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14 lines
414 B
Plaintext
14 lines
414 B
Plaintext
New unique trigger: "<upon expending a [mapUnitFilter] unit>"
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Console:
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- `city addtile <cityName>` takes an optional `[radius]` parameter
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- `civ addtech` / `civ removetech` commands
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By SomeTroglodyte:
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- Use Events for moddable, floating "Tutorials"!
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- Allow EmpireOverview persistence across game launches
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- Moddable images for special characters
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By tuvus:
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- Moddable city ranges
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- Extra Civ and Spy moddability |