Unciv/core
SimonCeder 09c40002f0
Regions part 1 - subdivide generated maps into regions, and use to place civs (#5556)
* json definitions

* create regions, define region types

* count terrains

* terrain qualities

* tilesInRectangle

* use even q coords

* major civ start locations

* move to separate file

* remove printlns

* unused imports

* strings

* strings

* reviews

* conditionalize qualities

* guess qualities of terrain types without explicit definitions

* guess qualities of terrain types without explicit definitions

* Update template.properties

* Update template.properties

* add HideInCivilopedia to technical uniques

* reviews
2021-11-05 07:59:48 +02:00
..
src/com/unciv Regions part 1 - subdivide generated maps into regions, and use to place civs (#5556) 2021-11-05 07:59:48 +02:00
build.gradle.kts