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![Yair Morgenstern](/assets/img/avatar_default.png)
* Bump version and create initial changelog entry * Update Latin translation (#12462) * Update translation * Update translation --------- Co-authored-by: sls1005 <sls1005@github.com> * Add Spanish translations and fix typos (#12453) * Update Italian.properties (#12449) * Update German translation (#12448) * Update French.properties (#12447) * Update Brazilian_Portuguese.properties (#12446) * Update Brazilian_Portuguese.properties * Update Brazilian_Portuguese.properties * Update Russian.properties (#12443) * Update Russian.properties * Update Russian.properties * Update Indonesian.properties (#12442) * Update Indonesian.properties Translation and corrections. * Update Indonesian.properties --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: sls1005 <90055573+sls1005@users.noreply.github.com> Co-authored-by: sls1005 <sls1005@github.com> Co-authored-by: Víctor <41088609+vuriaval@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: mape6 <mape6@posteo.de> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: dadadnet <dadadnet38@gmail.com> Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
29 lines
838 B
Plaintext
29 lines
838 B
Plaintext
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Resolved - added 'unit remove all' console command
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Remove Tactical AI files - untouched for 2 years and unused, causes confusion to new developers
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Add passthrough functions to all layers for perf work
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Actual performance change :)
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perf(rendering): Don't try to find edge tiles unless we know other images have changes as well
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perf(rendering): ignore unit layers with no units
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AI does not offer open borders trade if other side already has open borders
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Fix tests
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Resolve - don't allow trading away max gold/max gpt to multiple civs
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chore: resolved - deprecated 'defence bonus when embarked' unique
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4.14.5-patch1
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Fix 'raze city'
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In trade, if one side has *negative* resources of a certain type, the resource on the other side should be colored green to mark it as attractive
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Fix typos in MacOS documentation - By vuriaval |