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Open-source Android/Desktop remake of Civ V
![]() AIs now declare war on each other if they think they can defeat the other side (Returned movement alg. to the way it was because the new way didn't allow ais to find enemy units, added comment) |
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android | ||
core | ||
desktop | ||
gradle/wrapper | ||
ios | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
CODE_OF_CONDUCT.md | ||
Credits.md | ||
gradlew | ||
gradlew.bat | ||
keystore.jks | ||
LICENSE | ||
README.md | ||
settings.gradle |
UnCiv
What is this?
An Android port of Civ V Made with LibGDX on Android Studio
What's been implemented?
- Map tiles, resources and improvements
- Units and movement
- Cities, production and buildings
- Population and Specialists
- Policies and Golden Ages
- Combat and barbarians
- Promotions and combat modifiers
- Other civilizations (trade but no peace)
What's next?
- UI+UX improvements
- Peace/War Diplomacy options
- Water tiles!
So, does it work?
Everything that's been implemented so far, works.
You can start and finish a game by:
- Science victory - building the Apollo Program and then all the required spaceship parts.
- Cultural victory - completing 4 policy branches
- Domination victory - defeating all other civilizations!
I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com!