitType]\n(需要[resources])
|
||
Found city = 建立城市
|
||
Promote = 晉升
|
||
Health = 生命
|
||
Disband unit = 解散單位
|
||
Do you really want to disband this unit? = 您真的想解散這個單位嗎?
|
||
Disband this unit for [goldAmount] gold? = 要解散這個單位獲得[goldAmount]金錢嗎?
|
||
Gift unit = 禮品單位
|
||
Explore = 自由探索
|
||
Stop exploration = 停止探索
|
||
Pillage = 劫掠
|
||
Pillage [improvement] = 劫掠 [improvement]
|
||
[improvement] (Pillaged!) = [improvement](被劫掠!)
|
||
Repair [improvement] - [turns] = 修復[improvement] - [turns]
|
||
Wait = 等待
|
||
Are you sure you want to pillage this [improvement]? = 你確定要劫掠這個[improvement]?
|
||
We have looted [amount] from a [improvement] = 我們從[improvement]中掠奪[amount]
|
||
We have looted [amount] from a [improvement] which has been sent to [cityName] = 我們從[improvement]中掠奪了[amount]並運送至[cityName]
|
||
An enemy [unitName] has pillaged our [improvement] = 敵人[unitName]掠奪了我們的[improvement]
|
||
Create [improvement] = 建造[improvement]
|
||
Trigger unique = 觸發詞條
|
||
Show more = 更多
|
||
Yes = 是
|
||
No = 否
|
||
Acquire = 變更為本城市所屬
|
||
Under construction = 建造/訓練中
|
||
|
||
Food = 食物
|
||
Production = 產能
|
||
Gold = 金錢
|
||
Happiness = 快樂
|
||
Culture = 文化
|
||
Science = 科研
|
||
Faith = 信仰
|
||
|
||
Growth = 人口增長
|
||
Territory = 領土面積
|
||
Force = 軍事實力
|
||
GOLDEN AGE = 黃金時代
|
||
Golden Age = 黃金時代
|
||
Global Effect = 全球效應
|
||
[year] BC = 公元前[year]年
|
||
[year] AD = 公元[year]年
|
||
Civilopedia = 文明百科
|
||
# Display name of unknown nations.
|
||
??? = ???
|
||
|
||
Start new game = 開始新遊戲
|
||
Save game = 保存遊戲
|
||
Load game = 讀取遊戲
|
||
Main menu = 主選單
|
||
Resume = 繼續遊戲
|
||
Cannot resume game! = 無法繼續遊戲!
|
||
Not enough memory on phone to load game! = 記憶體不足,無法載入遊戲!
|
||
Quickstart = 快速開始
|
||
Cannot start game with the default new game parameters! = 無法使用默認的新遊戲參數開始遊戲!
|
||
Victory status = 勝利進度
|
||
Social policies = 社會政策
|
||
Community = 社群
|
||
Close = 關閉
|
||
Do you want to exit the game? = 確定退出Unciv?
|
||
Exit = 退出
|
||
Start bias: = 起始地形偏好:
|
||
Avoid [terrain] = 規避[terrain]
|
||
|
||
# Maya calendar popup
|
||
|
||
The Mayan Long Count = 瑪雅長紀曆
|
||
Your scientists and theologians have devised a systematic approach to measuring long time spans - the Long Count. During the festivities whenever the current b'ak'tun ends, a Great Person will join you. = 你們的科學家和神學家設計了一種系統的方法來測量長時間的跨度——曆法。在慶祝活動期間,只要當前的曆法結束,就會有一位偉人加入您的行列。
|
||
While the rest of the world calls the current year [year], in the Maya Calendar that is: = 雖然世界其他地方稱當前年份為[year],但在瑪雅曆法中是:
|
||
[amount] b'ak'tun, [amount2] k'atun, [amount3] tun = [amount]伯卡盾,[amount2]卡盾,[amount3]盾
|
||
|
||
# City screen
|
||
|
||
Exit city = 離開城市介面
|
||
Raze city = 夷平城市
|
||
Stop razing city = 停止摧毀城市
|
||
Buy for [amount] gold = 花費[amount]金錢購買
|
||
Buy = 購買
|
||
Currently you have [amount] [stat]. = 目前你有[amount][stat]。
|
||
Would you like to purchase [constructionName] for [buildingGoldCost] [stat]? = 您想為[buildingGoldCost][stat]購買[constructionName]嗎?
|
||
# Requires translation!
|
||
You are buying a religious unit in a city that doesn't follow the religion you founded ([yourReligion]). This means that the unit is tied to that foreign religion ([majorityReligion]) and will be less useful. =
|
||
Are you really sure you want to purchase this unit? = 您真的確定要購買這個單位嗎?
|
||
Purchase = 購買
|
||
No space available to place [unit] near [city] = [city]附近沒有位置部署[unit]
|
||
Maintenance cost = 建築維護費
|
||
Pick construction = 選擇建造/訓練項目
|
||
Pick improvement = 選擇設施
|
||
# Requires translation!
|
||
Tile owned by [civName] - [cityName] =
|
||
# Requires translation!
|
||
Tile owned by [civName] (You) =
|
||
# Requires translation!
|
||
Unowned tile =
|
||
Provides [resource] = 獲得資源:[resource]
|
||
Provides [amount] [resource] = 提供[amount]單位[resource]
|
||
Replaces [improvement] = 取代項目:[improvement]
|
||
# Requires translation!
|
||
Not in city work range =
|
||
Pick now! = 選擇此項!
|
||
Remove [feature] first = 首先刪除[feature]
|
||
Research [tech] first = 優先研究[tech]
|
||
Have this tile close to your borders = 該區塊建築必須建立在您的領土邊界附近
|
||
Have this tile inside your empire = 該區塊建築必須建立在您的領土內
|
||
Acquire more [resource] = 獲取更多[resource]
|
||
Build [building] = 建造[building]
|
||
Train [unit] = 訓練[unit]
|
||
Produce [thingToProduce] = 產能利用:[thingToProduce]
|
||
Nothing = 無
|
||
Annex city = 併吞城市
|
||
Specialist Buildings = 專業建築
|
||
Specialist Allocation = 專業人員分配
|
||
Manual Specialists = 手工專家
|
||
Auto Specialists = 汽車專家
|
||
Specialists = 專業人員
|
||
[specialist] slots = [specialist]席位
|
||
Food eaten = 人口消耗
|
||
Unassigned population = 閒置人口
|
||
[turnsToExpansion] turns to expansion = 此城市將在[turnsToExpansion]回合後擴張
|
||
Stopped expansion = 擴張已停止
|
||
[turnsToPopulation] turns to new population = 此城市將在[turnsToPopulation]回合後獲得新市民
|
||
Food converts to production = 食物轉化為產能
|
||
[turnsToStarvation] turns to lose population = 此城市將在[turnsToStarvation]回合後失去1位市民
|
||
Stopped population growth = 人口成長已停止
|
||
In resistance for another [numberOfTurns] turns = 抵抗將持續額外[numberOfTurns]回合
|
||
We Love The King Day for another [numberOfTurns] turns = 我們愛國王日將持續[numberOfTurns]個回合!
|
||
Demanding [resource] = 要求[resource]
|
||
Sell for [sellAmount] gold = 賣掉獲得[sellAmount]金錢
|
||
Sell = 出售
|
||
Are you sure you want to sell this [building]? = 您真的想賣掉[building]嗎?
|
||
Free = 免費
|
||
[greatPerson] points = [greatPerson]點數
|
||
Great person points = 偉人點數
|
||
Current points = 目前點數
|
||
Points per turn = 點數/回合
|
||
Convert production to gold at a rate of 4 to 1 = 按4:1的比例轉化產能為金錢
|
||
Convert production to science at a rate of [rate] to 1 = 按[rate]:1的比例轉化產能為科研
|
||
Convert production to [stat] at a rate of [rate] to 1 = 按[rate]:1的比例轉換產能為[stat]
|
||
Production to [stat] conversion in cities changed by [relativeAmount]% = 將城市中[stat]的產能轉化變更為[relativeAmount]%
|
||
The city will not produce anything. = 城市將不會建造/訓練任何項目
|
||
Owned by [cityName] = 屬於[cityName]
|
||
Worked by [cityName] = 被[cityName]開發
|
||
Lock = 鎖定
|
||
Unlock = 解鎖
|
||
Move to city = 移動至城市
|
||
Reset Citizens = 重置公民分配
|
||
Citizen Management = 公民專注管理
|
||
Citizen Focus = 市民專注於
|
||
Avoid Growth = 控制人口增長
|
||
Manual = 手動
|
||
Please enter a new name for your city = 請為您的城市輸入一個新名稱
|
||
Please select a tile for this building's [improvement] = 請為此建築物[improvement]選擇一個地塊
|
||
# Requires translation!
|
||
Move to the top of the queue =
|
||
# Requires translation!
|
||
Move to the end of the queue =
|
||
# Requires translation!
|
||
Add to the top of the queue =
|
||
# Requires translation!
|
||
Add to the queue in all cities =
|
||
# Requires translation!
|
||
Add or move to the top in all cities =
|
||
# Requires translation!
|
||
Remove from the queue in all cities =
|
||
# Requires translation!
|
||
Disable =
|
||
# Requires translation!
|
||
Enable =
|
||
|
||
# Specialized Popups - Ask for text or numbers, file picker
|
||
|
||
Invalid input! Please enter a different string. = 輸入無效!請輸入不同的姓名。
|
||
Invalid input! Please enter a valid number. = 輸入無效!請輸入合法的數字。
|
||
Please enter some text = 請輸入一些文字
|
||
Please enter a file name = 請輸入一個檔案名稱
|
||
File name: = 檔案名稱:
|
||
|
||
# Technology UI
|
||
|
||
Pick a tech = 選擇一項科技
|
||
Pick a free tech = 選擇1項免費科技
|
||
Research [technology] = 研究[technology]
|
||
Pick [technology] as free tech = 選擇[technology]作為免費科技
|
||
Units enabled = 解鎖單位
|
||
Buildings enabled = 解鎖建築
|
||
Wonder = 奇觀
|
||
National Wonder = 國家奇觀
|
||
National Wonders = 國家奇觀
|
||
Wonders enabled = 解鎖奇觀
|
||
Tile improvements enabled = 解鎖地區設施
|
||
Reveals [resource] on the map = 在地圖上顯示[resource]
|
||
XP for new units = 新訓練單位的初始經驗值
|
||
provide = 提供
|
||
provides = 提供
|
||
City strength = 城市戰鬥力
|
||
City health = 城市耐久
|
||
Occupied! = 可佔領!
|
||
Attack = 攻擊
|
||
Bombard = 轟擊
|
||
NUKE = 核武器攻擊
|
||
Captured! = 可以俘虜!
|
||
Cannot gain more XP from Barbarians = 無法從蠻族那裡獲得更多經驗值
|
||
|
||
# Battle modifier categories
|
||
|
||
defence vs ranged = 對遠程攻擊防禦
|
||
[percentage] to unit defence = [percentage]單位防禦力
|
||
Attacker Bonus = 主動攻擊加成
|
||
Defender Bonus = 防禦方加成
|
||
Landing = 登陸作戰
|
||
Boarding = 登陸作戰
|
||
Flanking = 側翼夾擊
|
||
vs [unitType] = vs [unitType]
|
||
Terrain = 地形修正
|
||
Tile = 地塊
|
||
Missing resource = 戰略資源缺乏
|
||
Adjacent units = 相鄰單位
|
||
Adjacent enemy units = 相鄰敵方單位
|
||
Combat Strength = 戰鬥力
|
||
Across river = 過河
|
||
Temporary Bonus = 臨時加成
|
||
Garrisoned unit = 駐守單位
|
||
Attacking Bonus = 攻擊加成
|
||
defence vs [unitType] = 防禦 vs [unitType]
|
||
[tileFilter] defence = [tileFilter]防禦
|
||
Defensive Bonus = 防守加成
|
||
Stacked with [unitType] = 與[unitType]遭遇
|
||
|
||
Unit ability = 單位能力
|
||
|
||
The following improvements [stats]: = 下列設施[stats]:
|
||
The following improvements on [tileType] tiles [stats]: = 建造在[tileType]地塊上的下列設施[stats]:
|
||
|
||
# Unit actions
|
||
|
||
Hurry Research = 加速科技研究
|
||
Conduct Trade Mission = 拓展貿易
|
||
Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = 您與[civName]拓展貿易獲得[goldAmount]金錢和[influenceAmount]影響力!
|
||
Hurry Wonder = 加速奇觀建造
|
||
Hurry Construction = 加速建造
|
||
Hurry Construction (+[productionAmount]⚙) = 抓緊建設(+[productionAmount]⚙)
|
||
Spread Religion = 宣揚宗教
|
||
Spread [religionName] = 宣揚[religionName]
|
||
Remove Heresy = 清除異端
|
||
Found a Religion = 尋獲一個宗教
|
||
Enhance a Religion = 更加虔誠
|
||
Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = 人民為您英明領導下取得的豐功偉業歡欣鼓舞,您的帝國進入了黃金時代!
|
||
You have entered the [newEra]! = 您已進入了[newEra]!
|
||
[civName] has entered the [eraName]! = [civName]已進入[eraName]!
|
||
[policyBranch] policy branch unlocked! = [policyBranch]分支解鎖!
|
||
|
||
# Overview screens
|
||
|
||
Overview = 概覽
|
||
Total = 總計
|
||
Stats = 統計
|
||
Policies = 政策
|
||
Base happiness = 基礎快樂
|
||
Traded Luxuries = 交易來的奢侈品
|
||
City-State Luxuries = 來自友好城邦的奢侈品
|
||
Occupied City = 併吞的城市
|
||
Buildings = 建築
|
||
Wonders = 奇觀
|
||
Notifications = 通知
|
||
Base values = 基礎產出
|
||
Bonuses = 相關加成
|
||
Final = 實際產出
|
||
Other = 其他
|
||
Population = 人口
|
||
City-States = 城邦
|
||
Tile yields = 地區產出
|
||
Trade routes = 貿易路線
|
||
Maintenance = 建築維護費
|
||
Transportation upkeep = 道(鐵)路維護費
|
||
Unit upkeep = 單位維護費
|
||
Trades = 貿易
|
||
Current trades = 進行中的貿易
|
||
Pending trades = 待處理的貿易
|
||
Score = 分數
|
||
Units = 單位
|
||
Unit Supply = 單位供應
|
||
Base Supply = 基礎供應
|
||
Total Supply = 總供應量
|
||
In Use = 使用中
|
||
Supply Deficit = 供應短缺
|
||
Production Penalty = 生產損失
|
||
Increase your supply or reduce the amount of units to remove the production penalty = 增加供應或減少單位數量以消除生產損失
|
||
Name = 名稱
|
||
Closest city = 最近的城市
|
||
Action = 行動
|
||
Upgrade = 升級
|
||
Defeated = 戰敗
|
||
[numberOfCivs] Civilizations in the game = 遊戲中共有[numberOfCivs]個文明
|
||
Our Civilization: = 我們的文明:
|
||
Known and alive ([numberOfCivs]) = 已知的倖存文明 ([numberOfCivs])
|
||
Known and defeated ([numberOfCivs]) = 已知的殞落文明 ([numberOfCivs])
|
||
Tiles = 地區
|
||
Natural Wonders = 自然奇觀
|
||
Treasury deficit = 財政赤字
|
||
Unknown = 未知
|
||
Not built = 未建築
|
||
Not found = 未發現
|
||
Known = 已知
|
||
Owned = 已有
|
||
Near [city] = 在[city]附近
|
||
Somewhere around [city] = [city]附近的某個地方
|
||
Far away = 遠處
|
||
Status = 地位
|
||
Current turn = 當前回合
|
||
# Requires translation!
|
||
You =
|
||
Turn [turnNumber] = [turnNumber]回合
|
||
Location = 地點
|
||
Unimproved = 未開發
|
||
Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it = 您的領地中,未被適當的建築来開發的資源總量。
|
||
We Love The King Day = 我們愛國王日
|
||
WLTK+ = 慶祝數量
|
||
Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource = 慶祝我們愛國王日的城市數量
|
||
WLTK demand = 我們愛國王日資源需求
|
||
WLTK- = 需求數量
|
||
Trade offer = 貿易報價
|
||
Resources we're offering in trades = 我們在貿易中提供的資源
|
||
Number of your cities\ndemanding this resource for\n'We Love The King Day' = 您的城市數量,要求此資源用於我們愛國王日
|
||
Politics = 政治
|
||
Show global politics = 顯示國際政治
|
||
Show diagram = 顯示圖表
|
||
# Requires translation!
|
||
Diagram line colors =
|
||
At war with [enemy] = 與[enemy]交戰中
|
||
# Requires translation!
|
||
Defensive pact with [civName] =
|
||
Friends with [civName] = 與[civName]保持友好
|
||
an unknown civilization = 一個未知的文明
|
||
[numberOfTurns] Turns Left = 剩餘[numberOfTurns]
|
||
Denounced [otherCiv] = 對[otherCiv]譴責
|
||
Allied with [civName] = 與[civName]聯盟
|
||
Civilization Info = 文明資訊
|
||
Relations = 關係
|
||
Trade request = 貿易請求
|
||
Garrisoned by unit = 按單位駐守
|
||
# Requires translation!
|
||
Status\n(puppet, resistance or being razed) =
|
||
|
||
# Victory
|
||
|
||
[victoryType] Victory = [victoryType]勝利
|
||
Built [building] = 建造[building]
|
||
Add all [comment] in capital = 把所有[comment]運至首都
|
||
Destroy all players = 消滅所有玩家
|
||
Capture all capitals = 佔領所有首都
|
||
Complete [amount] Policy branches = 完成[amount]政策分支
|
||
You have won a [victoryType] Victory! = 你贏得了[victoryType]勝利!
|
||
[civilization] has won a [victoryType] Victory! = [civilization]贏得了[victoryType]勝利!
|
||
Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = 你的文明睥睨萬物、傲視天下!你的人民的豐功偉績將被永遠銘記,直到文明的終結!
|
||
You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = 您被打敗了。雖然您的文明曾經被許多敵人所征服,但是您的人民永不放棄,因為他們知道總有一天您會回來的!屆時,您的文明將會成為天空中最耀眼的恆星!
|
||
One more turn...! = 再來一回合...!
|
||
Destroy [civName] = 毀滅[civName]文明
|
||
Capture [cityName] = 攻下[cityName]
|
||
Destroy ? * [civName] = 要毀滅[civName]文明嗎?
|
||
Capture ? * [cityName] = 要攻下[cityName]嗎?
|
||
# Requires translation!
|
||
Majority religion of ? * [civName] =
|
||
Our status = 我們的進度
|
||
Global status = 全球進度
|
||
Rankings = 排名
|
||
Charts = 圖表
|
||
Demographics = 統計數據
|
||
Demographic = 統計項目
|
||
Rank = 排名
|
||
Value = 數值
|
||
Best = 最好
|
||
Average = 平均
|
||
Worst = 最差
|
||
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
|
||
# Feel free to replace it with a space and put it between other words in your translation
|
||
Turns until the next\ndiplomacy victory vote: [amount] = 在下一次投票\n外交勝利票數:[amount]
|
||
Choose a civ to vote for = 投票給所選文明
|
||
Choose who should become the world leader and win a Diplomatic Victory! = 選擇誰應該成為世界領袖並贏得外交勝利!
|
||
Vote for [civilizationName] = 投票給[civilizationName]
|
||
Vote for World Leader = 投票給世界領袖
|
||
# Requires translation!
|
||
Abstain =
|
||
Continue = 繼續
|
||
Abstained = 棄權
|
||
Voted for = 投給了
|
||
# Requires translation!
|
||
[number] votes =
|
||
# Requires translation!
|
||
[number] vote =
|
||
# Requires translation!
|
||
No valid votes were cast. =
|
||
# Requires translation!
|
||
Minimum votes for electing a world leader: [number] =
|
||
# Requires translation!
|
||
Tied in first position: [civNames] =
|
||
# Requires translation!
|
||
No world leader was elected. =
|
||
# Requires translation!
|
||
You have been elected world leader! =
|
||
# Requires translation!
|
||
[leaderName] of [civ] has been elected world leader! =
|
||
Replay = 重播
|
||
|
||
# Capturing a city
|
||
|
||
What would you like to do with the city of [cityName]? = 您想對[cityName]城市做些什麼?
|
||
Annex = 併吞
|
||
Annexed cities become part of your regular empire. = “併吞城市”意味著該城市將成為您的帝國的一部分。
|
||
Their citizens generate 2x the unhappiness, unless you build a courthouse. = 該城市人口產生的不滿將是一般城市的2倍,建造“法院”可以使其降低到正常值。
|
||
Your civilization may not annex this city. = 你的文明可能不會併吞這個城市。
|
||
Puppet = 傀儡城市
|
||
Puppeted cities do not increase your tech or policy cost. = 傀儡城市不會增加您的科技或政策成本。
|
||
You have no control over the the production of puppeted cities. = 您無法控制傀儡城市的產能。
|
||
Puppeted cities also generate 25% less Gold and Science. = 傀儡城市的金錢和科研產出-25%。
|
||
A puppeted city can be annexed at any time. = 可以在任何時候併吞傀儡城市。
|
||
Liberate (city returns to [originalOwner]) = 解放(城市歸還[originalOwner])
|
||
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = “解放城市”會將該城市歸還給初始擁有者,這樣做會極大增進兩者的關係!
|
||
Raze = 摧毀
|
||
Razing the city annexes it, and starts burning the city to the ground. = “摧毀城市”意味著併吞該城市,同時開始將該城市夷為平地。
|
||
Razing the city puppets it, and starts burning the city to the ground. = “摧毀城市”意味著傀儡化該城市,同時開始將該城市夷為平地。
|
||
The population will gradually dwindle until the city is destroyed. = 城市人口將會持續減少直到該城市被完全摧毀。
|
||
Original capitals and holy cities cannot be razed. = 起始首都和聖城不能被摧毀。
|
||
Destroy = 毀滅
|
||
Destroying the city instantly razes the city to the ground. = 毀滅這座城市將立刻把城市夷為平地。
|
||
Keep it = 不歸還
|
||
Remove your troops in our border immediately! = 請停止這種無理而且野蠻的行為!馬上讓你的單位滾出我的領土!
|
||
Sorry. = 請您原諒我的魯莽。
|
||
Never! = 憤怒是無能的表現。
|
||
|
||
Offer Declaration of Friendship ([30] turns) = 提出簽署友好聲明([30]回合)
|
||
My friend, shall we declare our friendship to the world? = 我的朋友,我們要向世界宣布我們的友誼嗎?
|
||
Sign Declaration of Friendship ([30] turns) = 簽署友好聲明([30]回合)
|
||
We are not interested. = 切勿交淺言深。我們對此不感興趣。
|
||
We have signed a Declaration of Friendship with [otherCiv]! = 我們和[otherCiv]簽署了友好聲明!
|
||
[civName] and [otherCivName] have signed a Defensive Pact! = [civName]與[otherCivName]締結了共同防禦條約!
|
||
[otherCiv] has denied our Declaration of Friendship! = [otherCiv]拒絕了我們的友好聲明!
|
||
|
||
Basics = 基礎
|
||
Resources = 資源
|
||
Terrains = 地形
|
||
Tile Improvements = 地區設施
|
||
Unique to [civName], replaces [unitName] = [civName]文明獨有,取代[unitName]
|
||
Unique to [civName] = [civName]獨有
|
||
Tutorials = 教學
|
||
Cost = 花費
|
||
# Requires translation!
|
||
Turns to build =
|
||
May contain [listOfResources] = 可能擁有以下資源:[listOfResources]
|
||
May contain: = 可能擁有:
|
||
Can upgrade from [unit] = 能從[unit]升級
|
||
Can upgrade from: = 能升級,從:
|
||
Upgrades to [upgradedUnit] = 可升級為[upgradedUnit]
|
||
Obsolete with [obsoleteTech] = 研發下列科技後過時:[obsoleteTech]
|
||
Can Transform to [upgradedUnit] = 可以轉換為[upgradedUnit]
|
||
Occurs on [listOfTerrains] = 可能出現在以下地形:[listOfTerrains]
|
||
Occurs on: = 出現在:
|
||
Placed on [terrainType] = 出現在[terrainType]之上
|
||
Can be found on = 可能發現該資源的地形地貌:
|
||
Improved by [improvement] = 開發該資源所需設施:[improvement]
|
||
Bonus stats for improvement = 開發該資源後設施所獲獎勵效果:
|
||
Buildings that consume this resource = 消耗該資源的建築:
|
||
Buildings that provide this resource = 提供該資源的建築:
|
||
Improvements that provide this resource = 提供該資源的設施:
|
||
Buildings that require this resource worked near the city = 需要該資源在城市附近開發的建築
|
||
Units that consume this resource = 消耗該資源的單位:
|
||
Can be built on = 可以建造於
|
||
# Requires translation!
|
||
Cannot be built on =
|
||
or [terrainType] = 或[terrainType]
|
||
Can be constructed by = 可以建造由
|
||
Can be created instantly by = 可以立即建造由
|
||
Defence bonus = 防禦力加成
|
||
Movement cost = 移動力消耗
|
||
for = ,當建造在擁有下列資源的地區上時:
|
||
Missing translations: = 未翻譯的字串:
|
||
Create = 創建
|
||
Improvements = 設施
|
||
Loading... = 加載中......
|
||
Filter: = 分類:
|
||
OK = 確定
|
||
Map is incompatible with the chosen ruleset! = 地圖與所選規則集不兼容!
|
||
Base terrain [terrain] does not exist in ruleset! = 基礎地形[terrain]不存在於規則集中!
|
||
Terrain feature [feature] does not exist in ruleset! = 地貌[feature]不存在於規則集中!
|
||
Resource [resource] does not exist in ruleset! = 資源[resource]不存在於規則集中!
|
||
Improvement [improvement] does not exist in ruleset! = 設施[improvement]不存在於規則集中!
|
||
Nation [nation] does not exist in ruleset! = 國家[nation]不存在於規則集中!
|
||
Natural Wonder [naturalWonder] does not exist in ruleset! = 自然奇觀[naturalWonder]不存在於規則集中!
|
||
non-[filter] = 非[filter]
|
||
|
||
# Civilopedia difficulty levels
|
||
Player settings = 玩家設定
|
||
Extra happiness per luxury = 每件奢侈品的額外快樂
|
||
Research cost modifier = 科研成本修正
|
||
Unit cost modifier = 單位訓練成本修正
|
||
Building cost modifier = 建築建造成本修正
|
||
Policy cost modifier = 政策成本修正
|
||
Unhappiness modifier = 不滿修正
|
||
Bonus vs. Barbarians = 對戰蠻族時攻擊加成
|
||
Barbarian spawning delay = 蠻族生成延遲
|
||
Bonus starting units = 額外起始單位
|
||
|
||
AI settings = AI設定
|
||
AI city growth modifier = AI城市發展修正
|
||
AI unit cost modifier = AI單位訓練成本修正
|
||
AI building cost modifier = AI建築建造成本修正
|
||
AI wonder cost modifier = AI奇觀建造成本修正
|
||
AI building maintenance modifier = AI建築維護成本修正
|
||
AI unit maintenance modifier = AI單位維護成本修正
|
||
AI unhappiness modifier = AI不滿修正
|
||
AI free techs = AI起始科技
|
||
Major AI civilization bonus starting units = 主要文明AI額外的起始單位
|
||
City state bonus starting units = 城邦額外起始單位
|
||
Turns until barbarians enter player tiles = 蠻族可進入玩家領土需要經過的回合
|
||
Gold reward for clearing barbarian camps = 清除蠻族營地金錢獎勵
|
||
|
||
# Other civilopedia things
|
||
|
||
Nations = 文明
|
||
Available for [unitTypes] = 可獲得此晉升的職業:[unitTypes]
|
||
Available for: = 適用於:
|
||
Free promotion: = 免費獲得的晉升項目:
|
||
Free promotions: = 免費獲得的晉升項目:
|
||
Free for [units] = [units]可免費獲得此晉升項目
|
||
Free for: = 免費於
|
||
Granted by [param] = 由[param]授予
|
||
Granted by: = 授予由
|
||
[bonus] with [tech] = [bonus](研發[tech]科技後)
|
||
Difficulty levels = 遊戲難度
|
||
The possible rewards are: = 可能會獲得獎勵:
|
||
Eras = 時代
|
||
Embarked strength: [amount]† = 船上戰鬥力:[amount]†
|
||
Base unit buy cost: [amount]¤ = 基本單位購買成本:[amount]¤
|
||
Research agreement cost: [amount]¤ = 研究協議費用:[amount]¤
|
||
Speeds = 遊戲速度
|
||
General speed modifier: [amount]%⏳ = 整體速度調整:[amount]%⏳
|
||
Production cost modifier: [amount]%⚙ = 產能花費調整:[amount]%⚙
|
||
Gold cost modifier: [amount]%¤ = 金錢花費調整:[amount]%¤
|
||
Science cost modifier: [amount]%⍾ = 科研成本調整:[amount]%⍾
|
||
Culture cost modifier: [amount]%♪ = 文化成本調整:[amount]%♪
|
||
Faith cost modifier: [amount]%☮ = 信仰花費調整:[amount]%☮
|
||
Improvement build length modifier: [amount]%⏳ = 區塊建築建造時長調整:[amount]%⏳
|
||
Diplomatic deal duration: [amount] turns⏳ = 外交貿易週期調整:[amount]回合⏳
|
||
Gold gift influence gain modifier: [amount]%¤ = 金錢贈禮所獲得的影響力調整:[amount]%¤
|
||
City-state tribute scaling interval: [amount] turns⏳ = 城邦進貢間隔:[amount] 回合⏳
|
||
Barbarian spawn modifier: [amount]%† = 蠻族生成速度調整:[amount]%†
|
||
Golden age length modifier: [amount]%⌣ = 黃金時代長度調整:[amount]%
|
||
Adjacent city religious pressure: [amount]☮ = 鄰近城市宗教傳播壓力:[amount]☮
|
||
Peace deal duration: [amount] turns⏳ = 和平條約時長:[amount] 回合⏳
|
||
Start year: [comment] = 起始年代:[comment]
|
||
Pillaging this improvement yields [stats] = 劫掠該區塊建築可獲得[stats]
|
||
Pillaging this improvement yields approximately [stats] = 劫掠該區塊建築約可獲得[stats]
|
||
Needs removal of terrain features to be built = 在建造前需先移除地貌
|
||
# Requires translation!
|
||
Air Intercept Range: [amount] =
|
||
Unit type = 單位種類
|
||
Units: = 單位:
|
||
Unit types = 單位種類
|
||
Domain: [param] = 領土:[param]
|
||
Toggle UI (World Screen only) = 切換UI(僅適用世界地圖介面)
|
||
Overrides yields from underlying terrain = 覆寫其下的基礎地形的產出
|
||
No yields = 無地塊產出
|
||
# Requires translation!
|
||
Mod: [modname] =
|
||
# Requires translation!
|
||
Search text: =
|
||
# Requires translation!
|
||
Invalid regular expression =
|
||
# Requires translation!
|
||
Mod filter: =
|
||
# Requires translation!
|
||
-Combined- =
|
||
# Requires translation!
|
||
Search! =
|
||
# Requires translation!
|
||
Results =
|
||
# Requires translation!
|
||
Nothing found! =
|
||
|
||
# Policies
|
||
|
||
Adopt = 推行
|
||
Completed = 完善政策
|
||
On adoption = 推行後
|
||
On completion = 完善政策後
|
||
Cannot be adopted together with = 無法共同推行的政策:
|
||
Cannot be adopted before = 不能在下列政策之前推行
|
||
Adopt policy = 推行政策
|
||
Adopt free policy = 推行免費的政策
|
||
Unlocked at = 解鎖時代:
|
||
Gain 2 free technologies = 獲得2項免費科技
|
||
All policies adopted = 所有政策皆已推行
|
||
# Requires translation!
|
||
[branchName] branch =
|
||
Policy branch: [branchName] = 政策分支: [branchName]
|
||
Are you sure you want to adopt [branchName]? = 確定推行[branchName]政策?
|
||
|
||
# Religions
|
||
|
||
Religions = 宗教
|
||
Choose an Icon and name for your Religion = 為您的宗教選擇一個圖標和名稱
|
||
Choose a name for your religion = 為你的宗教選擇一個名稱
|
||
Choose a [beliefType] belief! = 選擇一個[beliefType]信仰!
|
||
Choose any belief! = 選擇任何信仰!
|
||
Found [religionName] = 創立[religionName]
|
||
Enhance [religionName] = 強化[religionName]
|
||
Choose a pantheon = 選擇神系
|
||
Choose a Religion = 選擇宗教
|
||
Found Religion = 創立宗教
|
||
Found Pantheon = 創立萬神殿
|
||
Reform Religion = 宗教改革
|
||
Expand Pantheon = 擴展萬神殿
|
||
Follow [belief] = 追隨[belief]
|
||
Religions and Beliefs = 宗教與信仰
|
||
Majority Religion: [name] = 主流宗教:[name]
|
||
+ [amount] pressure = +[amount]宗教壓力
|
||
Holy City of: [religionName] = 聖城:[religionName]
|
||
Former Holy City of: [religionName] = 前聖城:[religionName]
|
||
Followers = 信徒
|
||
Pressure = 宗教壓力
|
||
|
||
# Religion overview screen
|
||
Religion Name: = 宗教名稱:
|
||
Pantheon Name: = 萬神殿名稱:
|
||
Founding Civ: = 建立的文明:
|
||
Holy City: = 聖城:
|
||
Cities following this religion: = 信奉該宗教的城市:
|
||
Followers of this religion: = 該宗教的信徒:
|
||
Click an icon to see the stats of this religion = 點擊圖標查看該宗教的統計數據
|
||
Religion: Off = 宗教:關閉
|
||
Minimal Faith required for\nthe next [Great Prophet]: = 產生下一位[Great Prophet]\n所需的最低信仰
|
||
Religions to be founded: [amount] = 待建立的宗教:[amount]
|
||
Available religion symbols = 可用的宗教符號
|
||
Number of civilizations * [amount] + [amount2] = 文明數量 * [amount] + [amount2]
|
||
Estimated Number of civilizations * [amount] + [amount2] = 估計的文明數量 * [amount] + [amount2]
|
||
Religions already founded = 已建立的宗教
|
||
Available founder beliefs = 可用的創始人信仰
|
||
Available follower beliefs = 可用的追隨者信仰
|
||
Religious status: = 宗教進度:
|
||
|
||
None = 無
|
||
Pantheon = 萬神殿
|
||
Founding religion = 創立宗教中
|
||
Religion = 宗教
|
||
Enhancing religion = 強化宗教中
|
||
Enhanced religion = 強化宗教
|
||
|
||
# Espionage
|
||
# As espionage is WIP, these strings are currently only shown in-game when the player opts in,
|
||
# so feel free to not translate these strings for now
|
||
|
||
Spy = 間諜
|
||
Spy Hideout = 間諜藏身處
|
||
Spy present = 間諜出沒
|
||
Move = 移動
|
||
|
||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = 在未知的文明進入了[eraName]後,我們招募了[spyName]作為間諜!
|
||
We have recruited [spyName] as a spy! = 我們招募了[spyName]作為間諜!
|
||
Your spy [spyName] has leveled up! = 您的間諜[spyName]已經晉級!
|
||
Your spy [spyName] has leveled up [amount] times! = 您的間諜[spyName]已經晉級[amount]次!
|
||
Your spy [spyName] cannot steal any more techs from [civName] as we've already researched all the technology they know! = 您的間諜[spyName]無法從[civName]竊取更多科技,因為我們已經研究過他們知道的一切科技!
|
||
|
||
# Stealing Technology defending civ
|
||
An unidentified spy stole the Technology [techName] from [cityName]! = 一名無法識別的間諜自[cityName]竊取了[techName]!
|
||
A spy from [civName] stole the Technology [techName] from [cityName]! = 一名來自[civName]的間諜自[cityName]竊取了[techName]!
|
||
A spy from [civName] was found and killed trying to steal Technology in [cityName]! = 一名來自[civName]的間諜在試圖從[cityName]竊取科技時被揭穿並處死!
|
||
A spy from [civName] was found and killed by [spyName] trying to steal Technology in [cityName]! = 一名來自[civName]的間諜在試圖從[cityName]竊取科技時被[spyName]揭穿並處死!
|
||
|
||
# Stealing Technology offending civ
|
||
Your spy [spyName] stole the Technology [techName] from [cityName]! = 您的間諜[spyName]自[cityName]竊取了[techName]!
|
||
Your spy [spyName] was killed trying to steal Technology in [cityName]! = 您的間諜[spyName]在試圖從[cityName]竊取科技時被發現並殺害!
|
||
|
||
# Rigging elections
|
||
Your spy successfully rigged the election in [cityName]! = 您的間諜成功操縱了[cityName]的選舉!
|
||
Your spy lost the election in [cityStateName] to [civName]! = 在[cityStateName]舉行的選舉中,您的間諜輸給了[civName]!
|
||
The election in [cityStateName] were rigged by [civName]! = 在[cityStateName]舉行的選舉受到了[civName]的操縱!
|
||
Your spy lost the election in [cityName]! = 在[cityName]舉行的選舉中,您的間諜輸了!
|
||
|
||
# City-Ctate Coups
|
||
Stage Coup = 發動政變
|
||
Your spy [spyName] successfully staged a coup in [cityName]! = 您的間諜[spyName]在[cityName]發起了一場成功的政變!
|
||
A spy from [civName] successfully staged a coup in our former ally [cityStateName]! = 一個來自[civName]的間諜在我們的前盟友城邦[cityStateName]發起了一場成功的政變!
|
||
A spy from [civName] successfully staged a coup in [cityStateName]! = 一個來自[civName]的間諜在[cityStateName]發起了一場成功的政變!
|
||
A spy from [civName] failed to stage a coup in our ally [cityStateName] and was killed! = 一個來自[civName]的間諜在我們的盟友城邦[cityStateName]發起了一場失敗的政變並被處決!
|
||
Our spy [spyName] failed to stage a coup in [cityStateName] and was killed! = 我方間諜[spyName]在[cityStateName]發起了一場失敗的政變並遭到殺害!
|
||
Do you want to stage a coup in [civName] with a [percent]% chance of success? = 您打算在[civName]發起政變嗎?(成功率[percent]%)
|
||
|
||
# Spy fleeing city
|
||
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = 在[cityName]被摧毀後,您的間諜[spyName]已暗中回到我方藏匿處。
|
||
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = 在[cityName]被佔領後,您的間諜[spyName]已暗中回到我方藏匿處。
|
||
Due to the chaos ensuing in [cityName], your spy [spyName] has fled back to our hideout. = 有鑑於[cityName]的混亂情勢,您的間諜[spyName]已暗中回到我方藏匿處。
|
||
|
||
# Promotions
|
||
|
||
Pick promotion = 選擇及晉升項目
|
||
OR = 或
|
||
units in open terrain = 位於開闊地形的單位
|
||
units in rough terrain = 位於崎嶇地形的單位
|
||
wounded units = 受傷單位
|
||
Targeting II (air) = 空中定位II級
|
||
Targeting III (air) = 空中定位III級
|
||
Bonus when performing air sweep [bonusAmount]% = 空中掃蕩時[bonusAmount]%強化
|
||
Dogfighting I = 纏鬥I級
|
||
Dogfighting II = 纏鬥II級
|
||
Dogfighting III = 纏鬥III級
|
||
Choose name for [unitName] = 為英雄的[unitName]賜名
|
||
[unitFilter] units gain the [promotion] promotion = [unitFilter]單位獲得[promotion]晉升
|
||
Requires = 需要
|
||
# Requires translation!
|
||
Path to [promotion] is ambiguous =
|
||
|
||
# Multiplayer Turn Checker Service
|
||
|
||
Enable out-of-game turn notifications = 後台運行時發送回合轉換通知
|
||
Out-of-game, update status of all games every: = 遊戲在後台運行時的更新頻率:
|
||
Show persistent notification for turn notifier service = 持續顯示回合轉換通知
|
||
# These are on Options-Advanced
|
||
Take user ID from clipboard = 從剪貼簿獲取玩家ID
|
||
Doing this will reset your current user ID to the clipboard contents - are you sure? = 確定將當前玩家ID設置為剪貼簿中的內容嗎?
|
||
ID successfully set! = ID設置成功!
|
||
Invalid ID! = 無效的ID!
|
||
|
||
# Multiplayer options tab
|
||
|
||
Enable multiplayer status button in singleplayer games = 在單人遊戲中啟用多人遊戲按鈕
|
||
Update status of currently played game every: = 當前遊戲同步更新頻率:
|
||
In-game, update status of all games every: = 程式運行時的刷新間隔:
|
||
Server address = 伺服器地址
|
||
Check connection to server = 檢查伺服器連線
|
||
Awaiting response... = 等待伺服器回應...
|
||
Success! = 成功!
|
||
Failed! = 失敗!
|
||
Sound notification for when it's your turn in your currently open game: = 輪到您當前打開的遊戲時的聲音通知:
|
||
Sound notification for when it's your turn in any other game: = 在任何其他遊戲中輪到您時發出聲音通知:
|
||
Notification [number] = 通知[number]
|
||
Chimes = 管鐘
|
||
Choir = 合奏
|
||
[unit] Attack Sound = [unit]攻擊音效
|
||
|
||
# Mods
|
||
|
||
Mods = 模組
|
||
Download [modName] = 下載模組:[modName]
|
||
Update [modName] = 更新模組:[modName]
|
||
Could not download mod list = 無法下載模組列表
|
||
Download mod from URL = 從網絡地址獲取模組
|
||
# Requires translation!
|
||
Please enter the mod repository -or- archive zip -or- branch -or- release url: =
|
||
# Requires translation!
|
||
That is not a valid ZIP file =
|
||
# Requires translation!
|
||
Invalid Mod archive structure =
|
||
Invalid link! = 鏈結無效!
|
||
Paste from clipboard = 從剪貼簿貼上
|
||
Download = 下載
|
||
Done! = 完成!
|
||
Delete [modName] = 刪除模組:[modName]
|
||
Are you SURE you want to delete this mod? = 你確定要刪除這個模組嗎?
|
||
[mod] was deleted. = [mod] 模組已刪除
|
||
Updated = 已更新
|
||
Current mods = 當前模組
|
||
Downloadable mods = 可下載的模組
|
||
Category: = 類別
|
||
All mods = 所有模組
|
||
Rulesets = 規則集
|
||
Expansions = 擴展
|
||
Graphics = 圖層
|
||
Audio = 音效
|
||
Maps = 地圖
|
||
Fun = 奇耙有趣
|
||
Mods of mods = 對其他模組修改
|
||
Mod info and options = 模組資訊與選項
|
||
Next page = 下一步
|
||
Open Github page = 打開 Github 頁面
|
||
# Requires translation!
|
||
Link copied to clipboard =
|
||
Permanent audiovisual mod = 模組永久可見
|
||
Installed = 已安裝
|
||
Downloaded! = 已下載!
|
||
[modName] Downloaded! = [modName] 已下載!
|
||
Could not download [modName] = 無法下載 [modName]
|
||
Online query result is incomplete = 線上查詢結果不完整
|
||
Sorting and filtering needs to wait until the online query finishes = 排序與過濾需要等到線上查詢完成
|
||
No description provided = 未提供說明
|
||
[stargazers]✯ = [stargazers]✯
|
||
Author: [author] = 作者:[author]
|
||
Size: [size] kB = 大小:[size] kB
|
||
Size: [size] MB = 大小:[size] MB
|
||
The mod you selected is incompatible with the defined ruleset! = 您選擇的模組與已定義的規則集不兼容!
|
||
Sort and Filter = 排序與過濾
|
||
Enter search text = 輸入搜尋文字
|
||
Sort Current: = 當前排序:
|
||
Sort Downloadable: = 可下載排序:
|
||
Name ↑ = 名稱 ↑
|
||
Name ↓ = 名稱 ↓
|
||
Date ↑ = 日期 ↑
|
||
Date ↓ = 日期 ↓
|
||
Stars ↓ = 星 ↓
|
||
Status ↓ = 狀態 ↓
|
||
|
||
# Requires translation!
|
||
Scenarios =
|
||
# Requires translation!
|
||
Error loading scenario: =
|
||
# Requires translation!
|
||
Choose scenario =
|
||
|
||
# Uniques that are relevant to more than one type of game object
|
||
|
||
[stats] from every [param] = 每個[param][stats]
|
||
[stats] from [param] tiles in this city = 所在城市的[param]地塊[stats]
|
||
[stats] from every [param] on [tileFilter] tiles = 每個[tileFilter]地塊上的[param][stats]
|
||
[stats] for each adjacent [param] = 每個相鄰的[param][stats]
|
||
Must be next to [terrain] = 城市必須毗鄰[terrain]
|
||
Must be on [terrain] = 城市必須位於[terrain]之上
|
||
+[amount]% vs [unitType] = 對戰[unitType]時+[amount]%
|
||
+[amount] Movement for all [unitType] units = 所有[unitType]單位+[amount]移動力
|
||
+[amount]% Production when constructing [param] = 建造[param]時+[amount]%產能積累速率
|
||
Can only be built on [tileFilter] tiles = 只能建在[tileFilter]地塊上
|
||
Cannot be built on [tileFilter] tiles = 無法建在[tileFilter]地塊上
|
||
Does not need removal of [feature] = 不需要移除[feature]
|
||
Gain a free [building] [cityFilter] = [cityFilter]獲得一座免費的[building]
|
||
|
||
# Uniques not found in JSON files
|
||
|
||
Only available after [] turns = 僅在[]回合後可用
|
||
This Unit upgrades for free = 單位獲得免費升級
|
||
[stats] when a city adopts this religion for the first time = 城市首次皈依此宗教時[stats]
|
||
Never destroyed when the city is captured = 當城市被佔領時不會被摧毀
|
||
Invisible to others = 對其他單位隱形
|
||
|
||
# Unused Resources
|
||
|
||
Bison = 野牛
|
||
Cocoa = 可可
|
||
|
||
# Exceptions that _may_ be shown to the user
|
||
|
||
Building '[buildingName]' is buildable and therefore must either have an explicit cost or reference an existing tech. = 建築[buildingName] 為可建造的。但它需要一个具體的花費數值或是一個指定科技才能正常運作。
|
||
Nation [nationName] is not found! = 未找到國家[nationName]!
|
||
Unit [unitName] doesn't seem to exist! = [unitName]單位似乎不存在!
|
||
|
||
|
||
# In English we just paste all these conditionals at the end of each unique, but in your language that
|
||
# may not turn into valid sentences. Therefore we have the following two translations to determine
|
||
# where they should go.
|
||
# The first determines whether the conditionals should be placed before or after the base unique.
|
||
# It should be translated with only the untranslated english word 'before' or 'after', without the quotes.
|
||
# Example: In the unique "+20% Strength <for [unitFilter] units>", should the <for [unitFilter] units>
|
||
# be translated before or after the "+20% Strength"?
|
||
|
||
ConditionalsPlacement = before
|
||
|
||
# The second determines the exact ordering of all conditionals that are to be translated.
|
||
# ALL conditionals that exist will be part of this line, and they may be moved around and rearranged as you please.
|
||
# However, you should not translate the parts between the brackets, only move them around so that when
|
||
# translated in your language the sentence sounds natural.
|
||
#
|
||
# Example: "+20% Strength <for [unitFilter] units> <when attacking> <vs [unitFilter] units> <in [tileFilter] tiles> <during the [eraName]>"
|
||
# In what order should these conditionals between <> be translated?
|
||
# Note that this example currently doesn't make sense yet, as those conditionals do not exist, but they will in the future.
|
||
#
|
||
# As this is still under development, conditionals will be added al the time. As a result,
|
||
# any translations added for this string will be removed immediately in the next version when more
|
||
# conditionals are added. As we don't want to make you retranslate this same line over and over,
|
||
# it's removed for now, but it will return once all planned conditionals have been added.
|
||
|
||
|
||
########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ###########################
|
||
|
||
|
||
#################### Lines from Unique Types #######################
|
||
|
||
[stats] = [stats]
|
||
[stats] [cityFilter] = [cityFilter][stats]
|
||
[stats] from every specialist [cityFilter] = [cityFilter]中的每個專業人員[stats]
|
||
[stats] per [amount] population [cityFilter] = [cityFilter]每[amount]人口[stats]
|
||
[stats] per [amount] social policies adopted = 每[amount]項已採行的政策[stats]
|
||
[stats] per every [amount] [civWideStat] = 每[amount][civWideStat][stats]
|
||
[stats] in cities on [terrainFilter] tiles = 在[terrainFilter]上的城市[stats]
|
||
[stats] from all [buildingFilter] buildings = 所有[buildingFilter]建築[stats]
|
||
[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]的[tileFilter]地塊[stats]
|
||
[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = 除[tileFilter2]地塊,[cityFilter][tileFilter]地塊[stats]
|
||
[stats] from each Trade Route = 每條貿易路線[stats]
|
||
[stats] for each global city following this religion = 全世界每個信教城市[stats]
|
||
[stats] from every [amount] global followers [cityFilter] = 全世界每[amount]位[cityFilter]中的信徒帶來[stats]
|
||
[relativeAmount]% [stat] = [relativeAmount]% [stat]
|
||
[relativeAmount]% [stat] [cityFilter] = [cityFilter][relativeAmount]%[stat]
|
||
[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = 每個[tileFilter/buildingFilter]的[stat][relativeAmount]%
|
||
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = 每個[tileFilter/buildingFilter]的產出 [relativeAmount]%
|
||
[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = 每位信徒 [relativeAmount]% [stat],最多 [relativeAmount2]%
|
||
[relativeAmount]% [stat] from City-States = 來自城邦的[stat][relativeAmount]%
|
||
[relativeAmount]% [stat] from Trade Routes = 貿易路線的[stat][relativeAmount]%
|
||
Nullifies [stat] [cityFilter] = 消除[cityFilter]的[stat]
|
||
Nullifies Growth [cityFilter] = 停止[cityFilter]的人口增長
|
||
[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = 當[cityFilter]建造[buildingFilter]時[relativeAmount]%產能
|
||
[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [cityFilter]建造[baseUnitFilter]單位時[relativeAmount]%產能
|
||
[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = 建造[buildingFilter]奇觀時[cityFilter][relativeAmount]%產能
|
||
[relativeAmount]% Production towards any buildings that already exist in the Capital = 所有在首都建成的建築在其他城市建造時[relativeAmount]%產能
|
||
Provides military units every ≈[amount] turns = 每經過≈[amount]回合提供一個軍事單位
|
||
Provides a unique luxury = 提供獨特的奢侈品
|
||
Military Units gifted from City-States start with [amount] XP = 城邦贈送的軍事單位具有[amount]起始經驗
|
||
Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = 當您與一般民族交戰時,軍事型城邦以[amount]倍速度給予單位
|
||
Gifts of Gold to City-States generate [relativeAmount]% more Influence = 贈送城邦金錢所提升的影響力+[relativeAmount]%
|
||
Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = 可以花費金錢來吞併或傀儡化一座已結盟[amount]個回合的城邦。
|
||
City-State territory always counts as friendly territory = 城邦領土始終被視為友好領土
|
||
Allied City-States will occasionally gift Great People = 盟友城邦時而贈予偉人
|
||
Will not be chosen for new games = 不會被選入新遊戲
|
||
[relativeAmount]% City-State Influence degradation = 城邦影響力下降速度[relativeAmount]%
|
||
Resting point for Influence with City-States is increased by [amount] = 對所有城邦影響力的基礎值增加[amount]
|
||
Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = 締結同盟的城邦提供自身[stat]的[relativeAmount]%
|
||
[relativeAmount]% resources gifted by City-States = [relativeAmount]%來自城邦提供的資源
|
||
[relativeAmount]% Happiness from luxury resources gifted by City-States = 來自城邦的奢侈品[relativeAmount]%快樂值
|
||
City-State Influence recovers at twice the normal rate = 對城邦的影響力恢復速度是正常水準的兩倍
|
||
[relativeAmount]% growth [cityFilter] = [cityFilter][relativeAmount]%人口成長
|
||
[amount]% Food is carried over after population increases [cityFilter] = [cityFilter]在人口成長後保存[amount]%食物
|
||
[relativeAmount]% Food consumption by specialists [cityFilter] = [cityFilter]的專業人員食物消耗[relativeAmount]%
|
||
[relativeAmount]% unhappiness from the number of cities = 因城市數量造成的不快樂[relativeAmount]%
|
||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]中[populationFilter]造成的不快樂[relativeAmount]%
|
||
[amount] Happiness from each type of luxury resource = 每種奢侈品資源的快樂值提高 [amount]
|
||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = 每種奢侈資源即使全部交易出去仍可保留 [relativeAmount]% 快樂獎勵
|
||
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]%富餘的快樂轉化為[stat]
|
||
Cannot build [baseUnitFilter] units = 無法建造[baseUnitFilter]單位
|
||
Enables construction of Spaceship parts = 允許建造太空飛船的零件
|
||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以用[amount][stat]購買[baseUnitFilter]單位(花費以[amount2]遞增)
|
||
May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]可以用[amount][stat]購買[buildingFilter]建築 (花費以[amount2]遞增)
|
||
May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount] [stat]購買[baseUnitFilter]單位
|
||
May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount] [stat]購買[buildingFilter]建築
|
||
May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]可以用[stat]購買[baseUnitFilter]單位
|
||
May buy [buildingFilter] buildings with [stat] [cityFilter] = [cityFilter]可以用[stat]購買[buildingFilter]建築
|
||
May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = 可以用生產成本[amount]倍的[stat]購買[baseUnitFilter]單位
|
||
May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 可以用正常生產成本的[amount]倍[stat]購買[buildingFilter]建築
|
||
[stat] cost of purchasing items in cities [relativeAmount]% = 在城市購買物品時的[stat]消耗[relativeAmount]%
|
||
[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = 在城市中購買[buildingFilter]建築的[stat]花費[relativeAmount]%
|
||
[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [baseUnitFilter]單位的[stat]花費[relativeAmount]%
|
||
Enables conversion of city production to [civWideStat] = 功能解鎖:能將城市中的產能轉化為[civWideStat]
|
||
Improves movement speed on roads = 提高道路上的移動速度
|
||
Roads connect tiles across rivers = 道路可連接河的兩岸
|
||
[relativeAmount]% maintenance on road & railroads = 所有道路及鐵路的維護費用[relativeAmount]%
|
||
No Maintenance costs for improvements in [tileFilter] tiles = 在[tileFilter]地塊上的設施無需維護費用
|
||
[relativeAmount]% construction time for [improvementFilter] improvements = 建造[improvementFilter]設施的時間[relativeAmount]%
|
||
[relativeAmount]% maintenance cost for buildings [cityFilter] = [cityFilter][relativeAmount]%建築維護費用
|
||
Remove [buildingFilter] [cityFilter] = [cityFilter]移除[buildingFilter]
|
||
Sell [buildingFilter] buildings [cityFilter] = [cityFilter]出售[buildingFilter]
|
||
[relativeAmount]% Culture cost of natural border growth [cityFilter] = [cityFilter]中自然擴張文化成本[relativeAmount]%
|
||
[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [cityFilter]中金錢購買地塊所需花費[relativeAmount]%
|
||
Each city founded increases culture cost of policies [relativeAmount]% less than normal = 新建城市導致推行政策所需文化成本的增幅低於正常值[relativeAmount]%
|
||
[relativeAmount]% Culture cost of adopting new Policies = 新政策的文化花費[relativeAmount]%
|
||
[stats] for every known Natural Wonder = 每個已知的自然奇觀[stats]
|
||
[stats] for discovering a Natural Wonder (bonus enhanced to [stats2] if first to discover it) = 每發現一個自然奇觀[stats](若為該奇觀首位發現者則獎勵增加至[stats2])
|
||
[relativeAmount]% Great Person generation [cityFilter] = [cityFilter]中偉人生成速度[relativeAmount]%
|
||
[relativeAmount]% Gold from Great Merchant trade missions = 大商業家貿易任務的金錢[relativeAmount]%
|
||
Great General provides double combat bonus = 大軍事家提供雙倍戰鬥增益
|
||
Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = 完成[tech]研究後,每隔[comment] (每394年) 獲得一位免費的偉人。每種偉人只能獲得一次。
|
||
Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = 一旦啟動長紀曆後,世界地圖介面上方的年份將顯示為傳統的瑪雅日曆
|
||
[amount] Unit Supply = [amount]單位補給
|
||
[amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]中每[amount2]人口提供[amount]單位補給
|
||
[amount] Unit Supply per city = 每座城市提供[amount]單位補給
|
||
[amount] units cost no maintenance = [amount]單位無需維護費
|
||
Units in cities cost no Maintenance = 鎮守城市的單位無需維護費
|
||
Enables embarkation for land units = 地面單位擁有船運能力
|
||
Enables [mapUnitFilter] units to enter ocean tiles = 允許[mapUnitFilter]進入海洋區塊
|
||
Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = 獲得第一個[baseUnitFilter]後,地面單位能夠穿越[terrainName]地塊
|
||
Enemy [mapUnitFilter] units must spend [amount] extra movement points when inside your territory = 敵方[mapUnitFilter]單位在你境內時,需額外花費[amount]移動力
|
||
New [baseUnitFilter] units start with [amount] Experience [cityFilter] = [cityFilter]中生產[baseUnitFilter]單位獲得 [amount] 初始經驗值
|
||
All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = [cityFilter]新生成的[baseUnitFilter]單位獲得[promotion]能力
|
||
[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter]在鄰近城市的單位,每回合恢復[amount]生命值
|
||
[relativeAmount]% City Strength from defensive buildings = [relativeAmount]%來自防禦建築的城市強度
|
||
[relativeAmount]% Strength for cities = [relativeAmount]% 城市強度加成
|
||
Costs [amount] [stockpiledResource] = 消耗 [amount] [stockpiledResource]
|
||
Quantity of strategic resources produced by the empire +[relativeAmount]% = 戰略資源產出+[relativeAmount]%
|
||
Double quantity of [resource] produced = [resource]產量加倍
|
||
Enables Open Borders agreements = 允許簽訂開放邊境協定
|
||
Enables Research agreements = 允許簽訂科研協定
|
||
Science gained from research agreements [relativeAmount]% = 從研究協議中獲得的科研點數 [relativeAmount]%
|
||
Enables Defensive Pacts = 允許簽訂共同防禦條約
|
||
When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = 當發表友好聲明時,雙方皆可獲得[relativeAmount]%偉人生成速度的加成
|
||
Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 其他文明對城邦的影響力下降速度+[relativeAmount]%
|
||
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = 向城邦送予[baseUnitFilter]禮物時,獲得[amount]影響力
|
||
Resting point for Influence with City-States following this religion [amount] = 對皈依該宗教的城邦[amount]影響力
|
||
Notified of new Barbarian encampments = 通知新的蠻族營地
|
||
Receive triple Gold from Barbarian encampments and pillaging Cities = 摧毀蠻族營地及劫掠城市時獲得三倍金錢
|
||
When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = 從被佔領的蠻族營地中俘虜一個蠻族並獲得[amount]金錢
|
||
When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = 在擊敗[mapUnitFilter]後,可以獲得[amount]金錢並將其俘虜
|
||
Starting in this era disables religion = 從這個時代開始禁用宗教
|
||
May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = 在[foundingOrEnhancing]一個宗教時,可以選擇[amount]個額外的[beliefType]信仰
|
||
May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = 當[foundingOrEnhancing]一個宗教時,可以選擇[amount]個任意類型的額外信仰
|
||
[relativeAmount]% Natural religion spread [cityFilter] = [cityFilter]宗教自然傳播[relativeAmount]%
|
||
Religion naturally spreads to cities [amount] tiles away = 宗教自然傳播範圍增加[amount]地塊
|
||
May not generate great prophet equivalents naturally = 大先知及其同等存在不會自然產生
|
||
[relativeAmount]% Faith cost of generating Great Prophet equivalents = 產生大先知或其同等存在所需的信仰[relativeAmount]%
|
||
[relativeAmount]% spy effectiveness [cityFilter] = [cityFilter]的間諜有效程度[relativeAmount]%
|
||
[relativeAmount]% enemy spy effectiveness [cityFilter] = [cityFilter]的敵方間諜有效程度[relativeAmount]%
|
||
New spies start with [amount] level(s) = 新間諜初始等級[amount]
|
||
Starting tech = 初始科技
|
||
Starts with [tech] = 以[tech]開始
|
||
Starts with [policy] adopted = 遊戲開始時已推行[policy]政策
|
||
Triggers victory = 觸發勝利
|
||
Triggers a Cultural Victory upon completion = 完成後觸發文化勝利
|
||
May buy items in puppet cities = 可於傀儡城市購買物品
|
||
May not annex cities = 不得併吞城市
|
||
"Borrows" city names from other civilizations in the game = 從遊戲中其他文明“借用”城市名
|
||
Cities are razed [amount] times as fast = 摧毁城市速度[amount]倍
|
||
Receive a tech boost when scientific buildings/wonders are built in capital = 每當在首都建成科研建築/奇觀時立刻獲得一次科研點數獎勵
|
||
Can be continually researched = 可以持續研究
|
||
[relativeAmount]% Golden Age length = 黃金時代長度[relativeAmount]%
|
||
Population loss from nuclear attacks [relativeAmount]% [cityFilter] = [cityFilter]因核武造成的人口損失[relativeAmount]%
|
||
Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = 核武對[cityFilter]駐紮單位造成的傷害[relativeAmount]%
|
||
Rebel units may spawn = 可能會出現叛軍單位
|
||
Unbuildable = 不可建造
|
||
Can be purchased with [stat] [cityFilter] = [cityFilter]可使用[stat]購買
|
||
Can be purchased for [amount] [stat] [cityFilter] = [cityFilter]可以用[amount] [stat]的價格購買
|
||
Limited to [amount] per Civilization = 每個文明限[amount]個
|
||
Hidden until [amount] social policy branches have been completed = 隱藏直到[amount]個社會政策分支完成
|
||
Only available = 才可用
|
||
Unavailable = 不可用
|
||
Excess Food converted to Production when under construction = 訓練過程中富餘的食物將轉化為產能
|
||
Requires at least [amount] population = 至少需要[amount]人口
|
||
Triggers a global alert upon build start = 在建造開始時觸發全局警報
|
||
Triggers a global alert upon completion = 完成後觸發全局警報
|
||
Cost increases by [amount] per owned city = 每座己方城市使建造所需的產能花費增加[amount]
|
||
Cost increases by [amount] when built = 建造所需的產能花費增加[amount]
|
||
[amount]% production cost = 生產成本增加[amount]%
|
||
Can only be built = 才可建造
|
||
Must have an owned [tileFilter] within [amount] tiles = 城市[amount]格內的己方地塊必須有[tileFilter]
|
||
Enables nuclear weapon = 允許建造核武器
|
||
Must not be on [tileFilter] = 城市不能位於[tileFilter]
|
||
Must not be next to [tileFilter] = 不能位於[tileFilter]旁
|
||
Indicates the capital city = 標示首都所在
|
||
Moves to new capital when capital changes = 遷都時一併遷移
|
||
Provides 1 extra copy of each improved luxury resource near this City = 所在城市每處已開發的奢侈資源額外增加1份
|
||
Destroyed when the city is captured = 當城市被佔領時會被摧毀
|
||
Doubles Gold given to enemy if city is captured = 如果城市被攻佔,給予敵方的金錢加倍
|
||
Remove extra unhappiness from annexed cities = 消除來自被併吞的城市的額外不滿
|
||
Connects trade routes over water = 通過水路建立貿易路線
|
||
Automatically built in all cities where it is buildable = 在可建造該建築的所有城市自動建造
|
||
Creates a [improvementName] improvement on a specific tile = 在一個特定的地塊上建造[improvementName]
|
||
Founds a new city = 建立新城市
|
||
Can instantly construct a [improvementFilter] improvement = 可立即建造 [improvementFilter] 地塊設施
|
||
May create improvements on water resources = 可在水上資源建造設施(工船將被消耗掉)
|
||
Can build [improvementFilter/terrainFilter] improvements on tiles = 可在地塊上建造[improvementFilter/terrainFilter]改良設施
|
||
Can Spread Religion = 可傳播宗教
|
||
Can remove other religions from cities = 可從城市中移除其他宗教
|
||
May found a religion = 可創立宗教
|
||
May enhance a religion = 可強化宗教
|
||
Can be added to [comment] in the Capital = 可以加進位在首都的[comment]
|
||
Prevents spreading of religion to the city it is next to = 防止宗教傳播到鄰近的城市
|
||
Removes other religions when spreading religion = 傳播宗教時會清除其他宗教
|
||
May Paradrop up to [amount] tiles from inside friendly territory = 可空降到離友好領土[amount]格的位置
|
||
Can perform Air Sweep = 可以進行空中掃蕩
|
||
Can speed up construction of a building = 可以加快建築的建設
|
||
Can speed up the construction of a wonder = 可以加快建造奇觀
|
||
Can hurry technology research = 可以加速科技研究
|
||
Can generate a large amount of culture = 可以產生大量文化
|
||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = 可以拓展與城邦的貿易,獲得大筆金錢和[amount]影響力
|
||
Can transform to [unit] = 可以轉換為[unit]
|
||
[relativeAmount]% Strength = [relativeAmount]%強度
|
||
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]%強度,但會隨著與首都的距離增加而遞減
|
||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]%側擊加成
|
||
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = 在[tileFilter]地塊上的鄰近敵方[combatantFilter]單位[relativeAmount]%強度
|
||
[relativeAmount]% Strength when stacked with [mapUnitFilter] = 與[mapUnitFilter]堆疊時[relativeAmount]%強度
|
||
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = 周遭[amount]地塊內給予[mapUnitFilter][relativeAmount]%額外強度
|
||
[amount] additional attacks per turn = [amount]每回合額外攻擊次數
|
||
[amount] Movement = [amount] 移動力
|
||
[amount] Sight = [amount] 視野
|
||
[amount] Range = [amount]射程
|
||
[relativeAmount] Air Interception Range = 空中攔截範圍[relativeAmount]
|
||
[amount] HP when healing = [amount]治癒時恢復的生命值
|
||
[relativeAmount]% Spread Religion Strength = [relativeAmount]%宗教傳播強度
|
||
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = 傳教士將該宗教傳至有其他宗教的城市時,獲得等同於其他宗教信徒數量的[amount]倍[stat]
|
||
Can only attack [combatantFilter] units = 只能攻擊[combatantFilter]單位
|
||
Can only attack [tileFilter] tiles = 只能攻擊[tileFilter]地塊
|
||
Cannot attack = 無法攻擊
|
||
Must set up to ranged attack = 必須架設才能進行遠端攻擊
|
||
Self-destructs when attacking = 攻擊時自我摧毀
|
||
Eliminates combat penalty for attacking across a coast = 消除跨岸攻擊懲罰
|
||
May attack when embarked = 能從船上攻擊
|
||
Eliminates combat penalty for attacking over a river = 消除跨河攻擊懲罰
|
||
Blast radius [amount] = 爆炸半徑 [amount]
|
||
Ranged attacks may be performed over obstacles = 越過障礙進行遠端攻擊
|
||
Nuclear weapon of Strength [amount] = 核武威力[amount]
|
||
No defensive terrain bonus = 無地形防禦力加成
|
||
No defensive terrain penalty = 不受防禦地形的負面影響
|
||
No damage penalty for wounded units = 消除受傷單位強度懲罰
|
||
Uncapturable = 不可捕獲
|
||
Withdraws before melee combat = 迴避近距離戰鬥
|
||
Unable to capture cities = 不能佔領城市
|
||
Unable to pillage tiles = 無法劫掠地塊
|
||
No movement cost to pillage = 劫掠不消耗移動力
|
||
Can move after attacking = 攻擊後可移動
|
||
Transfer Movement to [mapUnitFilter] = 移動點數轉讓給[mapUnitFilter]
|
||
Can move immediately once bought = 購買後可立即移動
|
||
May heal outside of friendly territory = 可在友好領土外回復
|
||
All healing effects doubled = 所有生命回復效果加倍
|
||
Heals [amount] damage if it kills a unit = 消滅敵方單位後回復[amount]生命值
|
||
Can only heal by pillaging = 只能通過劫掠回復生命
|
||
Unit will heal every turn, even if it performs an action = 每回合回復生命值(包括執行指令後)
|
||
All adjacent units heal [amount] HP when healing = 所有鄰近單位在治療時治療[amount]生命值
|
||
Defense bonus when embarked = 在船運狀態時防禦力強化
|
||
No Sight = 無視野
|
||
Can see over obstacles = 障礙物不會影響視野
|
||
Can carry [amount] [mapUnitFilter] units = 可裝載[amount]個[mapUnitFilter]單位
|
||
Can carry [amount] extra [mapUnitFilter] units = 可以攜帶[amount]額外[mapUnitFilter]個單位
|
||
Cannot be carried by [mapUnitFilter] units = [mapUnitFilter]單位無法裝載
|
||
[relativeAmount]% chance to intercept air attacks = [relativeAmount]%幾率攔截來襲的敵軍飛機
|
||
Damage taken from interception reduced by [relativeAmount]% = 攔截造成的傷害減少[relativeAmount]%
|
||
[relativeAmount]% Damage when intercepting = [relativeAmount]%攔截傷害
|
||
[amount] extra interceptions may be made per turn = 單每回內合獲得額外的[amount]攔截次數
|
||
Cannot be intercepted = 無法攔截
|
||
Cannot intercept [mapUnitFilter] units = 無法攔截[mapUnitFilter]單位
|
||
[relativeAmount]% Strength when performing Air Sweep = 執行空中掃蕩時[relativeAmount]%強度
|
||
[relativeAmount]% maintenance costs = 維護費用[relativeAmount]%
|
||
[relativeAmount]% Gold cost of upgrading = [relativeAmount]%升級金錢成本
|
||
Earn [amount]% of the damage done to [combatantFilter] units as [civWideStat] = 對[combatantFilter]造成傷害時,[amount]%傷害轉化為[civWideStat]
|
||
Upon capturing a city, receive [amount] times its [stat] production as [civWideStat] immediately = 佔領城市後,立即獲得相當於其[stat]產能[amount]倍的[civWideStat]
|
||
Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [civWideStat] = 擊殺敵方[mapUnitFilter]單位後可獲得相當於其[costOrStrength][amount]%的[civWideStat]
|
||
Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [civWideStat] when killed within 4 tiles of a city following this religion = 若[mapUnitFilter]單位在信仰該宗教的城市中 4 地塊範圍内被擊殺時,獲得相當於其[costOrStrength][amount]%的[civWideStat]
|
||
May capture killed [mapUnitFilter] units = 可以捕獲被打敗的[mapUnitFilter]單位
|
||
[amount] XP gained from combat = 從戰鬥中獲得了[amount]經驗值
|
||
[relativeAmount]% XP gained from combat = 從戰鬥中獲得 [relativeAmount]% 經驗值
|
||
Can be earned through combat = 可通過戰鬥獲得
|
||
[greatPerson] is earned [relativeAmount]% faster = [greatPerson]的產生加速[relativeAmount]%
|
||
Invisible to non-adjacent units = 對非相鄰單位不可見
|
||
Can see invisible [mapUnitFilter] units = 能發現不可見的[mapUnitFilter]單位
|
||
May upgrade to [unit] through ruins-like effects = 可通過類似廢墟的效果升級為[unit]
|
||
# Requires translation!
|
||
Can upgrade to [unit] =
|
||
Destroys tile improvements when attacking = 攻擊時摧毀地塊設施
|
||
Cannot move = 無法移動
|
||
Double movement in [terrainFilter] = 在[terrainFilter]中擁有雙倍移動力
|
||
All tiles cost 1 movement = 所有地塊消耗1移動力
|
||
May travel on Water tiles without embarking = 無需登船即可在水域移動
|
||
Can pass through impassable tiles = 可以穿過無法通行的地塊
|
||
Ignores terrain cost = 無視地形造成的移動力消耗
|
||
Ignores Zone of Control = 無視「控制區」
|
||
Rough terrain penalty = 崎嶇地形懲罰
|
||
Can enter ice tiles = 可進入冰區
|
||
Cannot enter ocean tiles = 不能進入海洋地塊
|
||
May enter foreign tiles without open borders = 不需他國開放邊境便可進入
|
||
May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = 不需他國開放邊境,即可進入異國領土。但每回合會失去[amount]信仰值
|
||
[amount] Movement point cost to disembark = 陸地單位在登陸時消耗[amount]移動力
|
||
[amount] Movement point cost to embark = 船載單位需消耗[amount]移動力
|
||
All units move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. = 單位在己方森林和叢林地區上移動時視同在道路上移動,此類地區在研究輪子科技後可建立城市連結
|
||
Units ignore terrain costs when moving into any tile with Hills = 單位進入丘陵地塊不消耗額外移動力
|
||
Religious Unit = 宗教單位
|
||
Spaceship part = 太空飛船的零件
|
||
Takes your religion over the one in their birth city = 信奉你的而非其出生地的宗教
|
||
Great Person - [comment] = 偉人 - [comment]
|
||
Is part of Great Person group [comment] = 為[comment]偉人群中的一名
|
||
by consuming this unit = 以消耗此單位為代價
|
||
for [amount] movement = 以消耗 [amount] 移動力為代價
|
||
for all movement = 以消耗全部移動力為代價
|
||
requires [amount] movement = (需要[amount]移動力)
|
||
costs [stats] stats = 以[stats]為代價
|
||
costs [amount] [stockpiledResource] = 以消耗[amount]單位[stockpiledResource]為代價
|
||
once = 僅有一次機會
|
||
[amount] times = 有 [amount] 次機會
|
||
[amount] additional time(s) = 有額外 [amount] 次機會
|
||
after which this unit is consumed = 在此單位最終消滅之前
|
||
Grants [stats] to the first civilization to discover it = 首個發現它的文明[stats]
|
||
Units ending their turn on this terrain take [amount] damage = 單位在此地形結束回合時將受到[amount]傷害
|
||
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = 向相鄰的[mapUnitFilter]單位給予[promotion]([comment])
|
||
[amount] Strength for cities built on this terrain = 在此地形上建造的城市獲得[amount]強度
|
||
Provides a one-time Production bonus to the closest city when cut down = 砍伐時為最近的城市提供一次性產能獎勵
|
||
Tile provides yield without assigned population = 無需指派人口即提供產量
|
||
Nullifies all other stats this tile provides = 使地塊的其他產出加成無效化
|
||
Only [improvementFilter] improvements may be built on this tile = 只有[improvementFilter]可以在此地塊上被建造
|
||
Blocks line-of-sight from tiles at same elevation = 可阻擋來自同高度地塊的視線
|
||
Has an elevation of [amount] for visibility calculations = 視野範圍按高度[amount]計算
|
||
Rare feature = 稀有地貌
|
||
[amount]% Chance to be destroyed by nukes = [amount]%機率被核武器摧毁
|
||
Fresh water = 淡水
|
||
Rough terrain = 崎嶇地形
|
||
Deposits in [tileFilter] tiles always provide [amount] resources = [tileFilter]地塊始終提供[amount]資源
|
||
Can only be created by Mercantile City-States = 只能由商業城邦生產
|
||
Stockpiled = 庫存
|
||
# Requires translation!
|
||
City-level resource =
|
||
Cannot be traded = 無法交易
|
||
Guaranteed with Strategic Balance resource option = 開始新遊戲時,在資源設置選項中,若選擇"戰略平衡"選項,則該資源一定會出現
|
||
Can also be built on tiles adjacent to fresh water = 也能建造在毗鄰淡水的地塊
|
||
[stats] from [tileFilter] tiles = 來自[tileFilter]地塊的[stats]
|
||
Ensures a minimum tile yield of [stats] = 確保有 [stats] 最小地塊產出
|
||
Can be built outside your borders = 可在境外建造
|
||
Can be built just outside your borders = 可建造在與己方地塊相鄰的非己方地塊上
|
||
Can only be built to improve a resource = 只能建造在可獲得的資源上
|
||
Removes removable features when built = 建造時移除地塊上的可移除物
|
||
Gives a defensive bonus of [relativeAmount]% = 提供[relativeAmount]%防禦力加成
|
||
Costs [amount] [stat] per turn when in your territory = 建造在領土內時每回合花費[amount][stat]
|
||
Costs [amount] [stat] per turn = 每回合花費[amount][stat]
|
||
Adjacent enemy units ending their turn take [amount] damage = 鄰近的敵方單位回合結束後,受到[amount]傷害
|
||
Great Improvement = 偉人設施
|
||
Provides a random bonus when entered = 當進入時提供隨機獎勵
|
||
Unpillagable = 不可掠奪
|
||
Irremovable = 不可移動
|
||
Will not be replaced by automated units = 不會被自動化的單位替換
|
||
Improves [resourceFilter] resource in this tile = 改良這個地塊上的[resourceFilter]
|
||
Will not build [baseUnitFilter/buildingFilter] = 不會建造[baseUnitFilter/buildingFilter]
|
||
with [amount]% chance = 有[amount]%機率
|
||
every [positiveAmount] turns = 每經過[positiveAmount]回合
|
||
before turn number [amount] = 於第[amount]回合前
|
||
after turn number [amount] = 於第[amount]回合後
|
||
for [civFilter] = 僅對 [civFilter] 而言
|
||
when at war = 僅戰爭時
|
||
when not at war = 僅非戰爭時
|
||
during a Golden Age = 僅黃金時代期間
|
||
during We Love The King Day = 於慶祝我們愛國王日時
|
||
while the empire is happy = 當帝國高興時
|
||
when between [amount] and [amount2] Happiness = 當快樂介於[amount]到[amount2]之間時
|
||
when above [amount] Happiness = 當高於[amount]快樂時
|
||
when below [amount] Happiness = 當低於[amount]快樂時
|
||
during the [era] = 僅於[era]
|
||
before the [era] = 於[era]前
|
||
starting from the [era] = 自[era]開始
|
||
if starting in the [era] = 如果開始於[era]
|
||
on [speed] game speed = 若遊戲速度為[speed]
|
||
when [victoryType] Victory is enabled = 若啟用[victoryType]獲勝方式
|
||
when [victoryType] Victory is disabled = 若禁用[victoryType]獲勝方式
|
||
if no other Civilization has researched this = 當其他文明尚未發明這個科技的時候
|
||
after discovering [tech] = 發現[tech]後
|
||
before discovering [tech] = 發現[tech]前
|
||
while researching [tech] = 在研究[tech]時
|
||
if no other Civilization has adopted this = 當其他文明未行此道的時候
|
||
after adopting [policy/belief] = 採用[policy/belief]後
|
||
before adopting [policy/belief] = 採用[policy/belief]前
|
||
before founding a Pantheon = 建立萬神殿之前
|
||
after founding a Pantheon = 建立萬神殿之後
|
||
before founding a religion = 創立宗教前
|
||
after founding a religion = 創立宗教後
|
||
before enhancing a religion = 強化宗教前
|
||
after enhancing a religion = 強化宗教後
|
||
after generating a Great Prophet = 在產生大先知後
|
||
if [buildingFilter] is constructed = 若[buildingFilter]已建成
|
||
if [buildingFilter] is not constructed = 若[buildingFilter]未建成
|
||
if [buildingFilter] is constructed in all [cityFilter] cities = 若[buildingFilter]已在所有[cityFilter]城市中建成
|
||
if [buildingFilter] is constructed in at least [positiveAmount] of [cityFilter] cities = 若[buildingFilter]已在[positiveAmount]座[cityFilter]中建成
|
||
if [buildingFilter] is constructed by anybody = 如果任何人已經建造了[buildingFilter]
|
||
with [resource] = 若擁有[resource]
|
||
without [resource] = 若無[resource]
|
||
when above [amount] [stat/resource] = 當[stat/resource]高於[amount]時
|
||
when below [amount] [stat/resource] = 當[stat/resource]低於[amount]時
|
||
when between [amount] and [amount2] [stat/resource] = 當[stat/resource]介於[amount]與[amount2]之間時
|
||
in this city = 於此城市
|
||
in [cityFilter] cities = 在[cityFilter]城市
|
||
in cities connected to the capital = 於有貿易路線與首都相連的城市
|
||
in cities with a major religion = 在有主流宗教的城市
|
||
in cities with an enhanced religion = 在有強化宗教的城市
|
||
in cities following our religion = 在信奉我們宗教的城市
|
||
in cities with a [buildingFilter] = 在具有[buildingFilter]的城市
|
||
in cities without a [buildingFilter] = 在沒有[buildingFilter]的城市
|
||
in cities with at least [amount] [populationFilter] = 在有至少[amount][populationFilter]的城市
|
||
in cities with [amount] [populationFilter] = 在有[amount][populationFilter]的城市
|
||
with a garrison = 若駐軍於該地
|
||
for [mapUnitFilter] units = 僅[mapUnitFilter]單位
|
||
when [mapUnitFilter] = 僅[mapUnitFilter]
|
||
for units with [promotion] = 僅限有[promotion]的單位
|
||
for units without [promotion] = 僅限無[promotion]的單位
|
||
vs cities = 與城市交戰時
|
||
vs [mapUnitFilter] units = 與[mapUnitFilter]交戰時
|
||
when fighting units from a Civilization with more Cities than you = 與比你城市多的文明的單位戰鬥時
|
||
when attacking = 攻擊時
|
||
when defending = 防守時
|
||
when fighting in [tileFilter] tiles = 在[tileFilter]地塊上作戰時
|
||
on foreign continents = 在異國大陸上
|
||
when adjacent to a [mapUnitFilter] unit = 和[mapUnitFilter]單位相鄰時
|
||
when above [amount] HP = 當超過[amount]生命值時
|
||
when below [amount] HP = 當低於[amount]生命值時
|
||
if it hasn't used other actions yet = 如果還沒進行其他動作
|
||
with [amount] to [amount2] neighboring [tileFilter] tiles = 有[amount]到[amount2]個相鄰的[tileFilter]地塊時
|
||
in [tileFilter] tiles = 在[tileFilter]地塊上
|
||
in tiles without [tileFilter] = 在沒有[tileFilter]的地塊上
|
||
within [amount] tiles of a [tileFilter] = 在[tileFilter]的[amount]格地塊之內
|
||
in tiles adjacent to [tileFilter] tiles = 在與[tileFilter]相鄰的地塊
|
||
in tiles not adjacent to [tileFilter] tiles = 在不與[tileFilter]相鄰的地塊
|
||
on water maps = 在海洋地圖
|
||
in [regionType] Regions = 在[regionType]地區
|
||
in all except [regionType] Regions = 在除[regionType]之外的地區
|
||
when number of [countable] is equal to [countable2] = 當[countable]的數量等於[countable2]時
|
||
when number of [countable] is different than [countable2] = 當[countable]的數量不同於[countable2]時
|
||
when number of [countable] is more than [countable2] = 當[countable]的數量大於[countable2]時
|
||
when number of [countable] is less than [countable2] = 當[countable]的數量小於[countable2]時
|
||
when number of [countable] is between [countable2] and [countable3] = 當[countable]的數量介於[countable2]和[countable3]之間時
|
||
Free [unit] appears = 免費的[unit]出現
|
||
[positiveAmount] free [unit] units appear = [positiveAmount]個免費的[unit]出現
|
||
Free [unit] found in the ruins = 在遺跡中發現了免費的[unit]
|
||
Free Social Policy = 免費推行1項社會政策
|
||
[positiveAmount] Free Social Policies = 免費推行[positiveAmount]項社會政策
|
||
Empire enters golden age = 帝國進入黃金時代
|
||
Empire enters a [positiveAmount]-turn Golden Age = 帝國進入[positiveAmount]回合的黃金時代
|
||
Free Great Person = 免費的偉人
|
||
[amount] population [cityFilter] = [cityFilter][amount]人口
|
||
[amount] population in a random city = 於一個隨機的城市[amount]人口
|
||
Discover [tech] = 發現[tech]
|
||
Adopt [policy] = 採行[policy]
|
||
Remove [policy] = 移除[policy]
|
||
Remove [policy] and refund [amount]% of its cost = 移除[policy]並退還其成本的[amount]%
|
||
Free Technology = 免費獲得1項科技
|
||
[positiveAmount] Free Technologies = [positiveAmount] 免費科技
|
||
[positiveAmount] free random researchable Tech(s) from the [era] = 免費獲得在[era]的[positiveAmount]個可研究科技
|
||
Reveals the entire map = 顯示整個地圖
|
||
Gain a free [beliefType] belief = 獲得免費的[beliefType]信仰
|
||
Triggers voting for the Diplomatic Victory = 發起外交勝利的投票
|
||
Instantly consumes [positiveAmount] [stockpiledResource] = 立即消耗 [positiveAmount] [stockpiledResource]
|
||
Instantly provides [positiveAmount] [stockpiledResource] = 立即提供 [positiveAmount] [stockpiledResource]
|
||
Gain [amount] [stat] = 獲得 [amount] [stat]
|
||
Gain [amount]-[amount2] [stat] = 獲得 [amount]-[amount2] [stat]
|
||
Gain enough Faith for a Pantheon = 獲得足以建立萬神殿的信仰
|
||
Gain enough Faith for [amount]% of a Great Prophet = 獲得足以產生大先知的信仰值的[amount]%
|
||
Gain control over [tileFilter] tiles in a [amount]-tile radius = 取得半徑[amount]格內的[tileFilter]地塊的控制權
|
||
Reveal up to [positiveAmount/'all'] [tileFilter] within a [positiveAmount] tile radius = 在[positiveAmount]格半徑內揭示最多[positiveAmount/'all'][tileFilter]
|
||
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = 從距離一個遺跡[positiveAmount]格外的隨機地塊開始,以[positiveAmount3]%的機率揭示最多[positiveAmount2]格地塊
|
||
Triggers the following global alert: [comment] = 觸發全局警報:[comment]
|
||
Every major Civilization gains a spy once a civilization enters this era = 任一文明邁入此時代時,每個主要文明都會獲得一個間諜
|
||
Promotes all spies [amount] time(s) = 所有間諜晉升[amount]次
|
||
Gain an extra spy = 獲得額外的間諜
|
||
Doing so will consume this opportunity to choose a Promotion = 這樣做將消耗這次晉升的機會
|
||
This Promotion is free = 此項晉升免費
|
||
Turn this tile into a [terrainName] tile = 將這個地塊轉化為[terrainName]地塊
|
||
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得最便宜的[stat]建築
|
||
Provides a [buildingName] in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得[buildingName]
|
||
Triggers a [event] event = 觸發[event]事件
|
||
[unitTriggerTarget] heals [positiveAmount] HP = [unitTriggerTarget]恢復[positiveAmount]生命值
|
||
[unitTriggerTarget] takes [positiveAmount] damage = [unitTriggerTarget]受到[positiveAmount]傷害
|
||
[unitTriggerTarget] gains [amount] XP = [unitTriggerTarget]獲得[amount]經驗值
|
||
[unitTriggerTarget] upgrades for free = [unitTriggerTarget]免費升級
|
||
[unitTriggerTarget] upgrades for free including special upgrades = [unitTriggerTarget]免費升級,包括特殊升級
|
||
[unitTriggerTarget] gains the [promotion] promotion = [unitTriggerTarget]獲得[promotion]晉升
|
||
[unitTriggerTarget] loses the [promotion] promotion = [unitTriggerTarget]喪失[promotion]晉升
|
||
[unitTriggerTarget] gains [amount] movement = [unitTriggerTarget]獲得[amount]移動力
|
||
[unitTriggerTarget] loses [amount] movement = [unitTriggerTarget]喪失[amount]移動力
|
||
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) = [unitTriggerTarget]獲得[positiveAmount]回合的[promotion]狀態
|
||
[unitTriggerTarget] loses the [promotion] status = [unitTriggerTarget]喪失[promotion]狀態
|
||
[unitTriggerTarget] is destroyed = 摧毀[unitTriggerTarget]
|
||
upon discovering [techFilter] technology = 當發現[techFilter]時
|
||
upon entering the [era] = 當進入[era]時
|
||
upon entering a new era = 每當進入新時期時
|
||
upon adopting [policy/belief] = 當採用[policy/belief]時
|
||
upon declaring war with a major Civilization = 每次向主要文明宣戰時
|
||
upon declaring friendship = 每當發表友好聲明時
|
||
upon declaring a defensive pact = 每當簽署共同防禦條約時
|
||
upon entering a Golden Age = 每當進入黃金時代時
|
||
upon conquering a city = 每當征服城市時
|
||
upon founding a city = 每當建立城市時
|
||
upon building a [improvementFilter] improvement = 每次建造[improvementFilter]設施後
|
||
upon discovering a Natural Wonder = 每當發現自然奇觀時
|
||
upon constructing [buildingFilter] = 每當[buildingFilter]落成時
|
||
upon constructing [buildingFilter] [cityFilter] = 每當[buildingFilter][cityFilter]落成時
|
||
upon gaining a [baseUnitFilter] unit = 每當獲得 [baseUnitFilter] 單位時
|
||
upon turn end = 每回合結束時
|
||
upon founding a Pantheon = 創立萬神殿時
|
||
upon founding a Religion = 創立宗教時
|
||
upon enhancing a Religion = 強化宗教時
|
||
upon damaging a [mapUnitFilter] unit = 每次對[mapUnitFilter]單位造成傷害時
|
||
upon defeating a [mapUnitFilter] unit = 每當擊敗[mapUnitFilter]單位時
|
||
upon expending a [mapUnitFilter] unit = 每當消耗[mapUnitFilter]單位時
|
||
upon being defeated = 被擊敗時
|
||
upon being promoted = 被晉升時
|
||
upon losing at least [amount] HP in a single attack = 每當在單次戰鬥中失去至少 [amount] HP時
|
||
upon ending a turn in a [tileFilter] tile = 每當在[tileFilter]地塊上結束回合時
|
||
upon discovering a [tileFilter] tile = 每當發現[tileFilter]地塊時
|
||
for [amount] turns = [amount]回合內
|
||
hidden from users = 對使用者隱藏
|
||
for every [countable] = 每持有1單位 [countable]
|
||
for every [amount] [countable] = 每持有[amount]單位 [countable]
|
||
(modified by game speed) = (受遊戲速度影響)
|
||
Comment [comment] = [comment]
|
||
# Requires translation!
|
||
Diplomatic relationships cannot change =
|
||
# Requires translation!
|
||
Can convert gold to science with sliders =
|
||
# Requires translation!
|
||
Allow City States to spawn with additional units =
|
||
# Requires translation!
|
||
Can trade civilization introductions for [positiveAmount] Gold =
|
||
# Requires translation!
|
||
Disable religion =
|
||
# Requires translation!
|
||
Can only start games from the starting era =
|
||
Allow raze capital = 允許摧毀首都
|
||
Allow raze holy city = 允許摧毀聖城
|
||
# Requires translation!
|
||
Mod is incompatible with [modFilter] =
|
||
# Requires translation!
|
||
Mod requires [modFilter] =
|
||
# Requires translation!
|
||
Should only be used as permanent audiovisual mod =
|
||
# Requires translation!
|
||
Can be used as permanent audiovisual mod =
|
||
# Requires translation!
|
||
Cannot be used as permanent audiovisual mod =
|
||
# Requires translation!
|
||
Mod preselects map [comment] =
|
||
# Requires translation!
|
||
if [modFilter] is enabled =
|
||
|
||
######### countable ###########
|
||
|
||
year = 年
|
||
|
||
######### 'all' ###########
|
||
|
||
All = 所有
|
||
all = 所有
|
||
|
||
######### combatantFilter ###########
|
||
|
||
City = 城市
|
||
|
||
######### Map Unit Filters ###########
|
||
|
||
Wounded = 受傷
|
||
Barbarians = 蠻族
|
||
Barbarian = 蠻族
|
||
City-State = 城邦
|
||
Embarked = 船運
|
||
Non-City = 非城市
|
||
|
||
######### baseUnitFilter ###########
|
||
|
||
Melee = 近戰
|
||
Ranged = 遠程
|
||
Civilian = 平民
|
||
Military = 軍事
|
||
non-air = 非空軍
|
||
Nuclear Weapon = 核武器
|
||
Great Person = 偉人
|
||
relevant = 相應
|
||
|
||
######### Unit Type Filters ###########
|
||
|
||
Land = 陸地
|
||
Water = 海洋
|
||
Air = 空軍
|
||
|
||
######### civWideStat ###########
|
||
|
||
|
||
######### civFilter ###########
|
||
|
||
AI player = AI玩家
|
||
Human player = 人類玩家
|
||
|
||
######### nationFilter ###########
|
||
|
||
Major = 主流
|
||
|
||
######### City filters ###########
|
||
|
||
in all cities = 在每座城市
|
||
in your cities = 在您的城市
|
||
Your = 您的
|
||
in all coastal cities = 在每座海濱城市
|
||
Coastal = 濱海
|
||
in capital = 在首都
|
||
Capital = 首都
|
||
in all non-occupied cities = 在所有未被佔領的城市
|
||
Non-occupied = 未被佔領的
|
||
in all cities with a world wonder = 在每座擁有世界奇觀的城市
|
||
in all cities connected to capital = 在每座有貿易路線與首都相連的城市
|
||
in all cities with a garrison = 在每座有軍事單位鎮守的城市
|
||
Garrisoned = 駐兵
|
||
in all cities in which the majority religion is a major religion = 在所有主流宗教為主要宗教的城市
|
||
in all cities in which the majority religion is an enhanced religion = 在所有主流宗教為強化宗教的城市
|
||
in non-enemy foreign cities = 在中立的異國城市
|
||
in enemy cities = 在敵方城市
|
||
in foreign cities = 在異國城市
|
||
Foreign = 異國
|
||
in annexed cities = 在已併吞的城市
|
||
Annexed = 已併吞的
|
||
in puppeted cities = 在傀儡城市
|
||
Puppeted = 傀儡
|
||
in resisting cities = 在抵抗的城市
|
||
Resisting = 抵抗的
|
||
in cities being razed = 在正被夷平的城市
|
||
Razing = 夷平的
|
||
in holy cities = 在聖城
|
||
Holy = 聖
|
||
in City-State cities = 在城邦城市
|
||
in cities following this religion = 在信奉此宗教的城市
|
||
|
||
######### buildingFilter ###########
|
||
|
||
Building = 建築
|
||
National = 國家級
|
||
World Wonder = 世界奇觀
|
||
World = 世界
|
||
|
||
######### Population Filters ###########
|
||
|
||
Unemployed = 失業
|
||
Followers of the Majority Religion = 主流宗教的信徒
|
||
Followers of this Religion = 該宗教的信徒
|
||
|
||
######### Terrain Filters ###########
|
||
|
||
River = 河流
|
||
Open terrain = 開闊地形
|
||
Water resource = 水上資源
|
||
resource = 資源
|
||
Foreign Land = 異國領土
|
||
Friendly Land = 友好領土
|
||
Enemy Land = 敵方領土
|
||
your = 您的
|
||
Featureless = 無特色的
|
||
Fresh Water = 淡水
|
||
non-fresh water = 非淡水
|
||
Natural Wonder = 自然奇觀
|
||
Impassable = 不能通行
|
||
Luxury resource = 奢侈品資源
|
||
Strategic resource = 戰略資源
|
||
Bonus resource = 加成資源
|
||
|
||
######### Tile Filters ###########
|
||
|
||
unimproved = 未開發的
|
||
improved = 有改良設施的
|
||
All Road = 道路
|
||
|
||
######### simpleTerrain ###########
|
||
|
||
Elevated = 較高的
|
||
|
||
######### Region Types ###########
|
||
|
||
Hybrid = 混合
|
||
|
||
######### Terrain Quality ###########
|
||
|
||
Undesirable = 不受歡迎的
|
||
Desirable = 受歡迎的
|
||
|
||
######### Improvement Filters ###########
|
||
|
||
Improvement = 改良設施
|
||
Great = 偉人
|
||
|
||
######### resourceFilter ###########
|
||
|
||
any = 任何
|
||
|
||
######### beliefType ###########
|
||
|
||
Founder = 創始人
|
||
Follower = 信徒
|
||
Enhancer = 強化者
|
||
Any = 任何
|
||
|
||
######### Prophet Action Filters ###########
|
||
|
||
founding = 創立
|
||
enhancing = 強化
|
||
|
||
######### techFilter ###########
|
||
|
||
|
||
######### policyFilter ###########
|
||
|
||
|
||
######### costOrStrength ###########
|
||
|
||
|
||
######### unitTriggerTarget ###########
|
||
|
||
This Unit = 此單位
|
||
Target Unit = 目標單位
|
||
|
||
######### Unique Specials ###########
|
||
|
||
Our influence with City-States has started dropping faster! = 我們對城邦的影響力開始下降得更快了!
|
||
all healing effects doubled = 所有生命回復效果加倍
|
||
The Spaceship = 宇宙飛船
|
||
Units ending their turn on [Mountain] tiles take [50] damage = 在[Mountain]地塊上的單位結束回合後將受到[50]傷害
|
||
Maya Long Count calendar cycle = 瑪雅曆日曆週期
|
||
Meet another civilization = 認識其他文明
|
||
Triggerable = 可觸發
|
||
UnitTriggerable = 單位可觸發
|
||
Global = 全球
|
||
Nation = 國家
|
||
Era = 紀元
|
||
Tech = 科技
|
||
Policy = 政策
|
||
FounderBelief = 創始人信仰
|
||
FollowerBelief = 信徒信仰
|
||
UnitAction = 單位行為
|
||
Unit = 單位
|
||
UnitType = 職業
|
||
Promotion = 晉升
|
||
Resource = 資源
|
||
Ruins = 廢墟
|
||
Speed = 速度
|
||
Tutorial = 教學
|
||
CityState = 城邦
|
||
ModOptions = 模租設定
|
||
Event = 事件
|
||
EventChoice = 事件選擇
|
||
Conditional = 條件式
|
||
TriggerCondition = 觸發條件
|
||
UnitTriggerCondition = 單位觸發條件
|
||
UnitActionModifier = 單位行為修飾語
|
||
MetaModifier = 後設修飾語
|
||
|
||
|
||
#################### Lines from spy actions #######################
|
||
|
||
Establishing Network = 正在建立情報網
|
||
Observing City = 觀察城市
|
||
Stealing Tech = 竊取科技
|
||
Rigging Elections = 操縱選舉
|
||
Coup = 政變
|
||
Counter-intelligence = 反情報
|
||
Dead = 已死亡
|
||
|
||
|
||
#################### Lines from diplomatic modifiers #######################
|
||
|
||
You declared war on us! = 不知死活的蠢貨!你竟敢向我們宣戰!
|
||
Your warmongering ways are unacceptable to us. = 你的窮兵黷武行徑是我們無法容忍的!
|
||
You have captured our cities! = 多行不義必自斃!你竟敢佔領我們的城市!
|
||
You have declared friendship with our enemies! = 你竟敢向我們的敵人示好!
|
||
Your so-called 'friendship' is worth nothing. = 你所謂的“友誼”一文不值。
|
||
You have declared a defensive pact with our enemies! = 你竟然和我們的敵人簽共同防禦條約!
|
||
Your so-called 'defensive pact' is worth nothing. = 你所謂的“共同防禦條約”不過是張廢紙。
|
||
You have publicly denounced us! = 批判的武器不能代替武器的批判,你對我們的譴責是懦夫行為。
|
||
You have denounced our allies = 對我們盟友的譴責也是對我們的冒犯,請好自為之!
|
||
You refused to stop settling cities near us = 你拒絕停止在我們附近建立城市的決定是愚蠢的,好自為之!
|
||
# Requires translation!
|
||
You refused to stop spreading religion to us =
|
||
You betrayed your promise to not settle cities near us = 你違背了不在我們附近建立城市的承諾,請好自為之。
|
||
# Requires translation!
|
||
You betrayed your promise to not spread your religion to us =
|
||
Your arrogant demands are in bad taste = 你的傲慢要求不合情理。
|
||
Your use of nuclear weapons is disgusting! = 你使用核武器的行為是令人髮指的!
|
||
You have stolen our lands! = 你竊取了我們的土地!
|
||
You destroyed City-States that were under our protection! = 你竟敢消滅受我們保護的城邦!
|
||
You attacked City-States that were under our protection! = 你竟敢攻擊受我們保護的城邦!
|
||
# Requires translation!
|
||
You attacked our allied City-States! =
|
||
You demanded tribute from City-States that were under our protection! = 你竟敢向受我們保護的城邦索要貢品!
|
||
You sided with a City-State over us = 你選擇支持一個城邦而不是我們
|
||
You spied on us! = 你派人刺探我們!
|
||
# Requires translation!
|
||
You took the alliance we had with a City-State =
|
||
Years of peace have strengthened our relations. = 多年的和平時光讓我們更加珍視彼此的關係。
|
||
Our mutual military struggle brings us closer together. = 並肩對抗共同敵人的戰鬥拉近了我們彼此的距離。
|
||
We applaud your liberation of conquered cities! = 你解放被佔領城市的行為讓我們歡呼雀躍!
|
||
We have signed a public declaration of friendship = 我們公開發布了一份友好聲明!
|
||
You have declared friendship with our allies = 你對我們的盟友表示了友好!
|
||
We have signed a promise to protect each other. = 我們簽署了保護彼此的承諾。
|
||
You have declared a defensive pact with our allies = 你和我們的盟友簽署了共同防禦條約
|
||
You have denounced our enemies = 敵人的敵人就是朋友,你對我們敵人的譴責是維護公正的仗義執言!
|
||
Our open borders have brought us closer together. = 開放邊境協定促進了彼此的了解,讓我們的人民心心相通!
|
||
You fulfilled your promise to stop settling cities near us! = 感謝你履行了不在我們附近建立城市的承諾。
|
||
# Requires translation!
|
||
You fulfilled your promise to stop spreading religion to us! =
|
||
You gave us units! = 你給予了我們單位!
|
||
We appreciate your gifts = 我們感謝你的禮物
|
||
You returned captured units to us = 你把被俘擄的單位歸還給了我們
|
||
We believe in the same religion = 我們有共同的信仰
|
||
|
||
|
||
#################### Lines from key bindings #######################
|
||
|
||
Main Menu = 主選單
|
||
World Screen = 世界地圖介面
|
||
# Requires translation!
|
||
AutoPlay menu =
|
||
# Requires translation!
|
||
NextTurn menu =
|
||
Map Panning = 平移地圖
|
||
Unit Actions = 單位行動
|
||
City Screen = 城市介面
|
||
# Requires translation!
|
||
City Screen Construction Menu =
|
||
Popups = 彈出視窗
|
||
Quit = 離開
|
||
# Requires translation!
|
||
Deselect then Quit =
|
||
Menu = 選項
|
||
Next Turn = 下一回合
|
||
Next Turn Alternate = 下一回合(替代鍵)
|
||
# Requires translation!
|
||
Open AutoPlay menu =
|
||
Empire Overview = 帝國概覽
|
||
Music Player = 音樂播放器
|
||
# Requires translation!
|
||
Developer Console =
|
||
Empire Overview Trades = 帝國概覽-貿易
|
||
Empire Overview Units = 帝國概覽-單位
|
||
Empire Overview Politics = 帝國概覽-政治
|
||
Social Policies = 社會政策
|
||
Technology Tree = 科技樹
|
||
Empire Overview Notifications = 帝國概覽-通知
|
||
Empire Overview Stats = 帝國概覽-統計
|
||
Empire Overview Resources = 帝國概覽-資源
|
||
Quick Save = 快速保存
|
||
Quick Load = 快速讀取
|
||
View Capital City = 查看首都
|
||
Save Game = 儲存遊戲
|
||
Load Game = 讀取遊戲
|
||
Toggle Resource Display = 切換 地塊資源顯示
|
||
Toggle Yield Display = 切換 地塊產出顯示
|
||
Quit Game = 退出遊戲
|
||
New Game = 開始新遊戲
|
||
Espionage = 間諜活動
|
||
Undo = 復原
|
||
Toggle UI = 切換UI
|
||
Toggle Worked Tiles Display = 切換 工作地塊顯示
|
||
Toggle Movement Display = 切換 單位移動顯示
|
||
Zoom In = 放大
|
||
Zoom Out = 縮小
|
||
Pan Up = 平移地圖-向上
|
||
Pan Left = 平移地圖-向左
|
||
Pan Down = 平移地圖-向下
|
||
Pan Right = 平移地圖-向右
|
||
Pan Up Alternate = 平移地圖-向上(替代鍵)
|
||
Pan Left Alternate = 平移地圖-向左(替代鍵)
|
||
Pan Down Alternate = 平移地圖-向下(替代鍵)
|
||
Pan Right Alternate = 平移地圖-向右(替代鍵)
|
||
# Requires translation!
|
||
Connect road =
|
||
Transform = 轉換
|
||
Repair = 修復
|
||
# Requires translation!
|
||
Move Automated Units =
|
||
# Requires translation!
|
||
Add to or remove from queue =
|
||
# Requires translation!
|
||
Raise queue priority =
|
||
# Requires translation!
|
||
Lower queue priority =
|
||
# Requires translation!
|
||
Buy Construction =
|
||
# Requires translation!
|
||
Buy Tile =
|
||
# Requires translation!
|
||
Buildable Units =
|
||
# Requires translation!
|
||
Buildable Buildings =
|
||
# Requires translation!
|
||
Buildable Wonders =
|
||
# Requires translation!
|
||
Buildable National Wonders =
|
||
# Requires translation!
|
||
Other Constructions =
|
||
# Requires translation!
|
||
Disabled Constructions =
|
||
# Requires translation!
|
||
Next City =
|
||
# Requires translation!
|
||
Previous City =
|
||
# Requires translation!
|
||
Show Stats =
|
||
# Requires translation!
|
||
Toggle Stat Details =
|
||
# Requires translation!
|
||
Great People Detail =
|
||
# Requires translation!
|
||
Specialist Detail =
|
||
# Requires translation!
|
||
Religion Detail =
|
||
# Requires translation!
|
||
Buildings Detail =
|
||
Default Focus = 默認
|
||
# Requires translation!
|
||
Open the Search Dialog =
|
||
Confirm Dialog = 確認對話框
|
||
Cancel Dialog = 取消對話框
|
||
# Requires translation!
|
||
Upgrade All =
|
||
[stat] Focus = 集中於[stat]
|
||
|
||
#################### Lines from Buildings from Civ V - Vanilla ####################
|
||
|
||
Palace = 宮殿
|
||
|
||
Monument = 紀念碑
|
||
|
||
Granary = 糧倉
|
||
|
||
Temple of Artemis = 阿爾忒彌斯神廟
|
||
'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 森林之所以能打動人們的心,與其說是它的美麗,不如說是因為它微妙的事物,那種空氣的清新,那種從古樹中散發出來的東西,它如此奇妙地改變和撫慰了疲憊的精神。 ——羅伯特·路易斯·史蒂文森
|
||
|
||
The Great Lighthouse = 大燈塔
|
||
'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = “在海上坐船,在大水中經理事務的;他們看見耶和華的作為,並他在深水中的奇事。”——聖經·詩篇 107:23-24
|
||
|
||
Stone Works = 石工坊
|
||
|
||
Stonehenge = 巨石陣
|
||
'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = “時間能粉碎一切;所有事物中將在時流中衰老並被遺忘。”——亞里士多德
|
||
|
||
Library = 圖書館
|
||
|
||
Paper Maker = 造紙坊
|
||
|
||
The Great Library = 大圖書館
|
||
'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = “圖書館就像是供奉古代聖哲全部遺物的聖壇,充滿了真正的美德,保護著一切非謬誤無偽裝的事物在其中安眠。”——弗朗西斯·培根爵士
|
||
|
||
Circus = 馬戲團
|
||
|
||
Water Mill = 水磨機
|
||
|
||
Floating Gardens = 水上園圃
|
||
|
||
Walls = 城牆
|
||
|
||
Walls of Babylon = 巴比倫城牆
|
||
|
||
The Pyramids = 大金字塔
|
||
'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = “哦,別讓你所受的死亡痛苦進入我的身體。我是創世神阿圖姆,是天界的最高的存在,神力庇護著我和所有其他神靈並直到永遠。” —— “死者之書”,譯者:歐內斯特 · 阿爾弗雷德 · 沃利斯 · 巴格爵士
|
||
|
||
Mausoleum of Halicarnassus = 摩索拉斯陵墓
|
||
'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = “英雄人物是以整個大地作為自己的陵墓的,他們的英名不僅在鑿刻在有形的石碑上,也在千萬世人的心中留下了無形的印記。”——伯里克利
|
||
|
||
Barracks = 軍營
|
||
|
||
Krepost = 俄羅斯營壘
|
||
|
||
Statue of Zeus = 宙斯神像
|
||
'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = “克羅諾斯之子言罷,彎頸點動濃黑的眉毛,塗著仙液的發綹從眾神之王永生的頭顱上順勢潑瀉,搖撼著巍峨的奧林匹斯山脈。” —— 荷馬:《伊利亞特》
|
||
|
||
Lighthouse = 燈塔
|
||
|
||
Stable = 馬廄
|
||
|
||
Courthouse = 法院
|
||
|
||
Hanging Gardens = 空中花園
|
||
'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = “如果一個凡人聽到上帝的話語,我想那天一是在天氣涼爽的花園裡。” —— 弗蘭克 · 法蘭克福特 · 摩爾
|
||
|
||
Colosseum = 競技場
|
||
|
||
Circus Maximus = 大競技場
|
||
|
||
Great Wall = 長城
|
||
'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = “用兵之法,無恃其不來,恃吾有以待也;無恃其不攻,恃吾有所不可攻也。” —— 孫子
|
||
|
||
Temple = 寺廟
|
||
|
||
Burial Tomb = 陵墓
|
||
|
||
Mud Pyramid Mosque = 土塔清真寺
|
||
|
||
National College = 國立研究院
|
||
|
||
The Oracle = 神諭所
|
||
'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = “古先知説我是所有希臘人中最聰明的。因為在所有希臘人中,只有我一個人知道我什麼都不知道” —— 蘇格拉底
|
||
|
||
National Epic = 民族史詩
|
||
|
||
Market = 市場
|
||
|
||
Bazaar = 巴扎
|
||
|
||
Mint = 鑄幣廠
|
||
|
||
Aqueduct = 引水渠
|
||
|
||
Heroic Epic = 英雄史詩
|
||
|
||
Colossus = 太陽神巨像
|
||
'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = “嘿,老兄,他像一個巨人似的跨越這狹隘的世界;我們這些渺小的凡人一個個在他粗大的兩腿上行走,四處張望著,替自己尋找不光榮的墳墓。”——威廉·莎士比亞:《尤利烏斯·凱薩》
|
||
|
||
Garden = 花園
|
||
|
||
Monastery = 修道院
|
||
|
||
Hagia Sophia = 聖索菲亞大教堂
|
||
'For it soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis = “因為他翱翔到與天空相配的高度,仿佛從其他建築中湧出,它矗立在高處,俯視著城市的其餘部分,裝飾著它,因為它是城市的一部分,但卻為自己的美麗而沾沾自喜” —— 普羅科皮烏斯, 《建築》
|
||
|
||
Angkor Wat = 吳哥窟
|
||
'The temple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena = "這座寺廟與世界上任何一座建築都不一樣。它有塔樓和裝飾,以及人類天才所能想到的所有精緻之處。” —— 安東尼奧 · 達 · 瑪格芙萊納
|
||
|
||
Chichen Itza = 奇琴伊察
|
||
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = "卡盾 成立於奇琴伊察。伊察人的定居點將在那裡進行。格查爾會來,翡翠鳥會來。啊,坎特納爾會來的。這是上帝的話。伊察會來” —— 奇拉姆 · 巴蘭的書
|
||
|
||
National Treasury = 國家金庫
|
||
|
||
Machu Picchu = 馬丘比丘
|
||
'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = “幾乎沒有其他浪漫的事能超越印加王國的王冠馬丘比丘陡峭懸崖頂上的花崗岩城堡” —— 海勒姆 · 賓厄姆
|
||
|
||
Workshop = 工坊
|
||
|
||
Longhouse = 長屋
|
||
|
||
Forge = 鍛造場
|
||
|
||
Harbor = 港口
|
||
|
||
University = 大學
|
||
|
||
Wat = 經院
|
||
|
||
Oxford University = 牛津大學
|
||
|
||
Notre Dame = 巴黎聖母院
|
||
'Architecture has recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo = “建築紀錄了人類偉大的思想。每個人的思想、每個宗教象徵,在這本浩瀚的書中都有著自己的一頁。” —— 維克多 · 雨果
|
||
|
||
Castle = 城堡
|
||
|
||
Mughal Fort = 莫臥兒城塞
|
||
|
||
Himeji Castle = 姬路城
|
||
'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = “武士道是在死亡面前實現的。這意味著每當在生死存亡之際,都會選擇死亡,毫不顧忌。” —— 山本常朝
|
||
|
||
Ironworks = 鋼鐵廠
|
||
|
||
Armory = 軍械所
|
||
|
||
Observatory = 天文台
|
||
|
||
Opera House = 歌劇院
|
||
|
||
Sistine Chapel = 西斯廷教堂
|
||
'I live and love in God's peculiar light.' - Michelangelo Buonarroti = “我在上帝的聖光之下愛與生活。”——米開朗基羅·博納洛第
|
||
|
||
Bank = 銀行
|
||
|
||
Satrap's Court = 總督府
|
||
|
||
Forbidden Palace = 紫禁城
|
||
'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = “我們中的大多數都能夠自己做出選擇,是把這個世界變成一座宮殿還是一座監獄。”——約翰·魯伯克(英國學者)
|
||
|
||
Theatre = 劇院
|
||
|
||
Seaport = 海運碼頭
|
||
|
||
Hermitage = 冬宮
|
||
|
||
Taj Mahal = 泰姬陵
|
||
'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = “泰姬陵豎立在河岸,宛如時間臉頰上一滴孤單的淚水。” —— 羅賓德拉納特 · 泰戈爾
|
||
|
||
Porcelain Tower = 大報恩寺塔
|
||
'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = “當我們回首往事時,事情總是顯得更公平。過去正如在那座無法到達的塔中,渴望的傾斜並召喚著我們。” —— 詹姆斯 · 拉塞爾 · 洛威爾
|
||
|
||
Windmill = 風車
|
||
|
||
Kremlin = 克里姆林宮
|
||
'The Kremlin is constantly changing the rules of the game to suit its purposes. We are not playing chess, we're playing roulette.' - Garry Kasparov = “克里姆林宮不斷改變遊戲規則以適應其目的。我們不是在下國際象棋,我們是在玩輪盤賭。” —— 加里 · 卡斯帕洛夫
|
||
|
||
Museum = 博物館
|
||
|
||
The Louvre = 羅浮宮
|
||
'Every genuine work of art has as much reason for being as the earth and the sun' - Ralph Waldo Emerson = “每一件真正的藝術品都像地球和太陽一樣有存在的理由” —— 拉爾夫 · 沃爾多 · 愛默生
|
||
|
||
Public School = 公立學校
|
||
|
||
Factory = 工廠
|
||
|
||
Big Ben = 大笨鐘
|
||
'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = “想要成就偉大的目標,你需要的是計畫以及不太夠的時間。” —— 倫納德 · 伯恩斯坦
|
||
|
||
Military Academy = 軍事學院
|
||
|
||
Brandenburg Gate = 勃蘭登堡門
|
||
'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace = “蒼白的死神敲了窮人的大門,也敲進了國王的宮殿。” —— 霍勒斯
|
||
|
||
Arsenal = 兵工廠
|
||
|
||
Hospital = 醫院
|
||
|
||
Stock Exchange = 證券交易所
|
||
|
||
Broadcast Tower = 廣播塔
|
||
|
||
Eiffel Tower = 埃菲爾鐵塔
|
||
'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = “我們活著只是為了發現美,其他都是等待的一種形式” —— 卡里爾 · 吉伯蘭
|
||
|
||
Statue of Liberty = 自由女神像
|
||
'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = “把你們擁擠土地上的不幸的『人渣』,窮困潦倒而渴望呼吸自由的芸芸眾生,連同那些無家可歸四處漂泊的人們送來,我高舉明燈守候在這金色的大門!” —— 埃瑪 ‧ 拉紮勒斯
|
||
|
||
Military Base = 軍事基地
|
||
|
||
Cristo Redentor = 救世基督像
|
||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = “凡勞苦擔重擔的人,到我這裡來,我必使你們得安息。” —— 《新約》,馬太福音11:28
|
||
|
||
Research Lab = 研發實驗室
|
||
|
||
Medical Lab = 醫學實驗室
|
||
|
||
|
||
Stadium = 體育館
|
||
|
||
Sydney Opera House = 雪梨歌劇院
|
||
'Those who lose dreaming are lost.' - Australian Aboriginal saying = “沒有夢想的人,人生也是迷茫的。” —— 澳大利亞土著谚语
|
||
|
||
Manhattan Project = 曼哈頓計畫
|
||
|
||
Pentagon = 五角大廈
|
||
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = “在備戰中我一直發現計劃是無用的,但計劃是必不可少的” —— 德懷特 · D · 艾森豪威爾
|
||
|
||
Solar Plant = 太陽能電廠
|
||
|
||
Nuclear Plant = 核電廠
|
||
|
||
Apollo Program = 阿波羅計畫
|
||
|
||
Spaceship Factory = 太空飛船工廠
|
||
|
||
United Nations = 聯合國
|
||
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = “在人類歷史上,我們從未像現在這樣休戚與共。只有共同面對我們才能把握自己的命運。這就是為什麼我們要建立聯合國” —— 科菲 · 安南
|
||
|
||
Utopia Project = 烏托邦計劃
|
||
|
||
|
||
#################### Lines from CityStateTypes from Civ V - Vanilla ####################
|
||
|
||
|
||
#################### Lines from Difficulties from Civ V - Vanilla ####################
|
||
|
||
Settler = 移民
|
||
Chieftain = 酋長
|
||
|
||
|
||
Warlord = 軍閥
|
||
|
||
Prince = 王子
|
||
|
||
King = 國王
|
||
Era Starting Unit = 時代起始單位
|
||
|
||
Emperor = 皇帝
|
||
Scout = 斥候
|
||
|
||
Immortal = 仙人
|
||
Worker = 工人
|
||
|
||
Deity = 天神
|
||
|
||
|
||
#################### Lines from Eras from Civ V - Vanilla ####################
|
||
|
||
Warrior = 勇士
|
||
Ancient era = 遠古時代
|
||
|
||
Spearman = 槍兵
|
||
Classical era = 古典時代
|
||
|
||
Medieval era = 中古時代
|
||
|
||
Pikeman = 長槍兵
|
||
Renaissance era = 文藝復興時代
|
||
|
||
Musketman = 火槍手
|
||
Industrial era = 工業時代
|
||
|
||
Rifleman = 來福槍兵
|
||
Modern era = 電氣時代
|
||
|
||
Infantry = 現代步兵
|
||
Atomic era = 原子時代
|
||
|
||
Information era = 資訊時代
|
||
|
||
Future era = 未來時代
|
||
|
||
|
||
#################### Lines from Nations from Civ V - Vanilla ####################
|
||
|
||
Spectator = 看海
|
||
|
||
Nebuchadnezzar II = 尼布甲尼撒二世
|
||
The demon wants the blood of soldiers! = 魔鬼們渴望著戰士的鮮血。來開始這場殺戮之舞吧!
|
||
Oh well, I presume you know what you're doing. = 尋找死亡的人們啊,我會滿足你的要求。
|
||
It is over. Perhaps now I shall have peace, at last. = 都結束了。也許我終於想要和平了。
|
||
Are you real or a phantom? = 我是尼布甲尼撒。你是真人還是我胡思亂想出來的幽靈?
|
||
It appears that you do have a reason for existing – to make this deal with me. = 看來你確實有存在的理由—給我提供些有價值的東西吧。
|
||
Greetings. = 歡迎您的到來!
|
||
What do YOU want?! = 你想做什麼?!
|
||
Ingenuity = 智慧創新
|
||
# Requires translation!
|
||
May the gods bless you, great Nebuchadnezzar, ruler of ancient Babylon! Built 5000 years ago, Babylon emerged as an empire in 1800 BC, thanks to godlike Hammurabi, The Giver of Law. Falling under the Kassites assaults then the Assyrian domination, Babylon was reborn from its ashes, gaining back its independance, and became the beacon for Arts and Learning in the ancient world. O Nebuchadnezzar, after your death, Babylon quickly fell, conquered by the mighty Persians, and then by the Greeks, until the great city disappeared forever in 141 BC. =
|
||
# Requires translation!
|
||
Great Nebuchadnezzar, Babylon's glory still lives through you and your people. Will you create a spark to enlighten the world again? Will your new empire shine through the ages of history? =
|
||
Babylon = 巴比倫
|
||
Akkad = 阿卡德
|
||
Dur-Kurigalzu = 杜爾-庫里加爾祖
|
||
Nippur = 尼普爾
|
||
Borsippa = 博爾西帕
|
||
Sippar = 西帕爾
|
||
Opis = 俄庇斯
|
||
Mari = 馬里
|
||
Shushan = 蘇薩
|
||
Eshnunna = 埃什努那
|
||
Ellasar = 以拉撒
|
||
Erech = 烏魯克
|
||
Kutha = 庫塔
|
||
Sirpurla = 拉格什
|
||
Neribtum = 內裡布圖
|
||
Ashur = 亞述
|
||
Ninveh = 尼尼微
|
||
Nimrud = 尼姆魯德
|
||
Arbela = 埃爾比勒
|
||
Nuzi = 努濟
|
||
Arrapkha = 阿拉普哈
|
||
Tutub = 圖圖布
|
||
Shaduppum = 沙杜普姆
|
||
Rapiqum = 臘皮庫姆
|
||
Mashkan Shapir = 馬什幹-沙皮爾
|
||
Tuttul = 圖圖爾
|
||
Ramad = 拉馬迪
|
||
Ana = 阿奈
|
||
Haradum = 哈拉杜姆
|
||
Agrab = 阿格拉布
|
||
Uqair = 烏蓋爾
|
||
Gubba = 古巴
|
||
Hafriyat = 哈弗裡亞特
|
||
Nagar = 納加爾
|
||
Shubat Enlil = 舒巴特-恩利爾
|
||
Urhai = 烏海
|
||
Urkesh = 烏爾克什
|
||
Awan = 阿旺
|
||
Riblah = 裡布拉
|
||
Tayma = 泰馬
|
||
|
||
Alexander = 亞歷山大
|
||
You are in my way, you must be destroyed. = 果敢無戰不勝,剛毅無征不服。拿起長劍與我一決高下吧!
|
||
As a matter of fact I too grow weary of peace. = 能夠戰勝恐懼就能戰勝死亡。你只不過是我通向勝利道路上的一塊墊腳石。
|
||
You have somehow become my undoing! What kind of beast are you? = 世界是我的故鄉,我將長眠於此,並用雙眼親自見證你的神話。努力去征服吧!
|
||
Hello stranger! I am Alexandros, son of kings and grandson of the gods! = 幸會!我是亞歷山大,列王的子嗣,神靈的後裔!你能這麼介紹自己嗎?
|
||
My friend, does this seem reasonable to you? = 我的朋友,這筆交易對你還算公平吧?
|
||
Greetings! = 歡迎您的到來!
|
||
What? = 所為何事?
|
||
Hellenic League = 城邦同盟
|
||
# Requires translation!
|
||
Great King Alexander, leader of the mighty Greek nation, you are truly blessed by the gods. In 480 BC, quarrelsome city-states such as Athens, Sparta, Thebes, found a way to join their forces, allowing Greece to defeat the mighty Persia in the 5th century BC, both on land and sea. Following their example, you lead a Greek coalition and finally struck down the Persian Empire in 331 BC. You conquered almost all the known world, and from Europe to Africa to India, you built an empire unmatched by any before it. =
|
||
# Requires translation!
|
||
Megalexandros, son of Zeus, will you ride Bucephalas again, to gift the world with the brightness of the Greek culture? Will your new empire shine through the ages of history? =
|
||
Athens = 雅典
|
||
Sparta = 斯巴達
|
||
Corinth = 科林斯
|
||
Argos = 阿爾戈斯
|
||
Knossos = 克諾索斯
|
||
Mycenae = 邁錫尼
|
||
Pharsalos = 法薩盧斯
|
||
Ephesus = 以弗所
|
||
Halicarnassus = 哈利卡納蘇斯
|
||
Rhodes = 羅德
|
||
Eretria = 埃雷特裡亞
|
||
Pergamon = 帕加馬
|
||
Miletos = 米勒斯
|
||
Megara = 邁加拉
|
||
Phocaea = 福西亞
|
||
Sicyon = 西錫安
|
||
Tiryns = 梯林斯
|
||
Samos = 薩摩斯
|
||
Mytilene = 米提利尼
|
||
Chios = 希俄斯
|
||
Paros = 帕洛斯
|
||
Elis = 艾理斯
|
||
Syracuse = 錫拉庫薩
|
||
Herakleia = 赫拉克萊婭
|
||
Gortyn = 格爾騰
|
||
Chalkis = 加爾西斯
|
||
Pylos = 皮洛斯
|
||
Pella = 佩拉
|
||
Naxos = 納克索斯
|
||
Larissa = 拉里薩
|
||
Apollonia = 阿波羅尼亞
|
||
Messene = 邁錫尼
|
||
Orchomenos = 奧爾霍邁諾
|
||
Ambracia = 安布拉基亞
|
||
Kos = 科斯島
|
||
Knidos = 尼多斯
|
||
Amphipolis = 安菲波利斯
|
||
Patras = 派圖拉斯
|
||
Lamia = 拉彌亞
|
||
Nafplion = 納夫普利翁
|
||
Apolyton = 阿波利頓
|
||
Greece = 希臘
|
||
|
||
Wu Zetian = 武則天
|
||
You won't ever be able to bother me again. Go meet Yama. = 朕目之所及,皆為唐土,不沐教化者必成齏粉!
|
||
Fool! I will disembowel you all! = 無知蠻夷,犯我強漢者,雖遠必誅!
|
||
You have proven to be a cunning and competent adversary. I congratulate you on your victory. = 勝敗乃兵家常事。九世猶可以復仇乎?雖百世可也。閣下好自為之。
|
||
Greetings, I am Empress Wu Zetian. China desires peace and development. You leave us alone, we'll leave you alone. = 你好,我是女皇帝武則天。中華追求和平以謀求自身發展。人不犯我,我不犯人。
|
||
My friend, do you think you can accept this request? = 朕之決斷閣下以為如何?
|
||
How are you today? = 今日天朗氣清,惠風和暢,閣下所為何來?
|
||
Oh. It's you? = 閣下別來無恙?
|
||
Art of War = 兵法韜略
|
||
# Requires translation!
|
||
Heaven itself bends before your beauty, Empress Wu Zetian, ruler of eternal China! You lead one of the oldest and greatest civilization of humanity. In your time, China stood at the forefront of science and technology, bringing the world such contributions as gunpowder, the printing press, and the world of Confucius, and this, long before the rest of the world was mature enough to make the same discoveries! =
|
||
# Requires translation!
|
||
Great Queen, can you make China prevail again, using your divine intelligence and beauty? China stands for greatness, and all its enemies will be dazzled soon enough! Will your new empire shine through the ages of history? =
|
||
Beijing = 北京
|
||
Shanghai = 上海
|
||
Guangzhou = 廣州
|
||
Nanjing = 南京
|
||
Xian = 西安
|
||
Chengdu = 成都
|
||
Hangzhou = 杭州
|
||
Tianjin = 天津
|
||
Macau = 澳門
|
||
Shandong = 山東
|
||
Kaifeng = 開封
|
||
Ningbo = 寧波
|
||
Baoding = 保定
|
||
Yangzhou = 揚州
|
||
Harbin = 哈爾濱
|
||
Chongqing = 重慶
|
||
Luoyang = 洛陽
|
||
Kunming = 昆明
|
||
Taipei = 台北
|
||
Shenyang = 瀋陽
|
||
Taiyuan = 太原
|
||
Tainan = 台南
|
||
Dalian = 大連
|
||
Lijiang = 麗江
|
||
Wuxi = 無錫
|
||
Suzhou = 蘇州
|
||
Maoming = 茂名
|
||
Shaoguan = 韶關
|
||
Yangjiang = 陽江
|
||
Heyuan = 河源
|
||
Huangshi = 黃石
|
||
Yichang = 宜昌
|
||
Yingtian = 應天
|
||
Xinyu = 新余
|
||
Xinzheng = 新鄭
|
||
Handan = 邯鄲
|
||
Dunhuang = 敦煌
|
||
Gaoyu = 皋虞
|
||
Nantong = 南通
|
||
Weifang = 濰坊
|
||
Xikang = 西康
|
||
China = 中華
|
||
|
||
Ramesses II = 拉美西斯二世
|
||
You are but a pest on this Earth, prepare to be eliminated! = 小小螻蟻般的可悲文明,去死吧。
|
||
You are a fool who evokes pity. You have brought my hostility upon yourself and your repulsive civilization! = 可憐的蠢蛋。你在毀滅你自己和你可悲的文明。
|
||
Strike me down and my soul will torment yours forever, you have won nothing. = 你什麼也沒得到。就算把我打倒,我的靈魂也會將你永墮深淵。
|
||
Greetings, I am Ramesses the god. I am the living embodiment of Egypt, mother and father of all civilizations. = 向你致意。我是拉美西斯神,我是所有其他文明的父母之邦——埃及的化身。
|
||
Generous Egypt makes you this offer. = 慷慨的埃及向你提議以下交易。
|
||
Good day. = 真是美好的一天啊。
|
||
Oh, it's you. = 原來是你啊。
|
||
Monument Builders = 奇觀工匠
|
||
# Requires translation!
|
||
O great Ramesses, Pharaoh of Egypt, bright as the Sun and mighty as the Nile! Lord of all living things, you lead the greatest of all civilizations, which has gifted the world with writing, advanced mathematics, sculpture, and architecture. Egyptian monuments and culture will continue to amaze the world for thousands of years. =
|
||
# Requires translation!
|
||
Mighty and eternal Ramesses, Egypt lasted for millenia, whereas other civilisations disappeared into dust after a few centuries. Amun-Ra blesses you again to lead Egypt and its people on the path of light. Will your new empire shine through the ages of history? =
|
||
Thebes = 底比斯
|
||
Memphis = 孟菲斯
|
||
Heliopolis = 赫利奧波利斯
|
||
Elephantine = 埃勒凡他尼
|
||
Alexandria = 亞歷山大
|
||
Pi-Ramesses = 塔爾-拉美西斯
|
||
Giza = 吉薩
|
||
Byblos = 比布魯斯
|
||
Akhetaten = 阿肯塔頓
|
||
Hieraconpolis = 希拉孔波利斯
|
||
Abydos = 奧比都斯
|
||
Asyut = 艾斯尤特
|
||
Avaris = 阿瓦瑞斯
|
||
Lisht = 利斯特
|
||
Buto = 布托
|
||
Edfu = 伊徳夫
|
||
Pithom = 皮索姆
|
||
Busiris = 布西裡斯
|
||
Kahun = 卡洪
|
||
Athribis = 阿斯比斯
|
||
Mendes = 門迭斯
|
||
Elashmunein = 阿什穆嫩
|
||
Tanis = 塔尼斯
|
||
Bubastis = 布巴斯提斯
|
||
Oryx = 奧裡克斯
|
||
Sebennytus = 塞苯尼陀斯
|
||
Akhmin = 阿赫姆
|
||
Karnak = 卡納克
|
||
Luxor = 盧克索
|
||
El Kab = 艾爾卡布
|
||
Armant = 艾爾曼特
|
||
Balat = 巴拉特
|
||
Ellahun = 艾拉洪
|
||
Hawara = 哈瓦拉
|
||
Dashur = 代赫舒爾
|
||
Damanhur = 達曼胡爾
|
||
Abusir = 阿布西爾
|
||
Herakleopolis = 赫拉克雷奧波利斯
|
||
Akoris = 艾克瑞斯
|
||
Benihasan = 貝尼哈桑
|
||
Badari = 巴達利
|
||
Hermopolis = 荷莫波里斯
|
||
Amrah = 阿姆拉
|
||
Koptos = 科普托斯
|
||
Ombos = 奧博斯
|
||
Naqada = 奈加代
|
||
Semna = 塞姆納
|
||
Soleb = 索利蔔
|
||
Egypt = 埃及
|
||
|
||
Elizabeth = 伊莉莎白
|
||
By the grace of God, your days are numbered. = 太陽照耀之地,皆應為我王道所禦!
|
||
We shall never surrender. = 英格蘭永不屈服!我們要在天空、大地、海洋上碾碎你們!
|
||
You have triumphed over us. The day is yours. = 這不是結束,甚至不是結束的開始,而可能是開始的結束。別太得意了!
|
||
We are pleased to meet you. = 當你最需要我時,一定會發現我最盛情的友誼。我為你所做的付出,一定會比我能說的還要多。
|
||
Would you be interested in a trade agreement with England? = 我親愛的朋友,你有興趣與英格蘭做一筆交易嗎?
|
||
Hello, again. = 你好,又見面了。
|
||
Oh, it's you! = 是你啊,你好。
|
||
Sun Never Sets = 日不落帝國
|
||
# Requires translation!
|
||
Long live to Your Highness, Queen Elizabeth Gloriana, leader and protector of the glorious England! Through history, enduring many invasions, England strengthened its will, playing smartly with diplomacy, cunning, and military power, to eventually rose as one of the most dominant Empires the world has ever known. Their matchless navy, brilliant scientists and artists, and powerful merchants, have shaped the known world for centuries. =
|
||
# Requires translation!
|
||
Queen Elizabeth, will England cast once more its brightness upon all lands and seas of the world? Will your new empire shine through the ages of history? =
|
||
London = 倫敦
|
||
York = 約克
|
||
Nottingham = 諾丁漢
|
||
Hastings = 海斯汀
|
||
Canterbury = 坎特伯雷
|
||
Coventry = 考文垂
|
||
Warwick = 華威
|
||
Newcastle = 紐卡斯爾
|
||
Oxford = 牛津
|
||
Liverpool = 利物浦
|
||
Dover = 多佛
|
||
Brighton = 博爾頓
|
||
Norwich = 諾維奇
|
||
Leeds = 里茲
|
||
Reading = 雷丁
|
||
Birmingham = 伯明罕
|
||
Richmond = 里士滿
|
||
Exeter = 埃克塞特
|
||
Cambridge = 劍橋
|
||
Gloucester = 格洛斯特
|
||
Manchester = 曼徹斯特
|
||
Bristol = 布裡斯托
|
||
Leicester = 萊斯特
|
||
Carlisle = 卡萊爾
|
||
Ipswich = 伊普斯維奇
|
||
Portsmouth = 朴茨茅斯
|
||
Berwick = 貝裡克
|
||
Bath = 巴斯
|
||
Mumbles = 馬姆波利斯
|
||
Southampton = 南安普頓
|
||
Sheffield = 謝菲爾德
|
||
Salisbury = 索爾茲伯里
|
||
Colchester = 科爾賈斯特
|
||
Plymouth = 普利茅斯
|
||
Lancaster = 蘭開斯特
|
||
Blackpool = 布拉克普耳
|
||
Winchester = 溫徹斯特
|
||
Hull = 赫爾
|
||
England = 英格蘭
|
||
|
||
Napoleon = 拿破崙
|
||
You're disturbing us, prepare for war. = 我志在成功,未嘗躊躇,來與我大戰一場吧。
|
||
You've fallen into my trap. I'll bury you. = 小小螻蟻,用吾之手埋汝之骨。
|
||
I congratulate you for your victory. = 從偉大崇高到荒謬可笑,其間只相差一步。
|
||
Welcome. I'm Napoleon, of France; the smartest military man in world history. = 歡迎你。我是法蘭西帝國皇帝拿破崙,世界歷史上最偉大的軍事天才!
|
||
France offers you this exceptional proposition. = 我的朋友,法蘭西有一個卑微的提議。
|
||
Hello. = 請賜教。
|
||
It's you. = 是你啊。
|
||
Ancien Régime = 傳統制度
|
||
# Requires translation!
|
||
Vive Napoleon I, First Consul and Emperor of France! After the glorious Revolution which suppressed the centuries-old monarchy, the French nation stood at the heart of Europe as a Republic, and intended to export its ideals to the entire European continent, either by diplomacy or war. The French Capital Paris was more than ever the world center of Culture, Arts, and Letters. With its Great Army, reputed as one of the greatest in the History, France fought gloriously all surrounding enemies, but eventually fell against the coalition of other European powers. =
|
||
# Requires translation!
|
||
Napoleon Bonaparte, ruler of the French people, will you rebuild the Empire to take revenge on your foes, and make again of its Capital the City of Lights? Will your new empire shine through the ages of history? =
|
||
Paris = 巴黎
|
||
Orleans = 奧爾良
|
||
Lyon = 里昂
|
||
Troyes = 特魯瓦
|
||
Tours = 圖爾
|
||
Marseille = 馬賽
|
||
Chartres = 沙特爾
|
||
Avignon = 阿維尼翁
|
||
Rouen = 盧昂
|
||
Grenoble = 格勒諾布爾
|
||
Dijon = 第戎
|
||
Amiens = 亞眠
|
||
Cherbourg = 瑟堡
|
||
Poitiers = 普瓦捷
|
||
Toulouse = 圖盧茲
|
||
Bayonne = 巴約納
|
||
Strasbourg = 斯特拉斯堡
|
||
Brest = 布列斯特
|
||
Bordeaux = 波爾多
|
||
Rennes = 雷恩
|
||
Nice = 尼斯
|
||
Saint Etienne = 聖埃蒂安
|
||
Nantes = 南特
|
||
Reims = 蘭斯
|
||
Le Mans = 勒芒
|
||
Montpellier = 蒙彼利埃
|
||
Limoges = 利摩日
|
||
Nancy = 南錫
|
||
Lille = 里爾
|
||
Caen = 卡昂
|
||
Toulon = 士倫
|
||
Le Havre = 勒阿弗爾
|
||
Lourdes = 盧德
|
||
Cannes = 戛納
|
||
Aix-En-Provence = 普羅旺斯地區-艾克斯市
|
||
La Rochelle = 拉羅謝爾
|
||
Bourges = 布日
|
||
Calais = 加萊
|
||
France = 法蘭西
|
||
|
||
Catherine = 葉卡捷琳娜二世
|
||
You've behaved yourself very badly, you know it. Now it's payback time. = 如果我可以活到兩百歲,整個世界都將匍匐在我腳下,現在首先從你開始!
|
||
You've mistaken my passion for a weakness, you'll regret about this. = 運氣為而備,一旦遭受欺辱,我們絕不放棄還擊。
|
||
We were defeated, so this makes me your prisoner. I suppose there are worse fates. = 沒有實力的憤怒毫無意義,一旦可能,我們會血債血償!
|
||
I greet you, stranger! If you are as intelligent and tactful as you are attractive, we'll get along just fine. = 如果你的智慧和理性能像你的相貌那樣出眾,我們可以談談人生哲理。
|
||
How would you like it if I propose this kind of exchange? = 這份交易你認為如何?
|
||
Hello! = 你好!
|
||
What do you need?! = 你究竟需要什麼?
|
||
Siberian Riches = 西伯利亞的財富
|
||
# Requires translation!
|
||
Hail to Imperial Majesty Catherine, Empress of all Russians. Living in the largest country in the world, from the Pacific Ocean in the east to the Baltic Sea in the west, your people endured wars, droughts, and many disasters, imbuing the Russian society with heroism and tenacity, and producing artists and scientists among the best in the world. Russia is a powerful empire which rightfully claims its place in the world concert of superpowers. =
|
||
# Requires translation!
|
||
Empress Catherine, your people are eager for Russian glory, to revive the sacred light of the Motherland. Will your new empire shine through the ages of history? =
|
||
Moscow = 莫斯科
|
||
St. Petersburg = 聖彼德堡
|
||
Novgorod = 諾夫哥羅德
|
||
Rostov = 羅斯托夫
|
||
Yaroslavl = 雅羅斯拉夫爾
|
||
Yekaterinburg = 葉卡捷琳堡
|
||
Yakutsk = 亞庫次克
|
||
Vladivostok = 符拉迪沃斯托克
|
||
Smolensk = 斯摩棱斯克
|
||
Orenburg = 奧倫堡
|
||
Krasnoyarsk = 克亞斯諾亞爾斯克
|
||
Khabarovsk = 哈巴羅夫斯克
|
||
Bryansk = 布良斯克
|
||
Tver = 特維爾
|
||
Novosibirsk = 新西伯利亞
|
||
Magadan = 馬加丹
|
||
Murmansk = 摩爾曼斯克
|
||
Irkutsk = 伊爾庫茲克
|
||
Chita = 赤塔
|
||
Samara = 薩馬拉
|
||
Arkhangelsk = 阿爾漢格爾斯克
|
||
Chelyabinsk = 車裡雅賓斯克
|
||
Tobolsk = 托博爾斯克
|
||
Vologda = 沃洛格達
|
||
Omsk = 鄂木斯克
|
||
Astrakhan = 阿斯特拉罕
|
||
Kursk = 庫爾斯克
|
||
Saratov = 薩拉托夫
|
||
Tula = 圖拉
|
||
Vladimir = 弗拉基米爾
|
||
Perm = 皮爾姆
|
||
Voronezh = 沃羅涅日
|
||
Pskov = 普斯科夫
|
||
Starayarussa = 斯塔爾亞魯薩
|
||
Kostoma = 科斯托馬
|
||
Nizhniy Novgorod = 下諾夫哥羅德
|
||
Suzdal = 蘇茲達爾
|
||
Magnitogorsk = 馬格尼托哥爾斯克
|
||
Russia = 俄羅斯
|
||
|
||
Augustus Caesar = 奧古斯都·愷撒
|
||
My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = 我的國庫已見底,而我的士兵越來越不耐煩了……(嘆氣)所以……,你必須死。
|
||
So brave, yet so stupid! If only you had a brain similar to your courage. = 蠢貨,是愚昧給了你挑釁的勇氣!厄運如密佈的箭弩落下,而你終將無處躲避。
|
||
The gods have deprived Rome of their favour. We have been defeated. = 你即使征服了全世界,如果沒有人分享,終將倍感淒涼。羅馬榮耀永存!
|
||
I greet you. I am Augustus, Imperator and Pontifex Maximus of Rome. If you are a friend of Rome, you are welcome. = 歡迎你。我是奧古斯都,羅馬帝國皇帝兼最高祭司。如果你是羅馬的朋友,那麼你將受到歡迎。
|
||
I offer this, for your consideration. = 我有項提議,希望你能考慮。
|
||
Hail. = 你好。
|
||
What do you want? = 你想做什麼?
|
||
The Glory of Rome = 羅馬榮耀
|
||
# Requires translation!
|
||
Ave Caesar Augustus, Emperor of Rome and Dominus of the Roman Empire! Your empire was the most powerful and feared of all in Western civilization. The Roman people crafted so brilliantly its culture, law, art, and warfare, that no one could contest the supremacy of Rome. Force and Honor led to glorious conquests, a domination of all the lands from Spain in the west to Syria in the east, even reaching the remote barbarian lands of England and Germany. Roman art and architecture have been praised for millenia and have been envied by all lesser civilizations who have followed. =
|
||
# Requires translation!
|
||
O glorious Imperator, your people celebrate you and ask for the glory of Rome! In these times of darkness, the Pax Romana will be a beacon of light for all! Will your new empire shine through the ages of history? =
|
||
Rome = 羅馬
|
||
Antium = 阿提烏姆
|
||
Cumae = 庫邁
|
||
Neapolis = 那不勒斯
|
||
Ravenna = 拉維納
|
||
Arretium = 亞雷提烏姆
|
||
Mediolanum = 米蘭
|
||
Arpinum = 阿爾庇努姆
|
||
Circei = 科爾切伊
|
||
Setia = 賽提亞
|
||
Satricum = 賽崔克穆
|
||
Ardea = 阿爾黛雅
|
||
Ostia = 奧斯提亞
|
||
Velitrae = 維麗特萊
|
||
Viroconium = 韋洛克尼姆
|
||
Tarentum = 塔倫圖姆
|
||
Brundisium = 布林迪西姆
|
||
Caesaraugusta = 凱撒奧古斯塔
|
||
Caesarea = 凱撒利亞
|
||
Palmyra = 帕爾米拉
|
||
Signia = 錫耶納
|
||
Aquileia = 阿奎萊亞
|
||
Clusium = 克魯西姆
|
||
Sutrium = 蘇特留姆
|
||
Cremona = 克雷莫納
|
||
Placentia = 普拉什提亞
|
||
Hispalis = 斯帕里斯
|
||
Artaxata = 阿薩克塔薩
|
||
Aurelianorum = 奧瑞拉諾茹姆
|
||
Nicopolis = 尼科波利斯
|
||
Agrippina = 阿格裡皮納
|
||
Verona = 維羅納
|
||
Corfinium = 科菲紐姆
|
||
Treverii = 特雷維裡
|
||
Sirmium = 舍米安
|
||
Augustadorum = 奧古斯塔多倫
|
||
Curia = 庫裡亞
|
||
Interrama = 英特拉姆
|
||
Adria = 亞德里亞
|
||
|
||
Harun al-Rashid = 哈倫·拉希德
|
||
The world will be more beautiful without you. Prepare for war. = 哈裡發的天空不允許有兩輪太陽。彎刀所至,皆為吾土。
|
||
Fool! You will soon regret dearly! I swear it! = 蠢貨!有一天你會後悔今天的所為!以汝之血拭我之刃!
|
||
You have won, congratulations. My palace is now in your possession, and I beg that you care well for the peacock. = 你勝利了,我現在把宮殿託付於你,不過別太得意,我會在地獄盯著你的!
|
||
Welcome foreigner, I am Harun Al-Rashid, Caliph of the Arabs. Come and tell me about your empire. = 歡迎你,陌生人!我是阿拉伯的統治者哈倫·拉希德。來吧——告訴我關於你們帝國的故事。
|
||
Come forth, let's do business. = 請上前來,讓我們做成這筆買賣。
|
||
Peace be upon you. = 你好,希望你平安幸福。
|
||
Trade Caravans = 沙漠之舟
|
||
# Requires translation!
|
||
Blessings of the Great God be upon you, O great caliph Harun al-Rashid, leader of the mighty Arabian people! The Muslim Empire, the Caliphate, born from chaos after the death of the prophet Muhammad in 632 AD, intended to apply the rule of God to all Earth. And by the will of God, the caliphate reached its full power, ruling Spain, North Africa, the Middle East, Anatolia, the Balkans and Persia, to even surpass the Great Roman Empire. The arts and sciences were a holy gift of Arabia during the Middle Ages, as the infidel lands of Europe delved deep into ignorance and chaos. Lasting for six hundred years, the Caliphate finally fell before the Mongols, the plague of the civilized world. =
|
||
# Requires translation!
|
||
Great Caliph Harun al Rashid, all Arabian people long for greatness! Arabia must be once again the land of arts and knowledge, which under the radiant law of God, will fear no enemy! Will your new empire shine through the ages of history? =
|
||
Mecca = 麥加
|
||
Medina = 麥迪那
|
||
Damascus = 大馬士革
|
||
Baghdad = 巴格達
|
||
Najran = 那基蘭
|
||
Kufah = 庫費
|
||
Basra = 巴士拉
|
||
Khurasan = 呼羅珊
|
||
Anjar = 安嘉爾
|
||
Fustat = 福斯塔
|
||
Aden = 亞丁
|
||
Yamama = 葉麻默
|
||
Muscat = 馬斯喀特
|
||
Mansura = 曼蘇拉
|
||
Bukhara = 布哈拉
|
||
Fez = 菲斯
|
||
Shiraz = 設拉子
|
||
Merw = 梅爾維
|
||
Balkh = 巴爾赫
|
||
Mosul = 摩蘇爾
|
||
Aydab = 艾達布
|
||
Bayt = 貝特
|
||
Suhar = 蘇哈爾
|
||
Taif = 塔伊夫
|
||
Hama = 哈瑪
|
||
Tabuk = 塔布克
|
||
Sana'a = 薩納
|
||
Shihr = 斯遏
|
||
Tripoli = 的黎波里
|
||
Tunis = 突尼斯
|
||
Kairouan = 凱魯萬
|
||
Algiers = 阿爾及爾
|
||
Oran = 奧蘭
|
||
Arabia = 阿拉伯
|
||
|
||
George Washington = 喬治·華盛頓
|
||
Your wanton aggression leaves us no choice. Prepare for war! = 強大的國家有一種法律,弱小的國家則有另一種。要麼與我們一樣,要麼選擇毀滅,你接受還是反對?
|
||
You have mistaken our love of peace for weakness. You shall regret this! = 劍是我們維護自由的最後手段。自由絕不屈服於暴力!
|
||
The day...is yours. I hope you will be merciful in your triumph. = 力量雖能征服一切,不過是短暫的。祝你好運!
|
||
The people of the United States of America welcome you. = 真正的友誼,是一株成長緩慢的植物,美利堅合眾國人民歡迎您。
|
||
Is the following trade of interest to you? = 我們來做筆交易你感興趣嗎?
|
||
Well? = 你好。
|
||
Manifest Destiny = 昭昭天命
|
||
# Requires translation!
|
||
President Washington, we salute you and the proud American civilization! Freed from the British dominion in the 18th century, then cleansed and reborn after a terrible civil war, the United States nation was ready to play its great role in the 20th century. At the height of its power, triumphant after two terrible world wars, United States of America, a land of immigration, opportunities, optimism and determination, has risen above all other weakening nations, unable to equal such power. =
|
||
# Requires translation!
|
||
President Washington, will you show to the world the legitimacy of the American way of life, and spread the flame of liberty to all mankind? Will your new empire shine through the ages of history? =
|
||
Washington = 華盛頓
|
||
New York = 紐約
|
||
Boston = 波士頓
|
||
Philadelphia = 費城
|
||
Atlanta = 亞特蘭大
|
||
Chicago = 芝加哥
|
||
Seattle = 西雅圖
|
||
San Francisco = 三藩市
|
||
Los Angeles = 洛杉磯
|
||
Houston = 休士頓
|
||
Portland = 波特蘭
|
||
St. Louis = 聖路易斯
|
||
Miami = 邁阿密
|
||
Buffalo = 布法羅
|
||
Detroit = 底特律
|
||
New Orleans = 新奧爾良
|
||
Baltimore = 巴爾的摩
|
||
Denver = 丹佛
|
||
Cincinnati = 辛辛那提
|
||
Dallas = 達拉斯
|
||
Cleveland = 克裡夫蘭
|
||
Kansas City = 肯薩斯城
|
||
San Diego = 聖地牙哥
|
||
Las Vegas = 拉斯維加斯
|
||
Phoenix = 費尼克斯
|
||
Albuquerque = 阿爾伯克爾基
|
||
Minneapolis = 明尼阿波麗斯
|
||
Pittsburgh = 匹茲堡
|
||
Oakland = 奧克蘭
|
||
Tampa Bay = 坦帕灣
|
||
Orlando = 奧蘭多
|
||
Tacoma = 塔科馬
|
||
Santa Fe = 聖塔菲
|
||
Olympia = 奧林匹亞
|
||
Hunt Valley = 亨特穀
|
||
Springfield = 斯普林菲爾德
|
||
Palo Alto = 帕洛阿托
|
||
Centralia = 森特勒利亞
|
||
Spokane = 斯波坎
|
||
Jacksonville = 傑克遜維爾
|
||
Savannah = 薩凡納
|
||
Charleston = 查爾斯頓
|
||
San Antonio = 聖安東尼奧
|
||
Anchorage = 安克雷奇
|
||
Sacramento = 薩克拉門托
|
||
Reno = 里諾
|
||
Salt Lake City = 鹽湖城
|
||
Boise = 博伊西
|
||
Milwaukee = 密爾沃基
|
||
Santa Cruz = 聖克魯斯
|
||
Little Rock = 小石城
|
||
America = 美利堅
|
||
|
||
Oda Nobunaga = 織田信長
|
||
I hereby inform you of our intention to wipe out your civilization from this world. = 順我者昌,逆我者亡。洗淨脖子甘心就戮吧。
|
||
Pitiful fool! Now we shall destroy you! = 凡觸怒我者我必踐之。
|
||
You were much wiser than I thought. = 人生五十載,去事恍如夢幻,天下之內,豈有長生不滅者。
|
||
We hope for a fair and just relationship with you, who are renowned for military bravery. = 非為我友,即為我敵。閣下請慎行,好自為之。
|
||
I would be grateful if you agreed on the following proposal. = 吾之珍寶閣下是否有興致?
|
||
Oh, it's you... = 今日前來,不知有何見教。
|
||
Bushido = 武士道
|
||
# Requires translation!
|
||
Lord Oda Nobunaga, ruler of Japan, the land of the Rising Sun is at your command! Through history, Japanese people lived and died with honor, proud of their rich culture of arts and letters. Years of bloody civil wars, invasions of foreign powers, wealth but also great poverty, have never altered the strong will of the Rising Sun island, as the Bushido spirit has imbued the fields of battle and the Japanese society for millenia. At the end of the 19th century, under foreign influence, your people took the path of modernity, and in a few decades, made of Japan a land of technological innovation and powerful industry, with which only few nations can compete. =
|
||
# Requires translation!
|
||
O great daimyo, will you take on your hands the Japan destiny, for the Rising Sun to light the world? Will your new empire shine through the ages of history? =
|
||
Kyoto = 京都
|
||
Osaka = 大阪
|
||
Tokyo = 東京
|
||
Satsuma = 薩摩
|
||
Kagoshima = 鹿兒島
|
||
Nara = 奈良
|
||
Nagoya = 名古屋
|
||
Izumo = 出雲
|
||
Nagasaki = 長崎
|
||
Yokohama = 橫濱
|
||
Shimonoseki = 下關
|
||
Matsuyama = 松山
|
||
Sapporo = 札幌
|
||
Hakodate = 函館
|
||
Ise = 伊勢
|
||
Toyama = 富山
|
||
Fukushima = 福島
|
||
Suo = 周防
|
||
Bizen = 備前
|
||
Echizen = 越前
|
||
Izumi = 和泉
|
||
Omi = 近江
|
||
Echigo = 越後
|
||
Kozuke = 高崎
|
||
Sado = 佐渡
|
||
Kobe = 神戶
|
||
Nagano = 長野
|
||
Hiroshima = 廣島
|
||
Takayama = 高山
|
||
Akita = 秋田
|
||
Fukuoka = 福岡
|
||
Aomori = 青森
|
||
Kamakura = 鐮倉
|
||
Kochi = 高知
|
||
Naha = 那霸
|
||
Sendai = 仙台
|
||
Gifu = 岐阜
|
||
Yamaguchi = 山口
|
||
Ota = 大田
|
||
Tottori = 鳥取
|
||
Japan = 日本
|
||
|
||
Gandhi = 甘地
|
||
I have just received a report that large numbers of my troops have crossed your borders. = 我剛剛接到報告...我的部隊已經來到你的領土“做客”了。
|
||
My attempts to avoid violence have failed. An eye for an eye only makes the world blind. = 我儘量避免暴力,但我失敗了———以眼還眼只會讓世界失去辨別善惡的能力。
|
||
You can chain me, you can torture me, you can even destroy this body, but you will never imprison my mind. = 你可以鎖住我,也能折磨我,甚至可以摧毀這個身體,但你永遠不會囚禁我的心靈。
|
||
Hello, I am Mohandas Gandhi. My people call me Bapu, but please, call me friend. = 你好,我是聖雄甘地,我的子民稱我為"父親",但是,在這裡,請叫我朋友。
|
||
My friend, are you interested in this arrangement? = 我親愛的朋友,你喜歡這筆交易嗎?
|
||
I wish you peace. = 祝你平安。
|
||
Population Growth = 人口增長
|
||
# Requires translation!
|
||
Wise Mahatma Gandhi, great leader of India, we honor you! India is one of the oldest countries in the world with 10,000 years of history, built on spirit and religion, as three of the world's great religions - Hinduism, Buddhism and Jainism - appeared on this sacred land. Every aspect of India society reveres art, music and color, showing great wealth but also grinding poverty. For centuries, India was torn between local kingdoms fighting each other but also repelling invaders. In the 12th century AD, Muslim Turks tried to conquer India, then the Mongols took their place. In the early 17th century, India, still fragmented, was colonized by the English and their diplomacy and technological superiority. After two centuries of British dominion, Indian nationalism woke up, and you, Great Mahatma, have led a peaceful and victorious rebellion never seen anywhere in history! =
|
||
# Requires translation!
|
||
Gandhi, your people ask again to be led on the path of freedom. Under protection of Ganesha and Surya, can India accomplish its great potential? Will your new empire shine through the ages of history? =
|
||
Delhi = 德里
|
||
Mumbai = 孟買
|
||
Vijayanagara = 毗奢耶那伽羅
|
||
Pataliputra = 華氏城
|
||
Varanasi = 瓦拉納西
|
||
Agra = 阿格拉
|
||
Calcutta = 加爾各答
|
||
Lahore = 拉合爾
|
||
Bangalore = 班加羅爾
|
||
Hyderabad = 海德拉巴
|
||
Madurai = 馬杜賴
|
||
Ahmedabad = 艾哈馬達巴爾
|
||
Kolhapur = 克哈普爾
|
||
Prayaga = 培亞加
|
||
Ayodhya = 阿約提亞
|
||
Indraprastha = 因德拉普拉薩
|
||
Mathura = 馬圖拉
|
||
Ujjain = 烏賈因
|
||
Gulbarga = 古爾巴達
|
||
Jaunpur = 詹普爾
|
||
Rajagriha = 拉賈格裡哈
|
||
Sravasti = 斯拉瓦斯蒂
|
||
Tiruchirapalli = 提魯奇拉帕利
|
||
Thanjavur = 坦賈武爾
|
||
Bodhgaya = 菩提迦耶
|
||
Kushinagar = 庫什納加爾
|
||
Amaravati = 阿馬拉瓦蒂
|
||
Gaur = 高爾
|
||
Gwalior = 瓜裡奧爾
|
||
Jaipur = 齋布林
|
||
Karachi = 卡拉奇
|
||
India = 印度
|
||
|
||
Otto von Bismarck = 奧托·馮·俾斯麥
|
||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我無法一直容忍你變得強大,所以,來場戰爭吧!
|
||
Corrupted villain! We will bring you into the ground! = 無知墮落的惡棍!我們將會把你重重摔在地上!
|
||
Germany has been destroyed. I weep for the future generations. = 德意志的榮光消散了,我為後代子孫而感到悲傷。
|
||
Guten Tag. In the name of the great German people, I bid you welcome. = 早上好,我代表偉大的德意志人民,向您問好。
|
||
It would be in your best interest, to carefully consider this proposal. = 我想這可能對你有利,所以認真考慮下吧。
|
||
What now? = 現在要幹什麼?
|
||
So, out with it! = 所以,滾出這裡!
|
||
Furor Teutonicus = 條頓狂熱
|
||
# Requires translation!
|
||
All hail to Otto von Bismarck, first chancellor of Germany and its empire! During the ancient era, Germany was a land fragmented in several tribes but already showed great promise as the Roman Empire itself struggled to bend the Germans to its will. Germany, as one nation, was slowly built on the ruins of the Holy Roman Empire, and waited 1871 to be finally unified after the glorious victory on France and Napoleon III. The German people are creative, intelligent, industrious and proven to be talented warriors through history. Despite great catastrophes and failures in the first half of the 20th century, Germany can always rely on its people will and strength to be among the greatest and powerful nations in the world. =
|
||
# Requires translation!
|
||
Great Prince Bismarck, glory and power are at the heart of the German nation. Your people are bright, and lend you their iron will to lead Germany once again. Will your new empire shine through the ages of history? =
|
||
Berlin = 柏林
|
||
Hamburg = 漢堡
|
||
Munich = 慕尼克
|
||
Cologne = 科隆
|
||
Frankfurt = 法蘭克福
|
||
Essen = 埃森
|
||
Dortmund = 多特蒙德
|
||
Stuttgart = 斯圖加特
|
||
Düsseldorf = 杜塞爾多夫
|
||
Bremen = 不來梅
|
||
Hannover = 漢諾威
|
||
Duisburg = 杜伊斯堡
|
||
Leipzig = 萊比錫
|
||
Dresden = 德累斯頓
|
||
Bonn = 波恩
|
||
Bochum = 波鴻
|
||
Bielefeld = 比勒菲爾德
|
||
Karlsruhe = 卡爾斯魯厄
|
||
Gelsenkirchen = 蓋爾森基興
|
||
Wiesbaden = 威斯巴登
|
||
Münster = 芒斯特
|
||
Rostock = 羅斯托克
|
||
Chemnitz = 開姆尼斯
|
||
Braunschweig = 布倫瑞克
|
||
Halle = 哈雷
|
||
Mönchengladbach = 門興格拉德巴赫
|
||
Kiel = 基爾
|
||
Wuppertal = 伍珀塔爾
|
||
Freiburg = 弗萊堡
|
||
Hagen = 哈根
|
||
Erfurt = 埃爾福特
|
||
Kaiserslautern = 凱澤斯勞滕
|
||
Kassel = 卡塞爾
|
||
Oberhausen = 奧伯豪森
|
||
Hamm = 哈姆
|
||
Saarbrücken = 薩爾布呂肯
|
||
Krefeld = 克雷費爾德
|
||
Pirmasens = 皮爾馬森斯
|
||
Potsdam = 波茨坦
|
||
Solingen = 佐林根
|
||
Osnabrück = 奧斯納布呂克
|
||
Ludwigshafen = 路德維希港
|
||
Leverkusen = 勒沃庫森
|
||
Oldenburg = 奧爾登堡
|
||
Neuss = 諾伊斯
|
||
Mülheim = 米爾海姆
|
||
Darmstadt = 達姆施塔特
|
||
Herne = 黑爾納
|
||
Würzburg = 烏茲堡
|
||
Recklinghausen = 雷克林豪森
|
||
Göttingen = 哥廷根
|
||
Wolfsburg = 沃爾夫斯堡
|
||
Koblenz = 科布倫茨
|
||
Hildesheim = 希爾德斯海姆
|
||
Erlangen = 埃爾朗根
|
||
Germany = 德意志
|
||
|
||
Suleiman I = 蘇萊曼一世
|
||
Your continued insolence and failure to recognize our preeminence leads us to war. = 你的無能,加上你的愚昧與無知,使我們對你發動戰爭。
|
||
Good. The world shall witness the incontestable might of my armies and the glory of the Empire. = 很好,世界將會見證我們的軍隊無與倫比的力量與帝國之榮光!
|
||
Ruin! Ruin! Istanbul becomes Iram of the Pillars, remembered only by the melancholy poets. = 廢墟,廢墟!曾被譽為伊斯蘭教之中心的伊斯坦布爾,如今只有憂鬱的詩人才能想起。
|
||
From the magnificence of Topkapi, the Ottoman nation greets you, stranger! I'm Suleiman, Kayser-I Rum, and I bestow upon you my welcome! = 在托普卡利的壯麗之下,奧斯曼帝國向您致敬,陌生人!我是蘇萊曼一世,在這裡,我表示對您的歡迎!
|
||
Let us do business! Would you be interested? = 讓我們做些威尼斯商人要做的事吧,你對這個交易怎麼看?
|
||
Barbary Corsairs = 巴巴里海盜
|
||
# Requires translation!
|
||
O Great Sultan Suleiman, may the God bless you! You are revered for your power, wealth and generosity, and you truly deserves to be called the 'Magnificent'! The Ottoman Empire was born in Bithynia, starting as a small country in Eastern Anatolia in 12th century, then expanded to west into Anatolia. Over the next century, your people vanquished the empire of Byzantium, annexing Turkey and the Balkans, and smartly assimilating all wonders and knowledge of the Byzantine civilization. In the mid 15th century, the Ottomans added Constantinople to their empire, establishing a strategic link between Europe and the Middle East. The Empire would continue to expand for centuries reaching North Africa, Middle East and Eastern Europe at its height, but brutally disappeared in the chaos of the first world war, in early 20th century. =
|
||
# Requires translation!
|
||
Mighty Caliph, your people ask you to build again the Empire, to the level of power and glory it once achieved, and beyond! Will you revive the Ottoman golden age? Will your new empire shine through the ages of history? =
|
||
Istanbul = 伊斯坦布爾
|
||
Edirne = 埃迪爾內
|
||
Ankara = 安卡拉
|
||
Bursa = 布爾薩
|
||
Konya = 科尼亞
|
||
Samsun = 薩姆松
|
||
Gaziantep = 加濟安泰普
|
||
Diyarbakır = 迪亞巴克爾
|
||
Izmir = 伊茲密爾
|
||
Kayseri = 開塞利
|
||
Malatya = 馬拉蒂亞
|
||
Mersin = 梅爾辛
|
||
Antalya = 安塔利亞
|
||
Zonguldak = 宗古爾達克
|
||
Denizli = 登尼資裡
|
||
Ordu = 奧爾杜
|
||
Muğla = 穆希亞
|
||
Eskişehir = 埃斯基謝希爾
|
||
Inebolu = 伊內博盧
|
||
Sinop = 錫諾普
|
||
Adana = 阿達納
|
||
Artvin = 阿爾特溫
|
||
Bodrum = 博多魯姆
|
||
Eregli = 埃雷利
|
||
Silifke = 錫利夫凱
|
||
Sivas = 錫瓦斯
|
||
Amasya = 阿馬西亞
|
||
Marmaris = 瑪律馬里斯
|
||
Trabzon = 特拉布宗
|
||
Erzurum = 埃爾祖魯姆
|
||
Urfa = 烏爾法
|
||
Izmit = 伊茲米特
|
||
Afyonkarahisar = 阿菲永卡拉希薩爾
|
||
Bitlis = 比特利斯
|
||
Yalova = 亞洛瓦
|
||
The Ottomans = 奧斯曼
|
||
|
||
Sejong = 李裪
|
||
Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = 議政府無法容忍你令人厭惡的行為,我們將用武力解放你的人民,並給予他們啟發!
|
||
Foolish, miserable wretch! You will be crushed by this country's magnificent scientific power! = 令人可憐的蠢貨,你的國家將被科學帶來的風暴摧毀!
|
||
Now the question is who will protect my people. A dark age has come. = 現在的問題是,誰來保護我們的國民?黑暗時代來臨了。
|
||
Welcome to the palace of Choson, stranger. I am the learned King Sejong, who looks after his great people. = 歡迎來到朝鮮,陌生人!我是世宗皇帝,我將永遠庇護我的人民。
|
||
We have many things to discuss and have much to benefit from each other. = 我們有很多事情需要討論,還可以從中受益。
|
||
Oh, it's you = 哦,是你。
|
||
Scholars of the Jade Hall = 集賢殿學士
|
||
# Requires translation!
|
||
Greetings to you, King Sejong the Great, heir of the Choson Dynasty! Prosperity and benevolence towards the common man are the principles of your reign, and made of you the most beloved Korean king. You always aimed to provide a fair and equal society for all your people, and also to favor knowledge and technological discoveries. Your wisdom and intelligence imbued all the Korean society, and the scholars of the Jade Hall developed Korea's first written language, Hangul, sharing further literature and science to the people after centuries of darkness. =
|
||
# Requires translation!
|
||
Wise Sejong, will you gift your people with the radiance of harmony and knowledge to dispel the darkness once again? Will your new empire shine through the ages of history? =
|
||
Seoul = 首爾
|
||
Busan = 釜山
|
||
Jeonju = 全州
|
||
Daegu = 大邱
|
||
Pyongyang = 平壤
|
||
Kaesong = 開城
|
||
Suwon = 水原
|
||
Gwangju = 光州
|
||
Gangneung = 江陵
|
||
Hamhung = 鹹興
|
||
Wonju = 原州
|
||
Ulsan = 蔚山
|
||
Changwon = 昌原
|
||
Andong = 安東
|
||
Gongju = 公州
|
||
Haeju = 海州
|
||
Cheongju = 清州
|
||
Mokpo = 木浦
|
||
Dongducheon = 東豆川
|
||
Geoje = 巨濟
|
||
Suncheon = 順天
|
||
Jinju = 晉州
|
||
Sangju = 尚州
|
||
Rason = 羅先
|
||
Gyeongju = 慶州
|
||
Chungju = 忠州
|
||
Sacheon = 泗川
|
||
Gimje = 金堤
|
||
Anju = 安州
|
||
Korea = 朝鮮
|
||
|
||
Hiawatha = 海華沙
|
||
You are a plague upon Mother Earth! Prepare for battle! = 你是大地母親的禍害!準備戰鬥吧,蠢貨!
|
||
You evil creature! My braves will slaughter you! = 你這個生物渾身散發著邪惡,我將用我的勇氣將你置於死地!
|
||
You have defeated us... but our spirits will never be vanquished! We shall return! = 你摧毀了我們的家園...但是,我們的精神將永遠存在!我們會回來的!
|
||
Greetings, stranger. I am Hiawatha, speaker for the Iroquois. We seek peace with all, but we do not shrink from war. = 你好,陌生人,我是海華沙,易洛魁人的代表。我們崇尚和平,但絕不會因戰爭而退縮。
|
||
Does this trade work for you, my friend? = 朋友,喜歡這項交易嗎?
|
||
The Great Warpath = 林間戰徑
|
||
# Requires translation!
|
||
Greetings, noble Hiawatha, leader of the mighty Iroquois nations! Your people lived near the great and holy lake Ontario since the ancient ages, on a land that will be later known as New York city. Long ago, the five peoples of Seneca, Onondaga, Mohawks, Cayugas and Oneida became one nation, the Haudenosaunee, the Iroquois. Although not having a written language, the wise Iroquois created the Great Law of Peace, which can be considered the first established constitution. For decades, your people fought powerful enemies, such as the Huron, and then the French and English colonists. With less warriors and inferior weaponry, the Iroquois still survived and walk on the path of peace and harmony, until their way of living faded away under the crush of the newborn United States nation. =
|
||
# Requires translation!
|
||
Great Sachem Hiawatha, do you hear the complaints of your people? Can you light the path leading to the ancient Iroquois union? Will your new empire shine through the ages of history? =
|
||
Onondaga = 奧內達加
|
||
Osininka = 奧斯尼卡
|
||
Grand River = 格蘭德裡弗
|
||
Akwesasme = 阿卡維薩梅
|
||
Buffalo Creek = 布法羅溪
|
||
Brantford = 弗蘭特福德
|
||
Montreal = 蒙特利爾
|
||
Genesse River = 日內瓦河
|
||
Canandaigua Lake = 卡南代瓜湖
|
||
Lake Simcoe = 西姆斯湖
|
||
Salamanca = 薩拉曼卡
|
||
Gowanda = 戈萬達
|
||
Cuba = 古巴
|
||
Akron = 阿克隆
|
||
Kanesatake = 凱恩斯塔克
|
||
Ganienkeh = 加尼恩科
|
||
Cayuga Castle = 卡尤加
|
||
Chondote = 因地特
|
||
Canajoharie = 卡納若哈利
|
||
Nedrow = 奈德羅
|
||
Oneida Lake = 奧內加湖
|
||
Kanonwalohale = 卡儂瓦羅哈勒
|
||
Green Bay = 綠灣
|
||
Southwold = 南沃德
|
||
Mohawk Valley = 莫霍克山谷
|
||
Schoharie = 肖哈裡
|
||
Bay of Quinte = 昆特灣
|
||
Kanawale = 卡納瓦勒
|
||
Kanatsiokareke = 卡納齊奧卡列克
|
||
Tyendinaga = 泰恩迪納加
|
||
Hahta = 哈塔
|
||
Iroquois = 易洛魁
|
||
|
||
Darius I = 大流士一世
|
||
Your continue existence is an embarrassment to all leaders everywhere! You must be destroyed! = 你的存在對於任何一個國家的領導人來說都是一個慘劇,我將把你摧毀!
|
||
Curse you! You are beneath me, son of a donkey driver! I will crush you! = 我詛咒你...你不過是我足下之人,你這個驢的兒子!
|
||
You mongrel! Cursed be you! The world will long lament your heinous crime! = 你就是個雜種!我將永世把你詛咒,世界將會悲歎你的邪惡行徑!!
|
||
Peace be on you! I am Darius, the great and outstanding king of kings of great Persia... but I suppose you knew that. = 和平永伴汝身...我是大流士,波斯最偉大的皇帝...我希望你知道這一點。
|
||
In my endless magnanimity, I am making you this offer. You agree, of course? = 在我的容忍範圍裡,我將給你一個很棒的報價,你將會同意的,不是嗎?
|
||
Good day to you! = 祝你有美好的一天!
|
||
Ahh... you... = 哈...你好......
|
||
Achaemenid Legacy = 阿契美尼德王朝的遺產
|
||
# Requires translation!
|
||
Great King Darius of Persia, the heaven casts its light upon you! Persian people are strong and wise, as their leader. In old ages, the great Persian king Cyrus fought back the mighty Median empire and finally destroyed the Medes in 550 BC. Cunning diplomacy and military achievements helped then to conquer the wealthy Lydia and the powerful Babylon, Cyrus' son conquering the eternal Egypt some years later. At the height of its power, the Persian Empire reached the shores of Macedonia, at the very door of the upstart Greek city-states. Persia would have prospered for centuries if Alexander of Macedon hadn't brutally destroyed the great empire in one violent strike. =
|
||
# Requires translation!
|
||
King Darius, the people of Persia await, longing for its past glory and power! Persia of the Immortals must reborn, to punish its foes and rebuild the gleaming Persepolis! Will your new empire shine through the ages of history? =
|
||
Persepolis = 波斯波利斯
|
||
Parsagadae = 帕薩加迪
|
||
Susa = 蘇薩
|
||
Ecbatana = 埃克巴坦那
|
||
Tarsus = 塔蘇斯
|
||
Gordium = 戈爾迪烏姆
|
||
Bactra = 巴克特拉
|
||
Sardis = 薩迪斯
|
||
Ergili = 爾吉利
|
||
Dariushkabir = 達裡什卡比爾
|
||
Ghulaman = 古拉曼
|
||
Zohak = 佐克
|
||
Istakhr = 伊斯塔赫
|
||
Jinjan = 金簡
|
||
Borazjan = 博拉茲詹
|
||
Herat = 赫拉特
|
||
Dakyanus = 達基亞努斯
|
||
Bampur = 班布林
|
||
Turengtepe = 圖倫泰佩
|
||
Rey = 雷伊
|
||
Thuspa = 圖斯帕
|
||
Hasanlu = 哈桑盧
|
||
Gabae = 加巴埃
|
||
Merv = 梅爾夫
|
||
Behistun = 貝希斯頓
|
||
Kandahar = 坎大哈
|
||
Altintepe = 阿爾滕泰佩
|
||
Bunyan = 班揚
|
||
Charsadda = 恰爾薩達
|
||
Uratyube = 烏拉秋貝
|
||
Dura Europos = 杜拉歐羅普斯
|
||
Aleppo = 阿勒頗
|
||
Qatna = 蓋特納
|
||
Kabul = 喀布爾
|
||
Capisa = 卡皮薩
|
||
Kyreskhata = 屈列斯哈塔
|
||
Marakanda = 馬拉坎達
|
||
Peshawar = 白沙瓦
|
||
Van = 範
|
||
Pteira = 普泰拉
|
||
Arshada = 阿爾沙達
|
||
Artakaona = 阿塔考納
|
||
Aspabota = 阿斯帕博塔
|
||
Autiyara = 奧蒂亞拉
|
||
Bagastana = 巴加斯塔納
|
||
Baxtri = 巴克特裡
|
||
Darmasa = 達馬薩
|
||
Daphnai = 達芬奈
|
||
Drapsaka = 德拉撒卡
|
||
Eion = 艾昂
|
||
Gandutava = 甘杜塔瓦
|
||
Gaugamela = 高加美拉
|
||
Harmozeia = 哈莫奇亞
|
||
Ekatompylos = 埃卡托普羅斯
|
||
Izata = 伊紮塔
|
||
Kampada = 坎帕達
|
||
Kapisa = 卡皮薩
|
||
Karmana = 卡瑪納
|
||
Kounaxa = 庫那薩
|
||
Kuganaka = 庫加拿卡
|
||
Nautaka = 諾塔卡
|
||
Paishiyauvada = 帕西亞威達
|
||
Patigrbana = 帕瓦格班納
|
||
Phrada = 弗拉達
|
||
Persia = 波斯
|
||
|
||
Kamehameha I = 卡美哈梅哈一世
|
||
The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = 我曾愚蠢的期盼有其他結果,但當大火在天上閃過,這一天將會到來。
|
||
It is obvious now that I misjudged you and your true intentions. = 顯而易見,我和我的人民都看錯了你。
|
||
The hard-shelled crab yields, and the lion lies down to sleep. Kanaloa comes for me now. = 硬殼蟹出了殼,獅子躺下睡覺,卡拉羅那來尋找我了。
|
||
Aloha! Greetings and blessings upon you, friend. I am Kamehameha, Great King of this strand of islands. = 哦吼!衷心的祝福你!我是卡美哈梅哈,這片島嶼上最偉大的王!
|
||
Come, let our people feast together! = 來吧,讓我們的人民飽餐一頓!
|
||
Welcome, friend! = 你好!朋友!
|
||
Wayfinding = 海路探尋
|
||
# Requires translation!
|
||
Aloha to Kamehameha the Great, who the heavens allowed to unite your people! O great King, under your reign, the Big Island of Hawai'i became one in 1791 AD, and many other islands joined your vision of union in 1810. As the first King of Hawai'i, law and taxation systems were stabilized, and you promoted the Kanawai Mamalahoe, an edict to protect civilian people in times of war. Unification and sovereignty of all the islands continued thanks to your fair laws and deeds, even after you joined your ancestors in paradise in 1819. =
|
||
# Requires translation!
|
||
Wise and benevolent King, will you unite your people once again by wearing the bright mantle of the Lion of the Pacific? Will your new empire shine through the ages of history? =
|
||
Honolulu = 火奴魯魯
|
||
Samoa = 薩摩亞
|
||
Tonga = 湯加
|
||
Nuku Hiva = 努庫希瓦
|
||
Raiatea = 拉亞泰亞
|
||
Aotearoa = 奧特亞羅阿
|
||
Tahiti = 塔希提
|
||
Hilo = 希洛
|
||
Te Wai Pounamu = 特威龐拉姆
|
||
Rapa Nui = 拉帕努伊
|
||
Tuamotu = 土阿莫圖
|
||
Rarotonga = 拉羅湯加
|
||
Tuvalu = 圖瓦盧
|
||
Tubuai = 圖布艾
|
||
Mangareva = 曼加雷瓦
|
||
Oahu = 瓦胡島
|
||
Kiritimati = 基裡蒂馬蒂
|
||
Ontong Java = 昂通爪哇
|
||
Niue = 紐埃
|
||
Rekohu = 雷科胡
|
||
Rakahanga = 拉卡杭阿
|
||
Bora Bora = 波拉波拉島
|
||
Kailua = 凱盧阿
|
||
Uvea = 宇部
|
||
Futuna = 富圖納
|
||
Rotuma = 羅圖馬
|
||
Tokelau = 托克勞群島
|
||
Lahaina = 拉海納
|
||
Bellona = 貝洛納
|
||
Mungava = 蒙加瓦
|
||
Tikopia = 蒂科皮亞
|
||
Emae = 埃馬伊
|
||
Kapingamarangi = 卡平阿馬蘭吉
|
||
Takuu = 塔庫
|
||
Nukuoro = 努庫奧羅
|
||
Sikaiana = 錫卡亞納
|
||
Anuta = 阿努塔
|
||
Nuguria = 努古裡亞
|
||
Pileni = 皮萊尼
|
||
Nukumanu = 努庫馬努
|
||
Polynesia = 波利尼西亞
|
||
|
||
Ramkhamhaeng = 蘭甘亨
|
||
You lowly, arrogant fool! I will make you regret of your insolence! = 你這個卑鄙自大的傻瓜!我會讓你後悔你的傲慢!
|
||
You scoundrel! I shall prepare to fend you off! = 無賴!我將把你驅逐!
|
||
Although I lost, my honor shall endure. I wish you good luck. = 雖然我輸了,但我的榮譽將永存。祝你好運。
|
||
I, Pho Kun Ramkhamhaeng, King of Siam, consider it a great honor that you have walked to visit my country of Siam. = 我,暹羅國王蘭甘亨,認為您能來訪問我的暹羅國家是一種莫大的榮幸。
|
||
Greetings. I believe this is a fair proposal for both parties. What do you think? = 你好,我相信這對雙方都是一個公平的建議。你怎麼認為?
|
||
Welcome. = 歡迎。
|
||
Father Governs Children = 君父政治
|
||
# Requires translation!
|
||
O Great King Ramkhamhaeng, the Siamese people obey you with respect and fear! The beautiful and mysterious land of Siam is an ancient country in the heart of Southeast Asia, which was besieged by many foes, plagued by bloody war and great poverty, but eventually the smart and loyal Siamese people have endured and triumphed. Siam was a part of the Khmer Empire until the 13th century AD, before its brave people took arms and led a revolution to form the small Sukhothai kingdom. After many battles and diplomacy prowess, this tiny kingdom became a mighty empire, which would dominate South East Asia for more than a century. =
|
||
# Requires translation!
|
||
Wise and powerful King Ramkhamhaeng, your people want to revive these days of glory! Can you make a new dawn break on Siam? Will your new empire shine through the ages of history? =
|
||
Sukhothai = 素可泰
|
||
Si Satchanalai = 西薩查那萊
|
||
Muang Saluang = 孟沙隆
|
||
Lampang = 南邦
|
||
Phitsanulok = 彭世洛
|
||
Kamphaeng Pet = 甘烹碧
|
||
Nakhom Chum = 那空春
|
||
Vientiane = 萬象
|
||
Nakhon Si Thammarat = 洛坤
|
||
Martaban = 馬達班
|
||
Nakhon Sawan = 那空沙旺
|
||
Chainat = 猜納
|
||
Luang Prabang = 瑯勃拉邦
|
||
Uttaradit = 程逸
|
||
Chiang Thong = 江通
|
||
Phrae = 帕府
|
||
Nan = 難府
|
||
Tak = 達府
|
||
Suphanburi = 素攀武裡
|
||
Hongsawadee = 洪薩瓦迪
|
||
Thawaii = 塔瓦伊
|
||
Ayutthaya = 阿尤圖亞
|
||
Taphan Hin = 塔潘欣
|
||
Uthai Thani = 烏泰他尼
|
||
Lap Buri = 拉普武裡
|
||
Ratchasima = 叻差馬
|
||
Ban Phai = 班派
|
||
Loci = 婁開
|
||
Khon Kaen = 孔敬
|
||
Surin = 素輦
|
||
Siam = 暹羅
|
||
|
||
Isabella = 伊莎貝拉
|
||
God will probably forgive you... but I shall not. Prepare for war. = 上帝可能會原諒你,但我不會。準備戰爭。
|
||
Repugnant spawn of the devil! You will pay! = 令人憎惡的惡魔之子!你會付出代價的!
|
||
If my defeat is, without any doubt, the will of God, then I will accept it. = 如果我的失敗毫無疑問是上帝的旨意,那麼我將接受它。
|
||
God blesses those who deserve it. I am Isabel of Spain. = 上帝保佑那些應得的人,我是西班牙的伊莎貝拉!
|
||
I hope this deal will receive your blessing. = 我希望這筆交易能得到你的祝福。
|
||
Seven Cities of Gold = 黃金七城
|
||
# Requires translation!
|
||
Holy Isabella, envoy of God, Great Queen of Castille and León, your people celebrate you! Spain is a beautiful and ancient country, a link between Europe and Africa, one shore on the Mediterranean and the other on the mighty Atlantic Ocean. The Spanish culture had taken the best of the Christian and Muslim worlds, and was ready to dominate the world for centuries. Powerful Spanish military fleets and brave explorers found and conquered much of the New World. Exploiting a whole new continent and its riches, Spain reached a state of power few could compete with for hundreds of years. =
|
||
# Requires translation!
|
||
O splendid and virtuous Isabella! By the will of the heavens, will Spain reborn to achieve its holy destiny and become a new El Dorado? Will your new empire shine through the ages of history? =
|
||
Madrid = 馬德里
|
||
Barcelona = 巴賽隆納
|
||
Seville = 塞維利亞
|
||
Cordoba = 科爾多瓦
|
||
Toledo = 托萊多
|
||
Santiago = 聖地牙哥-德-孔波斯特拉
|
||
Murcia = 穆爾西亞
|
||
Valencia = 瓦倫西亞
|
||
Zaragoza = 薩拉戈薩
|
||
Pamplona = 潘普洛納
|
||
Vitoria = 維多利亞
|
||
Santander = 桑坦德
|
||
Oviedo = 奧維耶多
|
||
Jaen = 哈恩
|
||
Logroño = 洛格羅尼奧
|
||
Valladolid = 巴利亞多利德
|
||
Palma = 帕爾馬
|
||
Teruel = 特魯埃爾
|
||
Almeria = 阿爾梅裡亞
|
||
Leon = 萊昂
|
||
Zamora = 薩莫拉
|
||
Mida = 米達
|
||
Lugo = 盧戈
|
||
Alicante = 阿裡坎特
|
||
Càdiz = 卡迪斯
|
||
Eiche = 艾什
|
||
Alcorcon = 艾科坎
|
||
Burgos = 布林戈斯
|
||
Vigo = 維哥
|
||
Badajoz = 巴達霍斯
|
||
La Coruña = 拉科魯尼亞
|
||
Guadalquivir = 瓜達爾基維爾
|
||
Bilbao = 畢爾巴鄂
|
||
San Sebastian = 聖塞巴斯蒂安
|
||
Granada = 格拉納達
|
||
Mérida = 梅里達
|
||
Huelva = 韋爾瓦
|
||
Ibiza = 伊維薩島
|
||
Las Palmas = 拉斯帕爾馬斯
|
||
Tenerife = 特內里費島
|
||
Spain = 西班牙
|
||
|
||
Askia = 阿斯基亞
|
||
You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = 你是天地之恨,無知的野蠻人之首!你必須被毀滅!
|
||
Fool! You have doomed your people to fire and destruction! = 傻瓜!你註定了你的人民要被毀滅!
|
||
We have been consumed by the fires of hatred and rage. Enjoy your victory in this world - you shall pay a heavy price in the next! = 我們被仇恨和憤怒的火焰吞噬了。享受你在這個世界上的勝利吧-下一次你將付出沉重的代價!
|
||
I am Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past. = 我是桑海的阿斯基亞。我們是一個公平的民族,但是那些越過我們的人只會找到毀滅。你最好避免重蹈別人過去的覆轍。
|
||
Can I interest you in this deal? = 我能讓你對這筆交易感興趣嗎?
|
||
River Warlord = 江河霸主
|
||
# Requires translation!
|
||
Askia, leader of the Songhai people and greatest of all, may God watch your path towards glory! Songhai was under the rule of the mighty West African state of Mali until the middle of the 14th century. Great King Sunni Ali Ber fought for independance, and showed to all Songhai's power, by conquering territories and repelling many foes who sought to destroy the rising kingdom. Ultimately, conquest of the wealthy cities of Timbuktu and Jenne made Songhai an empire with enough economic power to survive for a century, until the empire bowed down before foes with advanced technology - muskets against spearmen. =
|
||
# Requires translation!
|
||
King Askia, your people know there's still hope, that the hour of revenge is coming. Give them wealth and power, give them mighty weapons of iron and fire, to destroy any foe, for Songhai to revive! Will your new empire shine through the ages of history? =
|
||
Gao = 加奧
|
||
Tombouctu = 廷巴克圖
|
||
Jenne = 延內
|
||
Taghaza = 塔阿紮
|
||
Tondibi = 湯迪比
|
||
Kumbi Saleh = 昆比-薩累
|
||
Kukia = 庫基亞
|
||
Walata = 瓦拉塔
|
||
Tegdaoust = 泰格道斯特
|
||
Argungu = 阿爾貢古
|
||
Gwandu = 關杜
|
||
Kebbi = 凱比
|
||
Boussa = 布薩
|
||
Motpi = 莫特皮
|
||
Bamako = 巴馬科
|
||
Wa = 瓦城
|
||
Kayes = 卡耶斯
|
||
Awdaghost = 奧達赫斯特
|
||
Ouadane = 瓦丹
|
||
Dakar = 達喀爾
|
||
Tadmekket = 塔得邁卡
|
||
Tekedda = 塔凱達
|
||
Kano = 卡努
|
||
Agadez = 阿蓋達茲
|
||
Niamey = 尼阿美
|
||
Torodi = 托羅迪
|
||
Ouatagouna = 瓦塔古納
|
||
Dori = 多裡
|
||
Bamba = 班巴
|
||
Segou = 塞古
|
||
Songhai = 桑海
|
||
|
||
Genghis Khan = 孛兒只斤·鐵木真
|
||
You stand in the way of my armies. Let us solve this like warriors! = 你擋住了我的軍隊。讓我們像勇士一樣解決這個問題!
|
||
No more words. Today, Mongolia charges toward your defeat. = 別再說了,今天,蒙古將對你的失敗負責。
|
||
You have hobbled the Mongolian clans. My respect for you nearly matches the loathing. I am waiting for my execution. = 你使蒙古族人步履蹣跚。我對你的尊敬幾乎與我的厭惡相符。我等待處決。
|
||
I am Temuujin, conqueror of cities and countries. Before me lie future Mongolian lands. Behind me is the only cavalry that matters. = 我是鐵木真,城市和國家的征服者。在我面前躺著未來的蒙古土地。我身後是唯一重要的騎兵。
|
||
I am not always this generous, but we hope you take this rare opportunity we give you. = 我並不總是這麼慷慨,但我們希望你能抓住我們給你的這個難得的機會。
|
||
So what now? = 現在要做些什麼?
|
||
Mongol Terror = 殺戮鐵騎
|
||
# Requires translation!
|
||
O great Temuujin, immortal leader of the mighty Mongol Empire! Your name alone was enough to make cities crumble, and the sound of the mighty Mongol cavalry to make your enemies flee! O Great Khan! Once Northern Asia united into a mighty people, producing one of the greatest armies the world has ever known, your skillful mounted archers conquered in only a few years, most of China, Eastern Asia, and even reached the gates of Europe at the West. With cunning diplomacy and brilliant warfare, you swept your enemies one after another, creating the greatest empire ever seen, reducing Roman or Greek conquests to minor achievements. =
|
||
# Requires translation!
|
||
Divine Temuujin, battles and conquests run through the veins of the Mongols. Are you ready to shatter the will of your enemies? Will your cavalry ride in the steppes once again and strike as lightning and thunder? Will your new empire shine through the ages of history? =
|
||
Karakorum = 哈拉和林
|
||
Beshbalik = 別失八裡
|
||
Turfan = 吐魯番
|
||
Hsia = 夏城
|
||
Old Sarai = 拔都薩萊
|
||
New Sarai = 新薩萊
|
||
Tabriz = 大不裡士
|
||
Tiflis = 第比利斯
|
||
Otrar = 訛答剌
|
||
Sanchu = 桑楚
|
||
Kazan = 喀山
|
||
Almarikh = 阿爾馬里赫
|
||
Ulaanbaatar = 烏蘭巴托
|
||
Hovd = 科布多
|
||
Darhan = 達爾汗
|
||
Dalandzadgad = 達蘭紮達嘎德
|
||
Mandalgovi = 曼達勒戈壁
|
||
Choybalsan = 喬巴山
|
||
Erdenet = 額爾登特
|
||
Tsetserieg = 車車爾勒格
|
||
Baruun-Urt = 西烏爾特
|
||
Ereen = 埃林
|
||
Batshireet = 巴特西雷特
|
||
Choyr = 喬伊爾
|
||
Ulaangom = 烏蘭固木
|
||
Tosontsengel = 托孫臣格勒
|
||
Altay = 阿勒泰
|
||
Uliastay = 烏裡雅蘇台
|
||
Bayanhongor = 巴彥洪戈爾
|
||
Har-Ayrag = 哈爾艾拉格
|
||
Nalayh = 納來哈
|
||
Tes = 泰斯
|
||
Mongolia = 蒙古
|
||
|
||
Montezuma I = 蒙特祖瑪一世
|
||
Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = 西米嘎嘎!西米嘎嘎!西米嘎嘎!(顫抖吧,毀滅吧,死亡吧!)
|
||
Excellent! Let the blood flow in raging torrents! = 太好了!讓血在汹湧的洪流中奔騰吧!
|
||
Monster! Who are you to destroy my greatness? = 孽畜!汝是何人?膽敢毀我基業!
|
||
What do I see before me? Another beating heart for my sacrificial fire. = 將跳動的心臟舉得高高,用犧牲之火來炙燒燎烤,這是我們的待客之道!
|
||
Accept this agreement or suffer the consequences. = 接受這個協議否則後果自負。
|
||
Welcome, friend. = 歡迎您,我最尊貴的朋友!
|
||
Sacrificial Captives = 人牲獻祭
|
||
# Requires translation!
|
||
O divine Montezuma, your people welcome you! May your magnificence inspire all living things! The mighty Aztecs were nomads until the 12th century, when they choose to settle in the mesa central, which would later be called Mexico. Wars were frequent with other tribes to control the rich land surrounding the sacred lakes of Texcoco, Xaltocan and Zampango. In some 200 years, double-sided alliances and martial prowess made of the Aztecs the dominant power in the Central American basin, forming a mighty empire stretching from sea to sea. Alas, the empire fell under the assault of foreign devils - the Spaniards and many curses they brought with them! Wars between tribes and weaponry of doom used by the invaders made the great Aztec civilization crumble in only a few decades. =
|
||
# Requires translation!
|
||
O mighty King Montezuma, do you hear the call of your people seeking for revenge? Will you lead them to victory under the light of the Five Suns? Will your new empire shine through the ages of history? =
|
||
Tenochtitlan = 特諾奇提特蘭
|
||
Teotihuacan = 特奧蒂瓦坎
|
||
Tlatelolco = 特拉特洛爾科
|
||
Texcoco = 特斯科科
|
||
Tlaxcala = 特拉斯卡拉
|
||
Calixtlahuaca = 卡利斯特拉瓦卡
|
||
Xochicalco = 霍奇卡爾科
|
||
Tlacopan = 特拉科潘
|
||
Atzcapotzalco = 阿茨卡波察爾科
|
||
Tzintzuntzan = 辛祖坦
|
||
Malinalco = 馬里納爾可
|
||
Tamuin = 塔穆因
|
||
Teayo = 迪尤
|
||
Cempoala = 森波阿拉
|
||
Chalco = 查爾科
|
||
Tlalmanalco = 特拉馬納科
|
||
Ixtapaluca = 伊斯塔帕盧卡
|
||
Huexotla = 韋霍特拉
|
||
Tepexpan = 特佩斯潘
|
||
Tepetlaoxtoc = 特佩老克斯托
|
||
Chiconautla = 吉哥諾德拉
|
||
Zitlaltepec = 齊拉特佩克
|
||
Coyotepec = 科約特佩克
|
||
Tequixquiac = 特基斯基阿克
|
||
Jilotzingo = 希羅京格
|
||
Tlapanaloya = 特拉帕納洛亞
|
||
Tultitan = 圖爾提坦
|
||
Ecatepec = 埃克泰佩克
|
||
Coatepec = 科特佩
|
||
Chalchiuites = 查爾奇亞派
|
||
Chiauhita = 恰希塔
|
||
Chapultepec = 查普特佩克
|
||
Itzapalapa = 伊紮帕拉帕
|
||
Ayotzinco = 阿約特津科
|
||
Iztapam = 伊斯塔帕
|
||
Aztecs = 阿茲特克
|
||
|
||
Pachacuti = 帕查庫特克
|
||
Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = 抵抗是徒勞的!你不能指望對抗強大的印加帝國。如果你不馬上投降,那就準備開戰吧!
|
||
Declare war on me?!? You can't, because I declare war on you first! = 向我宣戰?!?你不能,因為我先向你宣戰!
|
||
How did you darken the sun? I ruled with diligence and mercy—see that you do so as well. = 你為何要遮掩太陽的光芒?我以勤勉和仁慈的心統治著你們,你們也要這樣做。
|
||
How are you? You stand before Pachacuti Inca Yupanqui. = 你好嗎?你站在帕查庫特克·印卡·尤潘基面前。
|
||
The Incan people offer this fair trade. = 印加人提供這種公平貿易。
|
||
How are you doing? = 你好嗎?
|
||
What do you want now? = 你現在需要什麼?
|
||
Great Andean Road = 山地路網
|
||
# Requires translation!
|
||
King Pachacuti Sapa Inca, maker of the world and ruler of Tawantinsuyu and the Inca people, your loyal subjects greet you! In the beginning, the small state of Cusco already showed the Incans were promised for greatness. They won many wars against powerful enemies, relentlessly crushing any army that dared oppose them, and forged a mighty empire stretching from Ecuador to Chile, the greatest ever seen in pre-Columbian America. Not just undaunted soldiers, Inca people were accomplished builders and artists, their magnificient and unequalled culture still fascinating the world today. =
|
||
# Requires translation!
|
||
O Emperor Pachacuti, honor your name of 'Earth Shaker'! Will you once again summon the power of the earth to unite all Incan people under the protection of Sapa Inca, the Son of the Sun? Will your new empire shine through the ages of history? =
|
||
Cuzco = 庫斯科
|
||
Tiwanaku = 蒂瓦納科
|
||
Machu = 馬丘比丘
|
||
Ollantaytambo = 奧揚泰坦博
|
||
Corihuayrachina = 寇里瓦伊拉奇納
|
||
Huamanga = 瓦曼加
|
||
Rumicucho = 魯米庫喬
|
||
Vilcabamba = 維爾卡班巴
|
||
Vitcos = 維特科斯
|
||
Andahuaylas = 安達韋拉斯
|
||
Ica = 伊卡
|
||
Arequipa = 阿雷基帕
|
||
Nasca = 納斯卡
|
||
Atico = 阿蒂科
|
||
Juli = 朱利
|
||
Chuito = 丘伊托
|
||
Chuquiapo = 丘基亞波
|
||
Huanuco Pampa = 瓦努科潘帕
|
||
Tamboccocha = 坦博科查
|
||
Huaras = 瓦拉斯
|
||
Riobamba = 裡奧班巴
|
||
Caxamalca = 卡克薩瑪律卡
|
||
Sausa = 紹薩
|
||
Tambo Colorado = 坦博科羅拉多
|
||
Huaca = 瓦卡
|
||
Tumbes = 通貝斯
|
||
Chan Chan = 昌昌
|
||
Sipan = 西潘
|
||
Pachacamac = 帕查卡馬克
|
||
Llactapata = 萊拉塔帕塔
|
||
Pisac = 皮薩克
|
||
Kuelap = 庫艾拉普
|
||
Pajaten = 帕亞滕
|
||
Chucuito = 丘奎托
|
||
Choquequirao = 喬克基朗
|
||
Inca = 印加
|
||
|
||
Harald Bluetooth = 藍牙哈拉爾
|
||
If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = 坦率地說,我厭倦了那些毫無意義的啞謎。真的男人,解決爭端的唯一方式就是拳頭。也許吟游詩人們會唱誦你的英勇...或者我的!
|
||
Ahahah! You seem to show some skills of a true Viking! Too bad that I'll probably kill you! = 啊哈!你似乎展示了一個真正海盜的實力!可惜我會殺了你!
|
||
Loki must have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here. = 我的失敗,是因為洛基的詭計,而非凡夫俗子的你的努力!我將成為不朽,矗立在英靈殿裡,俯視著你的可笑與滑稽。
|
||
Harald Bluetooth bids you welcome to his lands, a Viking unlike any the seas and lands have ever known! Hah, are you afraid? = 藍牙哈拉爾,一個隱沒在海洋和大地之間的維京海盜,歡迎你來到他的土地!哈,你害怕嗎?
|
||
This is a fine deal! Even a drunk beggar would agree! = 這是個好交易!即使是喝醉的乞丐也會同意!
|
||
Hail to you. = 向你致敬。
|
||
Viking Fury = 維京狂暴
|
||
# Requires translation!
|
||
Skal, Harald Bluetooth Gormsson, son of King Gorm of the Old and Thyra Dannebod! After crushing the armies of Norway, you achieved great construction projects all across the land of mighty Denmark. Numerous Ring Fortresses were built under your reign to protect the people from foreign invasions, but also from local quarrels. In 983 AD, you successfully repelled several waves of German settlers trying to colonize your land, and then always kept your kingdom free from any foreign pressure. =
|
||
# Requires translation!
|
||
As a true Viking, who knows not fear, time has come to unleash mighty armies of Northsmen to bring despair upon your enemies! By the will of the Gods, it will be either a glorious triumph or a sumptuous feast in the Valhalla! Will your new empire shine through the ages of history? =
|
||
Copenhagen = 哥本哈根
|
||
Aarhus = 奧爾胡斯
|
||
Kaupang = 考龐
|
||
Ribe = 裡伯
|
||
Viborg = 維堡
|
||
Tunsberg = 通斯貝爾斯
|
||
Roskilde = 羅斯基勒
|
||
Hedeby = 赫德比
|
||
Oslo = 奧斯陸
|
||
Jelling = 耶靈
|
||
Truso = 特盧梭
|
||
Bergen = 貝根
|
||
Faeroerne = 法羅爾納
|
||
Reykjavik = 雷克雅維克
|
||
Trondheim = 特隆赫姆
|
||
Godthab = 戈塔布
|
||
Helluland = 赫盧蘭
|
||
Lillehammer = 利勒哈默爾
|
||
Markland = 馬克蘭
|
||
Elsinore = 埃爾西諾
|
||
Sarpsborg = 薩爾普斯堡
|
||
Odense = 歐登塞
|
||
Aalborg = 奧爾堡
|
||
Stavanger = 斯塔萬格
|
||
Vorbasse = 沃爾巴塞
|
||
Schleswig = 石勒蘇益格
|
||
Kristiansand = 克里斯蒂安桑
|
||
Halogaland = 鹵加蘭
|
||
Randers = 蘭訥斯
|
||
Fredrikstad = 腓特烈斯塔
|
||
Kolding = 科靈
|
||
Horsens = 霍爾森斯
|
||
Tromsoe = 特羅姆瑟
|
||
Vejle = 瓦埃勒
|
||
Koge = 克厄
|
||
Sandnes = 桑內斯
|
||
Holstebro = 霍爾斯特布羅
|
||
Slagelse = 斯拉格爾
|
||
Drammen = 德拉門
|
||
Hillerod = 希勒勒
|
||
Sonderborg = 松德堡
|
||
Skien = 希恩
|
||
Svendborg = 斯文堡
|
||
Holbaek = 霍爾貝克
|
||
Hjorring = 約林
|
||
Fladstrand = 弗拉德斯特蘭
|
||
Haderslev = 哈德斯萊烏
|
||
Ringsted = 靈斯泰茲
|
||
Skrive = 斯克裡夫
|
||
Denmark = 丹麥
|
||
|
||
You leave us no choice. War it must be. = 你讓我們別無選擇。只有戰爭。
|
||
Very well, this shall not be forgotten. = 很好,我們絕不會忘記!
|
||
I guess you weren't here for the sprouts after all... = 我想你不是來這裡生根發芽的...
|
||
Brussels = 布魯塞爾
|
||
|
||
And so the flower of Florence falls to barbaric hands... = 可恨佛羅倫斯之花落入蠻族手中...
|
||
Florence = 佛羅倫斯
|
||
|
||
So this is how it feels to die... = 所以這就是死亡的感覺...
|
||
Hanoi = 河內
|
||
|
||
Unacceptable! = 這是不可接受的!
|
||
|
||
Today, the Malay people obey you, but do not think this is over... = 今天,馬來亞的人民將臣服於你,但這並不是結束...
|
||
Kuala Lumpur = 吉隆玻
|
||
|
||
Perhaps now we will find peace in death... = 也許我們只能在死亡中尋找和平...
|
||
Lhasa = 拉薩
|
||
|
||
You fiend! History shall remember this! = 你是個惡魔!歷史將記住這一點!
|
||
Milan = 米蘭
|
||
|
||
We were too weak to protect ourselves... = 我們的弱小就是一個錯誤,惟有強大才能保護自己。
|
||
Quebec City = 魁北克
|
||
|
||
I have failed. May you, at least, know compassion towards our people. = 我失敗了。希望你至少知道憐惜我的子民。
|
||
Cape Town = 開普敦
|
||
|
||
The day of judgement has come to us. But rest assured, the same will go for you! = 審判之日到了。不過,請放心,這同樣適用於你!
|
||
Helsinki = 赫爾辛基
|
||
|
||
Ah, Gods! Why have you forsaken us? = 哦,上帝!你為什麼拋棄我們!
|
||
Manila = 馬尼拉
|
||
|
||
Congratulations, conqueror. This tribe serves you now. = 恭喜你,征服者。這個部落現在由您號招。
|
||
Mogadishu = 摩加迪休
|
||
|
||
I have to do this, for the sake of progress if nothing else. You must be opposed! = 為了進步,我這樣做別無選擇。你站在錯誤的一面!
|
||
You can see how fruitless this will be for you... right? = 你可以看到這對你來說是多麼的徒勞...對嗎?
|
||
May God grant me these last wishes - peace and prosperity for Brazil. = 願上帝賜予我這些遺願——巴西的和平與繁榮。
|
||
Rio de Janeiro = 里約熱內盧
|
||
|
||
After thorough deliberation, Australia finds itself at a crossroads. Prepare yourself, for war is upon us. = 經過深思熟慮,澳大利亞發現自己正處在一個十字路口。準備好了,戰爭就要來了。
|
||
We will mobilize every means of resistance to stop this transgression against our nation! = 我們將動員一切抵抗手段,制止這種對我們國家的侵犯!
|
||
The principles for which we have fought will survive longer than any nation you could ever build. = 我們為之戰鬥的信念將比任何一個國家都要長久。
|
||
Sydney = 悉尼
|
||
|
||
I will enjoy hearing your last breath as you witness the destruction of your realm! = 當你的王國覆滅之時,我將親耳聆聽你最後的呻吟!
|
||
Why do we fight? Because Inanna demands it. Now, witness the power of the Sumerians! = 為什麼我們要戰鬥?因為伊南娜女神的召喚。現在,見證蘇美爾人的力量吧!
|
||
What treachery has struck us? No, what evil? = 哪個背叛者襲擊了我們?不,多麼邪惡!
|
||
Ur = 烏爾
|
||
|
||
In responding to the unstinting malignancy that has heretofore defined your relationship with Canada, we can have no recourse but war! = 作為對你到目前為止對加拿大毫不掩飾的惡意的回應,我們只能訴諸戰爭!
|
||
As we can reach no peaceful resolution with you, Canada must turn, with reluctance, to war. = 由於我們無法與你達成和平解決方案,加拿大只能不情願地選擇戰爭。
|
||
I regret not defending my country to the last, although it was not of use. = 後悔沒有把祖國保衛到底,雖然這並沒什麼用。
|
||
Vancouver = 溫哥華
|
||
|
||
You have revealed your purposes a bit too early, my friend... = 你暴露你的野心有點太早了,我的朋友...
|
||
A wrong calculation, on my part. = 我算錯了,你贏了。
|
||
Venice = 威尼斯
|
||
|
||
They will write songs of this.... pray that they shall be in your favor. = 他們會為此寫首歌...祈禱他們對你有利。
|
||
Antwerp = 安特衛普
|
||
|
||
How barbaric. Those who live by the sword shall perish by the sword. = 多麼野蠻!因劍而生者必因劍而亡。
|
||
Genoa = 熱那亞
|
||
|
||
We... defeated? No... we had so much work to do! = 我們被打敗了?不,我們有很多工作要做!
|
||
Kathmandu = 加德滿都
|
||
|
||
Perhaps, in another world, we could have been friends... = 也許,在另一個世界裡,我們可以成為朋友...
|
||
Singapore = 新加坡
|
||
|
||
We never fully trusted you from the start. = 從一開始我們就不完全信任你。
|
||
Tyre = 推羅
|
||
|
||
May the Heavens forgive you for inflicting this humiliation to our people. = 願上帝寬恕你對我們人民的羞辱。
|
||
Zanzibar = 桑吉巴
|
||
|
||
How could we fall to the likes of you?! = 我們怎麼會落到你這樣的人手裡?!
|
||
Almaty = 阿拉木圖
|
||
|
||
Let's have a nice little War, shall we? = 讓我們進行一場小小的戰爭,好嗎?
|
||
If you need your nose bloodied, we'll happily serve. = 如果你想要流點鼻血,我們很樂意幫你。
|
||
The serbian guerilla will never stop haunting you! = 塞爾維亞游擊隊永遠不會停止騷擾你!
|
||
Belgrade = 貝爾格萊德
|
||
|
||
War lingers in our hearts. Why carry on with a false peace? = 戰爭在我們心中縈繞。為什麼要繼續虛假的和平?
|
||
You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = 你這個蠢貨!在你踏上愛爾蘭的土地之前,請先學會用牙齒吃飯!
|
||
A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = 今天一股寂寞的風吹過高地。愛爾蘭的挽歌,你聽到了嗎?
|
||
Dublin = 都柏林
|
||
|
||
You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = 別再用你的罪惡玷污這片土地了!拿起武器,我的同胞們——讓戰爭之輪碾碎一切!
|
||
Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = 叛徒!凱爾特人不會容忍這種肆無忌憚的辱駡和誹謗——我要砍下你的頭!
|
||
Vile ruler, know that you 'won' this war in name only! = 卑鄙的統治者,請記住你只是名義上贏得了這場戰爭!
|
||
Edinburgh = 愛丁堡
|
||
|
||
Do you really think you can walk over us so easily? I will not let it happen. Not to Kongo - not to my people! = 你真的認為可以輕鬆地踐踏我們嗎?我絕不會讓他發生!不僅為了剛果——更為了我的人民!
|
||
We are no strangers to war. You have strayed from the right path, and now we will correct it. = 我們對戰爭並不陌生。你偏離了正確的道路,我們將對你進行矯正。
|
||
You are nothing but a glorified barbarian. Cruel, and ruthless. = 你不過是個沽名釣譽、殘酷又無情的野蠻人。
|
||
M'Banza-Kongo = 姆班紮剛果
|
||
|
||
What a fine battle! Sidon is willing to serve you! = 多麼精彩的戰鬥!西頓願意為您效勞!
|
||
Sidon = 西頓
|
||
|
||
We don't like your face. To arms! = 我們不想看到你的臉。直接用武器招呼吧!
|
||
You will see you have just bitten off more than you can chew. = 你以後將會發現,你過於貪婪無厭。
|
||
This ship may sink, but our spirits will linger. = 這艘船可能會沈默,但我們的精神將永存常在。
|
||
Valletta = 瓦萊塔
|
||
|
||
|
||
#################### Lines from Policies from Civ V - Vanilla ####################
|
||
|
||
Aristocracy = 貴族政治
|
||
Legalism = 律法統治
|
||
Oligarchy = 寡頭政治
|
||
Landed Elite = 縉紳階層
|
||
Monarchy = 君主政體
|
||
Tradition Complete = 傳統政策完善
|
||
Tradition = 傳統
|
||
|
||
Collective Rule = 集體統治
|
||
Citizenship = 公民制度
|
||
Republic = 共和政體
|
||
Representation = 代議制度
|
||
Meritocracy = 精英政治
|
||
Liberty Complete = 自由政策完善
|
||
Liberty = 自由
|
||
|
||
Warrior Code = 尚武精神
|
||
Discipline = 軍事紀律
|
||
Military Tradition = 軍事傳統
|
||
Military Caste = 軍人階層
|
||
Professional Army = 職業軍隊
|
||
Honor Complete = 榮譽政策完善
|
||
Honor = 榮譽
|
||
|
||
Organized Religion = 教會組織
|
||
Mandate Of Heaven = 天命觀念
|
||
Theocracy = 神權政治
|
||
Reformation = 宗教改革
|
||
Free Religion = 信仰自由
|
||
Piety Complete = 虔信政策完善
|
||
Piety = 虔信
|
||
|
||
Philantropy = 博愛主義
|
||
Aesthetics = 審美學
|
||
Scholasticism = 經院哲學
|
||
Cultural Diplomacy = 文化外交
|
||
Educated Elite = 受過教育的精英
|
||
Patronage Complete = 贊助政策完善
|
||
Patronage = 贊助
|
||
|
||
Naval Tradition = 海軍傳統
|
||
Trade Unions = 聯合公會
|
||
Merchant Navy = 商船隊
|
||
Mercantilism = 重商主義
|
||
Protectionism = 貿易保護
|
||
Commerce Complete = 商業政策完善
|
||
Commerce = 商業
|
||
|
||
Secularism = 世俗主義
|
||
Humanism = 人文主義
|
||
Free Thought = 思想自由
|
||
Sovereignty = 主權在民
|
||
Scientific Revolution = 科技革命
|
||
Rationalism Complete = 理性政策完善
|
||
Rationalism = 理性
|
||
|
||
Constitution = 憲政主義
|
||
Universal Suffrage = 普選制度
|
||
Civil Society = 公民社會
|
||
Free Speech = 言論自由
|
||
Democracy = 民主主義
|
||
Freedom Complete = 民主政策完善
|
||
Freedom = 民主
|
||
|
||
Populism = 民粹主義
|
||
Militarism = 軍國主義
|
||
Fascism = 法西斯主義
|
||
Police State = 警察國家
|
||
Total War = 總體戰
|
||
Autocracy Complete = 獨裁政策完善
|
||
Autocracy = 獨裁
|
||
|
||
United Front = 統一戰線
|
||
Planned Economy = 計劃經濟
|
||
Nationalism = 民族主義
|
||
Socialism = 社會主義
|
||
Communism = 共產主義
|
||
Order Complete = 秩序政策完善
|
||
Order = 秩序
|
||
|
||
|
||
#################### Lines from Quests from Civ V - Vanilla ####################
|
||
|
||
Route = 修建道路
|
||
Build a road to connect your capital to our city. = 建造一條連接我們的都市和您的首都的道路,將極大地增進彼此關係。
|
||
|
||
Clear Barbarian Camp = 清除蠻族營地
|
||
We feel threatened by a Barbarian Camp near our city. Please take care of it. = 附近的一個蠻人營地對我們的都市構成了極大威脅,請處理好它。
|
||
|
||
Connect Resource = 連接資源
|
||
In order to make our civilizations stronger, connect [tileResource] to your trade network. = 開發資源[tileResource]並將其連接到您的貿易網絡,我們的商人將會十分高興。
|
||
|
||
Construct Wonder = 建造奇觀
|
||
We recommend you to start building [wonder] to show the whole world your civilization strength. = 如果您能建造[wonder],我們的學者和藝術家將會交口稱譽您的成就。
|
||
|
||
Acquire Great Person = 獲得偉人
|
||
Great People can change the course of a Civilization! You will be rewarded for acquiring a new [greatPerson]. = 偉人可以改變文明的進程!您將獲得一個新的[greatPerson]。
|
||
|
||
Conquer City State = 征服城邦
|
||
It's time to erase the City-State of [cityState] from the map. You will be greatly rewarded for conquering them! = 是時候將[cityState]城邦從這個地圖上抹消掉了。征服他們並獲得豐厚的回報!
|
||
|
||
Find Player = 尋找文明
|
||
You have yet to discover where [civName] set up their cities. You will be rewarded for finding their territories. = 您尚未發現[civName]在哪裡建立他們的城市。找到他們將會給您獎勵。
|
||
|
||
Find Natural Wonder = 探索自然奇觀
|
||
Send your best explorers on a quest to discover Natural Wonders. Nobody knows the location of [naturalWonder] yet. = 派遣你最好的探險家去探索自然奇觀。還沒有人知道[naturalWonder]的位置。
|
||
|
||
Give Gold = 贈送金錢
|
||
We are suffering great poverty after being robbed by [civName], and unless we receive a sum of Gold, it's only a matter of time before we collapse. = 在被[civName]搶劫後,我們已窮困潦倒,如果我們無法獲得一筆資金,不久後我們將面臨崩潰。
|
||
|
||
Pledge to Protect = 承諾保護
|
||
We need your protection to stop the aggressions of [civName]. By signing a Pledge of Protection, you'll confirm the bond that ties us. = 我們需要你的保護來阻止[civName]的侵略。通過簽署保護誓言,您將獲得我們的友情。
|
||
|
||
Contest Culture = 文化比賽
|
||
The civilization with the largest Culture growth will gain a reward. = 文化增長最多的文明將獲得獎勵。
|
||
|
||
Contest Faith = 信仰比賽
|
||
The civilization with the largest Faith growth will gain a reward. = 信仰增長最多的文明將獲得獎勵
|
||
|
||
Contest Technologies = 技術比賽
|
||
The civilization with the largest number of new Technologies researched will gain a reward. = 研究新技術最多的文明將獲得獎勵。
|
||
|
||
Invest = 投資
|
||
Our people are rejoicing thanks to a tourism boom. For a certain amount of time, any Gold donation will yield [50]% extra Influence. = 由於旅遊業的繁榮,我們的人民正在歡欣鼓舞。在一定時間內,任何金幣捐贈都會產生[50]%的額外影響力。
|
||
|
||
Bully City State = 欺負城邦
|
||
We are tired of the pretensions of [cityState]. If someone were to put them in their place by Demanding Tribute from them, they would be rewarded. = 我們厭倦了[cityState]的自命不凡。如果有人通過向他們要求貢品的方式讓他們有自知之明,他們就會得到回報。
|
||
|
||
Denounce Civilization = 譴責文明
|
||
We have been forced to pay tribute to [civName]! We need you to tell the world of their ill deeds. = 我們被迫給予[civName]貢品!我們需要你告訴全世界他們的惡行。
|
||
|
||
We have heard the tenets of [religionName] and are most curious. Will you send missionaries to teach us about your religion? = 我們聽說過[religionName]的教義並且非常好奇。你會派傳教士來我們的城邦傳教嗎?
|
||
|
||
|
||
#################### Lines from Ruins from Civ V - Vanilla ####################
|
||
|
||
We have discovered cultural artifacts in the ruins! (+20 culture) = 我們在廢墟中發現了文物!(+20 文化)
|
||
discover cultural artifacts = 發現文物
|
||
|
||
squatters willing to work for you = 當地的居民熱情的加入了你們
|
||
|
||
squatters wishing to settle under your rule = 當地的居民期盼加入你的麾下
|
||
|
||
An ancient tribe trained us in their ways of combat! = 一個古老的部落用他們的戰斗方式訓練了我們!
|
||
your exploring unit receives training = 你的探索單元接受訓練
|
||
|
||
We have found survivors in the ruins! Population added to [cityName]. = 我們在廢墟中找到了倖存者! [cityName]人口新增。
|
||
survivors (adds population to a city) = 倖存者(增加城市人口)
|
||
|
||
a stash of gold = 一筆金錢
|
||
|
||
discover a lost technology = 發現失傳的技術
|
||
|
||
Our unit finds advanced weaponry hidden in the ruins! = 我們的部隊在廢墟中發現了更好的武器!
|
||
advanced weaponry for your explorer = 為你的探險者準備更好的武器
|
||
|
||
You find evidence of Barbarian activity. Nearby Barbarian camps are revealed! = 你找到蠻族活動的證據,附近的蠻族營地暴露了!
|
||
reveal nearby Barbarian camps = 揭露附近的蠻族營地
|
||
|
||
find a crudely-drawn map = 找一張繪製粗糙的地圖
|
||
|
||
|
||
#################### Lines from Specialists from Civ V - Vanilla ####################
|
||
|
||
Scientist = 科學家
|
||
|
||
Merchant = 商人
|
||
|
||
Artist = 藝術家
|
||
|
||
Engineer = 工程師
|
||
|
||
|
||
#################### Lines from Speeds from Civ V - Vanilla ####################
|
||
|
||
|
||
#################### Lines from Techs from Civ V - Vanilla ####################
|
||
|
||
'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = “只要人們開始耕作,其他藝術將隨之而生。因此農夫是人類文明的奠基者。”——丹尼爾·韋伯斯特(美國政治家)
|
||
Agriculture = 農業
|
||
|
||
'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = “泥土豈可對摶弄他的說:你做什麼呢?”——聖經·以賽亞書 45:9
|
||
Pottery = 制陶
|
||
'Thou shalt not muzzle the ox when he treadeth out the corn.' - Bible Deuteronomy 25:4 = “牛在場上踹穀的時候,不可籠住他的嘴。”——聖經·申命記 25:4
|
||
Animal Husbandry = 家畜馴養
|
||
'The haft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop = “那老鷹所中箭矢的箭尾是由一根它自己的羽毛製成的。我們總是給敵人提供毀滅我們自己的工具。”——伊索
|
||
Archery = 弓箭
|
||
'The meek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty = “謙卑的人會繼承地球,而不是它的採礦權。”——吉恩·保羅·蓋蒂(美國實業家)
|
||
Mining = 採礦
|
||
|
||
'He who commands the sea has command of everything.' - Themistocles = “誰主宰了海洋,誰就主宰了一切。”——地米斯托克利(古希臘政治家兼軍事家)
|
||
Sailing = 帆船
|
||
'So teach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 = “求你指教我們怎樣數算自己的日子,好叫我們得著智慧的心。”——聖經·詩篇 90:12
|
||
Calendar = 曆法
|
||
'He who destroys a good book kills reason itself.' - John Milton = “毀禁一本好書就是殺死理性本身。”——彌爾頓
|
||
Writing = 文字
|
||
'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = “即便是兇殘的野獸和愚笨的小鳥也不會落入相同的陷阱或羅網兩次。”——聖哲羅姆(古羅馬學者)
|
||
Trapping = 捕獵
|
||
'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = “智慧和美德就像是一輛手推車的兩個輪子。”——日本俗語
|
||
The Wheel = 輪子
|
||
'How happy are those whose walls already rise!' - Virgil = “你們是多麼的幸運,因為你們的城牆已經築起!”——維吉爾
|
||
Masonry = 石工術
|
||
'Here Hector entered, with a spear eleven cubits long in his hand; the bronze point gleamed in front of him, and was fastened to the shaft of the spear by a ring of gold.' - Homer = “赫克托耳手持十一肘的長矛走上戰場;黃金圓環固定的青銅矛尖在他身前閃耀。”——荷馬
|
||
Bronze Working = 青銅器
|
||
|
||
'He made an instrument to know if the moon shine at full or no.' - Samuel Butler = “他製造了一種儀器來仔細觀察月亮的光芒。”——撒母耳·巴特勒(英國學者)
|
||
Optics = 光學
|
||
'There is only one good, knowledge, and one evil, ignorance.' - Socrates = “世上只有一種善,那就是知識,也只有一種惡,那就是無知。”——蘇格拉底
|
||
Philosophy = 哲學
|
||
'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = “用我的王國換一匹馬!”<EFBFBD><EFBFBD><EFBFBD>—威廉·莎士比亞:《理查三世》
|
||
Horseback Riding = 騎術
|
||
'Mathematics is the gate and key to the sciences.' - Roger Bacon = “數學是通向科學世界的大門鑰匙。”——羅傑·培根(中世紀英國科學家)
|
||
Mathematics = 數學
|
||
'Three things are to be looked to in a building: that it stands on the right spot; that it be securely founded; that it be successfully executed.' - Johann Wolfgang von Goethe = “在一幢建築裡要看三樣東西:它是否被正確地選址;它是否被牢固地奠基;它是否被成功地建造。”——約翰·沃爾夫岡·馮·歌德
|
||
Construction = 建築構造學
|
||
'Do not wait to strike til the iron is hot, but make it hot by striking.' - William Butler Yeats = “不要等鐵變熱才對其鍛打;而要通過鍛打而使其變熱。”——威廉·巴特勒·葉芝
|
||
Iron Working = 鐵器
|
||
|
||
'Three things are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas = “有三點是自我救贖所必需的:知道自己應該信什麼;知道自己應該要什麼;知道自己應該做什麼。”——聖托馬斯·阿奎那
|
||
Theology = 神學
|
||
'The only thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy = “唯一能從官僚主義裡拯救我們的是它自己的低效。”——尤金·麥卡錫(美國政治家)
|
||
Civil Service = 文官制度
|
||
'Better is bread with a happy heart than wealth with vexation.' - Amenemope = “快樂的溫飽勝過煩惱的富裕。”——阿蒙尼莫普(古埃及學者)
|
||
Currency = 貨幣制度
|
||
'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = “研究工具或機械的學問是最崇高的,也是所有學問當中最有用的。”——列奧納多·達·芬奇
|
||
Engineering = 工程學
|
||
'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = “當整塊的青銅、黃金或黑鐵碎裂時,工匠們會用火重新熔鑄,讓它們再次結為一體。”——錫克教聖典《格蘭斯·沙希伯》
|
||
Metal Casting = 金屬鑄造
|
||
|
||
'I find the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes = “我認為現代世界裡最重要的不是我們所處的位置,而是我們前進的方向。”——老奧利弗·溫德爾·霍姆斯(美國詩人)
|
||
Compass = 羅盤
|
||
'Education is the best provision for old age.' - Aristotle = “教育是老年生活最好的保障。”——亞里斯多德
|
||
Education = 教育學
|
||
'Whoso pulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory = “誰能將這柄劍從石台中拔出,他就是全英格蘭真正的國王。”——湯瑪斯·馬婁裡(中世紀英國詩人)
|
||
Chivalry = 騎士制度
|
||
'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = “印刷機是啟蒙人心的最好工具,能將人提升為有理性有道德的社會人。”——湯瑪斯·傑弗遜
|
||
Machinery = 機械
|
||
'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = “測量一切可測之物,並把不可測的變為可測。”——伽利略
|
||
Physics = 物理學
|
||
'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 他向隊長立誓言:“硬漢雖說只是人,若要氣鑽勝過我,除非我死把錘扔。”——佚名:鋼鐵漢子約翰·亨利之歌(美國民謠)
|
||
Steel = 煉鋼
|
||
|
||
'Joyfully to the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer = “愉快地乘著輕風,高貴的奧德修斯揚起他的船帆,熟練地掌控著他的舵柄。”——荷馬
|
||
Astronomy = 天文學
|
||
'Their rising all at once was as the sound of thunder heard remote' - Milton = “他們立刻一同起立,發出的聲響猶如一陣遠雷。”——彌爾頓
|
||
Acoustics = 聲學
|
||
'Happiness: a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau = “幸福:一個好的銀行帳戶,一個好廚師和一個好胃口。”——讓·雅克·盧梭
|
||
Banking = 銀行業
|
||
'It is a newspaper's duty to print the news and raise hell.' - The Chicago Times = “報紙的任務就是印出新聞和製造麻煩。”——芝加哥時報
|
||
Printing Press = 印刷機
|
||
'The day when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel = “當在戰場上交鋒的兩支軍隊能夠在一秒鐘之內同時毀滅對方的那一天到來時,也許他們會選擇放棄戰爭並解除武裝。”——阿爾弗雷德·諾貝爾
|
||
Gunpowder = 火藥
|
||
|
||
'The winds and the waves are always on the side of the ablest navigators.' - Edward Gibbon = “風浪永遠站在最出色的領航員一邊。”——愛德華·吉本(英國歷史學家)
|
||
Navigation = 航海術
|
||
'Compound interest is the most powerful force in the universe.' - Albert Einstein = “複息利率是宇宙中最強大的力量。”——阿爾伯特·愛因斯坦
|
||
Economics = 經濟學
|
||
'Wherever we look, the work of the chemist has raised the level of our civilization and has increased the productive capacity of the nation.' - Calvin Coolidge = “無論從哪方面看,化學家的工作都提高了我們文明的程度,增加了國家的生產力。”——喀爾文·柯立芝(美國第30任總統)
|
||
Chemistry = 化學
|
||
'There never was a good knife made of bad steel.' - Benjamin Franklin = “從沒有一把由壞鋼鑄成的好刀。”——本傑明·佛蘭克林
|
||
Metallurgy = 冶金學
|
||
|
||
'Those who cannot remember the past are condemned to repeat it.' - George Santayana = “不能銘記歷史的人註定要重蹈覆轍。”——喬治·桑塔亞那(西班牙哲學家)
|
||
Archaeology = 考古學
|
||
'Every great advance in science has issued from a new audacity of imagination.' - John Dewey = “科學的每一項重要進展都得力於大膽的想像力。”——約翰·杜威(美國教育家)
|
||
Scientific Theory = 科學理論
|
||
'Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains the victory.' - George S. Patton = “戰爭是武器間的較量,但勝利必定要由人來奪取。是引領者及其追隨者們的精神力量使他們贏得了勝利。”——喬治·史密斯·巴頓
|
||
Military Science = 軍事科學
|
||
'The nation that destroys its soil destroys itself.' - Franklin Delano Roosevelt = “一個毀掉自己所有土壤的國家也將毀滅自身。”——佛蘭克林·德拉諾·羅斯福
|
||
Fertilizer = 化肥
|
||
'It is well that war is so terrible, or we should grow too fond of it.' - Robert E. Lee = “幸好戰爭是如此恐怖,否則我們將會打到樂此不疲。”——羅伯特·愛德華·李
|
||
Rifling = 膛線
|
||
|
||
'If the brain were so simple we could understand it, we would be so simple we couldn't.' - Lyall Watson = “如果大腦簡單到能讓我們理解,我們的思維就會簡單到不能理解大腦。”——賴爾·沃森(南非生物學家)
|
||
Biology = 生物學
|
||
'The nations of the West hope that by means of steam communication all the world will become as one family.' - Townsend Harris = “西方國家希望蒸汽機所推動的相互交流能讓全世界親如一家。”——唐森·哈利斯(美國政治家)
|
||
Steam Power = 蒸汽機
|
||
'As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.' - Christopher Dawson = “當人們決定可以使用一切方式來同邪惡鬥爭時,他們的善良將變得和他們想要消滅的邪惡一樣可怕。”——克里斯多夫·道森(英國學者)
|
||
Dynamite = 炸藥
|
||
|
||
'Is it a fact - or have I dreamt it - that, by means of electricity, the world of matter has become a great nerve, vibrating thousands of miles in a breathless point of time?' - Nathaniel Hawthorne = “這是事實還是我的空想:電流能把物質世界變成一個巨大的神經網路,讓震顫在瞬息之間傳送數千英里?”——納旦尼爾·霍桑(美國作家)
|
||
Electricity = 電學
|
||
'Nothing is particularly hard if you divide it into small jobs.' - Henry Ford = “如果你把大任務分解成小任務,任何事都不會特別難。”——亨利·福特
|
||
Replaceable Parts = 可更換部件
|
||
'The introduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson = “引入蒸汽這樣一個強大的助手來驅動車輪進行運輸,將極大地改變人類的境地。”——湯瑪斯·傑弗遜
|
||
Railroads = 鐵路
|
||
|
||
'And homeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth = “我站在無數無家可歸者身邊,無數空空如也的桌子面前,渴求著食物。”——威廉·華茲華斯
|
||
Refrigeration = 製冷
|
||
'I once sent a dozen of my friends a telegram saying 'flee at once-all is discovered!' They all left town immediately.' - Mark Twain = “我曾給我一票的朋友們發了一封電報説‘趕快逃跑——全都被發現了!’,接著他們立馬逃出了小鎮。”——馬克·吐溫
|
||
Telegraph = 電報
|
||
'The whole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen = “整個國家被無線電聯結在一起,我們都熟識同樣的英雄、同樣的喜劇演員和同樣的歌手。他們都是時代的巨人。”——伍迪·艾倫
|
||
Radio = 無線電
|
||
'Aeronautics was neither an industry nor a science. It was a miracle.' - Igor Sikorsky = “航空既不是一種工業也不是一門科學。它是一個奇跡。”——伊戈爾·西科爾斯基(美籍俄裔飛機設計師)
|
||
Flight = 航空
|
||
'Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.' - Albert Einstein = “任何能夠在安全行駛的同時親吻一個年輕姑娘的男人一定沒有給那個吻應有的注意力。”——阿爾伯特·愛因斯坦
|
||
Combustion = 內燃機
|
||
|
||
'In nothing do men more nearly approach the gods than in giving health to men.' - Cicero = “沒有什麼比給予他人健康更使人接近諸神。”——西塞羅
|
||
Pharmaceuticals = 製藥學
|
||
'Ben, I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate = “本,我只想對你說一個詞,就一個詞:塑膠。”——巴克·亨利/卡爾德·威靈漢姆,《畢業生》
|
||
Plastics = 塑膠
|
||
'There's a basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins = “消費類電子產品有一個基本法則:它的功能越來越強,它的價格越來越低。”——崔普·霍金斯(美國藝電(EA)公司創始人)
|
||
Electronics = 電子學
|
||
'The speed of communications is wondrous to behold, it is also true that speed does multiply the distribution of information that we know to be untrue.' – Edward R. Murrow = “現代通訊的速度之快令人驚嘆,但事實上它同樣也能加快錯誤訊息的傳播。”—— 愛德華·默羅(美國著名記者)
|
||
Mass Media = 大眾傳媒
|
||
'Vision is the art of seeing things invisible.' - Jonathan Swift = “洞察力是看到不可見事物的藝術。”——喬納森·斯威夫特(英國作家)
|
||
Radar = 雷達
|
||
'The unleashed power of the atom has changed everything save our modes of thinking, and we thus drift toward unparalleled catastrophes.' - Albert Einstein = “被釋放的原子能已經改變了一切,除了我們的思維模式,因此我們正在滑向空前的災難。”——阿爾伯特·愛因斯坦
|
||
Atomic Theory = 原子理論
|
||
|
||
'Only within the moment of time represented by the present century has one species, man, acquired significant power to alter the nature of his world.' - Rachel Carson = “直到進入本世紀的時候,作為一個物種的人類才獲得了足以改變他所在世界的本質的強大能力。”——瑞吉兒·卡森(美國生態學家)
|
||
Ecology = 生態學
|
||
'Computers are like Old Testament gods: lots of rules and no mercy.' - Joseph Campbell = “電腦就如同舊約中的上帝:諸多戒命且沒有憐憫。”——約瑟夫·坎貝爾(美國學者)
|
||
Computers = 電子電腦
|
||
'A good rule for rocket experimenters to follow is this: always assume that it will explode.' - Astronautics Magazine, 1937 = “火箭研究人員要遵守的最好規矩就是:永遠要假定它會爆炸。”——航太學雜誌,1937
|
||
Rocketry = 火箭
|
||
'The night is far spent, the day is at hand: let us therefore cast off the works of darkness, and let us put on the armor of light.' - The Holy Bible: Romans, 13:12 = “黑夜已深,白晝將近;我們就當脫去暗昧的行為,帶上光明的兵器。”——聖經·羅馬書 13:12
|
||
Lasers = 鐳射
|
||
'I am become Death, the destroyer of worlds.' - J. Robert Oppenheimer = “我成了死神,世界的毀滅者。”——尤利烏斯·羅伯特·奧本海默
|
||
Nuclear Fission = 核裂變
|
||
|
||
'The new electronic interdependence recreates the world in the image of a global village.' - Marshall McLuhan = “這個新的電子的互相依存正把這世界重塑為一個全球村的景象。”——馬歇爾·麥克盧漢
|
||
Globalization = 全球化
|
||
'1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.' - Isaac Asimov = “1、機器人不得傷害人,也不得見人受到傷害而袖手旁觀。2、機器人應服從人的一切命令,但不得違反第一定律。3、機器人應保護自身的安全,但不得違反第一、第二定律。”——以撒·阿西莫夫
|
||
Robotics = 機器人學
|
||
'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = “現在,不知怎的,通過某種新的手段,天空好像都被別國所佔據了。”——林登·貝恩斯·詹森
|
||
Satellites = 人造衛星
|
||
'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = “微乎微乎,至於無形;神乎神乎,至於無聲,故能為敵之司命。”——孫子
|
||
Stealth = 隱形技術
|
||
'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = “我們的科學力量超越我們的精神力量。我們有受指導的導彈和不受指導的人。”——馬丁·路德·金
|
||
Advanced Ballistics = 高等彈道學
|
||
|
||
'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = “任何物質粒子都會與其他物質粒子相互吸引,產生的引力和距離的平方成反比。”——以撒·牛頓
|
||
Particle Physics = 粒子物理
|
||
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = “原子能的釋放並沒有創造新的問題。它僅僅是把解決一個現有問題的工作變得更為急迫。”——阿爾伯特·愛因斯坦
|
||
Nuclear Fusion = 核聚變
|
||
|
||
'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = “納米技術給我們的生活所帶來的衝擊預計將超過電子革命。”——理查·舒瓦茨(美國學者)
|
||
Nanotechnology = 納米技術
|
||
|
||
'I think we agree, the past is over.' - George W. Bush = “我想我們都同意:過去已經結束了。”——喬治·沃克·布希
|
||
Future Tech = 未來科技
|
||
Who knows what the future holds? = 誰知道未來會怎樣?
|
||
|
||
|
||
#################### Lines from Terrains from Civ V - Vanilla ####################
|
||
|
||
Ocean = 海洋
|
||
|
||
Coast = 海濱
|
||
|
||
Grassland = 草原
|
||
|
||
Plains = 平原
|
||
|
||
Tundra = 凍土
|
||
|
||
Desert = 沙漠
|
||
|
||
Lakes = 湖泊
|
||
# Requires translation!
|
||
Lakes provide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Oases). =
|
||
Oasis = 綠洲
|
||
Farm = 農場
|
||
|
||
Mountain = 山脈
|
||
|
||
Snow = 雪原
|
||
|
||
Hill = 丘陵
|
||
|
||
Forest = 森林
|
||
A Camp can be built here without cutting it down = 可以在此建造一個營地而無需砍掉它
|
||
|
||
Jungle = 叢林
|
||
|
||
Marsh = 沼澤
|
||
Only Polders can be built here = 這裡只能建造圩田
|
||
|
||
Fallout = 核輻射
|
||
|
||
# Requires translation!
|
||
Oases provide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Lakes). =
|
||
|
||
Flood plains = 沖積平原
|
||
|
||
Ice = 冰區
|
||
|
||
Atoll = 環礁
|
||
|
||
# Requires translation!
|
||
Rivers exist on tile edges, not as terrain feature per se. =
|
||
# Requires translation!
|
||
Tiles on both sides gain its benefits. These benefits do not stack. =
|
||
# Requires translation!
|
||
The tile has access to fresh water, allowing farming where it would otherwise not be possible (similar to Oases and Lakes). =
|
||
# Requires translation!
|
||
Movement across rivers takes all remaining movement points of a unit unless there is a bridge. =
|
||
# Requires translation!
|
||
When attacking across a river, the attacker gets a -20% strength malus. =
|
||
Road = 道路
|
||
Amphibious = 兩栖的
|
||
|
||
Great Barrier Reef = 大堡礁
|
||
|
||
Old Faithful = 老忠實間歇泉
|
||
|
||
El Dorado = 黃金國
|
||
|
||
Fountain of Youth = 青春之泉
|
||
|
||
Grand Mesa = 大平頂山
|
||
|
||
Mount Fuji = 富士山
|
||
|
||
Krakatoa = 喀拉喀托火山
|
||
|
||
Rock of Gibraltar = 直布羅陀巨岩
|
||
|
||
Cerro de Potosi = 富饒山
|
||
|
||
Barringer Crater = 巴林傑隕石坑
|
||
|
||
|
||
#################### Lines from TileImprovements from Civ V - Vanilla ####################
|
||
|
||
|
||
Lumber mill = 鋸木場
|
||
|
||
Mine = 礦井
|
||
|
||
Trading post = 貿易站
|
||
|
||
Camp = 獵場
|
||
|
||
Oil well = 油井
|
||
|
||
Offshore Platform = 海上油井
|
||
|
||
Pasture = 牧場
|
||
|
||
Plantation = 種植園
|
||
|
||
Quarry = 採石場
|
||
|
||
Fishing Boats = 漁船
|
||
|
||
Fort = 堡壘
|
||
|
||
Reduces movement cost to ½ if the other tile also has a Road or Railroad = 在公路或鐵路的地塊移動時,移動消耗變成 ½
|
||
Reduces movement cost to ⅓ with Machinery = 研發 '機械' 科技後,移動花費變為 ⅓
|
||
Requires Engineering to bridge rivers = 需要科技 '工程學',以跨河造橋
|
||
|
||
Railroad = 鐵路
|
||
Reduces movement cost to ⅒ if the other tile also has a Railroad = 在公路或鐵路的地塊移動時,移動消耗變成 ⅒
|
||
# Requires translation!
|
||
Provides a +25% [Production] bonus to cities connected to the capital by Railroads =
|
||
|
||
Remove Forest = 砍伐森林
|
||
Provides a one-time Production bonus depending on distance to the closest city once finished = 完成後,提供一次性的產能獎勵給予最近的城市
|
||
|
||
Remove Jungle = 砍伐叢林
|
||
|
||
Remove Fallout = 消除核輻射
|
||
|
||
Remove Marsh = 移除沼澤
|
||
|
||
Remove Road = 拆毀道路
|
||
|
||
Remove Railroad = 拆除鐵路
|
||
|
||
Cancel improvement order = 取消建造設施
|
||
|
||
Repairs a pillaged Improvement or Route = 修復被劫掠的地塊設施或道路
|
||
|
||
Academy = 學院
|
||
|
||
Landmark = 風景地標
|
||
|
||
Manufactory = 製造中心
|
||
|
||
Customs house = 海關
|
||
|
||
Holy site = 聖地
|
||
|
||
Citadel = 軍事要塞
|
||
|
||
Moai = 摩艾石像群
|
||
|
||
Terrace farm = 梯田
|
||
|
||
Ancient ruins = 遠古遺跡
|
||
|
||
City ruins = 城市廢墟
|
||
A bleak reminder of the destruction wreaked by War = 戰爭之果的凄凉警示
|
||
|
||
City center = 城市中心
|
||
Marks the center of a city = 標誌著一個城市的中心
|
||
Appearance changes with the technological era of the owning civilization = 外觀會隨著擁有者文明的科技時代進步而變化
|
||
|
||
Barbarian encampment = 蠻族營地
|
||
Home to uncivilized barbarians, will spawn a hostile unit from time to time = 未開化的蠻族的家園,不時會產生敵對單位
|
||
|
||
|
||
#################### Lines from TileResources from Civ V - Vanilla ####################
|
||
|
||
Cattle = 牛群
|
||
|
||
Sheep = 綿羊
|
||
|
||
Deer = 野鹿
|
||
|
||
Bananas = 香蕉
|
||
|
||
Wheat = 小麥
|
||
|
||
Stone = 花崗石
|
||
|
||
Fish = 魚群
|
||
|
||
Horses = 馬
|
||
|
||
Iron = 鐵
|
||
|
||
Coal = 煤
|
||
|
||
Oil = 石油
|
||
|
||
Aluminum = 鋁
|
||
|
||
Uranium = 鈾
|
||
|
||
Furs = 毛皮
|
||
|
||
Cotton = 棉花
|
||
|
||
Dyes = 染料
|
||
|
||
Gems = 寶石
|
||
|
||
Gold Ore = 黃金
|
||
|
||
Silver = 白銀
|
||
|
||
Incense = 熏香
|
||
|
||
Ivory = 象牙
|
||
|
||
Silk = 絲綢
|
||
|
||
Spices = 香料
|
||
|
||
Wine = 紅酒
|
||
|
||
Sugar = 蔗糖
|
||
|
||
Marble = 大理石
|
||
|
||
Whales = 鯨魚
|
||
|
||
Pearls = 珍珠
|
||
|
||
Jewelry = 珠寶
|
||
|
||
Porcelain = 瓷器
|
||
|
||
|
||
#################### Lines from UnitPromotions from Civ V - Vanilla ####################
|
||
|
||
Sword = 劍士
|
||
Mounted = 騎士
|
||
Siege = 攻城者
|
||
Ranged Gunpowder = 遠程火藥
|
||
Armored = 裝甲
|
||
Melee Water = 水上近戰
|
||
Ranged Water = 水上遠程
|
||
Submarine = 潛艇
|
||
Heal Instantly = 浴火重生
|
||
|
||
Accuracy I = 精准I級
|
||
|
||
Accuracy II = 精准II級
|
||
|
||
Accuracy III = 精准III級
|
||
|
||
Barrage I = 彈幕I級
|
||
|
||
Barrage II = 彈幕II級
|
||
|
||
Barrage III = 彈幕III級
|
||
|
||
Volley = 齊射能力
|
||
|
||
Extended Range = 射程拓展
|
||
|
||
Indirect Fire = 間瞄射擊
|
||
|
||
Shock I = 衝擊I級
|
||
|
||
Shock II = 衝擊II級
|
||
|
||
Shock III = 衝擊III級
|
||
|
||
Drill I = 操練I級
|
||
|
||
Drill II = 操練II級
|
||
|
||
Drill III = 操練III級
|
||
|
||
Charge = 猛烈衝鋒
|
||
|
||
Besiege = 攻城能力
|
||
|
||
Formation I = 列陣I級
|
||
|
||
Formation II = 列陣II級
|
||
|
||
Blitz = 閃擊戰術
|
||
|
||
Woodsman = 林地幽靈
|
||
|
||
|
||
Medic = 治療I級
|
||
|
||
Medic II = 治療II級
|
||
|
||
Scouting I = 偵察I級
|
||
|
||
Scouting II = 偵察II級
|
||
|
||
Scouting III = 偵察III級
|
||
|
||
Survivalism I = 生存 I 級
|
||
|
||
Survivalism II = 生存 II 級
|
||
|
||
Survivalism III = 生存 III 級
|
||
|
||
Boarding Party I = 接舷I級
|
||
|
||
Boarding Party II = 接舷II級
|
||
|
||
Boarding Party III = 接舷III級
|
||
|
||
Coastal Raider I = 海掠I級
|
||
|
||
Coastal Raider II = 海掠II級
|
||
|
||
Coastal Raider III = 海掠III級
|
||
|
||
Landing Party = 登陸隊
|
||
|
||
Targeting I = 定位I級
|
||
|
||
Targeting II = 定位II級
|
||
|
||
Targeting III = 定位III級
|
||
|
||
Wolfpack I = 狼群I級
|
||
|
||
Wolfpack II = 狼群II級
|
||
|
||
Wolfpack III = 狼群III級
|
||
|
||
Aircraft Carrier = 航空母艦
|
||
Armor Plating I = 船體裝甲I級
|
||
|
||
Armor Plating II = 船體裝甲II級
|
||
|
||
Armor Plating III = 船體裝甲III級
|
||
|
||
Flight Deck I = 飛行甲板I級
|
||
|
||
Flight Deck II = 飛行甲板II級
|
||
|
||
Flight Deck III = 飛行甲板III級
|
||
|
||
Supply = 補給
|
||
|
||
Bomber = 轟炸機
|
||
Siege I = 攻堅I級
|
||
|
||
Siege II = 攻堅II級
|
||
|
||
Siege III = 攻堅III級
|
||
|
||
Evasion = 規避能力
|
||
|
||
Fighter = 戰鬥機
|
||
Interception I = 攔截I級
|
||
|
||
Interception II = 攔截II級
|
||
|
||
Interception III = 攔截III級
|
||
|
||
|
||
Air Targeting I = 空中瞄準 I
|
||
|
||
Air Targeting II = 空中瞄準 II
|
||
|
||
Sortie = 連續出擊
|
||
|
||
Operational Range = 航程拓展
|
||
|
||
Helicopter = 直升機
|
||
Air Repair = 空中維修
|
||
|
||
Mobility I = 機動 I
|
||
|
||
Mobility II = 機動 II
|
||
|
||
Anti-Armor I = 反裝甲Ⅰ
|
||
|
||
Anti-Armor II = 反裝甲ⅠⅠ
|
||
|
||
Cover I = 隱蔽I級
|
||
|
||
Cover II = 隱蔽II級
|
||
|
||
March = 長途行軍
|
||
|
||
Mobility = 機動能力
|
||
|
||
Sentry = 警戒能力
|
||
|
||
Logistics = 後勤補給
|
||
|
||
Ambush I = 伏擊I級
|
||
|
||
Ambush II = 伏擊II級
|
||
|
||
Bombardment I = 轟炸I級
|
||
|
||
Bombardment II = 轟炸II級
|
||
|
||
Bombardment III = 轟炸III級
|
||
|
||
Morale = 強化士氣
|
||
|
||
Great Generals I = 統帥I級
|
||
|
||
Great Generals II = 統帥II級
|
||
|
||
Quick Study = 快速學習
|
||
|
||
Haka War Dance = 哈卡戰舞
|
||
|
||
Rejuvenation = 返老還童
|
||
|
||
Slinger Withdraw = 拋石手撤退
|
||
|
||
Ignore terrain cost = 忽略地形成本
|
||
|
||
Pictish Courage = 血氣之勇
|
||
|
||
Home Sweet Home = 甜蜜之家
|
||
|
||
[unit] ability = [unit]能力
|
||
|
||
|
||
#################### Lines from UnitTypes from Civ V - Vanilla ####################
|
||
|
||
|
||
Civilian Water = 海上平民
|
||
|
||
|
||
Aircraft = 航空器
|
||
|
||
|
||
Atomic Bomber = 原子彈轟炸機
|
||
|
||
Missile = 導彈單位
|
||
|
||
|
||
Armor = 裝甲
|
||
|
||
WaterCivilian = 海上平民
|
||
|
||
WaterMelee = 海軍近戰
|
||
|
||
WaterRanged = 海軍遠程
|
||
|
||
WaterSubmarine = 海軍潛艇
|
||
|
||
WaterAircraftCarrier = 海軍航母單位
|
||
|
||
AtomicBomber = 原子彈轟炸機
|
||
|
||
|
||
#################### Lines from Units from Civ V - Vanilla ####################
|
||
|
||
|
||
This is your basic, club-swinging fighter. = 這是你的基本揮棒戰鬥單位。
|
||
|
||
Maori Warrior = 毛利勇士
|
||
|
||
Jaguar = 美洲虎戰士
|
||
|
||
Brute = 蠻族勇士
|
||
|
||
Archer = 弓箭手
|
||
|
||
Bowman = 巴比倫弓手
|
||
|
||
Slinger = 投石手
|
||
|
||
Skirmisher = 散兵
|
||
|
||
Work Boats = 工船
|
||
|
||
Trireme = 三列槳戰船
|
||
|
||
Galley = 槳帆船
|
||
|
||
Chariot Archer = 戰車射手
|
||
|
||
War Chariot = 埃及戰車
|
||
|
||
War Elephant = 印度戰象
|
||
|
||
|
||
Hoplite = 希臘重步兵
|
||
|
||
Persian Immortal = 波斯長生軍
|
||
|
||
Marauder = 掠奪者
|
||
|
||
Horseman = 騎手
|
||
|
||
Companion Cavalry = 馬其頓禁衛騎兵
|
||
|
||
Catapult = 投石車
|
||
|
||
Ballista = 羅馬弩炮
|
||
|
||
Swordsman = 劍士
|
||
|
||
Legion = 古羅馬軍團
|
||
|
||
Mohawk Warrior = 莫霍克戰士
|
||
|
||
|
||
Landsknecht = 德意志雇傭兵
|
||
|
||
Knight = 騎士
|
||
|
||
Camel Archer = 駱駝騎射手
|
||
|
||
Conquistador = 西班牙征服者
|
||
|
||
Naresuan's Elephant = 納黎萱戰象
|
||
|
||
Mandekalu Cavalry = 曼德卡魯騎兵
|
||
|
||
Keshik = 怯薛
|
||
|
||
Crossbowman = 弩手
|
||
|
||
Chu-Ko-Nu = 諸葛弩兵
|
||
|
||
Longbowman = 長弓手
|
||
|
||
Trebuchet = 拋石機
|
||
|
||
Hwach'a = 火廂車
|
||
|
||
Longswordsman = 長劍士
|
||
|
||
Samurai = 日本武士
|
||
|
||
Berserker = 狂戰士
|
||
|
||
Caravel = 輕帆船
|
||
|
||
Turtle Ship = 龜船
|
||
|
||
|
||
Musketeer = 法國火槍手
|
||
|
||
Janissary = 蘇丹親兵
|
||
|
||
Minuteman = 快速民兵
|
||
|
||
Tercio = 西班牙大方陣
|
||
|
||
Frigate = 護衛艦
|
||
|
||
Ship of the Line = 主力艦
|
||
|
||
Lancer = 槍騎兵
|
||
|
||
Sipahi = 西帕希騎兵
|
||
|
||
Cannon = 加農炮
|
||
|
||
|
||
Norwegian Ski Infantry = 挪威雪撬步兵
|
||
|
||
Cavalry = 近代騎兵
|
||
|
||
Cossack = 哥薩克騎兵
|
||
|
||
Ironclad = 鐵甲艦
|
||
|
||
Artillery = 火炮
|
||
|
||
|
||
Foreign Legion = 外籍軍團
|
||
|
||
|
||
Carrier = 航空母艦
|
||
|
||
Battleship = 戰列艦
|
||
|
||
Anti-Aircraft Gun = 高射炮
|
||
|
||
Destroyer = 驅逐艦
|
||
|
||
Zero = 零式戰鬥機
|
||
|
||
|
||
B17 = B-17“空中堡壘”
|
||
|
||
Paratrooper = 傘兵
|
||
|
||
Tank = 坦克
|
||
|
||
Panzer = “虎II”坦克
|
||
|
||
Anti-Tank Gun = 反坦克炮
|
||
|
||
Atomic Bomb = 原子彈
|
||
|
||
Rocket Artillery = 火箭炮
|
||
|
||
Mobile SAM = 防空導彈車
|
||
|
||
Guided Missile = 導彈
|
||
|
||
Nuclear Missile = 核導彈
|
||
|
||
Helicopter Gunship = 武裝直昇機
|
||
|
||
Nuclear Submarine = 核潛艇
|
||
|
||
Mechanized Infantry = 機械化步兵
|
||
|
||
Missile Cruiser = 導彈巡洋艦
|
||
|
||
Modern Armor = 現代坦克
|
||
|
||
Jet Fighter = 噴氣式戰鬥機
|
||
|
||
Giant Death Robot = 末日機甲
|
||
|
||
Stealth Bomber = 隱形轟炸機
|
||
|
||
Great Artist = 大藝術家
|
||
|
||
Great Scientist = 大科學家
|
||
|
||
Great Merchant = 大商業家
|
||
|
||
Great Engineer = 大工程師
|
||
|
||
Great General = 大軍事家
|
||
|
||
Khan = 汗
|
||
|
||
SS Booster = 飛船推進器
|
||
|
||
SS Cockpit = 飛船駕駛艙
|
||
|
||
SS Engine = 飛船發動機
|
||
|
||
SS Stasis Chamber = 飛船休眠艙
|
||
|
||
|
||
#################### Lines from VictoryTypes from Civ V - Vanilla ####################
|
||
|
||
Complete all the spaceship parts\nto win! = 完成所有宇宙飛船零件\n即可獲勝!
|
||
spaceship parts = 宇宙飛船零件
|
||
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = 您通過掌握先進的科技取得了勝利!您已經征服了大自然的神秘,帶領人民踏上了通往美麗新世界的航程!只要星星在夜空中燃燒,您的勝利就會被永遠銘記!
|
||
|
||
Complete 5 policy branches and\nbuild the Utopia Project to win! = 完善5種政策分支\n並建立烏托邦計畫即可獲勝!
|
||
You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = 您依靠文化的強大力量取得了勝利。您的文明的偉大創作——富麗堂皇的建築和鬼斧神工的藝術品震驚了世界!這些沁入心扉的美麗給疲乏的心帶來溫暖,給悲傷的人帶來歡樂,詩人為您讚嘆,樂者為您歌頌!
|
||
|
||
# Requires translation!
|
||
Capture all enemy Capitals\nto win! =
|
||
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = 世界因戰爭而動盪不安。許多偉大而強盛的文明衰落了,但您倖存了下來——並且取得了勝利!世界將永遠記住您的光輝與榮耀!
|
||
|
||
Build the UN and be voted\nworld leader to win! = 建造聯合國並被選為世界領袖\n勝利!
|
||
Anyone should build [buildingFilter] = 任一文明建造[buildingFilter]
|
||
Win diplomatic vote = 贏得外交投票
|
||
You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = 您的高明的外交手段使您戰勝了敵人!您的機智與狡詐赢得了重要的伙伴,並在敵人中傳播猜忌和混亂!您是為世界帶來和平的英雄,並將永留青史!
|
||
|
||
Do things to win! = 完成特定任務來獲勝!
|
||
Have highest score after max turns = 到達回合上限後,最高得分者獲勝
|
||
|
||
|
||
#################### Lines from Beliefs from Civ V - Gods & Kings ####################
|
||
|
||
Ancestor Worship = 祖先崇拜
|
||
|
||
Dance of the Aurora = 極光之舞
|
||
|
||
Desert Folklore = 沙漠民俗
|
||
|
||
Faith Healers = 信心療法
|
||
|
||
Fertility Rites = 豐收儀式
|
||
|
||
God of Craftsman = 工匠之神
|
||
|
||
God of the Open Sky = 天神
|
||
|
||
God of the Sea = 海神
|
||
|
||
God of War = 戰神
|
||
|
||
Goddess of Festivals = 節慶女神
|
||
|
||
Goddess of Love = 愛情女神
|
||
|
||
Goddess of Protection = 守護女神
|
||
|
||
Goddess of the Hunt = 狩獵女神
|
||
|
||
Messenger of the Gods = 眾神使者
|
||
|
||
Monument to the Gods = 眾神紀念碑
|
||
|
||
One with Nature = 天人合一
|
||
|
||
Oral Tradition = 口耳相傳
|
||
|
||
Religious Idols = 宗教偶像
|
||
|
||
Religious Settlements = 宗教聚居地
|
||
|
||
Sacred Path = 神聖之路
|
||
|
||
Sacred Waters = 聖水
|
||
|
||
Stone Circles = 環狀列石
|
||
|
||
Asceticism = 苦行
|
||
|
||
Cathedrals = 大教堂
|
||
|
||
Choral Music = 合唱音樂
|
||
|
||
Divine inspiration = 神聖的靈感
|
||
|
||
Feed the World = 哺育世界
|
||
|
||
Guruship = 古魯導師
|
||
|
||
Holy Warriors = 聖鬥士
|
||
|
||
Liturgical Drama = 禮拜式戲劇
|
||
|
||
Monasteries = 修道院
|
||
|
||
Mosques = 清真寺
|
||
|
||
Pagodas = 佛塔
|
||
|
||
Peace Gardens = 和平花園
|
||
|
||
Religious Art = 宗教藝術
|
||
|
||
Religious Center = 宗教中心
|
||
|
||
Religious Community = 宗教團體
|
||
|
||
Swords into Ploughshares = 化劍為犁
|
||
|
||
Ceremonial Burial = 葬禮儀式
|
||
|
||
Church Property = 教會財富
|
||
|
||
Initiation Rites = 入會儀式
|
||
|
||
Interfaith Dialogue = 宗教間對話
|
||
|
||
Papal Primacy = 教皇權威
|
||
|
||
Peace Loving = 愛好和平
|
||
|
||
Pilgrimage = 朝聖
|
||
|
||
Tithe = 什一奉獻
|
||
|
||
World Church = 世界教會
|
||
|
||
Defender of the Faith = 信仰捍衛者
|
||
|
||
Holy Order = 聖騎士團
|
||
|
||
Itinerant Preachers = 巡迴傳道人
|
||
|
||
Just War = 正義戰爭
|
||
|
||
Messiah = 彌賽亞
|
||
|
||
Missionary Zeal = 傳教熱忱
|
||
|
||
Religious Texts = 宗教典籍
|
||
|
||
Religious Unity = 宗教團結
|
||
|
||
Reliquary = 聖物箱
|
||
|
||
|
||
#################### Lines from Buildings from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Stele = 石碑
|
||
|
||
|
||
Shrine = 神社
|
||
|
||
Pyramid = 金字塔
|
||
|
||
|
||
Terracotta Army = 兵馬俑
|
||
'Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu = “視卒如嬰兒,故可與之赴深谿;視卒如愛子,故可與之俱死。” —— 孫子
|
||
|
||
|
||
Amphitheater = 圓形劇場
|
||
|
||
|
||
Petra = 佩特拉
|
||
'...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = “耶和華说,凡喝我所賜之水的,必有泉源在他裡面湧出,直到永生。讓他們把我帶到你住的地方,你的聖山。穿過沙漠,穿過高山,到達新月峽谷…” —— 印第安纳琼斯
|
||
|
||
|
||
Great Mosque of Djenne = 傑內大清真寺
|
||
'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = “直面永恆的崇高吧,讓所有沈浮於時間的一切,湮滅在它自身的渺小之中。”
|
||
|
||
Grand Temple = 聖殿
|
||
|
||
|
||
Alhambra = 阿爾罕布拉宮
|
||
'Justice is an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison = “正義是一座位於山脊,無懈可擊的堡壘。它不能被激流的暴力推翻,也不能被軍隊的力量摧毁。” —— 約瑟夫 · 艾迪生
|
||
|
||
|
||
Ceilidh Hall = 同樂會廳
|
||
|
||
|
||
Constabulary = 民警
|
||
|
||
|
||
Leaning Tower of Pisa = 比薩斜塔
|
||
'Don't clap too hard - it's a very old building.' - John Osbourne = “別拍那麼重——這是座非常古老的建築。”——約翰·奧斯本(英國劇作家)
|
||
|
||
|
||
Coffee House = 咖啡館
|
||
|
||
|
||
Police Station = 警察局
|
||
|
||
|
||
National Intelligence Agency = 國家情報機關
|
||
|
||
|
||
Neuschwanstein = 新天鵝堡
|
||
'...the location is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria = “……這裏是最美麗的地方之一,神聖而不可接近,是一座值得為世界帶來救贖和真正祝福的神聖有人建造的廟宇。” —— 巴伐利亞國王 路易維德二世
|
||
|
||
|
||
Recycling Center = 回收中心
|
||
|
||
|
||
Great Firewall = 防火長城
|
||
|
||
CN Tower = 加拿大國家電視塔
|
||
'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = “除了壞消息之外,沒有什麼比光速更快的了,壞消息遵循自己的特殊規則。” —— 道格拉斯 · 亞當斯
|
||
|
||
Bomb Shelter = 防空洞
|
||
|
||
Hubble Space Telescope = 哈柏太空望遠鏡
|
||
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = “奇怪的是,不是星星的範圍如此之大,而是有人測量過它。” —— 安那托爾·佛朗士
|
||
|
||
|
||
Cathedral = 主教座堂
|
||
|
||
|
||
Mosque = 清真寺
|
||
|
||
Pagoda = 佛塔
|
||
|
||
|
||
#################### Lines from CityStateTypes from Civ V - Gods & Kings ####################
|
||
|
||
|
||
#################### Lines from Difficulties from Civ V - Gods & Kings ####################
|
||
|
||
|
||
#################### Lines from Eras from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Marine = 海軍陸戰隊
|
||
|
||
|
||
#################### Lines from Events from Civ V - Gods & Kings ####################
|
||
|
||
# Requires translation!
|
||
when number of [countable] is greater than [countable2] =
|
||
# Requires translation!
|
||
Move a unit! =
|
||
# Requires translation!
|
||
Click on a unit → Click on a destination → Click the arrow popup. =
|
||
|
||
# Requires translation!
|
||
Found a city! =
|
||
# Requires translation!
|
||
Select the Settler → Click on 'Found city'. =
|
||
|
||
# Requires translation!
|
||
Enter the city screen! =
|
||
# Requires translation!
|
||
Click the city button twice. =
|
||
|
||
# Requires translation!
|
||
Pick a technology to research! =
|
||
# Requires translation!
|
||
Click on the tech button → Select technology → Click 'Research' (bottom right). =
|
||
|
||
# Requires translation!
|
||
Pick a construction! =
|
||
# Requires translation!
|
||
Enter city screen → Click on a unit or building → Click 'add to queue'. =
|
||
|
||
# Requires translation!
|
||
Pass a turn! =
|
||
# Requires translation!
|
||
Cycle through units with 'Next unit' → Click 'Next turn'. =
|
||
|
||
# Requires translation!
|
||
Reassign worked tiles! =
|
||
# Requires translation!
|
||
Enter city screen → Click the assigned tile to unassign → Click an unassigned tile to assign population. =
|
||
|
||
# Requires translation!
|
||
Got it =
|
||
# Requires translation!
|
||
Meet another civilization! =
|
||
# Requires translation!
|
||
Explore the map until you encounter another civilization! =
|
||
|
||
# Requires translation!
|
||
Open the options dialog! =
|
||
# Requires translation!
|
||
Click the menu button (top left) → Click 'Options'. =
|
||
|
||
# Requires translation!
|
||
Construct an improvement! =
|
||
# Requires translation!
|
||
Construct a Worker unit → Move it to a Plains or Grassland tile → Click 'Construct improvement' → Choose the farm → Leave the worker there until it's finished. =
|
||
|
||
# Requires translation!
|
||
Create a trade route! =
|
||
# Requires translation!
|
||
Construct roads between your capital and another city. Or, automate your worker and let him get to that eventually. =
|
||
|
||
# Requires translation!
|
||
Conquer a city! =
|
||
# Requires translation!
|
||
Bring an enemy city down to low health → Enter the city with a melee unit. =
|
||
|
||
# Requires translation!
|
||
Move an air unit! =
|
||
# Requires translation!
|
||
Select an air unit → Select another city within range → Move the unit to the other city. =
|
||
|
||
# Requires translation!
|
||
See your stats breakdown! =
|
||
# Requires translation!
|
||
Enter the Overview screen (top right corner) → Click on 'Stats'. =
|
||
|
||
|
||
#################### Lines from Nations from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Rim-Sin II = 瑞姆辛二世
|
||
Smerdis = 斯摩底斯
|
||
Ilum-ma-ili = 伊魯馬·伊魯姆
|
||
Peshgaldaramesh = 佩什加拉達梅什
|
||
Ur-zigurumaš = 烏爾齊古魯馬什
|
||
Semiramis = 塞米拉米斯
|
||
Em = 艾姆
|
||
Ishtar = 伊什塔爾
|
||
Bilit Taauth = 比利特·陶斯
|
||
Aruru = 阿魯魯
|
||
Islam = 伊斯蘭教
|
||
|
||
Jason = 傑森
|
||
Helena = 海倫娜
|
||
Alexa = 亞歷克斯
|
||
Cletus = 克萊圖斯
|
||
Kassandra = 卡珊德拉
|
||
Andres = 安德烈斯
|
||
Desdemona = 德夢娜
|
||
Anthea = 安西婭
|
||
Aeneas = 埃涅阿斯
|
||
Leander = 利安德
|
||
Christianity = 基督教
|
||
|
||
Li = 李
|
||
Chen = 陳
|
||
Zhang = 張
|
||
Liu = 劉
|
||
Yang = 楊
|
||
Huang = 黃
|
||
Zhao = 趙
|
||
Wu = 吳
|
||
Zhou = 周
|
||
Sun = 孫
|
||
Taoism = 道教
|
||
|
||
Refaat = 雷法特
|
||
Heba = 赫芭,
|
||
Salah = 薩拉赫
|
||
Ahmed = 艾哈邁德
|
||
Zakaria = 扎卡里亞
|
||
Bastet = 芭絲特
|
||
Ma'at = 馬阿特
|
||
Nebhet = 內貝絲
|
||
Tefenet = 特菲內特
|
||
Neuth = 紐特
|
||
|
||
James = 詹姆士
|
||
Scarlett = 斯嘉麗
|
||
Mycroft = 邁克羅夫特
|
||
Charlotte = 夏洛特
|
||
Gwendolyn = 格溫多林
|
||
Mr. Eks = 埃克斯先生
|
||
Dr. Grey = 格雷博士
|
||
Andrew = 安德魯
|
||
Scott = 斯科特
|
||
Anne = 安妮
|
||
|
||
Jean-Paul = 讓·保羅
|
||
Martine = 馬丁
|
||
Lucien = 露西安
|
||
François = 弗朗西斯
|
||
Augustine = 奧古斯丁
|
||
Monsieur X = X先生
|
||
Dr. Dupont = 杜邦博士
|
||
Vipère = 毒蛇
|
||
Yvette = 伊薇特
|
||
Renard = 雷納爾
|
||
|
||
Alexei = 阿列克謝
|
||
Lena = 莉娜
|
||
Dmitry = 德米特里
|
||
Anastasia = 安娜塔西亞
|
||
Tatiana = 塔蒂亞娜
|
||
Boris = 鮑里斯
|
||
Doktor Seriy = 德克多·斯瑞
|
||
Mikhail = 米哈伊爾
|
||
Natacha = 娜塔查
|
||
Zmeya = 茲梅亞
|
||
|
||
Flavius = 弗拉維烏斯
|
||
Regula = 熱古拉
|
||
Servius = 塞壬
|
||
Lucia = 露西亞
|
||
Cornelius = 科尼利厄斯
|
||
Licina = 麗絲娜
|
||
Canus = 卡努斯
|
||
Serpens = 瑟彭斯
|
||
Agrippa = 阿格里帕
|
||
Brutus = 布魯圖斯
|
||
|
||
Solhofaat = 索爾霍法特
|
||
Khenzeer = 肯澤爾
|
||
Zarafah = 薩拉法
|
||
Temsaah = 泰姆薩
|
||
Abyadh = 阿比亞德
|
||
Mostafa = 穆斯塔法
|
||
Yusuf = 優素福
|
||
Waddah = 瓦達
|
||
Sameera = 薩梅拉
|
||
Gamal = 加馬爾
|
||
|
||
Cousin = 庫贊
|
||
Felix = 菲利克斯
|
||
Dennis = 丹尼斯
|
||
Edward = 愛德華
|
||
Prof. Rex = 雷克斯教授
|
||
Eliza = 伊麗莎
|
||
Mary = 瑪麗
|
||
Virginia = 維吉尼亞
|
||
Barbara = 芭芭拉
|
||
|
||
Akaishi = 明石
|
||
Oki = 隱岐
|
||
Hattori = 服部
|
||
Morozumi = 兩角
|
||
Momochi = 桃地
|
||
Kawashima = 川島
|
||
Orin = 櫻鈴
|
||
Sakanishi = 阪西
|
||
Kaede = 楓
|
||
Mochizuki = 結城
|
||
Shinto = 神道教
|
||
|
||
Ashok = 阿肖克
|
||
Shanx = 香克斯
|
||
Hormis = 莫里斯
|
||
Sanjeev = 桑吉夫
|
||
Ananda = 阿南達
|
||
Rani = 拉妮
|
||
Parvati = 帕爾瓦蒂
|
||
Mukta = 穆克塔
|
||
Karishma = 卡利甚馬
|
||
Jyotsna = 喬茨娜
|
||
Hinduism = 印度教
|
||
|
||
Johann = 約翰
|
||
Marlene = 馬琳
|
||
Wilhelm = 威廉
|
||
Eva = 伊娃
|
||
Heinz = 海因茲
|
||
Horst = 霍斯特
|
||
Carl = 卡爾
|
||
Viper = 維佩爾
|
||
Albrecht = 阿布雷希特
|
||
Anton = 安東
|
||
|
||
Ibrahim = 易卜拉欣
|
||
Bayezid = 巴耶濟德
|
||
Sokollu = 索科盧
|
||
Mahmut = 馬穆德
|
||
Uveys = 烏維斯
|
||
Roxelana = 羅克塞拉納
|
||
Safiye = 薩菲耶
|
||
Hafsa = 哈夫薩
|
||
Kosem = 科森
|
||
Nurbanu = 努爾巴努
|
||
|
||
Kim = 金
|
||
Park = 朴
|
||
Han = 韓
|
||
Na = 那
|
||
Kong = 孔
|
||
Yu = 玉
|
||
Ahn = 安
|
||
Da = 達
|
||
Eun = 恩
|
||
Confucianism = 儒家
|
||
|
||
Onatah = 奧納塔
|
||
Oneida = 奧奈達
|
||
Oshadagea = 奧沙達吉亞
|
||
Otetiani = 奧特提亞尼
|
||
Genesee = 杰納西
|
||
Dadgayadoh = 達德蓋亞多赫
|
||
Otwtiani = 奧特維蒂亞尼
|
||
Kateri = 卡蒂麗
|
||
Onondakai = 大野田海
|
||
Honanyawus = 霍納亞烏斯
|
||
|
||
Azi = 阿紫
|
||
Dabir = 達比爾
|
||
Firuz = 菲魯茲
|
||
Gaspar = 加斯帕
|
||
Shahzad = 沙赫扎德
|
||
Aga = 阿加
|
||
Marjane = 瑪珍
|
||
Peri = 佩里
|
||
Sartaj = 薩塔傑
|
||
Yasmin = 亞斯敏
|
||
Zoroastrianism = 拜火教
|
||
|
||
Tiki = 提基
|
||
Hotu Matua = 霍圖・馬圖亞
|
||
Rongo-ma-tane = 龍哥馬塔內
|
||
Kupe = 庫佩
|
||
Haloti = 哈洛蒂
|
||
Degei = 得蓋
|
||
Babamik = 巴巴米克
|
||
Kulu Lau = 庫魯・琉
|
||
Nangananga = 南加南加
|
||
Turua = 圖魯阿
|
||
|
||
Aran = 阿蘭
|
||
Chanarong = 察那戎
|
||
Kiet = 基特
|
||
Niran = 尼然
|
||
Virote = 維羅特
|
||
Kulap = 庫拉普
|
||
Mayuree = 瑪尤里
|
||
Phueng = 彭
|
||
Ratana = 拉塔納
|
||
Tola = 老虎
|
||
Buddhism = 佛教
|
||
|
||
Rodrigo = 羅德里戈
|
||
Esmeralda = 埃斯梅拉達
|
||
Mathilda = 瑪蒂爾達
|
||
Ramona = 拉蒙娜
|
||
Señor X = X先生
|
||
Topolino = 托波利諾
|
||
Serpiente = 蛇紋石
|
||
Garcia = 加西亞
|
||
El Lobo = 厄爾洛博
|
||
|
||
Ahmadou = 艾哈邁杜
|
||
Ayub = 阿尤布
|
||
Badru = 巴德魯
|
||
Bokhari = 博哈里
|
||
Guedado = 蓋多多
|
||
Adhiambo = 阿迪亞博
|
||
Chinaka = 中卡
|
||
Laila = 萊拉
|
||
Mariama = 瑪麗亞瑪
|
||
Oni = 奧尼
|
||
|
||
Asashōryū = 朝青龍
|
||
Tömöriin = 托莫林
|
||
Zevegiin = 澤韋金
|
||
Jigjidiin = 吉格吉德
|
||
Enkhbat = 恩赫巴特
|
||
Mönkhbayar = 蒙赫巴亞爾
|
||
Gündegmaa = 貢德格瑪
|
||
Ssima = 西瑪
|
||
Batachikhan = 巴塔奇汗
|
||
Chulunny = 楚魯尼
|
||
Tengriism = 騰格里信仰
|
||
|
||
Metztli = 梅茨特利
|
||
Xitllali = 希特拉利
|
||
Chimalli = 奇馬利
|
||
Quauhtli = 夸特利
|
||
Teyacapan = 特亞卡潘
|
||
Yaotl = 姚特爾
|
||
Coatl = 科亞特爾
|
||
Huitzilin = 威齊林
|
||
Itzli = 伊茲利
|
||
Tepin = 特平
|
||
|
||
Amaru = 阿瑪魯
|
||
Apichu = 阿比丘
|
||
Pariapichiu = 帕里亞皮丘
|
||
Puma = 彪馬
|
||
Quenti = 昆蒂
|
||
Suyuntu = 素雲圖
|
||
Uturuncu = 烏圖倫庫
|
||
Purutu = 普魯圖
|
||
Ozcollo = 奧茲科洛
|
||
|
||
Jørgen = 約爾根
|
||
Mette = 梅特
|
||
Henrik = 亨里克
|
||
Niels = 尼爾斯
|
||
Helle = 海勒
|
||
Frederik = 弗雷德里克
|
||
Ida = 伊達
|
||
Thea = 西婭
|
||
Freja = 芙蕾雅
|
||
Morten = 莫騰
|
||
|
||
Attila the Hun = 阿提拉
|
||
I grow tired of this throne. I think I should like to have yours instead. = 我已對這頂王冠生厭了。我想我會喜歡帶你頭上那頂的~
|
||
Now what is this?! You ask me to add your riches to my great avails. The invitation is accepted. = 怎麼回事?!你要把你的財富都塞進我龐大的寶庫?我接受了!
|
||
My people will mourn me not with tears, but with human blood. = 我的人民不會為我哭泣,而是以血為我哀弔。
|
||
You are in the presence of Attila, scourge of Rome. Do not let hubris be your downfall as well. = 在你面前的是羅馬人的災厄——阿提拉。別讓傲慢成為壓垮你的稻草。
|
||
This is better than you deserve, but let it not be said that I am an unfair man. = 這已經比你期待的更好了,別再說我是一個不公正的人。
|
||
Good day to you. = 祝你有美好的一天。
|
||
Scourge of God = 上帝之災
|
||
# Requires translation!
|
||
Great Attila, mighty warrior and leader of the Hunnic empire, your men bow down before you. During the 5th century, you and your brother Bleda have conquered many lands, forged a mighty empire and commanded the most powerful and frightening force of antiquity. You inspired fear to the Roman Emperors themselves, who called you 'Flagellum Dei', the 'Scourge of God', as you took kingdom after kingdom in the Balkans, invaded Eastern Roman Empire, into Gaul and Northern Italy, and planned to conquer Rome itself. Your empire didn't survive long after your death, but your name and your legend have, for millenia to come. =
|
||
# Requires translation!
|
||
Fearsome General, your mighty hordes are at your command, waiting to crush your foes once again and to conquer all the riches the world has to offer! Will your new empire shine through the ages of history? =
|
||
Balamber = 巴朗伯
|
||
Uldin = 烏爾丁
|
||
Donatus = 多納圖斯
|
||
Charato = 查拉托
|
||
Octar = 奧克塔爾
|
||
Bleda = 布蘭達
|
||
Ellac = 埃拉克
|
||
Dengizik = 鄧吉西克
|
||
Hildico = 希爾迪卡
|
||
Gudrun = 古德倫
|
||
Attila's Court = 阿提拉王庭
|
||
The Huns = 匈奴
|
||
|
||
William of Orange = 沉默者威廉
|
||
As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = 儘管我如此痛恨戰爭,但我認為......,哈哈哈,普遍的原因都說明,戰爭的貢獻就是除掉你。
|
||
You call yourself an exalted ruler, but I see nothing more than a smartly dressed barbarian! = 你自稱是崇高的統治者,但我只看到衣冠楚楚的野蠻人!
|
||
My God, be merciful to my soul. My God, feel pity for this... my poor people! = 神啊,求你垂憐我的靈魂。神啊,求你憐憫我可憐的人民!
|
||
I am William of Orange, stadtholder of The Netherlands. Did you need anything? I still have a lot to do. = 我是威廉·奧蘭治,荷蘭總督。你有事嗎?我還有一堆事要做。
|
||
I believe I have something that may be of some importance to you. = 我想我有一些對你而言重要的東西。
|
||
Once again, greetings. = 再次向您致意。
|
||
Dutch East India Company = 荷蘭東印度公司
|
||
# Requires translation!
|
||
Greetings to the wise and brave Prince William of Orange, who freed the Netherlands and gave strength to the Dutch people. In 1568, you led a rebellion against Spanish dominion, to gain freedom for your people, and therefore starting the Eighty Years' War. Your actions were all aimed to create one of Europe's first modern republics, the Seven United Provinces. The rebellion was the meaning of your very life and death, as it was also the cause of your assassination in 1584. But your death has given even more pride and courage to your people, to fight for liberty against any oppressors. Carved in history as the 'Father of the Fatherland', your name is a symbol of Dutch independence for eternity. =
|
||
# Requires translation!
|
||
Brave Prince, your people ask for your wisdom to gain its freedom once more, and to illuminate the world with progressive and modern ideas. Will your new empire shine through the ages of history? =
|
||
Joost = 約斯特
|
||
Hendrika = 亨德里卡
|
||
Marten = 馬藤
|
||
Anke = 安克
|
||
Guus = 格斯
|
||
Mr. X = X 先生
|
||
Dr. Grijs = 格里斯博士
|
||
Willem = 威廉
|
||
Thijs = 泰斯
|
||
Neef = 尼夫
|
||
Amsterdam = 阿姆斯特丹
|
||
Rotterdam = 鹿特丹
|
||
Utrecht = 烏特勒支
|
||
Groningen = 格羅寧根
|
||
Breda = 布雷達
|
||
Nijmegen = 奈梅亨
|
||
Den Haag = 海牙
|
||
Haarlem = 哈倫
|
||
Arnhem = 阿納姆
|
||
Zutphen = 聚特芬
|
||
Maastricht = 馬斯垂克
|
||
Tilburg = 蒂爾堡
|
||
Eindhoven = 恩荷芬
|
||
Dordrecht = 多德雷赫特
|
||
Leiden = 萊頓
|
||
's Hertogenbosch = 斯海爾托亨博斯
|
||
Almere = 阿爾梅勒
|
||
Alkmaar = 阿爾克馬爾
|
||
Brielle = 布里勒
|
||
Vlissingen = 夫利辛亨
|
||
Apeldoorn = 阿珀爾多倫
|
||
Enschede = 恩斯赫德
|
||
Amersfoort = 阿默斯福特
|
||
Zwolle = 茲沃勒
|
||
Venlo = 芬洛
|
||
Uden = 於登
|
||
Grave = 赫拉弗
|
||
Delft = 台夫特
|
||
Gouda = 豪達
|
||
Nieuwstadt = 尼烏斯塔特
|
||
Weesp = 韋斯普
|
||
Coevorden = 庫福爾登
|
||
Kerkrade = 凱爾克拉德
|
||
The Netherlands = 荷蘭
|
||
|
||
Gustavus Adolphus = 古斯塔夫二世·阿道夫
|
||
The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = 騎兵將駕馭馬匹縱橫沙場,而你的人民將在看見的瞬間倒下。上帝與我們同在!
|
||
Ha ha ha, captain Gars will be very glad to head out to war again. = 哈哈哈,我們的長官古斯對戰爭早已躍躍欲試。
|
||
I am Sweden's king. You can take my lands, my people, my kingdom, but you will never reach the House of Vasa. = 我是瑞典國王。你可以奪走我的土地、人民、王國,但你永遠無法取代瓦薩家族
|
||
Stranger, welcome to the Snow King's kingdom! I am Gustavus Adolphus, member of the esteemed House of Vasa = 陌生人,歡迎你來到雪的國度!我是古斯塔夫二世·阿道夫,尊敬的瓦薩家族一員。
|
||
My friend, it is my belief that this settlement can benefit both our peoples. = 朋友,我相信這是對我們人民都有益處的協議。
|
||
Oh, welcome! = 歡迎
|
||
Oh, it is you. = 是你啊
|
||
Nobel Prize = 諾貝爾獎
|
||
# Requires translation!
|
||
All hail Great King Gustavus Adolphus, founder of the Swedish Empire, and one of the most famous military tacticians. In the early 17th century, Sweden emerged as a great power in Europe under your reign, thanks to your wisdom, both in diplomacy and warfare. As king, you decided to reform Swedish laws to bring economic stability and prosperity to your people. Your allies, and also your enemies, called you the 'Lion of the North', witnessing your modern vision of warfare, and the prowess of your armies on the battlefield. As you triumphed in the Thirty Years' War, your name will be forever remembered as one of history's greatest generals. =
|
||
# Requires translation!
|
||
O noble King, will you lend your leadership and brilliant ideas to Sweden once again, to conceive strategies never seen before? Will your new empire shine through the ages of history? =
|
||
Leif = 萊夫
|
||
Ingegard = 英格嘉
|
||
Sören = 索倫
|
||
Ragnhild = 拉格希爾德
|
||
Lars = 拉斯
|
||
Lina = 麗娜
|
||
Herr Grå = 格羅先生
|
||
Magnus = 馬格努斯
|
||
Vilma = 維爾瑪
|
||
Kusin = 庫辛
|
||
Stockholm = 斯德哥爾摩
|
||
Uppsala = 烏普薩拉
|
||
Gothenburg = 哥特堡
|
||
Malmö = 馬爾默
|
||
Linköping = 林雪坪
|
||
Kalmar = 卡爾馬
|
||
Skara = 斯卡拉
|
||
Västerås = 韋斯特羅斯
|
||
Jönköping = 延雪平
|
||
Visby = 維斯比
|
||
Falun = 法倫
|
||
Norrköping = 北雪平
|
||
Gävle = 耶夫勒市
|
||
Halmstad = 哈爾姆斯塔德
|
||
Karlskrona = 卡爾斯克魯納市
|
||
Hudiksvall = 胡迪克斯瓦爾市
|
||
Örebro = 厄勒布魯市
|
||
Umeå = 于默奧
|
||
Karlstad = 卡爾斯塔德
|
||
Helsingborg = 赫爾辛堡
|
||
Härnösand = 海訥桑德
|
||
Vadstena = 瓦斯泰納
|
||
Lund = 隆德
|
||
Västervik = 韋斯特維克
|
||
Enköping = 梅勒呂德
|
||
Skövde = 舍夫德市
|
||
Eskilstuna = 埃斯通納
|
||
Luleå = 呂勒奧市
|
||
Lidköping = 利德雪平
|
||
Södertälje = 南泰利耶
|
||
Mariestad = 瑪麗斯塔德
|
||
Östersund = 厄斯特松德
|
||
Borås = 布羅斯
|
||
Sundsvall = 松茲瓦爾
|
||
Vimmerby = 維默比
|
||
Köping = 雪平市
|
||
Mora = 穆拉
|
||
Arboga = 阿爾博加
|
||
Växjö = 韋克舍
|
||
Gränna = 格蘭納
|
||
Kiruna = 基律納
|
||
Borgholm = 博里霍爾姆
|
||
Strängnäs = 斯特蘭奈斯
|
||
Sveg = 斯韋格
|
||
Sweden = 瑞典
|
||
|
||
Maria Theresa = 瑪麗亞·特蕾莎
|
||
Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = 可惜已經走到這一步了。但你這也是所希望的。下一次,做更好一點,聰明的選擇你的用字遣詞。
|
||
What a fool ye are! Ye will end swiftly and miserably. = 你真蠢!你將會迅速且悲慘的結束一切。
|
||
The world is pitiful! There's no beauty in it, no wisdom. I am almost glad to go. = 世界如此可憐!沒有任何的美麗與智慧。我很高興我可以就此離去。
|
||
The archduchess of Austria welcomes your Eminence to... Oh let's get this over with! I have a luncheon at four o'clock. = 奧地利大公夫人歡迎您的光臨……哦,讓我們結束吧!我四點吃午飯。
|
||
I see you admire my new damask. Nobody should say that I am an unjust woman. Let's reach an agreement! = 我看你很欣賞我的新錦緞。沒有人應該說我是一個不公正的女人。讓我們達成協議!
|
||
Oh, it's ye! = 哦,是你!
|
||
Diplomatic Marriage = 政治聯姻
|
||
# Requires translation!
|
||
Noble and pious Queen Maria Theresa, Holy Roman Empress and sovereign of Austria, the people revere your grace. After the death of your father King Charles VI, you inherited the throne of Austria during difficult economic and military times. But you used your wisdom and unflinching determination to fend off your foes and resolve any obstacles to stability and prosperity. With your husband Francis Stephen at your side as co-ruler, you assured your place as Empress of the Holy Roman Empire. During your reign, you reformed Austria in several domains, as you gifted it with a powerful army, a stable economic model, and an improved educational system. =
|
||
# Requires translation!
|
||
O Great Queen, proud and dignified, by the will of God and the Divine right, can you reach the height of prosperity and splendor the kingdom of Austria deserves? Will your new empire shine through the ages of history? =
|
||
Ferdinand = 弗迪南德
|
||
Johanna = 喬安娜
|
||
Franz-Josef = 弗朗茨-約瑟夫
|
||
Astrid = 阿斯特麗德
|
||
Anna = 安娜
|
||
Hubert = 休伯特
|
||
Alois = 阿洛伊斯
|
||
Natter = 納特
|
||
Georg = 喬治
|
||
Arnold = 阿諾
|
||
Vienna = 維也納
|
||
Salzburg = 薩爾斯堡
|
||
Graz = 格拉茲
|
||
Linz = 林茲
|
||
Klagenfurt = 克拉根福
|
||
Bregenz = 布雷根茲
|
||
Innsbruck = 茵斯布魯克
|
||
Kitzbühel = 基茨比爾
|
||
St. Pölten = 聖波爾坦
|
||
Eisenstadt = 艾森施塔特
|
||
Villach = 菲拉赫
|
||
Zwettl = 茨韋特爾
|
||
Traun = 特勞恩
|
||
Wels = 韋爾斯
|
||
Dornbirn = 多恩比恩
|
||
Feldkirch = 費爾德基希
|
||
Amstetten = 阿姆施泰滕
|
||
Bad Ischl = 巴特伊施爾
|
||
Wolfsberg = 沃爾夫斯伯格
|
||
Kufstein = 庫夫施泰因
|
||
Leoben = 萊奧本
|
||
Klosterneuburg = 克洛斯特新堡
|
||
Leonding = 萊翁丁
|
||
Kapfenberg = 卡芬堡
|
||
Hallein = 哈萊因
|
||
Bischofshofen = 比紹夫斯霍芬
|
||
Waidhofen = 魏德霍芬
|
||
Saalbach = 薩爾巴赫
|
||
Lienz = 利恩茨
|
||
Steyr = 斯泰爾
|
||
Austria = 奧地利
|
||
|
||
Dido = 狄多
|
||
Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = 你們都知道我有多少軍隊、大象、格達頓?不知道?那今天你將會了解!
|
||
Fate is against you. You earned the animosity of Carthage in your exploration. Your days are numbered. = 命運總是與你作對。你的試探激起了迦太基的敵意,你的日子將所剩無幾。
|
||
The fates became to hate me. This is it? You wouldn't destroy us so without their help. = 我被命運所厭惡。難道就這樣結束了?沒有他們的幫助,你不可能摧毀我們。
|
||
The Phoenicians welcome you to this most pleasant kingdom. I am Dido, the queen of Carthage and all that belongs to it. = 腓尼基人歡迎你來到這最愉快的王國。我是迦太基的擁有者,女王狄多。
|
||
I just had the marvelous idea, and I think you'll appreciate it too. = 我有一個奇妙的點子,我想你也會贊同它。
|
||
What is it now? = 現在是什麼?
|
||
Phoenician Heritage = 腓尼基遺產
|
||
# Requires translation!
|
||
Greetings to you, revered Queen Dido, ruler of the legendary kingdom of Carthage. The great poet Virgil related your great history, how your husband Acerbas was murdered by your own brother, King Pygmalion of Tyre, to steal the treasures of your family that were rightfully yours. But you endured his pressure until you and your compatriots decided to flee and sail for new lands. The gods led you to the shores of North Africa, and with cunning diplomacy, you expanded the territory of your new home, and laid the basis for the future kingdom of Carthage. =
|
||
# Requires translation!
|
||
Clever and proud Dido, the storm is coming and your people look for a shelter under your wise and powerful protection. Can you create a new and radiant Carthage able to cleave the darkness? Will your new empire shine through the ages of history? =
|
||
Hamilcar = 哈米爾卡
|
||
Mago = 馬戈
|
||
Baalhaan = 巴爾漢
|
||
Sophoniba = 索福尼巴
|
||
Yzebel = 伊澤貝爾
|
||
Similce = 西米爾斯
|
||
Kandaulo = 坎道洛
|
||
Zinnridi = 津里迪
|
||
Gisgo = 吉斯戈
|
||
Fierelus = 菲爾洛斯
|
||
Carthage = 迦太基
|
||
Utique = 烏提卡
|
||
Hippo Regius = 希波城
|
||
Gades = 加的斯
|
||
Saguntum = 薩貢托
|
||
Carthago Nova = 卡塔赫納
|
||
Panormus = 巴勒莫
|
||
Lilybaeum = 馬爾薩拉
|
||
Hadrumetum = 蘇塞
|
||
Zama Regia = 札馬
|
||
Karalis = 卡拉利斯
|
||
Malaca = 麻六甲
|
||
Leptis Magna = 大萊普提斯
|
||
Hippo Diarrhytus = 比塞大
|
||
Motya = 莫提亞
|
||
Sulci = 蘇爾奇
|
||
Leptis Parva = 萊普蒂斯帕爾瓦
|
||
Tharros = 塔羅斯
|
||
Soluntum = 索倫圖姆
|
||
Lixus = 利克薩斯
|
||
Oea = 歐亞
|
||
Theveste = 泰貝薩
|
||
Ibossim = 伊微沙
|
||
Thapsus = 塔普蘇斯
|
||
Aleria = 阿萊里亞
|
||
Tingis = 廷吉斯
|
||
Abyla = 阿比拉
|
||
Sabratha = 薩布拉塔
|
||
Rusadir = 魯薩迪爾
|
||
Baecula = 巴庫拉
|
||
Saldae = 薩爾達
|
||
|
||
Theodora = 狄奧多拉
|
||
It is always a shame to destroy a thing of beauty. Happily, you are not one. = 毀掉一件美麗的東西總是可惜的。幸好,你不是。
|
||
Now darling, tantrums are most unbecoming. I shall have to teach you a lesson. = 親愛的,發脾氣是不合時宜的。我將不得不給你個教訓。
|
||
Like a child playing with toys you are. My people will never love you, nor suffer this indignation gracefully. = 你就像個玩弄玩具的孩子。我的人民永遠不會愛你,也不會容忍此等憤怒。
|
||
My, isn't this a pleasant surprise - what may I call you, oh mysterious stranger? I am Theodora, beloved of Byzantium. = 我的天,這不是一個令人愉快的驚喜嗎? - 我該怎麼稱呼你,哦,神秘的陌生人?我是狄奧多拉,拜占庭的寵兒。
|
||
I have heard that you adept at certain kinds of ... interactions. Show me. = 我聽說你擅長某種......交際。讓我看看。
|
||
Hello again. = 又見面了
|
||
Patriarchate of Constantinople = 普世牧首
|
||
# Requires translation!
|
||
Magnificent Empress Theodora, beloved of Byzantium and of Rome, your people salute you! With your beauty and intelligence, you rose up from actress and courtesan to the rank of the most powerful woman in the Roman Empire, as wife of Justinian I. In the late 520's AD, you helped your husband engage in spiritual and legal reforms, promugalting numerous laws to improve women's status and treatment in the empire. You also made of Constantinople the jewel of the Eastern Roman Empire with the restoration and construction of many aqueducts, bridges, and churches, its beauty culminating with the creation of the Hagia Sophia, one of the most splendid pieces of architecture in the world. =
|
||
# Requires translation!
|
||
Beautiful Empress,the Byzantine Empire's magnificence is intact in all memories, and ready to reborn as the new jewel of humankind. Will your new empire shine through the ages of history? =
|
||
Basil = 羅賽爾
|
||
Nikophoros = 尼科弗羅斯
|
||
Demetrios = 德米特里奧斯
|
||
Philippos = 飛利浦
|
||
Theophylaktos = 狄奧菲拉托斯
|
||
Simonis = 西蒙尼斯
|
||
Zoe = 佐伊
|
||
Ioanno = 約阿諾
|
||
Xene = 賽內
|
||
Euphrosyne = 歐芙洛緒涅
|
||
Constantinople = 君士坦丁堡
|
||
Adrianople = 阿德里安堡
|
||
Nicaea = 尼西亞
|
||
Antioch = 安條克
|
||
Varna = 瓦爾納
|
||
Ohrid = 奧赫里德
|
||
Nicomedia = 尼科梅迪亞
|
||
Trebizond = 特拉比松
|
||
Cherson = 切爾森
|
||
Sardica = 薩迪卡
|
||
Ani = 阿尼
|
||
Dyrrachium = 底拉西烏姆
|
||
Edessa = 埃德薩
|
||
Chalcedon = 迦克墩公
|
||
Naissus = 尼什
|
||
Bari = 巴里
|
||
Iconium = 科尼亞
|
||
Prilep = 普里萊普
|
||
Samosata = 撒摩撒他
|
||
Kars = 卡爾斯
|
||
Theodosiopolis = 艾斯倫
|
||
Tyana = 提亞納
|
||
Gaza = 加沙
|
||
Kerkyra = 克基拉島
|
||
Phoenice = 腓尼基
|
||
Selymbria = 塞蘭布里
|
||
Sillyon = 西永
|
||
Chrysopolis = 克里索波利斯
|
||
Vodena = 沃德納
|
||
Traianoupoli = 特拉亞努波利
|
||
Constantia = 康斯坦蒂亞
|
||
Patra = 帕特雷
|
||
Korinthos = 科林斯
|
||
Byzantium = 拜占庭
|
||
|
||
Boudicca = 布狄卡
|
||
You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = 這片土地將不再受你的卑劣行為玷污!拿起武器,同胞們,我們起身迎戰!
|
||
Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your balls! = 叛徒!凱爾特人不會容忍這種肆意的辱罵和誹謗 - 我要殺了你!
|
||
Vile ruler, know you have won this war in name alone. Your cities lie buried and your troops defeated. I have my own victory. = 卑鄙的統治者,你只贏得表面上的勝利。你的城市會被掩埋,你的軍隊會被擊敗。我有我自己的勝利。
|
||
I am Boudicca, Queen of the Celts. Let no-one underestimate me! = 我是布狄卡,凱爾特人的女王。不會讓任何人小瞧我!
|
||
Let us join our forces together and reap the rewards. = 讓我們齊心協力,收穫回報。
|
||
God has given good to you. = 上帝給了你好處。
|
||
Druidic Lore = 德魯伊傳說
|
||
# Requires translation!
|
||
May glory and honor always be upon you, Warrior Queen! In a time dominated by men, you successfully claimed the throne and the power, but also valiantly defied the mighty Roman Empire. Punished and humiliated by the hand of the Roman bloody invaders, you united your people and led a terrible revolt, to seek revenge. Many legions fell under your fierce attacks and you burned the city of London with your anger. While the Romans still kept ownership of your land after your final defeat, your actions nonetheless showed Rome that this land could never be fully conquered, making Nero himself consider to withdraw all troops and leaving Britain forever. =
|
||
# Requires translation!
|
||
O raging lioness, will you lead the Celts again under the glory of your name, to spread the fires of liberty, and achieve a final victory? Will your new empire shine through the ages of history? =
|
||
Crìsdean = 克里斯丁
|
||
Siobhán = 西邦
|
||
Seamus = 西莫
|
||
Ffion = 菲翁
|
||
Pádraig = 帕德萊格
|
||
Deirdre = 迪爾德麗
|
||
Mr. Quinn = 奎因先生
|
||
Éadaoin = 埃達因
|
||
Alwyn = 阿爾文
|
||
Col Ceathar = 切薩上校
|
||
Cardiff = 卡地夫
|
||
Truro = 特魯羅
|
||
Douglas = 道格拉斯
|
||
Glasgow = 格拉斯哥
|
||
Cork = Cork
|
||
Aberystwyth = 阿伯里斯特威斯
|
||
Penzance = 彭贊斯
|
||
Ramsey = 拉姆齊
|
||
Inverness = 印威內斯
|
||
Limerick = 利默里克
|
||
Swansea = 斯旺西
|
||
St. Ives = 聖艾夫斯
|
||
Peel = 皮爾
|
||
Aberdeen = 亞伯丁
|
||
Belfast = 貝爾法斯特
|
||
Caernarfon = 卡納芬
|
||
Newquay = 紐奎
|
||
Saint-Nazaire = 聖納澤爾
|
||
Castletown = 卡斯爾敦
|
||
Stirling = 史特靈
|
||
Galway = 高威
|
||
Conwy = 康維
|
||
St. Austell = 聖奧斯特爾
|
||
Saint-Malo = 聖馬洛
|
||
Onchan = 昂肯
|
||
Dundee = 丹地
|
||
Londonderry = 倫敦德里
|
||
Llanfairpwllgwyngyll = 蘭韋爾普爾古因吉爾
|
||
Falmouth = 法爾茅斯
|
||
Lorient = 洛里昂
|
||
Celts = 凱爾特
|
||
|
||
Haile Selassie = 海爾·塞拉西
|
||
I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = 我已經用盡各種方法,但你依舊癲狂。為了你好,我盼望你結局近臨。
|
||
It is silence that allows evil to triumph. We will not stand mute and allow you to continue on this mad quest unchecked. = 正是沉默讓邪惡得逞。我們不會保持沉默,讓你繼續這般瘋狂的予取予求。
|
||
God and history will remember your actions this day. I hope you are ready for your impending judgment. = 神與歷史將會記住你今日所作所為。希望你準備好將臨的審判。
|
||
A thousand welcomes to our fair nation. I am Selassie, the Ras Tafari Makonnen and Emperor of Ethiopia, your humble servant. = 萬分歡迎來到我們美麗的國家。我是塞拉西,拉斯·塔法里·馬康南,埃塞俄比亞皇帝,您卑微的僕人。
|
||
I request that you consider this offer between our two peoples. I believe it will do us both good. = 考量到我們的人民,我邀請你考慮這份交易。我相信這將對我們都有好處。
|
||
Spirit of Adwa = 阿德瓦精神
|
||
# Requires translation!
|
||
May God bless you, wise and righteous Emperor of Ethiopia, Haile Selassie. As one of Ethiopia's greatest rulers and a spiritual leader of the Rastafarian movement, your good influence on diplomacy and political cooperation are praised throughout the world. You created Ethiopia's first written constitution, and favorized democracy for years to come, your great wisdom making Ethiopia enter as a charter member in the United Nations. Always aiming to reform and modernize your nation, you changed Ethiopian destiny for the best. =
|
||
# Requires translation!
|
||
Revered King, your knowledge and intelligence are required once again to protect your people from many threats in the world. Will you secure peace and stability, with benevolence and authority, in the radiance of the Kebra Nagast? Will your new empire shine through the ages of history? =
|
||
Mulu Ken = 姆魯·肯
|
||
Wendimu = 溫蒂姆
|
||
Li'ol = 利奧爾
|
||
Demeke = 德梅克
|
||
Mulu Alem = 姆魯·阿萊姆
|
||
Abebech = 阿貝貝赫
|
||
Zema = 澤馬
|
||
Mihret = 米赫雷特
|
||
Kebedech = 克別德克
|
||
Alemnesh = 阿萊姆內甚
|
||
Addis Ababa = 阿的斯阿貝巴
|
||
Harar = 哈勒爾
|
||
Adwa = 阿杜瓦
|
||
Lalibela = 拉利貝拉
|
||
Gondar = 貢德爾
|
||
Axum = 阿克蘇姆
|
||
Dire Dawa = 德雷達瓦
|
||
Bahir Dar = 巴赫達爾
|
||
Adama = 阿達瑪
|
||
Mek'ele = 默克萊
|
||
Awasa = 阿瓦薩
|
||
Jimma = 吉馬
|
||
Jijiga = 吉吉加
|
||
Dessie = 德西
|
||
Debre Berhan = 德布雷·貝爾漢
|
||
Shashamane = 沙沙曼
|
||
Debre Zeyit = 德布雷塞特
|
||
Sodo = 索多
|
||
Hosaena = 霍塞納
|
||
Nekemte = 內肯特
|
||
Asella = 阿塞拉
|
||
Dila = 迪拉
|
||
Adigrat = 阿迪格拉特
|
||
Debre Markos = 德布雷·馬科斯
|
||
Kombolcha = 康博查
|
||
Debre Tabor = 德布雷·塔博爾
|
||
Sebeta = 瑟伯塔
|
||
Shire = 夏爾
|
||
Ambo = 安博
|
||
Negele Arsi = 內格勒·阿爾西
|
||
Gambela = 甘貝拉
|
||
Ziway = 紫薇
|
||
Weldiya = 韋爾迪亞
|
||
Ethiopia = 衣索比亞
|
||
|
||
Pacal = 帕卡爾大帝
|
||
A sacrifice unlike all others must be made! = 必須做出與眾不同的犧牲!
|
||
Muahahahahahaha! = 哈哈哈哈哈哈!
|
||
Today comes a great searing pain. With you comes the path to the black storm. = 今日面臨巨大的灼痛。伴隨你的是通往黑色風暴的道路。
|
||
Greetings, wayward one. I am known as Pacal. = 你好,任性的傢伙。我是有名的帕卡爾大帝。
|
||
Friend, I believe I may have found a way to save us all! Look, look and accept my offering! = 朋友,我相信我找到拯救所有人的辦法。看,快看看,接受我的提議吧!
|
||
A fine day, it helps you. = 美好的一天,它幫了你大忙。
|
||
The Long Count = 長紀曆
|
||
# Requires translation!
|
||
Kneel before King Pacal the Great, son of the gods and protector of the Palenque domain! After your kingdom has been harassed for years by neighboring rivals, you struck back at the enemies of your people, defeating each of them and sacrificing their leaders as a retribution to the insults made to your ancestors. Your wisdom and hard will not only restored the glory of Palenque, but turned it into a magnificient city, as your people built the greatest monuments and architecture the world has ever known. =
|
||
# Requires translation!
|
||
Absolute King, your people need you to save the great Mayan culture and knowledge. Will you be able to read the movement of the stars, and find in the heavens the power to repel any foes? Will your new empire shine through the ages of history? =
|
||
Camazotz = 卡馬佐茨
|
||
Coyopa = 科約帕
|
||
Gukumatz = 古庫馬茨
|
||
Hunahpu = 胡納普
|
||
Huracan = 胡拉坎
|
||
Ixchel = 伊舍爾
|
||
Ixtab = 伊克斯塔布
|
||
Kukulkán = 庫庫爾坎
|
||
Xbalanque = 斯巴蘭克
|
||
Zipacna = 西帕克納
|
||
Palenque = 帕倫克
|
||
Tikal = 提卡爾
|
||
Uxmal = 烏斯馬爾
|
||
Tulum = 圖盧姆
|
||
Copan = 科潘
|
||
Coba = 科巴
|
||
El Mirador = 埃爾·米拉多
|
||
Calakmul = 卡拉克穆爾
|
||
Edzna = 埃茲娜
|
||
Lamanai = 拉馬奈
|
||
Izapa = 伊薩帕
|
||
Uaxactun = 烏沙克頓
|
||
Comalcalco = 科馬爾卡爾科
|
||
Piedras Negras = 彼德拉斯·內格拉斯
|
||
Cancuen = 坎昆
|
||
Yaxha = 亞夏
|
||
Quirigua = 基里瓜
|
||
Q'umarkaj = 庫馬爾卡伊
|
||
Nakbe = 納克貝
|
||
Cerros = 塞羅斯
|
||
Xunantunich = 許南圖尼奇
|
||
Takalik Abaj = 塔卡利克·阿巴傑
|
||
Cival = 西瓦爾
|
||
San Bartolo = 聖巴托洛
|
||
Altar de Sacrificios = 獻祭者祭壇
|
||
Seibal = 賽巴爾
|
||
Caracol = 卡拉科爾
|
||
Naranjo = 納蘭霍
|
||
Dos Pilas = 多斯·皮拉斯
|
||
Mayapan = 瑪雅潘
|
||
Ixinche = 伊欣切
|
||
Zaculeu = 扎庫留
|
||
Kabah = 卡巴
|
||
The Maya = 瑪雅
|
||
|
||
|
||
I didn't want to do this. We declare war. = 我不想這樣做。我們宣戰。
|
||
I will fear no evil. For god is with me! = 我心無所懼。因為上帝與我同在!
|
||
Why have you forsaken us my lord? = 為何離棄我們,君王?
|
||
Bratislava = 布拉提斯拉瓦
|
||
|
||
We have wanted this for a LONG time. War it shall be. = 我們想要這個很久了。那就是戰爭。
|
||
Very well, we will kick you back to the ancient era! = 很好,我們會把你踢回到遠古時代!
|
||
This isn't how it is supposed to be! = 事情不應該是這樣的!
|
||
Cahokia = 卡霍基亞
|
||
|
||
By god's grace we will not allow these atrocities to occur any longer. We declare war! = 上帝恩寵,我們任何時刻都不會容忍暴行。我們宣戰!
|
||
May god have mercy on your evil soul. = 願上帝寬恕你邪惡的靈魂。
|
||
I for one welcome our new conquer overlord! = 我來歡迎我們的新征服者!
|
||
Jerusalem = 耶路撒冷
|
||
|
||
|
||
#################### Lines from Policies from Civ V - Gods & Kings ####################
|
||
|
||
|
||
#################### Lines from Quests from Civ V - Gods & Kings ####################
|
||
|
||
|
||
#################### Lines from Religions from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Judaism = 猶太教
|
||
|
||
|
||
Sikhism = 錫克教
|
||
|
||
|
||
#################### Lines from Ruins from Civ V - Gods & Kings ####################
|
||
|
||
|
||
We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[faithAmount] Faith) = 我們在廢墟中發現了神聖的符號,使我們加深了對宗教的瞭解!(+[faithAmount]信仰)
|
||
discover holy symbols = 發現神聖的符號
|
||
|
||
We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[faithAmount] Faith) = 我們在廢墟中發現了古老的預言,大大增加了我們的精神聯繫!(+[faithAmount] 信仰)
|
||
an ancient prophecy = 一個古老的預言
|
||
|
||
|
||
#################### Lines from Specialists from Civ V - Gods & Kings ####################
|
||
|
||
|
||
#################### Lines from Speeds from Civ V - Gods & Kings ####################
|
||
|
||
|
||
#################### Lines from Techs from Civ V - Gods & Kings ####################
|
||
|
||
|
||
'What is drama but life with the dull bits cut out.' - Alfred Hitchcock = “戲劇是是切去了枯燥部分的生活。” ——亞佛烈德·希區考克
|
||
Drama and Poetry = 戲劇與詩歌
|
||
|
||
'The merchants and the traders have come; their profits are pre-ordained...' - Sri Guru Granth Sahib = “商人和貿易者利潤的大小,早在他們開始經營的時候就已經決定了……”——錫克教聖典《格蘭斯·沙希伯》
|
||
Guilds = 行會
|
||
|
||
|
||
'Architecture begins where engineering ends.' - Walter Gropius = “建築設計學起於工程學終止之處。”——沃爾特·格羅佩斯(著名德國建築師)
|
||
Architecture = 建築設計學
|
||
|
||
'Industrialization based on machinery, already referred to as a characteristic of our age, is but one aspect of the revolution that is being wrought by technology.' - Emily Greene Balch = “由機械的發展而產生的工業化大生產,雖被看作我們這個時代的標誌,但它其實不過是科技進步帶來的諸多革命之一。”——艾米莉·葛籣尼·巴爾奇(美國女經濟學家)
|
||
Industrialization = 工業化
|
||
|
||
|
||
'Men, like bullets, go farthest when they are smoothest.' - Jean Paul = “人就像子彈,最圓滑的才走得最遠。”——讓·保羅
|
||
Ballistics = 彈道學
|
||
|
||
'The root of the evil is not the construction of new, more dreadful weapons. It is the spirit of conquest.' - Ludwig von Mises = “邪惡的根源並不是什麼不斷更新的致命武器,而是人對征服的欲望。”——路德維希·馮·米塞斯
|
||
Combined Arms = 協同作戰
|
||
|
||
|
||
'The more we elaborate our means of communication, the less we communicate.' - J.B. Priestly = “我們越精心設計我們的溝通方式,我們溝通越少“ - J·B·普利斯特里
|
||
Telecommunications = 長途通訊
|
||
'All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved.' - Sun Tzu = “人皆知吾所以勝之形,而莫知吾所以制勝之形”——孫子
|
||
Mobile Tactics = 機動戰術
|
||
|
||
|
||
#################### Lines from Terrains from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Mount Kailash = 岡仁波齊峰
|
||
|
||
Mount Sinai = 西奈山
|
||
|
||
Sri Pada = 亞當峰
|
||
|
||
Uluru = 烏魯魯
|
||
|
||
|
||
#################### Lines from TileImprovements from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Polder = 圩田
|
||
|
||
|
||
#################### Lines from TileResources from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Citrus = 柑橘
|
||
|
||
Copper = 赤銅
|
||
|
||
Crab = 螃蟹
|
||
|
||
Salt = 鹽
|
||
|
||
Truffles = 松露
|
||
|
||
|
||
#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Devout = 奉獻
|
||
|
||
|
||
Hussar = 驃騎兵
|
||
|
||
|
||
Hakkapeliitta = 芬蘭輕騎兵
|
||
|
||
|
||
Privateer = 私掠者
|
||
|
||
|
||
#################### Lines from UnitTypes from Civ V - Gods & Kings ####################
|
||
|
||
|
||
#################### Lines from Units from Civ V - Gods & Kings ####################
|
||
|
||
|
||
Atlatlist = 擲矛兵
|
||
|
||
|
||
Quinquereme = 五段帆船
|
||
|
||
Dromon = 快速大帆船
|
||
|
||
|
||
Horse Archer = 騎射手
|
||
|
||
|
||
Battering Ram = 攻城槌
|
||
|
||
Pictish Warrior = 皮克特戰士
|
||
|
||
|
||
African Forest Elephant = 非洲森林大象
|
||
|
||
Cataphract = 重裝騎兵
|
||
|
||
|
||
Composite Bowman = 複合弓兵
|
||
|
||
|
||
Galleass = 槳帆戰艦
|
||
|
||
|
||
Sea Beggar = 海上丐軍
|
||
|
||
|
||
Gatling Gun = 加特林機槍
|
||
|
||
|
||
Carolean = 卡爾軍
|
||
|
||
Mehal Sefari = 皇家衛隊
|
||
|
||
|
||
Great War Infantry = 一戰步兵
|
||
|
||
|
||
Triplane = 三翼機
|
||
|
||
Great War Bomber = 一戰轟炸機
|
||
|
||
|
||
Machine Gun = 機關槍
|
||
|
||
|
||
Landship = 履帶戰車
|
||
|
||
|
||
Great Prophet = 大先知
|
||
|
||
|
||
Missionary = 傳教士
|
||
|
||
Inquisitor = 審判官
|
||
|
||
|
||
#################### Lines from VictoryTypes from Civ V - Gods & Kings ####################
|
||
|
||
|
||
#################### Lines from Tutorials ####################
|
||
|
||
Introduction = 遊戲介紹
|
||
Welcome to Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! = 您好,歡迎來到絢麗多彩的Unciv遊戲世界!\n文明遊戲是複雜的,讓我們通過一些簡單的任務來熟悉它吧。\n這些任務是可選的,當然您也可以自己探索遊戲世界!
|
||
|
||
# Requires translation!
|
||
Welcome to Unciv! =
|
||
# Requires translation!
|
||
Because this is a complex game, there are some tutorials to help familiarize you with it. These can be disbaled in the Options -> Display menu, but please hang on if you're new here! =
|
||
# Requires translation!
|
||
Your first mission is to found your capital city. This is actually an important task because your capital city will probably be your most prosperous. Many game bonuses apply only to your capital city, and it will be the center of your empire. =
|
||
# Requires translation!
|
||
How do you know a city location is appropriate? Luckily, the game has already chosen a good location for you. You can settle in this place, or maybe move a turn to found on a Hill (for Production and defence) or next to a Mountain (to gain access to the Observatory building later on). =
|
||
# Requires translation!
|
||
You'll likely want more cities later on. For these cities, you must go and find a good place. Looking for and founding on or near Luxury resources is a good rule of thumb. =
|
||
# Requires translation!
|
||
Luxury resources are tiles that have things like Gems, Cotton, or Silk (indicated by a yellow background of the resource icon). These resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as Iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to keep in mind! =
|
||
# Requires translation!
|
||
Cities will house Citizens, which can work tiles up to 3 tiles away from the city. This means you don’t have to settle cities right on or next to good tiles. Let’s say, for example, that you want access to some Iron – but the resource is in a desert area. You don’t have to settle your city in the desert. You can settle a few tiles away in more prosperous lands. Your city will grow and eventually gain access to the resource. You only need to settle right on top of resources if you need them immediately. =
|
||
# Requires translation!
|
||
The first thing coming out of your city depends on the strategy you want to follow, but the 'classic' build order is to build first two Scouts, then a Shrine, and three Settlers, and adopt Tradition, to explore the map quickly (Scouts ignore terrain cost), and to get an early Pantheon (if you're playing with religion enabled). =
|
||
# Requires translation!
|
||
But feel free to experiment with your own build orders! =
|
||
|
||
In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention. = 在遊戲開始的最初幾回合,\n您只需進行很少的操作。\n但隨著您的文明的發展,\n很多事情必須面面俱到。
|
||
|
||
Culture and Policies = 文化與政策
|
||
Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. = 文化可以通過建設文化建築或奇觀、推行社會政策等積累。\n當您有足夠的文化時, 可以推行一項社會政策,\n每項社會政策都給您一定的獎勵。
|
||
The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. = 社會政策被劃分成幾個分支,每個分支都有自己的子政策,\n當一個分支社會政策的所有子政策都被推行,\n會有一個額外的獎勵。
|
||
With each policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! = 隨著每項社會政策的推行,每座城市的建立,\n推行新的社會政策時的文化花費會隨之提升--所以要明智地選擇!
|
||
|
||
City Expansion = 城市擴張
|
||
Once a city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. = 當一個城市積累了足夠的文化時,城市的邊界就會擴張一個臨近地塊。\n您無法控制它將擴張到哪個地塊,但系統會優先考慮擁有資源和更高產出收益的地塊。
|
||
Each additional tile will require more culture, but generally your first cities will eventually expand to a wide tile range. = 每擴張一個地塊都需要更多的文化,但一般來說,你的第一個城市最終會擴張到擁有一個廣闊的領土範圍。
|
||
Although your city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. = 雖然你的城市將會永遠擴張下去,但你的市民只能在距離城市中心3格內的地塊上工作。\n在建立新城市時應考慮到這一點。
|
||
|
||
# Requires translation!
|
||
Food is the resource fundamental to your Cities', and as a result Nation's, population and health. =
|
||
# Requires translation!
|
||
Every Citizen in each City consumes Food per turn. Any left over is considered Growth and is stored in the City Center. Once enough accumulates, the City Grows and a new Citizen is added. =
|
||
# Requires translation!
|
||
Initially your main source of Food is the City Center itself and working a surrounding tile with a Citizen. You can increase how much is generated by gaining more Citizens to work more tiles, improving the tiles so that they yield more Food, and eventually Buildings and Policies. =
|
||
# Requires translation!
|
||
Since a city's number of Citizens, or Population, determines how many tiles a City can work, Food is often the most important Resource. =
|
||
|
||
# Requires translation!
|
||
Production is the resource that lets a City Center build new things. =
|
||
# Requires translation!
|
||
This can be new Buildings that are added to the City Center, or new Units that can go out across the World Map to advance your Nation's goals. =
|
||
# Requires translation!
|
||
Everything you can build has a Production Cost. Every turn each City generates a certain amount of Production and puts it towards whatever is at the top of the Build Queue. Once the total cost is collected, the Building or Unit is built! =
|
||
# Requires translation!
|
||
Any excess Production after something is built is overflowed to the next thing the City builds. Up to it's total Production Cost. =
|
||
# Requires translation!
|
||
Since this determines how quickly you can build more stuff, your Nation's Production Capacity is crucial to it's advancement and survival. =
|
||
|
||
# Requires translation!
|
||
⍾Science is the resource that unlocks new and exciting Technologies for your Nation. =
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# Requires translation!
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Once you've Founded your Capital, you'll be prompted to Pick a Technology to Research. =
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# Requires translation!
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Every Technology costs an amount of ⍾Science. Every turn the ⍾Science your Nation produces is paid towards Researching your chosen Technology. =
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# Requires translation!
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Once a Technology has it's cost fully paid, you unlock the benefits for your Nation! This could be new Units, Buildings, or other advantages. Any surplus will overflow into the next Technology you pick to Research. =
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# Requires translation!
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Researching a Technology in the next Era will advance you into that Era and trigger a notification to other Nations about how amazing you are! =
|
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# Requires translation!
|
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Since new Technologies tend to give access to better Units, Buildings, and even unlock powerful new Policies, staying ahead of the competition is one of the best ways to secure your Victory! =
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||
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# Requires translation!
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Ah Gold. The Universal Medium of Exchange. Everyone loves Gold! They say it can't buy Happiness, but nuclear submarines are almost as good. =
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# Requires translation!
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You can earn more Gold from Tiles, Resources, Improvements, and eventually Buildings, Specialists, and Trade Routes. Ancient Ruins, meeting new City-States, and Pillaging are also great sources of Gold. During a Golden Age every Tile that already yields Gold will yield an additional Gold! =
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# Requires translation!
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Gold is how you pay for Building Maintenance, Transportation Upkeep, and Unit Upkeep. If you run out of Gold, first you'll receive penalties to your ⍾Science production, then eventually your Units will start Disbanding as you can't pay their upkeep. =
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# Requires translation!
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Gold can be used to Buy Buildings and Units, helping bring up a new City or quickly build an Army. It can also buy Tiles to add to your City. It's also used to Upgrade your units from their older, obsolete forms to new, stronger versions. And investing it into a Research Agreement is a great way to convert it into ⍾Science. =
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# Requires translation!
|
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Gold is also very valuable in Diplomacy. You can directly Gift Gold to City-States to gain their favor. Use it to balance a Trade Deal with other Nations. Or demand every last drop after a successful war and your enemy sues for peace. =
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# Requires translation!
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Ironically, some may consider Gold to be one of the less important Resources. But it's flexible nature and importance to keep your Nation running makes it a precious thing to pay attention to. After all, everyone loves Gold. =
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# Requires translation!
|
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Not to be confused with the Resource of the same name, Gold Ore =
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# Requires translation!
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See also: Trade Route =
|
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# Requires translation!
|
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See also: Golden Age =
|
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# Requires translation!
|
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See also: Research Agreements =
|
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As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = 隨著城市規模擴大,城市的可工作地塊也會變得越來越多。\n這時,你將不得不面對遊戲中關於“快樂”的機制。在遊戲中,快樂的產出是所有城市總和計算,\n快樂的消耗則由城市數量和人口數量決定。\n隨著城市數量的增加和城市人口的增長您將會很快發現:保持你的文明始終處於快樂是一件越來越難的事。
|
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In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. = 此外,在未研發相關科技前您將無法建造任何能增加快樂的建築、奇觀和開發可以增加快樂的奢侈資源。\n如果您的文明處於不滿,將會極大地減慢城市發展速度。\n如果文明的不滿狀態非常嚴重(頂部資訊欄用一個“哭臉”標示),\n您的部隊戰鬥力將會有極大的減成。
|
||
This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = 這意味著在 Unciv中快速擴張是非常困難的。\n雖然這並非不可能,但作為一個新玩家,你可能不應該這樣做。\n那你應該怎麼做?放鬆、偵察和通過建築工人來改善你所擁有的土地。\n只有在找到你認為合適的地點後才建造新城市。
|
||
|
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Unhappiness = 不滿
|
||
It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = 看來你的公民們很不開心!\n在不開心的同時,你們的文明會遭受許多不利影響,隨著不開心的程度越來越高,嚴重程度也會越來越高。
|
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Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = 產生不滿的原因有兩個:人口數和城市數,\n每座城市產生3點不滿,每個市民產生1點不滿。
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There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = 有 2 種主要方法可以對抗不快樂:\n 為您的人民建造增加快樂值的建築\n或增加您境內的奢侈品資源。
|
||
|
||
You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. = 您的文明進入了一個黃金時代!\n您的快樂每個回合都會積累,\n當快樂積累到一定數值就會開啟一個黃金時代。\n在黃金時代,文化和產能積累速率+20%,\n每個至少產出1金錢的地塊將額外提供1金錢。
|
||
|
||
Roads and Railroads = 道路與鐵路
|
||
# Requires translation!
|
||
Roads reduce the Movement Points required to move between two tiles connected by Roads. =
|
||
# Requires translation!
|
||
Railroads improve this reduction even more! =
|
||
# Requires translation!
|
||
This greatly improves the speed you can get Units around the map. =
|
||
# Requires translation!
|
||
Until you research the technology that removes it, Roads do not cross Rivers =
|
||
# Requires translation!
|
||
Connecting your cities to the capital by Roads and/or Railroads will generate Gold via the Trade Route. =
|
||
# Requires translation!
|
||
However, since each Road and Railroad have a Maintenance Cost, it may be more economical to wait until the cities grow and only place where needed. =
|
||
|
||
# Requires translation!
|
||
Trade Route =
|
||
# Requires translation!
|
||
Connecting your cities to the capital by Roads and/or Railroads will generate Gold via the Trade Route. You earn more Gold the more Population the City and your Capital has. =
|
||
# Requires translation!
|
||
Note that each road costs 1 Gold Maintenance per turn, and each Railroad costs 2 Gold, so it may be more economical to wait until the cities grow! =
|
||
# Requires translation!
|
||
Railroads connecting a city to the Capital also provide a 25% Production Boost to the City, but not the Capital. =
|
||
# Requires translation!
|
||
Trade Routes are also connected over Water via certain buildings like the Harbor. As long as there is a chain that can reach the Capital, there's a Trade Route. Look for this symbol in Yellow below the City Name to mean you have an active Trade Route to your Capital. =
|
||
# Requires translation!
|
||
Trade Routes can get broken either by Blockades or by Removing/Pillaging the connecting Road/Railroad chain. =
|
||
# Requires translation!
|
||
See also City Blockade =
|
||
|
||
Victory Types = 獲取勝利的方法
|
||
Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = 當您建立了兩三座城市後,可能已經經過了100~150回合,\n這時您應該思考和謀劃如何贏得遊戲的勝利--如果此時你還沒有勝利的話!
|
||
There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = 在 Unciv 中有四種獲勝方式。它們是:\n - 文化勝利:完成 5 項社會政策樹(分支)並建立烏托邦計劃\n - 統治勝利:作為最後生存的文明\n - 科學勝利:成為第一個建造通往半人馬座α星的太空飛船\n - 外交 勝利:建立聯合國並贏得選票。
|
||
So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = 總而言之,這些就是 Unciv 的基礎——建立一個繁榮的城市,慢慢擴張以維持快樂值,並為自己想要追求的勝利條件做好準備。\n顯然,實際的遊戲遠遠不止於此,但重要的是,在你不會游泳之前不要跳入深水區。
|
||
|
||
Enemy City = 敵方城市
|
||
Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = 您已經包圍了敵人的一座城市!\n當城市的耐久降至1時就可以被佔領。\n只能使用近戰單位佔領城市。\n城市每回合會自動回復少許耐久,所以最好先使用遠端單位攻擊它,\n同時使用您的近戰單位來保護遠端單位,直到城市被佔領!
|
||
|
||
Luxury Resource = 奢侈資源
|
||
Luxury resources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations! = 你的領土內的奢侈資源需要建造相應的設施來開發,已開發的奢侈資源可以用來與其他文明貿易。\n您擁有的每種獨一無二的奢侈資源都會給您的文明+5快樂,\n每種奢侈資源只能提供一份快樂加成,數量超過1的同種資源並不會提供更多的快樂,\n所以用它們和其他文明進行貿易吧!
|
||
|
||
Strategic Resource = 戰略資源
|
||
Strategic resources within your domain and with their specific improvement are connected to your trade network.\nStrategic resources allow you to train units and construct buildings that require those specific resources, for example the Horseman requires Horses. = 你的領土內的戰略資源需要建造相應的設施來開發,已開發的戰略資源可以用來與其他文明貿易。\n建造/訓練特定的項目(單位/建築)時將會消耗相應的戰略資源。如需要消耗1單位的馬來訓練1個騎手單位,\n沒有馬就不能訓練騎手。當該單位或建築被摧毀時,此資源將能再次使用。\n如果獲取資源途徑出現中斷,需要該資源的單位將受到戰鬥力減成,直至重新獲得該資源。
|
||
Unlike Luxury Resources, each Strategic Resource on the map provides more than one of that resource.\nThe top bar keeps count of how many unused strategic resources you own.\nA full drilldown of resources is available in the Resources tab in the Overview screen. = 與奢侈資源不同,地圖上顯示的每個戰略資源圖示將提供多於1單位的該種資源。\n頂部資訊欄顯示了你擁有多少未使用的戰略資源。\n在概覽介面點擊“資源”按鈕可以查看你所擁有資源的完整資訊。
|
||
|
||
The city can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit = 這座城市再也不能抵抗了!\n然而,要征服城市,請使用您的近戰單位佔領它。
|
||
|
||
After Conquering = 佔領城市的處理
|
||
When conquering a city, you can choose to liberate, annex, puppet, or raze the city. = 當征服了一座城市,您可以選擇解放、併吞、傀儡甚至摧毀它。
|
||
\nLiberating the city will return it to its original owner, giving you a massive diplomatic boost with them!\n\nAnnexing the city will give you full control over it, but also increase the citizens' unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\n\nPuppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state!\n\nRazing the city will lower its population by 1 each turn until the city is destroyed!\nYou cannot raze a city that is either the starting capital of a civilization or the holy city of a religion. = \n解放城市會將城市歸還其原擁有者,並且大幅提升外交關係!\n\n併吞城市會使你獲得城市完整控制權,但會使居民不滿度乘2倍!\n在城市中建造法院將消除不滿度懲罰。\n\n傀儡城市意味無法控制城市生產。\n被傀儡的城市不會增加額外科技和社會政策開銷。\n一個被傀儡的城市可以隨時被併吞,但被併吞的城市無法回到傀儡狀態。\n\n摧毀城市會使每回合減少1人口,直到其被夷平!\n您無法摧毀一個文明起始城市或該宗教的聖城。
|
||
|
||
You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout! = 您遇到蠻族了!\n蠻族會不分青紅皂白地攻擊靠近它的每一個單位,\n所以請不要讓您的移民等平民單位靠近他們,同時還要注意你的斥候!
|
||
|
||
You have encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on = 您遇到了另一個文明!\n其他文明一開始是和平的,您可以和他們進行貿易,\n但是他們以後可能會選擇對您宣戰。
|
||
|
||
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = 當您完成了阿波羅計畫,可以開始在您的城市中建造飛船部件(需要相應科技),\n來通過太空競賽贏得科技勝利!
|
||
|
||
Injured Units = 受傷單位
|
||
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. = 受傷的單位造成的傷害較少,但該回合他們若處於駐守狀態,則會恢復生命值。\n單位在敵方領土或中立土地上每回合治療 10 點生命值,\n 在你的領土內為 20 點,在你的城市內為 25 點。
|
||
|
||
Workers = 工人
|
||
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = 工人對您所在城市的發展至關重要,因為只有他們才能在地塊上建造設施。\n設施可以提高地塊的產出,\n當市民在建有設施的地塊工作時,將給您的城市帶來更多的收益,同時城市也會發展得更快。
|
||
|
||
Siege Units = 攻城者單位
|
||
Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = 攻城單位對城市具有極強的毀滅力,但在進攻前必須先把它架設起來。\n您的攻城單位架設起來後,它就可以從當前的地塊發起攻擊,\n但是一旦它移動到其他地塊,就需要重新架設。
|
||
|
||
Embarking = 陸軍單位的船運
|
||
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = 一旦研究了某種特定的技術,你的陸地單位就可以上船,讓他們穿越水域。\n進入或離開水域需要整個回合。
|
||
Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. = 單位在船上時沒有防禦能力,只能根據你的科技時代具有固定的防禦力量,所以要看好你在水中的單位!\n遠程單位不能攻擊,近戰單位有力量削弱,並且都有有限的視野。
|
||
|
||
Idle Units = 空閒單位
|
||
# Requires translation!
|
||
If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you have not decided yet what an unit should do for the current turn, choose the 'Wait' command. A 'waiting' unit will be selected again at the end of the 'Next Unit' cycle, once all other units have received their orders.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. =
|
||
|
||
Contact Me = 聯繫我吧!
|
||
Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n Unciv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. = 很好!當您已經熟悉了遊戲的全部內容,\n您會發現遊戲目前是不完整的,它還處於開發狀態。\n不過Unciv將永遠是開源和免費的,\n這意味著您無須擔心廣告或付費問題。
|
||
What motivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best! = 您的支持將激勵著我進一步完善它,\n我一定會竭盡全力、精益求精。\n感謝玩家們的支持--您們是最棒的!
|
||
Every rating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) = 如果喜歡它,請到Play Store對它進行評價。\n如果您發現了遊戲存在的問題或有什麼好的意見和建議,\n請聯繫我!\n我的email地址:yairm210@hotmail.com,\nGitHub專案頁面:https://github.com/yairm210/Unciv。
|
||
|
||
Pillaging = 劫掠
|
||
Military units can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch.\nPillaging certain improvements will result in your units looting gold from the improvement. = 軍隊可以劫掠設施,同時恢復25點血量並奪取資源。被劫掠的地塊仍可以有基本的地塊產出,但原本從設施獲得的額外產出 - 比如資源加成和戰略資源 - 將無法獲得。\n工人可以修復這些設施,修復所需時間比建造的時間少。\n劫掠某些設施可以為你帶來金錢的收入。
|
||
|
||
Experience = 經驗
|
||
Units that enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. = 戰鬥中單位獲得的經驗可用於該單位的晉升。\n單位在近戰攻擊時獲得的經驗大於遠端攻擊時,在進攻時獲得的經驗大於防禦時。
|
||
Units can only gain up to 30 XP from Barbarian units - meaning up to 2 promotions. After that, Barbarian units will provide no experience. = 單個單位與蠻族單位戰鬥時最多可獲得30經驗值-這意味著最多2次晉升。在那之後,該單位與蠻族單位戰鬥將不會獲得任何經驗。
|
||
|
||
Combat = 戰鬥
|
||
Unit and cities are worn down by combat, which is affected by a number of different values.\nEach unit has a certain 'base' combat value, which can be improved by certain conditions, promotions and locations. = 單位和城市都會因戰鬥而損傷,戰鬥受到許多不同因素的影響。\n每個單位都有一個特定的“基礎”戰鬥值用於戰鬥結算,該數值受遊戲難度設置、單位擁有的晉升技能、所處的位置等因素影響。
|
||
Units use the 'Strength' value as the base combat value when melee attacking and when defending.\nWhen using a ranged attack, they will the use the 'Ranged Strength' value instead. = 當近戰攻擊和防禦時,單位使用“戰鬥力”作為“基礎”戰鬥值。\n當進行遠端攻擊時,單位使用“遠端戰鬥力”作為“基礎”戰鬥值。
|
||
Ranged attacks can be done from a distance, dependent on the 'Range' value of the unit.\nWhile melee attacks allow the defender to damage the attacker in retaliation, ranged attacks do not. = 遠端攻擊可以在遠距離進行,這取決於單位的“攻擊範圍”。\n近戰攻擊時防禦者會對攻擊者造成反擊傷害,遠程攻擊則不會。
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|
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Research Agreements = 科研協定
|
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# Requires translation!
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In research agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of ⍾Science, which will go towards one of your unresearched technologies. =
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The amount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! = 科研協定的收益取決於協定期間科研產出總量較小的那個文明——因此,選擇簽訂科研協定物件時請慎重!
|
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# Requires translation!
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Note that before you can invest in a research agreement, you must have a Declaraction of Friendship, both Nations need the required Technology, and both Nations need enough Gold on hand for the agreement. =
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|
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# Requires translation!
|
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Defensive Pacts =
|
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# Requires translation!
|
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Defensive pacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. =
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# Requires translation!
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Be cautious when signing defensive pacts because they can bring you into wars that you might not want to be in. =
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# Requires translation!
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The AI is very careful and will not accept defensive pacts with less than 80 influence. =
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Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. = 不是所有的國家都和您競爭勝利。\n城邦國家無法獲勝,無法交易,但能給予友好文明特定的獎勵。
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Instead, diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = 相反,與城邦的外交關係取決於影響力——一個表示“城邦有多喜歡你”的數值。\n與他們的敵人戰鬥,解放他們的城市,或者給予他們一大筆金錢,都可以增加你對他們的影響力。
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Certain bonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. = 當影響力超過30時,根據城邦類型的不同您會獲得相應的獎勵。\n當影響力超過60,並且在所有文明中您對他們的影響力最高時,您將被他們視為“盟友”,可獲得更多的獎勵效果,同時還可以使用他們領土上的奢侈資源和戰略資源。
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|
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Great People = 偉人
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Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = 特定的建築和城市中的專業人員,每回合會產生偉人點數。\n不同類型的偉人,他們的點數積累分別獨立計算。\n每回合可獲得的偉人點數和已積累的偉人點數可以在概覽介面查看。
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# Requires translation!
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Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). =
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Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = 一旦積累了足夠的點數,一位該類型的偉人將誕生!\n每位偉人都可以建造偉大的設施,隨著時間的推移產生大量收益,或者立即消耗以提供一定的獎勵。
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Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = 偉人設施同時還有開發其所在地塊戰略資源的功能,所以請不必擔心偉人設施所在地塊的戰略資源開發問題!
|
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|
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Removing Terrain Features = 清除地貌
|
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Certain tiles have terrain features - like Flood plains or Forests - on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to add improvements exploiting those resources. = 部分方塊擁有額外的地形特徵 - 例如氾濫平原或森林 - 疊加於其上方。部分的地形特徵,例如叢林、沼澤和森林可以透過工人清除。\n清除這些地形特徵不會移除任何在此方塊的資源,而且通常在開發這些資源前必須先移除這些特徵。
|
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# Requires translation!
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Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, ⍾Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. =
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Keyboard = 鍵盤
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If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = 如果您有鍵盤,則可以使用一些快捷鍵。例如,單位命令或設施選擇器鍵直接顯示在其相應的按鈕中。
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On the world screen the hotkeys are as follows: = 在世界地圖介面上的快捷鍵如下:
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Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its city screen if already centered = 空白箭或「N」 - 下個閒置單位或下一回合\n「E」 - 概覽(上次查看的頁面)\n「+」、「-」 - 放大/縮小\n「Home」 - 定位在首都,若已定位在首都則打開其城市介面
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F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - 打開文明百科\nF2 - 貿易概覽\nF3 - 單位概覽\nF4 - 外交概覽\nF5 - 社會政策\nF6 - 科技\nF7 - 城市概覽\nF8 - 勝利進度\nF9 - 統計概覽\nF10 - 資源概覽\nF11 - 快速保存\nF12 - 快速讀取
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Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game\nCtrl-U - Toggle UI (World Screen only) = Ctrl-R - 切換資源顯示\nCtrl-Y - 切換產出顯示\nCtrl-O - 遊戲選項\nCtrl-S - 儲存遊戲\nCtrl-L - 讀取遊戲\nCtrl-U - 切換UI(僅適用世界地圖介面)
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# Requires translation!
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All of these can be reassigned. =
|
||
|
||
This is where you spend most of your time playing Unciv. See the world, control your units, access other screens from here. = 您玩 Unciv 的絕大部分操作都在此介面。看世界地圖,控制你的單位,或是跳轉到其他介面。
|
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①: The menu button - civilopedia, save, load, options... = ①:選單按鈕 - 文明百科,保存、讀取遊戲,選項......
|
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# Requires translation!
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②: The player/nation whose turn it is - click for diplomacy overview. =
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③: The Technology Button - shows the tech tree which allows viewing or researching technologies. = ③:科技按鈕 - 顯示科技樹,查看或研究科技。
|
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④: The Social Policies Button - shows enacted and selectable policies, and with enough culture points you can enact new ones. = ④:社會政策按鈕 - 點擊查看社交政策頁面 - 顯示已推行和可選擇的政策,當有足夠的文化點數時可以推行新政策。
|
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⑤: The Diplomacy Button - shows the diplomacy manager where you can talk to other civilizations. = ⑤:外交按鈕 - 點擊查看外交頁面 - 您可以與其他文明來往。
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⑥: Unit Action Buttons - while a unit is selected its possible actions appear here. = ⑥:單位操作按鈕 - 選擇一個單位後,其可用的操作會顯示在此。
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⑦: The unit/city info pane - shows information about a selected unit or city. = ⑦:單位/城市訊息 - 顯示所選單位或城市的訊息。
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⑧: The name (and unit icon) of the selected unit or city, with current health if wounded. Clicking a unit name or icon will open its civilopedia entry. = ⑧:所選單位(和單位圖標)/城市的名稱,若其受傷則顯示當前生命值。點擊單位名稱或圖標會打開其文明百科條目。
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⑨: The arrow buttons allow jumping to the next/previous unit. = ⑨:箭頭按鈕 - 點擊將跳轉到下一個/上一個單位。
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# Requires translation!
|
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⑩: For a selected unit, its promotions appear here, and clicking leads to the promotions screen for that unit. =
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⑪: Remaining/per turn movement points, strength and experience / XP needed for promotion. For cities, you get its combat strength. = ⑪:剩餘/每回合移動點數,戰鬥力和經驗值/晉升所需經驗值。若選中城市,則顯示其戰鬥力與轟擊戰鬥力。
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⑫: This button closes the selected unit/city info pane. = ⑫:關閉所選單位/城市訊息。
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⑬: This pane appears when you order a unit to attack an enemy. On top are attacker and defender with their respective base strengths. = ⑬:當您命令單位攻擊敵人時將顯現此介面。上方顯示攻擊者和防禦者,以及其各自的基礎戰鬥力。
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⑭: Below that are strength bonuses or penalties and health bars projecting before / after the attack. = ⑭:下方是戰鬥力加成或減益,以及攻擊前/後的生命值條。
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⑮: The Attack Button - let blood flow! = ⑮:攻擊按鈕 - 讓屍橫遍野,血流成河!
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⑯: The minimap shows an overview over the world, with known cities, terrain and fog of war. Clicking will position the main map. = ⑯:小地圖可顯示世界的概覽,包括已知的城市,地形和戰爭迷霧。點擊地圖上任一點則定位到該處。
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⑰: To the side of the minimap are display feature toggling buttons - tile yield, worked indicator, show/hide resources. These mirror setting on the options screen and are hidden if you deactivate the minimap. = ⑰:附帶於小地圖左側的功能切換按鈕 - 切換地格產出,工作地塊,資源的顯示/隱藏。如果您停用小地圖,亦將隱藏這些按鈕。您同樣可以在選項介面中找到這些設置。
|
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# Requires translation!
|
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⑱: Tile information for the selected hex - current or potential yield, terrain, effects, present units, city located there and such. Where appropriate, clicking a line opens the corresponding civilopedia entry. =
|
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# Requires translation!
|
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⑲: Notifications - what happened during the last 'next turn' phase. Some are clickable to show a relevant place on the map, some even show several when you click repeatedly. =
|
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⑳: The Next Turn Button - unless there are things to do, in which case the label changes to 'next unit', 'pick policy' and so on. = ⑳:下一回合按鈕 - 若尚有事情要做,標籤可能會變為“下個閒置單位”,“選擇政策”等。
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㉑: The Multiplayer Button - Here you can easily check your active multiplayer games. = ㉑:多人遊戲按鈕 - 您可以在此輕鬆地查看活躍的多人遊戲。
|
||
ⓐ: The overview button leads to the empire overview screen with various tabs (the last one viewed is remembered) holding vital information about the state of your civilization in the world. = ⓐ:概覽按鈕 - 點擊查看概覽介面(系統將會記住最後一個查看的頁面),其中包含了有關您在遊玩文明的重要信息。
|
||
ⓑ: The ♪Culture icon shows accumulated ♪Culture and ♪Culture needed for the next policy - in this case, the exclamation mark tells us a next policy can be enacted. Clicking is another way to the policies manager. = ⓑ:♪文化圖標顯示已累積的♪文化以及推行下一個政策所需的♪文化。當顯示“!”時,表示您可以實施一項新的政策。點擊此圖標是另一種進入社會政策介面的方式。
|
||
# Requires translation!
|
||
ⓒ: Your known strategic resources are displayed here with the available (usage already deducted) number - click to go to the resources overview screen. =
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||
ⓓ: Happiness/unhappiness balance and either golden age with turns left or accumulated happiness with amount needed for a golden age is shown next to the smiley. Clicking also leads to the resources overview screen as luxury resources are a way to improve happiness. = ⓓ:顯示當前文明的狀態是快樂或不滿。開啟下個黃金時代所需的快樂顯示在笑臉圖標右側。點擊圖標也會前往資源頁面,因為奢侈資源是提高快樂的一種方式。
|
||
ⓔ: The ⍾Science icon shows the number of ⍾Science points produced per turn. Clicking leads to the technology tree. = ⓔ:⍾科學圖標顯示每回合產生的⍾科學點數 - 點擊查看科技樹。
|
||
ⓕ: Number of turns played with translation into calendar years. Click to see the victory overview. = ⓕ:當前回合數以及對應的公曆年 - 點擊以查看勝利進度概覽。
|
||
ⓖ: The number of gold coins in your treasury and income. Clicks lead to the Stats overview screen. = ⓖ:您的財政庫房中的金錢和收入 - 點擊以查看統計概覽。
|
||
ⓗ: The quantity of ☮Faith your citizens have generated, or 'off' if religion is disabled. Clicking it makes you go to the religion overview screen. = ⓗ:您的人民產生的☮信仰,如果宗教被禁用,則為“關閉” - 點擊以查看宗教概覽。
|
||
ⓧ: In the center of all this - the world map! Here, the "X" marks a spot outside the map. Yes, unless the wrap option was used, Unciv worlds are flat. Don't worry, your ships won't fall off the edge. = ⓧ:此為一切的中心 - 世界地圖!在這裡,“X”標記了地圖外的一個地方。除非創建地圖時選擇了“環形世界”,否則 Unciv 世界是平的。別擔心,您的船不會掉出世界外。
|
||
ⓨ: By the way, here's how an empire border looks like - it's in the national colours of the nation owning the territory. = ⓨ:題外話,這是帝國邊界的樣子 - 它是擁有領土的文明的民族顏色。
|
||
ⓩ: And this is the red targeting circle that led to the attack pane back under ⑬. = ⓩ:這是紅色的瞄準圈,指向下方攻擊面板 ⑬ 中的防禦方。
|
||
What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. = 你看不到的是:手機/平板電腦的返回鍵會彈出一個對話框,詢問您是否要離開 Unciv 並返回現實生活。在電腦版本中,您可以使用 ESC 鍵。
|
||
|
||
# Requires translation!
|
||
When at later stages of the game, you might have a lot of units but only a little to do. To help you we have implemented an AutoPlay feature that lets you use the AI to play part or all of your turn. =
|
||
# Requires translation!
|
||
To enable AutoPlay, go to options and open the AutoPlay tab and press "Show AutoPlay button". =
|
||
# Requires translation!
|
||
Clicking on the AutoPlay button opens a popup menue for choosing to AutoPlay parts or all of your turn. =
|
||
# Requires translation!
|
||
Clicking Start AutoPlay in the pop-up menue or long pressing the AutoPlay button begins the multi-turn AutoPlay. This will play your next turns as if you were an AI. =
|
||
# Requires translation!
|
||
To cancel multi-turn AutoPlay you can press the AutoPlay button, next turn button or open the options menue. =
|
||
# Requires translation!
|
||
Multi-turn AutoPlay is not advised on harder difficulty levels as your AI will not play better against an AI with modifiers. =
|
||
# Requires translation!
|
||
Multi-turn AutoPlay for multiplayer is not yet supported. =
|
||
|
||
After building a shrine, your civilization will start generating ☮Faith. = 建造神殿後,您的文明將開始產生☮信仰。
|
||
When enough ☮Faith has been generated, you will be able to found a pantheon. = 當您產生了足夠的☮信仰時,您將能夠創建萬神殿。
|
||
A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. = 萬神殿將提供您文明內所有信仰都市額外的小型獎勵。
|
||
Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = 每個文明只能選擇一個萬神殿信仰,並且每個萬神殿只能選擇一次。
|
||
Generating more ☮Faith will allow you to found a religion. = 產生更多的☮信仰將允許您創建一個宗教。
|
||
|
||
Keep generating ☮Faith, and eventually a great prophet will be born in one of your cities. = 持續地產生☮信仰,將會在您的某座城市中誕生一位大先知。
|
||
This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = 大先知在多個方面都有用處:建造聖地、創建宗教和傳播宗教。
|
||
When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = 當您創建自己的宗教後,您可以選擇另外兩種信仰。創始者信仰僅適用於您自己,而追隨者信仰則適用於所有遵循您宗教的城市。
|
||
Additionally, the city where you used your great prophet will become the holy city of that religion. = 此外,您使用大先知的城市將成為該宗教的聖城。
|
||
Once you have founded a religion, great prophets will keep being born every so often, though the amount of Faith☮ you have to save up will be higher. = 一旦您建立了一種宗教,大先知將會不斷地誕生,即使您必須儲存的☮信仰值將會越來越高。
|
||
One of these great prophets can then be used to enhance your religion. = 這些大先知中的任何一位皆可強化您的宗教。
|
||
This will allow you to choose another follower belief, as well as an enhancer belief, that only applies to you. = 這將允許您選擇另一個追隨者信仰,以及一個只適用於您自己的強化信仰。
|
||
Do take care founding a religion soon, only about half the players in the game are able to found a religion! = 請注意盡快創立一個宗教,遊戲中只有大約一半的玩家能夠建立一個宗教!
|
||
|
||
Beliefs = 信仰
|
||
There are four types of beliefs: Pantheon, Founder, Follower and Enhancer beliefs. = 信仰有四種類型:萬神殿、創始人、追隨者和增強者信仰。
|
||
Pantheon and Follower beliefs apply to each city following your religion, while Founder and Enhancer beliefs only apply to the founder of a religion. = 萬神殿和追隨者信仰適用於遵循您宗教的每座城市,而創始者和增強者信仰僅適用於宗教的創始者。
|
||
|
||
Religion inside cities = 城市中的宗教
|
||
When founding a city, it won't follow a religion immediately. = 當建立一座城市時,它不會立即信奉一種宗教。
|
||
The religion a city follows depends on the total pressure each religion has within the city. = 一個城市所信奉的宗教取決於每個宗教在城市內的總壓力。
|
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Followers are allocated in the same proportions as these pressures, and these followers can be viewed in the city screen. = 信徒按照與這些壓力相同的比例分配,可以在城市介面查看這些信徒。
|
||
You are allowed to check religious followers and pressures in cities you do not own by selecting them. = 您可以透過選擇該城市的方式來瞭解不屬於您城市的信仰人口及宗教壓力。
|
||
In both places, a tap/click on the icon of a religion will show detailed information with its effects. = 透過點擊這兩者宗教圖示都可以顯示其詳細資訊及效果。
|
||
Based on this, you can get a feel for which religions have a lot of pressure built up in the city, and which have almost none. = 根據這些資訊,您可以瞭解一個城市的那些宗教給予高度的壓力,而那些宗教則幾乎沒有影響力。
|
||
The city follows a religion if a majority of its population follows that religion, and will only then receive the effects of Follower and Pantheon beliefs of that religion. = 一個城市內的主要人口都信仰一宗教時,該城市才會跟隨該宗教,並且才會獲得該宗教追隨者和萬神殿的影響。
|
||
|
||
Spreading Religion = 傳播宗教
|
||
Spreading religion happens naturally, but can be sped up using missionaries or great prophets. = 宗教的傳播是自然發生的,但可以通過傳教士或大先知來加速。
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||
Missionaries can be bought in cities following a major religion, and will take the religion of that city. = 傳教士可以在有宗教信仰的都市購買,並且會跟隨該宗教。
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So do take care where you are buying them! If another civilization has converted one of your cities to their religion, missionaries bought there will follow their religion. = 當您購買傳教士時必須小心。如果另一個文明改變您的城市信仰,購買的傳教士將會追隨他們的信仰。
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Great prophets always have your religion when they appear, even if they are bought in cities following other religions, but captured great prophets do retain their original religion. = 大先知會永遠跟隨您的信仰,即使該大先知在一個不是追隨您信仰的城市中購買,但被俘虜的大先知不會改變原本其信仰。
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Both great prophets and missionaries are able to spread religion to cities when they are inside its borders, even cities of other civilizations. = 一旦進入城市邊界,大先知和傳教士都可以傳播信仰,即使該城市屬於其它文明。
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These two units can even enter tiles of civilizations with whom you don't have an open borders agreement! = 這兩個單位甚至可以進入未和您簽屬開放邊境協定的文明地塊。
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But do take care, missionaries will lose 250 religious strength each turn they end while in foreign lands. = 但請注意,傳教士在其它文明領土時每回合會損失250點信仰值。
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This diminishes their effectiveness when spreading religion, and if their religious strength ever reaches 0, they have lost their faith and disappear. = 這將會降低傳教士傳播信仰的效率,且當信仰值到達0後,他們將會失去信念並消失。
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When you do spread your religion, the religious strength of the unit is added as pressure for that religion. = 當您傳播宗教時,該單位的信仰值會增加至該宗教的壓力。
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Cities also passively add pressure of their majority religion to nearby cities. = 城市也會被動的受到來自於周遭城市主要信仰的壓力。
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Each city provides +6 pressure per turn to all cities within 10 tiles, though the exact amount of pressure depends on the game speed. = 每個城市在10個地塊距離內每回合施予 +6 的信仰壓力,實際上的壓力值依據遊戲速度而有變化。
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This pressure can also be seen in the city screen, and gives you an idea of how religions in your cities will evolve if you don't do anything. = 這個壓力值可以透過城市介面得知,並提供在甚麼都不做的情況下,在您城市中的宗教演化概況。
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Holy cities also provide +30 pressure of the religion founded there to themselves, making it very difficult to effectively convert a holy city. = 聖城提供 +30 的宗教壓力給予自己,使其難以被有效率的改變信仰。
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Lastly, before founding a religion, new cities you settle will start with 200 pressure for your pantheon. = 最後,在創立宗教前,您建立的新城市將會獲得萬神教的200點壓力。
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This way, all your cities will starting following your pantheon as long as you haven't founded a religion yet. = 在此情況下,只要您還沒建立宗教,您建立的新城市都會追隨您的萬神殿。
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Inquisitors = 審判官
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Inquisitors are the last religious unit, and their strength is removing other religions. = 審判官是最後一個宗教單位,他們的力量是清除其他宗教。
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They can remove all other religions from one of your own cities, removing any pressures built up. = 他們可以清除您城市內的其它宗教,清除所有已建立的宗教壓力。
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Great prophets also have this ability, and remove all other religions in the city when spreading their religion. = 大先知也有這個能力,他們傳播信仰的同時也會清除其它所有宗教。
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Often this results in the city immediately converting to their religion = 通常會導致這個城市立刻轉換宗教信仰。
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Additionally, when an inquisitor is stationed in or directly next to a city center, units of other religions cannot spread their faith there, though natural spread is uneffected. = 此外,當一個審判官駐守或緊鄰一個城市時,其它宗教單位無法傳播他們的信仰,但自然傳播不在此限。
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The Mayan unique ability, 'The Long Count', comes with a side effect: = 瑪雅獨有的'長紀曆'有一些副作用:
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Once active, the game's year display will use mayan notation. = 一但啟用後,遊戲上的年份將使用瑪雅符號顯示
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The Maya measured time in days from what we would call 11th of August, 3114 BCE. A day is called K'in, 20 days are a Winal, 18 Winals are a Tun, 20 Tuns are a K'atun, 20 K'atuns are a B'ak'tun, 20 B'ak'tuns a Piktun, and so on. = 瑪雅的創世日期為西元前3114年8月11日。1天叫'金'、20金為'烏納'、18烏納為'盾'、20盾為'卡頓'、20卡頓為'伯克盾'、20伯克盾為'皮卡盾'...,以此類推
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Unciv only displays ය B'ak'tuns, ඹ K'atuns and ම Tuns (from left to right) since that is enough to approximate gregorian calendar years. The Maya numerals are pretty obvious to understand. Have fun deciphering them! = 本遊戲只會顯示ය 伯克盾, ඹ 卡盾 和 ම 盾 (由左至右),如此足以近似公曆年。瑪雅數字很容易理解。祝你解碼愉快!
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Your cities will periodically demand different luxury goods to satisfy their desire for new things in life. = 你的城市會周期性地需要不同的奢侈品來滿足他們對生活中新事物的渴望。
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If you manage to acquire the demanded luxury by trade, expansion, or conquest, the city will celebrate We Love The King Day for 20 turns. = 如果您設法通過貿易、擴張或征服獲得所需的奢侈品,城市將慶祝我們愛國王日 20 回合。
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During the We Love The King Day, the city will grow 25% faster. = 在我們愛國王日期間,這座城市的增長速度將加快 25%。
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This means exploration and trade is important to grow your cities! = 這意味著探索和貿易對於發展您的城市很重要!
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# Requires translation!
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Air Combat and Interception =
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# Requires translation!
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Air Combat is very similar to normal Combat, with a few wrinkles. Damage is still dealt using the same equations based on the relative Strength of the Attacking and Defending Unit. =
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# Requires translation!
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However, before the Attacker and Defender fight, there is an added combat phase called Interception. If there is any unit with Interception Range that covers the target attacked tile, then it will attempt to Intercept the Attacking Air Unit. If multiple units can Intercept, the one with higher Intercept chance does it. =
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# Requires translation!
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Generally Land/Naval Units have an Intercept Range of 2 Tiles, and Air Units have an Intercept Range of their Attack Range. =
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# Requires translation!
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Ground and Naval Units don't require movement points to Intercept, just Attacks. Air Units cannot have moved nor attacked in the preceding turn. =
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# Requires translation!
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The Intercepting Unit rolls to see if it hits. Whether it hits or not costs an Attack, and most units (without Promotions) can only Attack Once per Nation's Turn. It does NOT cost Movement Points, but Air Units that have used their Movement cannot Intercept between turns. =
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# Requires translation!
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If the Intercepting Unit Hits, it deals damage according to the Combat Strength calculation to the Attacking Air Unit, potentially with any Strength Bonuses that apply to Interception. It does not receive damage from the Attacking Air Unit. =
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# Requires translation!
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After Interception resolves, the Attacking Air Unit and the Defending Unit in the targeted tile do Combat as normal, with damage dealt to both sides. =
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# Requires translation!
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To help deal with Interceptions, see Air Sweeps. =
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Air Sweeps = 空中掃蕩
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Fighter units are able to perform Air Sweeps over a tile helping clear out potential enemy Air, Sea, or Land Interceptions that can reach that tile. = 戰鬥機單位能夠在一個地塊上執行空中掃蕩,協助清理可以威脅到此地塊的敵對空中、海上或陸上單位的潛在攔截。
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While this Action will take an Attack, the benefit is drawing out Interceptions to help protect your other Air Units. Especially your Bombers. = 當這個攻擊動作發動時,將會引誘攔截者們以保護您的空中單位,特別是轟炸機。
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Your unit will always draw an Interception, if one can reach the target tile, even if the Intercepting unit has a chance to miss. = 如果有單位能抵達此地塊,您的單位將總是引誘出攔截者,即使攔截單位可能攔截失敗。
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If the Interceptor is not an Air Unit (eg Land or Sea), the Air Sweeping unit and Interceptor take no damage! = 如果攔截單位不是空中單位(例如地面或海上),則雙方都不會受到傷害。
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If the Interceptor is an Air Unit, the two units will damage each other in a straight fight with no Interception bonuses. And only the Attacking Air Sweep Unit gets any Air Sweep strength bonuses. = 如果攔截單位是空中單位,則雙方會在沒有攔截加乘的戰鬥中受到傷害。只有發起空中掃蕩的單位獲得空中掃蕩加乘。
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||
|
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City Tile Blockade = 城市地塊封鎖
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One of your tiles is blocked by an enemy: when an enemy unit stands on a tile you own, the tile will not produce yields and cannot be worked by a city this turn. City will reallocate population from a blocked tile automatically. = 你的某些地塊被敵人封鎖了:當敵軍站在你擁有的地塊時,該地塊將沒有任何產出,並且本回合不能被城市利用。城市將自動從被封鎖的地塊上重新分配人口。
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Enemy military land units block tiles they are standing on. Enemy military naval units additionally block adjacent water tiles. To protect your tiles from blockade, place a friendly military unit on it or fight off invaders. = 敵方的陸地軍事單位將封鎖他們所處在的地塊。敵方的海軍部隊還會封鎖相鄰的水域。為了保護你的地塊不被封鎖,可以在地塊上放置一友好的軍事單位,或擊退入侵者。
|
||
|
||
City Blockade = 城市封鎖
|
||
One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = 你的某些城市被水路封鎖了!——當沿海城市的所有相鄰水域被封鎖時,該城市將失去與所有其他城市的港口聯繫,包括首都。請確保通過部署友軍海軍部隊擊退入侵者來解除對城市的封鎖。
|
||
|
||
# Requires translation!
|
||
Spies! =
|
||
# Requires translation!
|
||
The first time a civ reaches the Renaissance era each nation gets one spy. Every time a civ reaches an era afterwards they get one more spy. =
|
||
# Requires translation!
|
||
Spies can be sent out to foreign cities to steal technology, rigging elections or stage coups. Place them in your own cities to do counter-intelligence work. =
|
||
# Requires translation!
|
||
Only one spy per civ is allowed in each city. Spies that are not in any city are on vacation in your spy hideout. =
|
||
# Requires translation!
|
||
Spies set up in cities of major civilizations will try to steal technology at a rate which is based off of the science production in the city. Succeeding to steal technology will level up your spy. Failing to succeed will level up the defending spy if it is present. =
|
||
# Requires translation!
|
||
Spies set in city-states will try to rig the elections in order to gain influence and reduce the influence of other civilizations. Only one spy partaking in rigging the election can win. =
|
||
# Requires translation!
|
||
A spy that is rigging an election in a city-state may also stage a coup. The likelihood of success for the coup depends on your relative influence to the current ally of the city-state, your spy level, and the level of the spy that the current ally has in the city-state if present. Succeeding a coup will make you their new ally and reduce the influence of all other civs. Failing a coup will kill your spy and level up the defending spy if present. =
|
||
# Requires translation!
|
||
Spies that are set up in your own cities will be conducting counter-intelligence. They reduce the success chance of other spies trying to steal your technology. =
|
||
# Requires translation!
|
||
Spies at a higher rank have a higher chance of success. The max rank a spy can reach is rank 3. After a spy is killed it will revive after a certain amount of turns back at rank 1. =
|
||
# Requires translation!
|
||
Building buildings like the constabulary and police station will reduce the technology steal rate of spies in that city. =
|
||
# Requires translation!
|
||
Espionage is available using the Gods and Kings ruleset. To enable it in a new game click advanced settings, then click on the Enable Espionage option. =
|
||
|
||
Keyboard Bindings = 快捷鍵綁定
|
||
Limitations = 限制
|
||
This is a work in progress. = 此工作正在進行中。
|
||
For technical reasons, only direct keys or Ctrl-Letter combinations can be used. = 由於技術原因,快捷鍵僅支援單個按鍵或Ctrl+字母的組合鍵。
|
||
Using the Keys page = 使用按鍵頁面
|
||
Each binding has a button with an image looking like this: = 每個綁定都有一個按鈕,其圖標看起來像這樣:
|
||
While hovering the mouse over the key button, you can press a desired key directly to assign it. = 將鼠標停留在鍵位按鈕上,然後直接按下所需的按鍵即可分配快捷鍵。
|
||
Double-click the image to reset the binding to default. = 連續點擊圖標重置。
|
||
Bindings mapped to their default keys are displayed in gray, those reassigned by you in white. = 預設設置為灰色,自定義快捷鍵為白色。
|
||
Conflicting assignments are marked red. Conflicts can exist across categories, like World Screen / Unit Actions. Note that at the moment, the game does not prevent saving conflicting assignments, though the result may be unexpected. = 衝突的設置會被標記為紅色。衝突可能存在於不同的類別,例如世界地圖介面/單位行動。請注意,雖然目前遊戲不會阻止保存衝突的設置,但結果可能出乎意料。
|
||
For discussion about missing entries, see the linked github issue. = 如有漏項,請提交Github Issue。
|
||
|
||
Welcome to the Civilopedia! = 歡迎來到文明百科!
|
||
Here you can find information - general help, rules, and what makes up the game world. = 在這裡,您可以找到所需的資訊,包括幫助、規則和遊戲世界的構成。
|
||
How to find information = 如何查找資訊
|
||
Select categories with the buttons on top of the screen. Also up there is the button to leave Civilopedia and go back to where you were before. = 在畫面上方可以選擇相應的類別。另外,畫面上方還有返回鍵。
|
||
Each category has a list of entries on the left of the screen, sorted alphabetically (with few exceptions). Clicking an entry will update the center pane were you are currently reading this. = 每個類別在畫面左側都有一個條目列表,按字母順序排序(少數例外)。點擊條目即可閱讀。
|
||
# Requires translation!
|
||
Lines can link to other Civilopedia entries, they are marked with a chain link symbol like this one. You can click anywhere on the line to follow the link. =
|
||
The current category is special - all articles on general concepts are here. It is called 'Tutorials' because you can revisit these here, too. = 當前類別是特殊的——所有關於一般概念的文章都在這裡。它被稱為“教程”,因為您也可以在此處重溫這些內容。
|
||
What information can I find = 我可以查到什麼樣的資訊
|
||
The data shown is not dependent on your current game's situation, e.g. bonuses for the nation you are playing or difficulty modifiers will not affect the numbers. = 這裡的數據並不等同於您遊戲狀態的數據,例如國家加成或難度修正並不會改變文明百科中的數據。
|
||
However, it will reflect the mods you are playing! The combination of base ruleset and extension mods you select define the rules of a game, what objects exist and how they interact, and the Civilopedia mirrors these rules. = 然而,它將反映您正在玩的模組!基本規則集和您選擇的擴展模組的組合定義了遊戲規則、存在什麼物件以及它們如何相互作用,而文明百科反映了這些規則。
|
||
If you opened the Civilopedia from the main menu, the "Ruleset" will be that of the last game you started. = 如果您從主頁打開文明百科,那麼所適用的規則集將是您在之前遊戲中選擇的。
|
||
Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. = 您可以使用字母鍵來選擇類別,且當有多個類別與同一個字母匹配時,您可以重複按下該按鍵在這些類別之間循環。
|
||
The arrow keys allow navigation as well - left/right for categories, up/down for entries. = 方向鍵也可以用來瀏覽文明百科——左右切換類別、上下切換條目。
|
||
|
||
# Requires translation!
|
||
Differences from Civilization V =
|
||
# Requires translation!
|
||
Production Focus\nIn Civilization V, the Food yield in a city is calculated first, then population grows by consuming stored food (growth), then production is calculated, and so on one by one the other stats are calculated. Thus, citizens can produce yields in the same turn as they are born. The city focus is set to Production to assign the newborn citizen to a hill so they'll contribute Production, and then manually reassigned to a growth tile on the next turn. Alternatively, you can set city focus to Gold (e.g. with Cerro de Potosi), Faith (e.g. with Mount Sinai) or whatever gains the most yields. In Unciv, citizens only start producing yields on the next turn, so you can ignore this whole concept =
|
||
# Requires translation!
|
||
Science Queueing\nIn Civilization V, Science yield is calculated after production, so if you finish an item and have Science (or Gold) queued as a perpetual construction, the Production overflow from item will be converted into Science (or Gold), but the Production is not consumed, as this will only happen again on the next turn. By immediately swapping out your perpetual construction for an item on the next turn, you'll get this Science (or Gold) for free. This doesn't apply to Unciv, so don't bother. =
|
||
# Requires translation!
|
||
Double Aqueducts\nIn Civilization V, the game sells existing copies of the building for you before providing a free copy of the building. So, if you build an aqueduct in a city, and then in the turn of adopting Tradition Complete you sell a cheap building (e.g a shrine) beforehand, the game is unable to sell more than 1 building per turn, and thus you'll keep your aqueduct, together with the new free aqueduct. Not applicable to Unciv. =
|
||
# Requires translation!
|
||
Legalism Oxford\nIn Civilization V, national wonders such as Oxford University are considered culture buildings, so you can get them for free with Legalism. Not applicable to Unciv. =
|
||
# Requires translation!
|
||
Roads and Forts\nIn Civilization V, you can't use roads and forts in enemy territory. In Unciv, you can use them, so instead of mindlessly constructing them everywhere when at war, you need to decide if and when they'll benefit you more than your opponents =
|
||
# Requires translation!
|
||
Citizen Conversion\nIn Civilization V, a citizen is born religious if the parent city is already converted. This is not the case in Unciv, which can lead to temporary deconversion of a city when it grows. =
|
||
# Requires translation!
|
||
Unassigned Citizens\nIn Civilization V, unassigned citizens are considered specialists, and subject to the same type of bonuses (e.g. Korea's ability). It can be worthwhile to leave citizens unassigned, instead of being assigned to a tile. Not applicable to Unciv. =
|
||
# Requires translation!
|
||
Settler Construction\nIn Civilization V, cities can't starve when constructing settlers, so you can assign all citizens to production tiles and none to food tiles. In Unciv, citizens keep consuming two food per turn. =
|
||
# Requires translation!
|
||
Water Melee Attack\nAs result of a Discord poll, Water Melee units can attack military land units on the shore, unlike in Civilization V. =
|
||
# Requires translation!
|
||
Tile improvements\nIn Civilzation V, workers start working on an improvement-under-construction at the beginning of movement. Unciv changes this, to allow players to assign workers to tiles, and then reconsider and change improvement or move them elsewhere. =
|
||
# Requires translation!
|
||
Forest and Jungle Visibility\nIn Unciv, forests and jungles are visible 1 tile outside visibility range. In Civilization V, this is the behaviour of hills and mountains, but not of forests and jungles, yet jungle and forest can block hills, and hill + forest can block mountain, indicating they're on the same elevation. This is considered to be a bug in the otherwise well-structured visibility logic in Civilization V. =
|
||
|
||
# Requires translation!
|
||
Founding Cities\nThe Settler is a unit that can found a new city. You can build a Settler unit in a city with at least 2 population, and then move them to a good location to found a new city. This will usually be your main way of acquiring more cities. =
|
||
# Requires translation!
|
||
Food conversion to Production\nDuring the construction of a Settler, the city will not grow. Instead, the 1st, 2nd, 4th, and from there on every 4th, excess Food (Growth) is converted into Production, with the rest of the excess Food being lost. =
|
||
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