Unciv/android/assets/jsons/Civ V - Vanilla
2022-02-22 16:55:37 +02:00
..
Buildings.json Made spaceship parts units instead of buildings (#6203) 2022-02-22 11:30:20 +02:00
Difficulties.json Barbarian spawning and camp placements (#5354) 2021-10-03 11:45:02 +03:00
Eras.json Stop putting Wonders as start buildings (#5710) 2021-11-27 20:01:05 +02:00
GlobalUniques.json Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness (#5932) 2022-01-24 17:19:51 +00:00
GreatPeopleNames.json
ModOptions.json Second version of G&K / vanilla split (#5647) 2021-11-08 22:57:09 +02:00
Nations.json Enabled type check checking for uniques whose deprecation leads to multiple uniques! 2022-02-15 11:29:32 +02:00
Policies.json Unified "X is only available under Y conditions" into a single unique (#6133) 2022-02-12 19:03:30 +02:00
Quests.json City state permutations normalized to "City-State" 2022-01-14 12:16:16 +02:00
Ruins.json Updated the natural wonders for vanilla (#5943) 2022-01-10 13:28:05 -08:00
Specialists.json Converted Specialist GPP to Counter 2021-07-23 16:15:31 +03:00
Techs.json Center Agriculture in Tech tree. (#5736) 2021-11-30 19:01:06 +02:00
Terrains.json Added unique to convert terrain to other terrain if adjacent to something (#6094) 2022-02-02 00:59:37 -08:00
TileImprovements.json Merged some uniques and added a new one for not allowing to build units (#5731) 2021-12-31 12:13:09 +02:00
TileResources.json Regions part 3 - resource placement, resource settings (#5690) 2021-12-07 07:25:16 +02:00
UnitPromotions.json Add Amphibious penalty to Land attacking into Water and vice versa (#6127) 2022-02-14 19:21:53 +01:00
Units.json Added uniques and deprecations for "Requires" and "Unlocked by" uniques - #6165 2022-02-22 16:55:37 +02:00
UnitTypes.json Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units (#5001) 2021-08-27 17:00:12 +03:00