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8fcfbf752b
* Renamed tile.hasUnique, deprecated `Indestructable`, unique for citadels Also refactored the consumption of (great) people out of UnitActions. * Reworked when improvements can be build somewhere for more clarity * Made resources improvable by multiple improvements; Offshore Platform * Fix compatability * WIP * Fixed the tests, but better * I suppose I might as well update this now that we're a version later |
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Academy.png | ||
Ancient ruins.png | ||
Barbarian encampment.png | ||
Camp.png | ||
Citadel.png | ||
City center.png | ||
City ruins.png | ||
Customs house.png | ||
Farm.png | ||
Fishing Boats.png | ||
Fort.png | ||
Holy site.png | ||
Landmark.png | ||
Lumber mill.png | ||
Manufactory.png | ||
Mine.png | ||
Moai.png | ||
Offshore Platform.png | ||
Oil well.png | ||
Pasture.png | ||
Plantation.png | ||
Polder.png | ||
Quarry.png | ||
Railroad.png | ||
Road.png | ||
Terrace farm.png | ||
Trading post.png |