mirror of
https://github.com/yairm210/Unciv.git
synced 2025-01-11 07:47:41 +07:00
314 lines
7.7 KiB
JSON
314 lines
7.7 KiB
JSON
{
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com.badlogic.gdx.graphics.g2d.BitmapFont: {
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button: "Nativefont"
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font: "Nativefont"
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title: "Nativefont"
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}
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com.badlogic.gdx.graphics.Color: {
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black: {
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r: 0
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g: 0
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b: 0
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a: 1
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}
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color: {
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r: 0.2
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g: 0.3
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b: 0.5
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a: 1
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}
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gray: {
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r: 0.5
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g: 0.5
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b: 0.5
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a: 1
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}
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dark-gray: {
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a: 1.0,
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b: 0.25,
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g: 0.25,
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r: 0.25
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}
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disabled: {
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a: 1.0,
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b: 0.24313726,
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g: 0.16862746,
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r: 0.14509805
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}
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highlight: {
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a: 1.0,
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b: 0.44705883,
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g: 0.8627451,
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r: 0.39607844
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}
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pressed: {
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r: 0.2529412
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g: 0.6
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b: 0.33313715
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a: 1
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}
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selection: {
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r: 0.22745098
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g: 0.59607846
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b: 0.85882354
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a: 1
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}
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white: {
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r: 1
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g: 1
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b: 1
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a: 1
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}
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positive: {
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a: 1.0,
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b: 0.21960784,
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g: 0.49411765,
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r: 0.12156863
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}
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negative: {
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a: 1.0,
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b: 0.0,
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g: 0.03137255,
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r: 0.5529412
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}
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negative-highlight: {
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a: 1.0,
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b: 0.050980393,
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g: 0.078431375,
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r: 0.8666667
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}
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negative-selected: {
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a: 1.0,
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b: 0.039215688,
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g: 0.0627451,
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r: 0.7764706
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
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button-c: {
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name: "RoundedEdgeRectangle"
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color: color
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}
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button-p: {
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name: "RoundedEdgeRectangle"
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color: pressed
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}
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button-h: {
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name: "RoundedEdgeRectangle"
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color: highlight
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}
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button-disabled: {
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name: "RoundedEdgeRectangle"
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color: disabled
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}
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button-positive: {
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name: "RoundedEdgeRectangle"
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color: positive
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}
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button-negative: {
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name: "RoundedEdgeRectangle"
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color: negative
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}
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button-negative-pressed: {
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name: "RoundedEdgeRectangle"
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color: negative-selected
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}
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button-negative-hover: {
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name: "RoundedEdgeRectangle"
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color: negative-highlight
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}
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checkbox-c: {
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name: "Checkbox"
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color: color
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}
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checkbox-pressed-c: {
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name: "Checkbox-pressed"
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color: color
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}
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list-c: {
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name: "RectangleWithOutline"
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color: color
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}
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scrollbar-c: {
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name: "Scrollbar"
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color: color
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}
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select-box-c: {
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name: "Select-box"
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color: color
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}
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select-box-pressed-c: {
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name: "Select-box-pressed"
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color: color
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}
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select-box-h: {
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name: "Select-box"
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color: highlight
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}
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slider-knob-c: {
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name: "Circle"
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color: color
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}
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slider-horizontal-s: {
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name: "Rectangle"
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color: selection
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}
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slider-vertical-s: {
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name: "Rectangle"
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color: selection
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}
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slider-knob-h: {
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name: "Circle"
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color: highlight
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}
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slider-horizontal-p: {
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name: "Rectangle"
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color: pressed
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}
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slider-vertical-p: {
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name: "Rectangle"
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color: pressed
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}
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splitpane-horizontal-c: {
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name: "RectangleWithOutline"
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color: color
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}
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splitpane-vertical-c: {
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name: "RectangleWithOutline"
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color: color
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}
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textfield-c: {
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name: "RoundedEdgeRectangle"
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color: color
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}
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selection: {
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name: "Rectangle"
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color: selection
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}
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white: {
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name: "Rectangle"
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color: white
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
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default: {
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up: button-c
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down: button-p
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over: button-h
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
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default: {
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checkboxOn: checkbox-pressed-c
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checkboxOff: checkbox-c
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font: button
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fontColor: color
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downFontColor: pressed
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overFontColor: highlight
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
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default: {
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font: font
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fontColor: color
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
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default: {
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font: font
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fontColorSelected: white
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fontColorUnselected: white
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selection: selection
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background: list-c
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
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default: {
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hScrollKnob: scrollbar-c
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vScrollKnob: scrollbar-c
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
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default: {
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font: font
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fontColor: white
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background: select-box-c
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scrollStyle: default
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listStyle: default
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backgroundOver: select-box-h
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backgroundOpen: select-box-pressed-c
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
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default-horizontal: {
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knobOver: slider-knob-h
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knobDown: slider-knob-h
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background: slider-horizontal-p
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knob: slider-knob-c
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knobBefore: slider-horizontal-s
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}
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default-vertical: {
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knobOver: slider-knob-h
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knobDown: slider-knob-h
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background: slider-vertical-p
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knob: slider-knob-c
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knobBefore: slider-vertical-s
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
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default-horizontal: {
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handle: splitpane-horizontal-c
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}
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default-vertical: {
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handle: splitpane-vertical-c
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
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default: {
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font: button
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fontColor: white
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downFontColor: white
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overFontColor: dark-gray
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up: button-c
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down: button-p
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over: button-h
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}
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positive: {
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font: button
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fontColor: white
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downFontColor: white
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overFontColor: dark-gray
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up: button-positive
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down: button-p
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over: button-h
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}
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negative: {
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font: button
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fontColor: white
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downFontColor: white
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overFontColor: white
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up: button-negative
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down: button-negative-pressed
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over: button-negative-hover
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}
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disabled: {
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font: button
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fontColor: white
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downFontColor: white
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overFontColor: white
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up: button-disabled
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down: button-disabled
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over: button-disabled
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}
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}
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com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
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default: {
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font: font
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fontColor: white
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background: textfield-c
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cursor: white
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selection: selection
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}
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}
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}
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