Unciv/android/assets/jsons/Civ V - Vanilla/TileResources.json
2021-09-17 15:00:19 +03:00

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[
// Bonus resources
{
"name": "Cattle",
"resourceType": "Bonus",
"terrainsCanBeFoundOn": ["Grassland"],
"food": 1,
"improvement": "Pasture",
"improvementStats": {"production": 1},
},
{
"name": "Sheep",
"resourceType": "Bonus",
"terrainsCanBeFoundOn": ["Plains","Hill"],
"food": 1,
"improvement": "Pasture",
"improvementStats": {"food": 1}
},
{
"name": "Deer",
"resourceType": "Bonus",
"terrainsCanBeFoundOn": ["Forest","Tundra"],
"food": 1,
"improvement": "Camp",
"improvementStats": {"production": 1}
},
{
"name": "Bananas",
"resourceType": "Bonus",
"terrainsCanBeFoundOn": ["Jungle"],
"food": 1,
"improvement": "Plantation",
"improvementStats": {"food": 2,"production": -1}
},
{
"name": "Wheat",
"resourceType": "Bonus",
"terrainsCanBeFoundOn": ["Plains","Flood plains","Desert"],
"food": 1,
"improvement": "Farm",
"improvementStats": {"food": 1}
},
{
"name": "Stone",
"resourceType": "Bonus",
"terrainsCanBeFoundOn": ["Plains","Desert","Snow"],
"production": 1,
"improvement": "Quarry",
"improvementStats": {"production": 1},
},
{
"name": "Fish",
"resourceType": "Bonus",
"terrainsCanBeFoundOn": ["Coast"],
"food": 1,
"improvement": "Fishing Boats",
"improvementStats": {"food": 1}
},
/*
{
"name": "Bison",
"resourceType": "Bonus",
"terrainsCanBeFoundOn": ["Plains","Grassland"],
"food": 1,
"improvement": "Camp",
"improvementStats": {"food": 1}
},
*/
// Strategic resources
{
"name": "Horses",
"resourceType": "Strategic",
"revealedBy": "Animal Husbandry",
"terrainsCanBeFoundOn": ["Plains","Grassland","Hill","Desert"],
"production": 1,
"improvement": "Pasture",
"improvementStats": {"production": 1}
},
{
"name": "Iron",
"resourceType": "Strategic",
"revealedBy": "Iron Working",
"terrainsCanBeFoundOn": ["Grassland","Plains","Desert","Tundra","Snow","Hill"],
"production": 1,
"improvement": "Mine",
"improvementStats": {"production": 1}
},
{
"name": "Coal",
"resourceType": "Strategic",
"revealedBy": "Industrialization",
"terrainsCanBeFoundOn": ["Grassland","Plains","Hill"],
"production": 1,
"improvement": "Mine",
"improvementStats": {"production": 2}
},
{
"name": "Oil",
"resourceType": "Strategic",
"revealedBy": "Biology",
"terrainsCanBeFoundOn": ["Desert","Coast","Tundra","Snow","Marsh","Jungle"],
"production": 1,
"improvement": "Oil well",
"improvementStats": {"production": 3}
},
{
"name": "Aluminum",
"resourceType": "Strategic",
"revealedBy": "Electricity",
"terrainsCanBeFoundOn": ["Plains","Desert","Tundra","Hill"],
"production": 1,
"improvement": "Mine",
"improvementStats": {"production": 2}
},
{
"name": "Uranium",
"resourceType": "Strategic",
"revealedBy": "Atomic Theory",
"terrainsCanBeFoundOn": ["Plains","Desert","Tundra","Hill","Snow","Forest","Desert","Marsh","Grassland"],
"production": 1,
"improvement": "Mine",
"improvementStats": {"production": 2}
},
// Luxury resources
{
"name": "Furs",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Forest","Tundra"],
"gold": 2,
"improvement": "Camp",
"improvementStats": {"gold": 1}
},
{
"name": "Cotton",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Grassland","Plains","Desert"],
"gold": 2,
"improvement": "Plantation",
"improvementStats": {"gold": 1}
},
{
"name": "Dyes",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Jungle","Forest"],
"gold": 2,
"improvement": "Plantation",
"improvementStats": {"gold": 1}
},
{
"name": "Gems",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Jungle","Grassland","Plains","Desert","Tundra","Hill"],
"gold": 3,
"improvement": "Mine",
"improvementStats": {"production": 1}
},
{
"name": "Gold Ore", // Not called "Gold" in order to not conflict with siege type units for translations
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Grassland","Plains","Desert","Hill"],
"gold": 2,
"improvement": "Mine",
"improvementStats": {"production": 1}
},
{
"name": "Silver",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Desert","Tundra","Hill"],
"gold": 2,
"improvement": "Mine",
"improvementStats": {"production": 1}
},
{
"name": "Incense",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Plains","Desert"],
"gold": 2,
"improvement": "Plantation",
"improvementStats": {"gold": 1}
},
{
"name": "Ivory",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Plains"],
"gold": 2,
"improvement": "Camp",
"improvementStats": {"gold": 1}
},
{
"name": "Silk",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Forest"],
"gold": 2,
"improvement": "Plantation",
"improvementStats": {"gold": 1}
},
{
"name": "Spices",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Jungle","Forest"],
"gold": 2,
"improvement": "Plantation",
"improvementStats": {"gold": 1}
},
{
"name": "Wine",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Grassland","Plains"],
"gold": 2,
"improvement": "Plantation",
"improvementStats": {"gold": 1}
},
{
"name": "Sugar",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Plains","Flood plains","Grassland","Marsh"],
"gold": 2,
"improvement": "Plantation",
"improvementStats": {"gold": 1}
},
{
"name": "Marble",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Desert","Plains","Tundra","Hill","Grassland"],
"gold": 2,
"improvement": "Quarry",
"improvementStats": {"production": 1},
"uniques": ["+15% production towards Wonder construction"]
},
{
"name": "Whales",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Coast"],
"food": 1,
"gold": 1,
"improvement": "Fishing Boats",
"improvementStats": {"food": 1}
},
{
"name": "Pearls",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Coast"],
"gold": 2,
"improvement": "Fishing Boats",
"improvementStats": {"food": 1}
},
{
"name": "Jewelry",
"resourceType": "Luxury",
"gold": 2,
"uniques": ["Can only be created by Mercantile City-States"]
},
{
"name": "Porcelain",
"resourceType": "Luxury",
"gold": 2,
"uniques": ["Can only be created by Mercantile City-States"]
}
{
"name": "Citrus",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Jungle","Forest"],
"food": 1,
"gold": 1,
"improvement": "Plantation",
"improvementStats": {"gold": 1},
},
{
"name": "Copper",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Plains","Grassland","Desert","Tundra","Snow"],
"gold": 2,
"improvement": "Mine",
"improvementStats": {"production": 2}
},
/*
{
"name": "Cocoa",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Jungle"],
"food": 1,
"gold": 1,
"improvement": "Plantation",
"improvementStats": {"food": 1,"gold": 1}
},
*/
{
"name": "Crab",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Coast"],
"food": 1,
"gold": 1,
"improvement": "Fishing Boats",
"improvementStats": {"food": 1},
},
{
"name": "Salt",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Desert","Tundra","Plains"],
"gold": 1,
"food": 1,
"improvement": "Mine",
"improvementStats": {"food": 1,"production":1}
},
{
"name": "Truffles",
"resourceType": "Luxury",
"terrainsCanBeFoundOn": ["Forest","Marsh","Jungle"],
"gold": 2,
"improvement": "Camp",
"improvementStats": {"gold": 1}
},
]