mirror of
https://github.com/yairm210/Unciv.git
synced 2025-02-02 04:14:15 +07:00
15ed1a608b
* "[+1 Gold] for each adjacent [Road]" Roadstatus can be used now in tile improvement uniques * Added hasViewableResource check to "[stats] from every [Resource]" * Fixed translation of nation uniques * Eras with no researchable techs will not appear in dropdown menu in new game options * Implemented startingUnits, aiMajorCivStartingUnits and aiCityStateStartingUnits fields in difficulty * reassignRemovedModReferences will also reassign if nation is a City-State in current ruleset e.g. Venice will be unselected if player unselects Civ5ExpansionMod which has it as playable civ * "Cannot be purchased" - new unique for non-wonders and units. SS parts have it * Update template.properties * Update Difficulty.kt |
||
---|---|---|
.. | ||
ExtraImages | ||
jsons | ||
music | ||
skin | ||
sounds | ||
game2.png | ||
game.atlas | ||
game.png |