Unciv/android/assets/jsons/Civ V - Vanilla
SpacedOutChicken 457588a2c9
Parameterize Civ Unique for increased XP gain (#3561)
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* Revert "no message"

This reverts commit 9ece60bd58.

* Renamed Haka War Dance effect to Intimidation, to make it more applicable to non-Maori Warrior units.

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* Parameterized civUnique for extra experience from combat

* Update build.gradle.kts

* Update BattleDamage.kt

* Update Policies.json

* Update Battle.kt

* Fully parameterized nationwide XP gain
2021-01-29 12:31:52 +02:00
..
Buildings.json Added city filter, and gerenicised several uniques to work with the city filter. 2021-01-28 14:26:42 +02:00
Difficulties.json New uniques and stuff for mods (#3055) 2020-08-30 15:48:00 +03:00
GreatPeopleNames.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
Nations.json Started implementing Patronage branch. Parametrized some uniques, city-states can handle different resting points for different civs. 2021-01-29 11:54:23 +02:00
Policies.json Parameterize Civ Unique for increased XP gain (#3561) 2021-01-29 12:31:52 +02:00
Quests.json Clear Barbarian Camp quest (#3246) 2020-10-08 16:29:56 +03:00
Specialists.json Great person points come from the json! The only things that still happen directly to the specialists stats is the assign/unassign, this is as close as we'll get without changing the rest of it! 2020-09-30 20:18:52 +03:00
Techs.json Removed placeholder science and production boost from Computers tech 2021-01-11 20:56:31 +02:00
Terrains.json changed default tiles colors (#3508) 2021-01-07 16:33:38 +02:00
TileImprovements.json Added road and railroad costs to improvement description 2020-12-21 21:15:07 +02:00
TileResources.json Prepping for multiple rulesets - current ruleset is now is Vanilla folder 2020-04-24 14:03:41 +03:00
UnitPromotions.json New parameterized uniques (#3250) 2020-10-14 10:22:49 +03:00
Units.json Resolved #3483 - settlers require at least 2 population to construct, as per Civ V 2021-01-01 13:29:03 +02:00