Unciv/android/assets/jsons/Civ V - Gods & Kings
SeventhM 665b5aa87c
Add unique to allow for generalized great generals (#10828)
* Add unique to allow for generalized great generals

* Don't add compatibility for rulesets with conditional generals

* Add to rulesets

* add in pre Kotlin 9 parenthesis

* whoops missed a parenthesis

* I guess pre Kotlin 9 parenthesis was unnecessary, whoops

* Add back old variables to clone function

* Move the list of all potential generals to Ruleset

* Move list of unit construction rejections to IConstruction

* flip !any{} to none{}

* Fix imports

* Typo
2024-01-04 09:03:14 +02:00
..
Beliefs.json
Buildings.json Add gain stat modified by speed and improvement speed by filter uniques (#10443) 2023-11-20 22:47:35 +02:00
CityStateTypes.json
Difficulties.json
Eras.json
GlobalUniques.json Remove obsolete filtering Unique declaration (#10435) 2023-11-05 20:15:45 +02:00
ModOptions.json
Nations.json Fix Carthage civilopedia article (#10637) 2023-12-07 09:15:36 +02:00
Policies.json Add gain stat modified by speed and improvement speed by filter uniques (#10443) 2023-11-20 22:47:35 +02:00
Quests.json
Religions.json
Ruins.json
Specialists.json
Speeds.json
Techs.json Add Defensive pact (#9900) 2023-08-16 17:59:41 +03:00
Terrains.json Rivers... Moddable Stats and Civilopedia (#10424) 2023-11-13 22:18:25 +02:00
TileImprovements.json Mention the Railroad production bonus in the Civilopedia (#10638) 2023-12-03 22:13:04 +02:00
TileResources.json
UnitPromotions.json Get rid of old religion style actions!!! (#10192) 2023-10-01 09:43:26 +03:00
Units.json Add unique to allow for generalized great generals (#10828) 2024-01-04 09:03:14 +02:00
UnitTypes.json
VictoryTypes.json Enable Domination to Capture All Capitals (#10769) 2023-12-22 09:38:24 +02:00