1
0
mirror of https://github.com/yairm210/Unciv.git synced 2025-02-26 23:46:22 +07:00
Unciv/android/assets
givehub99 072226ff9a
Added "All [] Cities get a free []" unique. ()
* Added "All [] Cities get a free []" unique.

The first parameter is for city type. Currently "new" and "coastal" are supported.
"new" matches every city and "coastal" matches cities on a coastal tile.
"new" and "coastal" were added to template.properties for translation.

Upon city founding, the second parameter building is added to the city.

In civ 5 G&K, Carthage gets a free harbor for every coastal city.

* -Syntax changed to "Get a free [] []"
First paramater is the building and second is the city filter.
Supports "in every city" and "in every coastal city"

-new and coastal was removed from template.properties
-in every coastal city was added to template.properties

* Changed syntax to "Gain a free [] []"
2020-11-22 11:55:34 +02:00
..
ExtraImages Resolved - resources are now spread over different terrains as much as possible 2019-12-08 21:19:45 +02:00
jsons Added "All [] Cities get a free []" unique. () 2020-11-22 11:55:34 +02:00
music Music now downloads on another thread to not harm the user experience 2019-10-31 09:40:50 +02:00
SingleImages Resolved - Texture is back to 2048*2048, by taking flags buldings and units out of the main image. 2020-11-19 21:44:09 +02:00
skin UI Update () 2020-09-10 19:25:56 +03:00
sounds Normalized "Buy" and "Fortify" sounds, so they're not overly loud 2020-05-11 23:11:18 +03:00
game.atlas Resolved - Texture is back to 2048*2048, by taking flags buldings and units out of the main image. 2020-11-19 21:44:09 +02:00
game.png Resolved - Texture is back to 2048*2048, by taking flags buldings and units out of the main image. 2020-11-19 21:44:09 +02:00