mirror of
https://github.com/yairm210/Unciv.git
synced 2025-03-13 03:22:20 +07:00
![]() * Implemented Unit Supply Unit Supply is a soft cap to number of units. If the number of units of a civilization exceeds the total supply, a production malus (capped at 70%) is applied. * Warning icon & message for supply deficit * Implemented Unit Supply - atlas merge * Unit Supply: Malus->Penalty, lint, sumOf * Unit Supply: Fresh atlas Co-authored-by: r3versi <fluo392@gmail.com> |
||
---|---|---|
.. | ||
Beliefs.json | ||
Buildings.json | ||
Difficulties.json | ||
Eras.json | ||
GreatPeopleNames.json | ||
Nations.json | ||
Policies.json | ||
Quests.json | ||
Religions.json | ||
Ruins.json | ||
Specialists.json | ||
Techs.json | ||
Terrains.json | ||
TileImprovements.json | ||
TileResources.json | ||
UnitPromotions.json | ||
Units.json | ||
UnitTypes.json |