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https://github.com/yairm210/Unciv.git
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235fe86b72
* Bump version and create initial changelog entry * Updated Brazilian_Portuguese.properties (#9572) * Update Polish.properties (#9568) * Update French.properties (#9567) * Update Italian.properties (#9566) --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
30 lines
991 B
Plaintext
30 lines
991 B
Plaintext
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Don't kill the multiplayer updater on *pause*, instead on destroy() "exit early"
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Fixed user-invisible crash on multiplayer updating thread when resuming game
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Fixed crash when resuming EmpireOverviewScreen
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AI more willing to take happiness risk to create a new city
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AI only constructs Settler if it already has worker / improvements
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Improved AI city location picking
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Global politics table includes current civ (GOOD version)
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Revert "Global politics overview table includes current civ"
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Resolved - AI Workers remove fallout
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Global politics overview table includes current civ
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By SomeTroglodyte:
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- Key bindings - unit actions, world screen and grouped UI
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- Nation picker gets an Icon View, keyboard selection, and fixed sort
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- Improve connected to / disconnected from Capital handling
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- Make ExpanderTab "expand" properly
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- UiElementDocsWriter improvement to cope with BorderedTable
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Always select military unit first, don't select great people or settl… - By WhoIsJohannes |