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* Added two new Conditional Uniques These are: - <when above [amount] gold> - <when below [amount] gold> * Added Remove Building unique It has two parameters: buildingFilter and cityFilter * Minor example update * Applied the corrections proposed by SomeTroglodyte * Update uniques.md * Slightly changed an unique text Removed "in" word from the unique * Updated the Stat Conditional to support more stats Now supports more stockpileable Stats - Gold - Faith - Culture - Science * Added the game speed-adjusted conditionals Now there are 5 uniques in my pull request * Integrated the Stat and Resource Conditionals Requested by @yairm210 * Applied the suggestions of @yairm210 * Applied the suggestions of @yairm210 again I hope my PR is ready to merge