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This would only occur if the plane was damaged and looking for a spot to heal, and had no tile to go to with >0 healing. It would then try to head towards the nearest city, regardless of whether it could enter that. As it's an air unit, 'head towards' means 'fly there directly this turn', which obviously caused crashes if the unit couldn't enter that tile. |
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src/com/unciv | ||
build.gradle.kts |