Unciv/core
Arthur van der Staaij 0c7dd9ada9
Fixed captured units not tp-ing out of illegal tiles (#4701)
In particular, this fixes the bug where embarked units captured by a
civilization without optics would stay embarked. This therefore fixes
case 4 of #4237.

In principle, it should not even be possible that captured units can no
longer stand on the tile they were on, since the capturing unit has to
be able to move to it. However, in Unciv, it is possible to capture
units without moving to their tile. This is a different problem that
needs to be addressed some time in the future.
2021-08-01 11:31:53 +03:00
..
src/com/unciv Fixed captured units not tp-ing out of illegal tiles (#4701) 2021-08-01 11:31:53 +03:00
build.gradle.kts Gradle Kotlin DSL (#2634) 2020-05-19 00:14:01 +03:00