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https://github.com/yairm210/Unciv.git
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59 lines
2.4 KiB
JSON
59 lines
2.4 KiB
JSON
[
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{
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"name": "discover cultural artifacts",
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"notification": "We have discovered cultural artifacts in the ruins! (+20 culture)",
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"uniques": ["Gain [20] [Culture]"],
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"color": "#cf8ff7"
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},
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{
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"name": "squatters willing to work for you",
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"notification": "A [Worker] has joined us!",
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"uniques": ["Free [Worker] found in the ruins"],
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"excludedDifficulties": ["Prince", "King", "Emperor", "Immortal", "Deity"]
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},
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{
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"name": "squatters wishing to settle under your rule",
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"notification": "A [Settler] has joined us!",
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"uniques": ["Free [Settler] found in the ruins"],
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"excludedDifficulties": ["Warlord","Prince","King","Emperor","Immortal","Deity"]
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},
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{
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"name": "your exploring unit receives training",
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"notification": "An ancient tribe trained us in their ways of combat!",
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"uniques": ["This Unit gains [10] XP", "Only available <after [10] turns>"]
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},
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{
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"name": "survivors (adds population to a city)",
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"notification": "We have found survivors in the ruins! Population added to [cityName].",
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"uniques": ["[+1] population in a random city"], // This can't be easily added to cityFilter, as it is non-deterministic
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"color": "#81c784"
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},
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{
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"name": "a stash of gold",
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"notification": "", // trigger notification only
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"uniques": ["Gain [50]-[100] [Gold]"],
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"color": "#ffeb7f"
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},
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{
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"name": "discover a lost technology",
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"notification": "We have discovered the lost technology of [techName] in the ruins!",
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"uniques": ["[1] free random researchable Tech(s) from the [Ancient era]"],
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"color": "#7f7fff"
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},
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{
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"name": "advanced weaponry for your explorer",
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"notification": "Our unit finds advanced weaponry hidden in the ruins!",
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"uniques": ["This Unit upgrades for free including special upgrades"]
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},
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{
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"name": "reveal nearby Barbarian camps",
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"notification": "You find evidence of Barbarian activity. Nearby Barbarian camps are revealed!",
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"uniques": ["Reveal up to [All] [Barbarian encampment] within a [10] tile radius"]
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},
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{
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"name": "find a crudely-drawn map",
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"notification": "We have found a crudely-drawn map in the ruins!",
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"uniques": ["From a randomly chosen tile [4] tiles away from the ruins, reveal tiles up to [4] tiles away with [80]% chance"]
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}
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]
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