mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-25 15:19:51 +07:00
82 lines
2.8 KiB
Kotlin
82 lines
2.8 KiB
Kotlin
package com.unciv
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object Constants {
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const val worker = "Worker"
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const val canBuildImprovements = "Can build [] improvements on tiles"
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const val workBoatsUnique = "May create improvements on water resources"
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const val settler = "Settler"
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const val settlerUnique = "Founds a new city"
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const val eraSpecificUnit = "Era Starting Unit"
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const val spreadReligionAbilityCount = "Spread Religion"
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const val removeHeresyAbilityCount = "Remove Foreign religions from your own cities"
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const val hiddenWithoutReligionUnique = "Hidden when religion is disabled"
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const val hideFromCivilopediaUnique = "Will not be displayed in Civilopedia"
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const val impassable = "Impassable"
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const val ocean = "Ocean"
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const val coast = "Coast"
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const val mountain = "Mountain"
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const val hill = "Hill"
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const val plains = "Plains"
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const val lakes = "Lakes"
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const val desert = "Desert"
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const val grassland = "Grassland"
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const val tundra = "Tundra"
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const val snow = "Snow"
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const val forest = "Forest"
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const val jungle = "Jungle"
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const val marsh = "Marsh"
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const val oasis = "Oasis"
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const val atoll = "Atoll"
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const val ice = "Ice"
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const val floodPlains = "Flood plains"
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val vegetation = arrayOf(forest, jungle)
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val sea = arrayOf(ocean, coast)
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const val barringerCrater = "Barringer Crater"
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const val grandMesa = "Grand Mesa"
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const val greatBarrierReef = "Great Barrier Reef"
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const val krakatoa = "Krakatoa"
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const val mountFuji = "Mount Fuji"
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const val oldFaithful = "Old Faithful"
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const val rockOfGibraltar = "Rock of Gibraltar"
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const val cerroDePotosi = "Cerro de Potosi"
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const val elDorado = "El Dorado"
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const val fountainOfYouth = "Fountain of Youth"
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const val barbarianEncampment = "Barbarian encampment"
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const val peaceTreaty = "Peace Treaty"
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const val researchAgreement = "Research Agreement"
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const val openBorders = "Open Borders"
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const val random = "Random"
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const val fort = "Fort"
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const val citadel = "Citadel"
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const val tradingPost = "Trading post"
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const val futureTech = "Future Tech"
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// Easter egg name. Hopefully is to hopefully avoid conflicts when later players can name their own religions.
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// This religion name should never be displayed.
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const val noReligionName = "The religion of TheLegend27"
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const val cancelImprovementOrder = "Cancel improvement order"
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const val tutorialPopupNamePrefix = "Tutorial: "
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const val OK = "OK"
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const val close = "Close"
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const val yes = "Yes"
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const val no = "No"
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const val enabled = "enabled"
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const val disabled = "disabled"
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const val barbarians = "Barbarians"
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const val spectator = "Spectator"
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const val custom = "Custom"
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const val rising = "Rising"
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const val lowering = "Lowering"
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}
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